local mod = DBM:NewMod(1518, "DBM-Party-Legion", 1, 740) local L = mod:GetLocalizedStrings() mod:SetRevision("20220116185401") mod:SetCreatureID(98542) mod:SetEncounterID(1832) mod:RegisterCombat("combat") mod:RegisterEventsInCombat( "SPELL_AURA_APPLIED 194966", "SPELL_CAST_START 195254 194966 194956 196078" ) local warnSwirlingScythe = mod:NewTargetNoFilterAnnounce(195254, 2) local warnSoulEchoes = mod:NewTargetAnnounce(194966, 2) local warnCallSouls = mod:NewSpellAnnounce(196078, 2)--Change to important warning if it becomes more relevant. local specWarnReapSoul = mod:NewSpecialWarningDodge(194956, "Tank", nil, nil, 3, 2) local specWarnSoulEchos = mod:NewSpecialWarningRun(194966, nil, nil, nil, 1, 2) local specWarnSwirlingScythe = mod:NewSpecialWarningDodge(195254, nil, nil, nil, 1, 2) local yellSwirlingScythe = mod:NewYell(195254) local specWarnSwirlingScytheNear = mod:NewSpecialWarningClose(195254, nil, nil, nil, 1, 2) local timerSwirlingScytheCD = mod:NewCDTimer(20.5, 195254, nil, nil, nil, 3)--20-27 local timerSoulEchoesCD = mod:NewNextTimer(27.5, 194966, nil, nil, nil, 3) local timerReapSoulCD = mod:NewNextTimer(13, 194956, nil, nil, nil, 5, nil, DBM_COMMON_L.TANK_ICON..DBM_COMMON_L.DEADLY_ICON) --mod:AddRangeFrameOption(5, 194966) function mod:ScytheTarget(targetname, uId) if not targetname then warnSwirlingScythe:Show(DBM_COMMON_L.UNKNOWN) return end if targetname == UnitName("player") then specWarnSwirlingScythe:Show() specWarnSwirlingScythe:Play("runaway") yellSwirlingScythe:Yell() elseif self:CheckNearby(6, targetname) then specWarnSwirlingScytheNear:Show(targetname) specWarnSwirlingScytheNear:Play("runaway") else warnSwirlingScythe:Show(targetname) end end function mod:SoulTarget(targetname, uId) if not targetname then return end if self:AntiSpam(3, targetname) then if targetname == UnitName("player") then specWarnSoulEchos:Show() specWarnSoulEchos:Play("runaway") specWarnSoulEchos:ScheduleVoice(1, "keepmove") else warnSoulEchoes:Show(targetname) end end end function mod:OnCombatStart(delay) timerSwirlingScytheCD:Start(8-delay) timerSoulEchoesCD:Start(15.5-delay) timerReapSoulCD:Start(20-delay) end function mod:OnCombatEnd() -- if self.Options.RangeFrame then -- DBM.RangeCheck:Hide() -- end end function mod:SPELL_AURA_APPLIED(args) local spellId = args.spellId if spellId == 194966 and self:AntiSpam(3, args.destName) then--Backup Soul echos warning that's 2 seconds slower than target scan if args:IsPlayer() then specWarnSoulEchos:Show() specWarnSoulEchos:Play("runaway") specWarnSoulEchos:ScheduleVoice(1, "keepmove") else warnSoulEchoes:Show(args.destName) end end end function mod:SPELL_CAST_START(args) local spellId = args.spellId if spellId == 195254 then timerSwirlingScytheCD:Start() self:BossTargetScanner(98542, "ScytheTarget", 0.05, 12, true)--Can target tank if no one else is left, but if this causes probelm add tank filter back elseif spellId == 194966 then timerSoulEchoesCD:Start() self:BossTargetScanner(98542, "SoulTarget", 0.1, 20, true, nil, nil, nil, true)--Always filter tank, because if scan fails debuff will be used. elseif spellId == 194956 then specWarnReapSoul:Show() specWarnReapSoul:Play("shockwave") timerReapSoulCD:Start() elseif spellId == 196078 then warnCallSouls:Show() timerReapSoulCD:Stop() timerSwirlingScytheCD:Stop() timerSoulEchoesCD:Stop() end end