local SLE, T, E, L, V, P, G = unpack(ElvUI_SLE) local strsplit = strsplit local CreateFrame = CreateFrame local BNET_CLIENT_WOW = BNET_CLIENT_WOW local BNGetFriendInfo, BNGetNumFriends, BNSendGameData = BNGetFriendInfo, BNGetNumFriends, BNSendGameData local C_ChatInfo_SendAddonMessage, C_ChatInfo_RegisterAddonMessagePrefix = C_ChatInfo.SendAddonMessage, C_ChatInfo.RegisterAddonMessagePrefix local ID --Building user list for dev tool local function SendRecieve(_, event, prefix, message, channel, sender) if event == 'CHAT_MSG_ADDON' then if prefix == 'SLE_DEV_REQ' then message = 'wut?' C_ChatInfo_SendAddonMessage('SLE_USER_REQ', message, channel) elseif prefix == 'SLE_USER_INFO' then message = E.mylevel..'#'..E.myclass..'#'..E.myname..'#'..E.myrealm..'#'..SLE.version C_ChatInfo_SendAddonMessage('SLE_DEV_INFO', message, channel) end elseif event == 'BN_CHAT_MSG_ADDON' then if (sender == E.myname..'-'..E.myrealm:gsub(' ','')) then return end if prefix == 'SLE_DEV_REQ' then local _, numBNetOnline = BNGetNumFriends() for i = 1, numBNetOnline do local _, _, _, _, _, toonID, client, isOnline = BNGetFriendInfo(i) if isOnline and client == BNET_CLIENT_WOW then message, ID = strsplit('#', message) if message == 'userlist' then message = E.mylevel..'#'..E.myclass..'#'..E.myname..'#'..E.myrealm..'#'..SLE.version elseif message == 'slesay' then message = 'SLEinfo'..ID end BNSendGameData(toonID, 'SLE_DEV_INFO', message) end end end end end C_ChatInfo_RegisterAddonMessagePrefix('SLE_USER_INFO') local f = CreateFrame('Frame', 'SLE_Comm_Frame') f:RegisterEvent('GROUP_ROSTER_UPDATE') f:RegisterEvent('CHAT_MSG_ADDON') f:RegisterEvent('BN_CHAT_MSG_ADDON') f:SetScript('OnEvent', SendRecieve)