local AS, L, S, R = unpack(AddOnSkins) if not AS:CheckAddOn('Dresser') then return end function R:Dresser() for i = 1, 4 do local Button = _G['DressUpFrameLegacyDresser'..i] S:HandleButton(Button) Button:SetSize(38, 22) end DressUpFrameLegacyDresser1:SetPoint('RIGHT', DressUpFrameResetButton, 'LEFT', -2, 0) DressUpFrameLegacyDresser2:SetPoint('RIGHT', DressUpFrameLegacyDresser1, 'LEFT', -2, 0) DressUpFrameLegacyDresser3:SetPoint('RIGHT', DressUpFrameLegacyDresser2, 'LEFT', -2, 0) DressUpFrameLegacyDresser4:SetPoint('RIGHT', DressUpFrameLegacyDresser3, 'LEFT', -2, 0) end AS:RegisterSkin('Dresser', R.Dresser)