Rematch.ShareIncludeOnClick(self) Rematch.ShareIncludeOnClick(self) Rematch.Dialog.Share.ConflictRadioOnClick(self) Rematch.Dialog.Share.ConflictRadioOnClick(self) Rematch:HideDialog() if RematchDialog.Accept:IsEnabled() then RematchDialog.Accept:Click() end local text = self:GetText() RematchDialog.Accept:SetEnabled(text and text:len()>0)