local mod = DBM:NewMod(2497, "DBM-Party-Dragonflight", 3, 1198) local L = mod:GetLocalizedStrings() mod:SetRevision("20240601044955") mod:SetCreatureID(186615) mod:SetEncounterID(2636) mod:SetHotfixNoticeRev(20240510000000) --mod:SetMinSyncRevision(20211203000000) --mod.respawnTime = 29 mod.sendMainBossGUID = true mod:RegisterCombat("combat") mod:RegisterEventsInCombat( "SPELL_CAST_START 384316 384620 384686", "SPELL_AURA_APPLIED 384686 394875", "SPELL_AURA_APPLIED_DOSE 394875", "SPELL_PERIODIC_DAMAGE 386916", "SPELL_PERIODIC_MISSED 386916" ) --TODO, do anything with Electrical Overload? I don't see much to do with it at mod level --TODO, log with transcriptoir and figure out how to alert new balls incoming to be soaked --[[ (ability.id = 384316 or ability.id = 384620 or ability.id = 384686) and type = "begincast" or type = "dungeonencounterstart" or type = "dungeonencounterend" --]] local warnEnergySurge = mod:NewSpellAnnounce(384686, 3, nil, "Tank|Healer") local warnSurgeBoss = mod:NewStackAnnounce(394875, 4) local specWarnElectricalStorm = mod:NewSpecialWarningCount(384620, nil, nil, nil, 2, 2) local specWarnLightingStrike = mod:NewSpecialWarningMoveAway(384316, nil, nil, nil, 2, 2) local specWarnEnergySurge = mod:NewSpecialWarningDispel(384686, "MagicDispeller", nil, nil, 1, 2) local specWarnGTFO = mod:NewSpecialWarningGTFO(386916, nil, nil, nil, 1, 8) local timerLightingStrikeCD = mod:NewCDTimer(20.2, 384316, nil, nil, nil, 3) local timerElectricStormCD = mod:NewCDCountTimer(78.8, 384620, nil, nil, nil, 2, nil, DBM_COMMON_L.HEALER_ICON)--75+3 second cast local timerEnergySurgeCD = mod:NewCDTimer(16.5, 384686, nil, "Tank|MagicDispeller", nil, 5, nil, DBM_COMMON_L.TANK_ICON..DBM_COMMON_L.MAGIC_ICON) mod:AddInfoFrameOption(382628, false) mod.vb.stormCount = 0 function mod:OnCombatStart(delay) self.vb.stormCount = 0 timerEnergySurgeCD:Start(7-delay) timerLightingStrikeCD:Start(10-delay) timerElectricStormCD:Start(30.1-delay, 1) if self.Options.InfoFrame then DBM.InfoFrame:SetHeader(DBM:GetSpellName(382628)) DBM.InfoFrame:Show(5, "playerdebuffremaining", 382628) end end function mod:OnCombatEnd() if self.Options.InfoFrame then DBM.InfoFrame:Hide() end end function mod:SPELL_CAST_START(args) local spellId = args.spellId if spellId == 384316 then specWarnLightingStrike:Show() specWarnLightingStrike:Play("scatter") timerLightingStrikeCD:Start() elseif spellId == 384620 then self.vb.stormCount = self.vb.stormCount + 1 specWarnElectricalStorm:Show(self.vb.stormCount) specWarnElectricalStorm:Play("aesoon") timerElectricStormCD:Start(nil, self.vb.stormCount+1) timerLightingStrikeCD:Stop() timerLightingStrikeCD:Start(18.2) timerEnergySurgeCD:Stop() timerEnergySurgeCD:Start(20.6) elseif spellId == 384686 then warnEnergySurge:Show() timerEnergySurgeCD:Start() end end function mod:SPELL_AURA_APPLIED(args) local spellId = args.spellId if spellId == 384686 and args:IsDestTypeHostile() then specWarnEnergySurge:Show(args.destName) specWarnEnergySurge:Play("dispelboss") elseif spellId == 394875 then warnSurgeBoss:Show(args.destName, args.amount or 1) end end mod.SPELL_AURA_APPLIED_DOSE = mod.SPELL_AURA_APPLIED function mod:SPELL_PERIODIC_DAMAGE(_, _, _, _, destGUID, _, _, _, spellId, spellName) if spellId == 386916 and destGUID == UnitGUID("player") and self:AntiSpam(2, 4) then specWarnGTFO:Show(spellName) specWarnGTFO:Play("watchfeet") end end mod.SPELL_PERIODIC_MISSED = mod.SPELL_PERIODIC_DAMAGE