local AS, L, S, R = unpack(AddOnSkins) local _G = _G local pairs, next = pairs, next function R:Blizzard_ArchaeologyUI() if not AS:IsSkinEnabled('Blizzard_AnimaDiversionUI', 'archaeology') then return end local ArchaeologyFrame = _G.ArchaeologyFrame S:HandlePortraitFrame(ArchaeologyFrame) S:HandleButton(ArchaeologyFrame.artifactPage.solveFrame.solveButton, true) S:HandleButton(ArchaeologyFrame.artifactPage.backButton, true) S:HandleDropDownBox(_G.ArchaeologyFrame.raceFilterDropDown) _G.ArchaeologyFrame.raceFilterDropDown.Text:ClearAllPoints() S:Point(_G.ArchaeologyFrame.raceFilterDropDown.Text, 'LEFT', _G.ArchaeologyFrame.raceFilterDropDown.backdrop, 'LEFT', 4, 0) if AS:CheckOptions('Parchment') then _G.ArchaeologyFrameBgLeft:SetDrawLayer('BACKGROUND', 2) _G.ArchaeologyFrameBgRight:SetDrawLayer('BACKGROUND', 2) else S:Kill(_G.ArchaeologyFrameBgLeft) S:Kill(_G.ArchaeologyFrameBgRight) ArchaeologyFrame.completedPage.infoText:SetTextColor(1, 1, 1) ArchaeologyFrame.helpPage.titleText:SetTextColor(1, 1, 0) _G.ArchaeologyFrameHelpPageDigTitle:SetTextColor(1, 1, 0) _G.ArchaeologyFrameHelpPageHelpScrollHelpText:SetTextColor(1, 1, 1) ArchaeologyFrame.artifactPage.historyTitle:SetTextColor(1, 1, 0) _G.ArchaeologyFrameArtifactPageHistoryScrollChildText:SetTextColor(1, 1, 1) for i = 1, _G.ARCHAEOLOGY_MAX_RACES do local frame = ArchaeologyFrame.summaryPage['race'..i] local artifact = ArchaeologyFrame.completedPage['artifact'..i] frame.raceName:SetTextColor(1, 1, 1) S:HandleIcon(artifact.icon, true) artifact.border:SetTexture() artifact.artifactName:SetTextColor(1, .8, .1) artifact.artifactSubText:SetTextColor(0.6, 0.6, 0.6) end for _, Frame in pairs({ ArchaeologyFrame.completedPage, ArchaeologyFrame.summaryPage }) do for _, Region in next, { Frame:GetRegions() } do if Region:IsObjectType('FontString') then Region:SetTextColor(1, .8, .1) end end end end S:HandleButton(ArchaeologyFrame.summaryPage.prevPageButton, nil, nil, true) S:HandleButton(ArchaeologyFrame.summaryPage.nextPageButton, nil, nil, true) S:HandleButton(ArchaeologyFrame.completedPage.prevPageButton, nil, nil, true) S:HandleButton(ArchaeologyFrame.completedPage.nextPageButton, nil, nil, true) S:HandleStatusBar(ArchaeologyFrame.rankBar) ArchaeologyFrame.rankBar.backdrop.Center:SetDrawLayer('BACKGROUND', 3) -- over BgLeft and BgRight S:HandleStatusBar(ArchaeologyFrame.artifactPage.solveFrame.statusBar, {0.7, 0.2, 0}) S:HandleIcon(_G.ArchaeologyFrameArtifactPageIcon) S:StripTextures(_G.ArcheologyDigsiteProgressBar) _G.ArcheologyDigsiteProgressBar:ClearAllPoints() S:Point(_G.ArcheologyDigsiteProgressBar, 'TOP', _G.UIParent, 'TOP', 0, -400) S:FontTemplate(_G.ArcheologyDigsiteProgressBar.BarTitle, nil, nil, 'OUTLINE') S:HandleStatusBar(_G.ArcheologyDigsiteProgressBar.FillBar, {0.7, 0.2, 0}) end AS:RegisterSkin('Blizzard_ArchaeologyUI', nil, 'ADDON_LOADED')