local PA = _G.ProjectAzilroka local oUF = PA.oUF if not oUF then return end local function Update(self, event, unit) local petInfo = self.pbouf_petinfo if not petInfo then return end local element = self.PBFamilyIcon if (element.PreUpdate) then element:PreUpdate() end local petType = C_PetBattles.GetPetType(petInfo.petOwner, petInfo.petIndex) local suffix = _G.PET_TYPE_SUFFIX[petType] if suffix then element:SetTexture([[Interface\AddOns\ProjectAzilroka\Media\Textures\]] .. suffix) end if (element.PostUpdate) then return element:PostUpdate(petType) end end local function Path(self, ...) return (self.PBFamilyIcon.Override or Update)(self, ...) end local function ForceUpdate(element) return Path(element.__owner, "ForceUpdate", element.__owner.unit) end local function Enable(self) local element = self.PBFamilyIcon if (element) then element.__owner = self element.ForceUpdate = ForceUpdate self:RegisterEvent("PET_BATTLE_PET_TYPE_CHANGED", Path, true) return true end end local function Disable(self) local element = self.PBFamilyIcon if (element) then element:Hide() self:UnregisterEvent("PET_BATTLE_PET_TYPE_CHANGED", Path) end end oUF:AddElement("PBFamilyIcon", Path, Enable, Disable)