local mod = DBM:NewMod(2502, "DBM-VaultoftheIncarnates", nil, 1200) local L = mod:GetLocalizedStrings() mod:SetRevision("20230314030911") mod:SetCreatureID(189813) mod:SetEncounterID(2635) mod:SetUsedIcons(8, 7, 6, 5, 4) mod:SetHotfixNoticeRev(20221215000000) mod:SetMinSyncRevision(20221014000000) --mod.respawnTime = 29 mod:RegisterCombat("combat") mod:RegisterEventsInCombat( "SPELL_CAST_START 387849 388302 376943 388410 375580 387943 385812 384273 387627 391382 395501", -- "SPELL_CAST_SUCCESS", "SPELL_SUMMON 387857", "SPELL_AURA_APPLIED 391686 375580", "SPELL_AURA_APPLIED_DOSE 375580", -- "SPELL_AURA_REMOVED", -- "SPELL_PERIODIC_DAMAGE", -- "SPELL_PERIODIC_MISSED", "UNIT_DIED", "UNIT_SPELLCAST_SUCCEEDED boss1" ) --[[ (ability.id = 387849 or ability.id = 388302 or ability.id = 376943 or ability.id = 388410 or ability.id = 375580) and type = "begincast" or ability.id = 391600 and type = "cast" and source.id = 189813 --]] --Dathea, Ascended mod:AddTimerLine(DBM_COMMON_L.BOSS) local warnMarkCast = mod:NewCountAnnounce(391686, 3) local warnRagingBurst = mod:NewCountAnnounce(388302, 3, nil, nil, 86189) local warnZephyrSlam = mod:NewStackAnnounce(375580, 2, nil, "Tank|Healer") local specWarnCoalescingStorm = mod:NewSpecialWarningCount(387849, nil, nil, nil, 2, 2) local specWarnConductiveMark = mod:NewSpecialWarningMoveAway(391686, nil, nil, nil, 1, 2) local yellConductiveMark = mod:NewYell(391686, 28836)--Short text "Mark" local specWarnCyclone = mod:NewSpecialWarningCount(376943, nil, nil, nil, 2, 12) local specWarnCrosswinds = mod:NewSpecialWarningDodgeCount(388410, nil, nil, nil, 2, 2)--232722 "Slicing Tornado" better? local specWarnZephyrSlam = mod:NewSpecialWarningDefensive(375580, nil, nil, nil, 1, 2) local specWarnZephyrSlamTaunt = mod:NewSpecialWarningTaunt(375580, nil, nil, nil, 1, 2) --local specWarnGTFO = mod:NewSpecialWarningGTFO(340324, nil, nil, nil, 1, 8) local timerColaescingStormCD = mod:NewCDCountTimer(79.1, 387849, nil, nil, nil, 1, nil, DBM_COMMON_L.DAMAGE_ICON) local timerRagingBurstCD = mod:NewCDCountTimer(79.1, 388302, 86189, nil, nil, 3)--Tornados local timerConductiveMarkCD = mod:NewCDCountTimer(25, 391686, nil, nil, nil, 3) local timerCycloneCD = mod:NewCDCountTimer(79.1, 376943, nil, nil, nil, 2) local timerCrosswindsCD = mod:NewCDCountTimer(33, 388410, nil, nil, nil, 3)--232722 "Slicing Tornado" better? local timerZephyrSlamCD = mod:NewCDCountTimer(15.7, 375580, nil, "Tank|Healer", nil, 5, nil, DBM_COMMON_L.TANK_ICON) --local berserkTimer = mod:NewBerserkTimer(600) mod:AddRangeFrameOption(5, 391686) --mod:AddInfoFrameOption(391686, true) --Volatile Infuser mod:AddTimerLine(DBM:EJ_GetSectionInfo(25903)) local warnBlowback = mod:NewCastAnnounce(395501, 4)--Fallback warning, should know it's being cast even if not in distance of knockback, so you don't walk into it local specWarnBlowback = mod:NewSpecialWarningSpell(395501, nil, nil, nil, 2, 2)--Distance based warning, Ie in range of knockback local specWarnDivertedEssence = mod:NewSpecialWarningInterruptCount(387943, "HasInterrupt", nil, nil, 1, 2) local specWarnAerialSlash = mod:NewSpecialWarningDefensive(385812, nil, nil, nil, 1, 2) local timerAerialSlashCD = mod:NewCDTimer(12, 385812, nil, "Tank|Healer", nil, 5, nil, DBM_COMMON_L.TANK_ICON) mod:AddSetIconOption("SetIconOnVolatileInfuser", "ej25903", true, 5, {8, 7, 6, 5, 4}) --Thunder Caller mod:AddTimerLine(DBM:EJ_GetSectionInfo(25958)) local specWarnStormBolt = mod:NewSpecialWarningInterruptCount(384273, false, nil, nil, 1, 2) local castsPerGUID = {} mod.vb.addIcon = 8 mod.vb.stormCount = 0 mod.vb.burstCount = 0 mod.vb.markCount = 0 mod.vb.cycloneCount = 0 mod.vb.crosswindCount = 0 mod.vb.slamCount = 0 function mod:OnCombatStart(delay) table.wipe(castsPerGUID) self.vb.addIcon = 8 self.vb.stormCount = 0 self.vb.burstCount = 0 self.vb.markCount = 0 self.vb.cycloneCount = 0 self.vb.crosswindCount = 0 self.vb.slamCount = 0 timerConductiveMarkCD:Start(4.6-delay, 1) timerRagingBurstCD:Start(7-delay, 1) if self:IsHard() then timerZephyrSlamCD:Start(15.7-delay, 1) timerCrosswindsCD:Start(25.5-delay, 1) timerCycloneCD:Start(35.2-delay, 1) timerColaescingStormCD:Start(70-delay, 1)--70-73 (check ito it being 73 consistently on mythic) else timerZephyrSlamCD:Start(9.4-delay, 1) timerCrosswindsCD:Start(28.9-delay, 1) timerCycloneCD:Start(45.2-delay, 1) timerColaescingStormCD:Start(80-delay, 1) end if self.Options.RangeFrame then DBM.RangeCheck:Show(5) end -- if self.Options.InfoFrame then -- DBM.InfoFrame:SetHeader(DBM:GetSpellInfo(391686)) -- DBM.InfoFrame:Show(self:IsMythic() and 20 or 10, "playerdebuffstacks", 391686) -- end end function mod:OnCombatEnd() if self.Options.RangeFrame then DBM.RangeCheck:Hide() end -- if self.Options.InfoFrame then -- DBM.InfoFrame:Hide() -- end end function mod:SPELL_CAST_START(args) local spellId = args.spellId if spellId == 387849 then self.vb.addIcon = 8 self.vb.stormCount = self.vb.stormCount + 1 specWarnCoalescingStorm:Show(self.vb.stormCount) specWarnCoalescingStorm:Play("mobsoon") --Timers reset by storm if self:IsMythic() then timerConductiveMarkCD:Restart(19.5, self.vb.markCount+1) timerZephyrSlamCD:Restart(30, self.vb.slamCount+1)--30-33 timerCrosswindsCD:Restart(40, self.vb.crosswindCount+1)--40-45, but always a minimum of 40 from heer timerColaescingStormCD:Start(86.2, self.vb.stormCount+1) elseif self:IsHeroic() then timerZephyrSlamCD:Restart(20.7, self.vb.slamCount+1) timerCrosswindsCD:Restart(30.4, self.vb.crosswindCount+1)--40-45, but always a minimum of 40 from heer timerConductiveMarkCD:Restart(35, self.vb.markCount+1) timerColaescingStormCD:Start(75.5, self.vb.stormCount+1) else timerConductiveMarkCD:Restart(9.7, self.vb.markCount+1) timerZephyrSlamCD:Restart(15.7, self.vb.slamCount+1) timerCrosswindsCD:Restart(34, self.vb.crosswindCount+1) timerColaescingStormCD:Start(86.2, self.vb.stormCount+1) end elseif spellId == 388302 then self.vb.burstCount = self.vb.burstCount + 1 warnRagingBurst:Show(self.vb.burstCount) timerRagingBurstCD:Start(self:IsHeroic() and 75 or 86.2, self.vb.burstCount+1) elseif spellId == 376943 then self.vb.cycloneCount = self.vb.cycloneCount + 1 specWarnCyclone:Show(self.vb.cycloneCount) specWarnCyclone:Play("pullin") timerCycloneCD:Start(self:IsHeroic() and 75 or 86.2, self.vb.cycloneCount+1) if timerZephyrSlamCD:GetRemaining(self.vb.slamCount+1) < 13.2 then timerZephyrSlamCD:Restart(13.2, self.vb.slamCount+1)--13.2-15 end elseif spellId == 388410 then self.vb.crosswindCount = self.vb.crosswindCount + 1 specWarnCrosswinds:Show(self.vb.crosswindCount) specWarnCrosswinds:Play("farfromline") --If storm comes before cross winds would come off CD, storm will reset the CD anyways so don't start here if timerColaescingStormCD:GetRemaining(self.vb.stormCount+1) > 35 then timerCrosswindsCD:Start(nil, self.vb.crosswindCount+1) end if timerZephyrSlamCD:GetRemaining(self.vb.slamCount+1) < 6 then timerZephyrSlamCD:Restart(6, self.vb.slamCount+1)--6-8 end elseif spellId == 375580 then self.vb.slamCount = self.vb.slamCount + 1 if self:IsTanking("player", "boss1", nil, true) then specWarnZephyrSlam:Show() specWarnZephyrSlam:Play("carefly") end timerZephyrSlamCD:Start(nil, self.vb.slamCount+1) elseif spellId == 387943 then if not castsPerGUID[args.sourceGUID] then castsPerGUID[args.sourceGUID] = 0 if self.Options.SetIconOnVolatileInfuser and self.vb.addIcon > 3 then--Only use up to 5 icons self:ScanForMobs(args.sourceGUID, 2, self.vb.addIcon, 1, nil, 12, "SetIconOnVolatileInfuser") end self.vb.addIcon = self.vb.addIcon - 1 end castsPerGUID[args.sourceGUID] = castsPerGUID[args.sourceGUID] + 1 local count = castsPerGUID[args.sourceGUID] if self:CheckInterruptFilter(args.sourceGUID, false, false) then--Count interrupt, so cooldown is not checked specWarnDivertedEssence:Show(args.sourceName, count) if count < 6 then specWarnDivertedEssence:Play("kick"..count.."r") else specWarnDivertedEssence:Play("kickcast") end end elseif spellId == 385812 then timerAerialSlashCD:Start(nil, args.sourceGUID) if self:IsTanking("player", nil, nil, true, args.sourceGUID) and self:AntiSpam(3, 1) then specWarnAerialSlash:Show() specWarnAerialSlash:Play("defensive") end elseif spellId == 384273 then if not castsPerGUID[args.sourceGUID] then castsPerGUID[args.sourceGUID] = 0 end castsPerGUID[args.sourceGUID] = castsPerGUID[args.sourceGUID] + 1 local count = castsPerGUID[args.sourceGUID] if self:CheckInterruptFilter(args.sourceGUID, false, false) then--Count interrupt, so cooldown is not checked specWarnStormBolt:Show(args.sourceName, count) if count < 6 then specWarnStormBolt:Play("kick"..count.."r") else specWarnStormBolt:Play("kickcast") end end elseif spellId == 387627 or spellId == 391382 or spellId == 395501 then if self:CheckBossDistance(args.sourceGUID, true, 13289, 28) then specWarnBlowback:Show() specWarnBlowback:Play("carefly") else warnBlowback:Show() end end end --[[ function mod:SPELL_CAST_SUCCESS(args) local spellId = args.spellId if spellId == 362805 then end end --]] function mod:SPELL_SUMMON(args) local spellId = args.spellId if spellId == 387857 then--Zephyr Guardian if not castsPerGUID[args.destGUID] then castsPerGUID[args.destGUID] = 0 if self.Options.SetIconOnVolatileInfuser and self.vb.addIcon > 3 then--Only use up to 5 icons self:ScanForMobs(args.destGUID, 2, self.vb.addIcon, 1, nil, 12, "SetIconOnVolatileInfuser") end self.vb.addIcon = self.vb.addIcon - 1 end timerAerialSlashCD:Start(6, args.destGUID) -- elseif spellId == 384757 then--Thunder Caller end end function mod:SPELL_AURA_APPLIED(args) local spellId = args.spellId if spellId == 391686 then if args:IsPlayer() then specWarnConductiveMark:Show() specWarnConductiveMark:Play("range5") yellConductiveMark:Yell() end elseif spellId == 375580 and not args:IsPlayer() then local amount = args.amount or 1 local _, _, _, _, _, expireTime = DBM:UnitDebuff("player", spellId) local remaining if expireTime then remaining = expireTime-GetTime() end if amount >= 2 and (not remaining or remaining and remaining < 6.1) and not UnitIsDeadOrGhost("player") and not self:IsHealer() then specWarnZephyrSlamTaunt:Show(args.destName) specWarnZephyrSlamTaunt:Play("tauntboss") else warnZephyrSlam:Show(args.destName, amount) end end end mod.SPELL_AURA_APPLIED_DOSE = mod.SPELL_AURA_APPLIED --[[ function mod:SPELL_AURA_REMOVED(args) local spellId = args.spellId if spellId == 361966 then end end --]] function mod:UNIT_DIED(args) local cid = self:GetCIDFromGUID(args.destGUID) if cid == 192934 then--Volatile Infuser timerAerialSlashCD:Stop(args.destGUID) -- elseif cid == 194647 then--Thunder Caller end end --[[ function mod:SPELL_PERIODIC_DAMAGE(_, _, _, _, destGUID, _, _, _, spellId, spellName) if spellId == 340324 and destGUID == UnitGUID("player") and self:AntiSpam(2, 4) then specWarnGTFO:Show(spellName) specWarnGTFO:Play("watchfeet") end end mod.SPELL_PERIODIC_MISSED = mod.SPELL_PERIODIC_DAMAGE --]] function mod:UNIT_SPELLCAST_SUCCEEDED(uId, _, spellId) if (spellId == 391600 or spellId == 391595) and self:AntiSpam(3, 2) then--391595 confirmed, 391600 i'm keeping for now in case it's used on mythics self.vb.markCount = self.vb.markCount + 1 warnMarkCast:Show(self.vb.markCount) timerConductiveMarkCD:Start(self:IsHard() and 25 or 31.5, self.vb.markCount+1) end end