--Reserved space below so all localization files line up local _, addon = ... local L = addon.L; --Module Control Panel L["Module Control"] = "Module Control"; L["Quick Slot Generic Description"] = "\n\n*Quick Slot is a set of clickable buttons that appear under certain conditions."; L["Restriction Combat"] = "Does not work in combat"; --Indicate a feature can only work when out of combat L["Map Pin Change Size Method"] = "\n\n*You can change the pin size in World Map - Map Filter - Plumber"; --Module Categories --- order: 0 L["Module Category Unknown"] = "Unknown" --Don't need to translate --- order: 1 L["Module Category General"] = "General"; --- order: 2 L["Module Category NPC Interaction"] = "NPC Interaction"; --- order: 3 L["Module Category Class"] = "Class"; --Player Class (rogue, paladin...) L["Module Category Dragonflight"] = EXPANSION_NAME9 or "Dragonflight"; --Merge Expansion Feature (Dreamseeds, AzerothianArchives) Modules into this --Deprecated L["Module Category Dreamseeds"] = "Dreamseeds"; --Added in patch 10.2.0 L["Module Category AzerothianArchives"] = "Azerothian Archives"; --Added in patch 10.2.5 --AutoJoinEvents L["ModuleName AutoJoinEvents"] = "Auto Join Events"; L["ModuleDescription AutoJoinEvents"] = "Auto select (Begin Time Rift) when you interact with Soridormi during the event."; --BackpackItemTracker L["ModuleName BackpackItemTracker"] = "Backpack Item Tracker"; L["ModuleDescription BackpackItemTracker"] = "Track stackable items on the Bag UI as if they were currencies.\n\nHoliday tokens are automatically tracked and pinned to the left."; L["Instruction Track Item"] = "Track Item"; L["Hide Not Owned Items"] = "Hide Not Owned Items"; L["Hide Not Owned Items Tooltip"] = "If you no longer own an item you tracked, it will be moved to a hidden menu."; L["Concise Tooltip"] = "Concise Tooltip"; L["Concise Tooltip Tooltip"] = "Only shows the item's binding type and its max quantity."; L["Item Track Too Many"] = "You may only track %d items at a time." L["Tracking List Empty"] = "Your custom tracking list is empty."; L["Holiday Ends Format"] = "Ends: %s"; L["Not Found"] = "Not Found"; --Item not found L["Own"] = "Own"; --Something that the player has/owns L["Numbers To Earn"] = "# To Earn"; --The number of items/currencies player can earn. The wording should be as abbreviated as possible. L["Numbers Of Earned"] = "# Earned"; --The number of stuff the player has earned L["Track Upgrade Currency"] = "Track Crests"; --Crest: e.g. Drake’s Dreaming Crest L["Track Upgrade Currency Tooltip"] = "Pin the top-tier crest you have earned to the bar."; L["Track Holiday Item"] = "Track Holiday Currency"; --e.g. Tricky Treats (Hallow's End) L["Currently Pinned Colon"] = "Currently Pinned:"; --Tells the currently pinned item L["Bar Inside The Bag"] = "Bar Inside The Bag"; --Put the bar inside the bag UI (below money/currency) L["Bar Inside The Bag Tooltip"] = "Place the bar inside the bag UI.\n\nIt only works in Blizzard's Separate Bags mode."; L["Catalyst Charges"] = "Catalyst Charges"; --GossipFrameMedal L["ModuleName GossipFrameMedal"] = "Dragonriding Race Medal"; L["ModuleDescription GossipFrameMedal Format"] = "Replace the default icon %s with the medal %s you earn.\n\nIt may take a brief moment to acquire your records when you interact with the NPC."; --DruidModelFix (Disabled after 10.2.0) L["ModuleName DruidModelFix"] = "Druid Model Fix"; L["ModuleDescription DruidModelFix"] = "Fix the Character UI model display issue caused by using Glyph of Stars\n\nThis bug will be fixed by Blizzard in 10.2.0 and this module will be removed."; --PlayerChoiceFrameToken (PlayerChoiceFrame) L["ModuleName PlayerChoiceFrameToken"] = "Choice UI: Item Cost"; L["ModuleDescription PlayerChoiceFrameToken"] = "Show how many items it needs to complete a certain action on the PlayerChoice UI.\n\nCurrently only supports events in The War Within."; --EmeraldBountySeedList (Show available Seeds when approaching Emerald Bounty 10.2.0) L["ModuleName EmeraldBountySeedList"] = "Quick Slot: Dreamseeds"; L["ModuleDescription EmeraldBountySeedList"] = "Show a list of Dreamseeds when you approach an Emerald Bounty."..L["Quick Slot Generic Description"]; --WorldMapPin: SeedPlanting (Add pins to WorldMapFrame which display soil locations and growth cycle/progress) L["ModuleName WorldMapPinSeedPlanting"] = "Map Pin: Dreamseeds"; L["ModuleDescription WorldMapPinSeedPlanting"] = "Show Dreamseed Soil's locations and their Growth Cycles on the world map."..L["Map Pin Change Size Method"].."\n\n|cffd4641cEnabling this module will remove the game's default map pin for Emerald Bounty, which may affect the behavior of other addons."; L["Pin Size"] = "Pin Size"; --PlayerChoiceUI: Dreamseed Nurturing (PlayerChoiceFrame Revamp) L["ModuleName AlternativePlayerChoiceUI"] = "Choice UI: Dreamseed Nurturing"; L["ModuleDescription AlternativePlayerChoiceUI"] = "Replace the default Dreamseed Nurturing UI with a less view-blocking one, display the numbers of items you own, and allow you to auto contribute items by clicking and holding the button."; --HandyLockpick (Right-click a lockbox in your bag to unlock when you are not in combat. Available to rogues and mechagnomes) L["ModuleName HandyLockpick"] = "Handy Lockpick"; L["ModuleDescription HandyLockpick"] = "Right click a lockbox in your bag or Trade UI to unlock it.\n\n|cffd4641c- " ..L["Restriction Combat"].. "\n- Cannot directly unlock a bank item\n- Affected by Soft Targeting Mode"; L["Instruction Pick Lock"] = ""; --BlizzFixEventToast (Make the toast banner (Level-up, Weekly Reward Unlocked, etc.) non-interactable so it doesn't block your mouse clicks) L["ModuleName BlizzFixEventToast"] = "Blitz Fix: Event Toast"; L["ModuleDescription BlizzFixEventToast"] = "Modify the behavior of Event Toasts so they don't consume your mouse clicks. Also allow you to Right Click on the toast and close it immediately.\n\n*Event Toasts are banners that appear on the top of the screen when you complete certain activities."; --Talking Head L["ModuleName TalkingHead"] = HUD_EDIT_MODE_TALKING_HEAD_FRAME_LABEL or "Talking Head"; L["ModuleDescription TalkingHead"] = "Replace the default Talking Head UI with a clean, headless one."; L["EditMode TalkingHead"] = "Plumber: "..L["ModuleName TalkingHead"]; L["TalkingHead Option InstantText"] = "Instant Text"; --Should texts immediately, no gradual fading L["TalkingHead Option TextOutline"] = "Text Outline"; --Added a stroke/outline to the letter L["TalkingHead Option Condition Header"] = "Hide Texts From Source:"; L["TalkingHead Option Condition WorldQuest"] = TRACKER_HEADER_WORLD_QUESTS or "World Quests"; L["TalkingHead Option Condition WorldQuest Tooltip"] = "Hide the transcription if it's from a World Quest.\nSometimes Talking Head is triggered before accepting the World Quest, and we won't be able to hide it."; L["TalkingHead Option Condition Instance"] = INSTANCE or "Instance"; L["TalkingHead Option Condition Instance Tooltip"] = "Hide the transcription when you are in an instance."; L["TalkingHead Option Below WorldMap"] = "Send To Back When Map Opened"; L["TalkingHead Option Below WorldMap Tooltip"] = "Send the Talking Head to the back when you open the World Map so it doesn't block it."; --AzerothianArchives L["ModuleName Technoscryers"] = "Quick Slot: Technoscryers"; L["ModuleDescription Technoscryers"] = "Show a button to put on the Technoscryers when you are doing Technoscrying World Quest."..L["Quick Slot Generic Description"]; --Navigator(Waypoint/SuperTrack) Shared Strings L["Priority"] = "Priority"; L["Priority Default"] = "Default"; --WoW's default waypoint priority: Corpse, Quest, Scenario, Content L["Priority Default Tooltip"] = "Follow WoW's default settings. Prioritize quest, corpse, vendor locations if possible. Otherwise, start tracking active seeds."; L["Stop Tracking"] = "Stop Tracking"; L["Click To Track Location"] = "|TInterface/AddOns/Plumber/Art/SuperTracking/TooltipIcon-SuperTrack:0:0:0:0|t " .. "Left click to track locations"; L["Click To Track In TomTom"] = "|TInterface/AddOns/Plumber/Art/SuperTracking/TooltipIcon-TomTom:0:0:0:0|t " .. "Left click to track in TomTom"; --Navigator_Dreamseed (Use Super Tracking to navigate players) L["ModuleName Navigator_Dreamseed"] = "Navigator: Dreamseeds"; L["ModuleDescription Navigator_Dreamseed"] = "Use the Waypoint system to guide you to the Dreamseeds.\n\n*Right click on the location indicator (if any) for more options.\n\n|cffd4641cThe game's default waypoints will be replaced while you are in the Emerald Dream.\n\nSeed location indicator may be overridden by quests.|r"; L["Priority New Seeds"] = "Finding New Seeds"; L["Priority Rewards"] = "Collecting Rewards"; L["Stop Tracking Dreamseed Tooltip"] = "Stop tracking seeds until you Left Click on a map pin."; --BlizzFixWardrobeTrackingTip (Permanently disable the tip for wardrobe shortcuts) L["ModuleName BlizzFixWardrobeTrackingTip"] = "Blitz Fix: Wardrobe Tip"; L["ModuleDescription BlizzFixWardrobeTrackingTip"] = "Hide the tutorial for Wardrobe shortcuts."; --Rare/Location Announcement L["Announce Location Tooltip"] = "Share this location in chat."; L["Announce Forbidden Reason In Cooldown"] = "You have shared a location recently."; L["Announce Forbidden Reason Duplicate Message"] = "This location has been shared by another player recently."; L["Announce Forbidden Reason Soon Despawn"] = "You cannot share this location because it will soon despawn."; L["Available In Format"] = "Available in: |cffffffff%s|r"; L["Seed Color Epic"] = ICON_TAG_RAID_TARGET_DIAMOND3 or "Purple"; --Using GlobalStrings as defaults L["Seed Color Rare"] = ICON_TAG_RAID_TARGET_SQUARE3 or "Blue"; L["Seed Color Uncommon"] = ICON_TAG_RAID_TARGET_TRIANGLE3 or "Green"; --Tooltip Chest Keys L["ModuleName TooltipChestKeys"] = "Tooltip: Chest Keys"; L["ModuleDescription TooltipChestKeys"] = "Show info on the key required to open the current chest or door."; --Merchant UI Price L["ModuleName MerchantPrice"] = "Merchant Price"; L["ModuleDescription MerchantPrice"] = "Modify Merchant UI's behaviors:\n\n- Grey out only the insufficient currencies.\n\n- Show all required items in the coin box."; L["Num Items In Bank Format"] = (BANK or "Bank") ..": |cffffffff%d|r"; L["Num Items In Bag Format"] = (HUD_EDIT_MODE_BAGS_LABEL or "Bags") ..": |cffffffff%d|r"; L["Number Thousands"] = "K"; --15K 15,000 L["Number Millions"] = "M"; --1.5M 1,500,000 --Landing Page (Expansion Summary Minimap) L["ModuleName ExpansionLandingPage"] = WAR_WITHIN_LANDING_PAGE_TITLE or "Khaz Algar Summary"; L["ModuleDescription ExpansionLandingPage"] = "Display extra info on the landing page:\n\n- Severed Threads Pact Level"; L["Instruction Track Reputation"] = ""; L["Instruction Untrack Reputation"] = CONTENT_TRACKING_UNTRACK_TOOLTIP_PROMPT or ""; --WorldMapPin_TWW (Show Pins On Continent Map) L["ModuleName WorldMapPin_TWW"] = "Map Pin: "..(EXPANSION_NAME10 or "The War Within"); L["ModuleDescription WorldMapPin_TWW"] = "Show additional pins on Khaz Algar continent map:\n\n- %s\n\n- %s"; --Wwe'll replace %s with locales (See Map Pin Filter Name at the bottom) --Delves L["Great Vault Tier Format"] = GREAT_VAULT_WORLD_TIER or "Tier %s"; L["Item Level Format"] = ITEM_LEVEL or "Item Level %d"; L["Item Level Abbr"] = ITEM_LEVEL_ABBR or "iLvl"; L["Delves Reputation Name"] = "Delver's Journey"; L["ModuleName Delves_SeasonProgress"] = "Delves: Delver's Journey"; L["ModuleDescription Delves_SeasonProgress"] = "Display a progress bar on the top of the screen whenever you earn Delver's Journey"; --Generic L["Reposition Button Horizontal"] = "Move Horizontally"; --Move the window horizontally L["Reposition Button Vertical"] = "Move Vertically"; L["Reposition Button Tooltip"] = "Left-click and drag to move the window."; L["Font Size"] = FONT_SIZE or "Font Size"; L["Reset To Default Position"] = HUD_EDIT_MODE_RESET_POSITION or "Reset To Default Position"; -- !! Do NOT translate the following entries L["currency-2706"] = "Whelpling"; L["currency-2707"] = "Drake"; L["currency-2708"] = "Wyrm"; L["currency-2709"] = "Aspect"; L["currency-2914"] = "Weathered"; L["currency-2915"] = "Carved"; L["currency-2916"] = "Runed"; L["currency-2917"] = "Gilded"; L["Scenario Delves"] = "Delves"; L["GameObject Door"] = "Door"; L["Delve Chest 1 Rare"] = "Bountiful Coffer"; --We'll use the GameObjectID once it shows up in the database --Map Pin Filter Name (name should be plural) L["Bountiful Delve"] = "Bountiful Delves"; L["Special Assignment"] = "Special Assignments";