--- ============================ HEADER ============================ --- ======= LOCALIZE ======= -- Addon local addonName, addonTable = ... -- HeroDBC local DBC = HeroDBC.DBC -- HeroLib local HL = HeroLib local Cache = HeroCache local Unit = HL.Unit local Player = Unit.Player local Target = Unit.Target local Pet = Unit.Pet local Spell = HL.Spell local Item = HL.Item -- HeroRotation local HR = HeroRotation local Cast = HR.Cast local AoEON = HR.AoEON local CDsON = HR.CDsON local Warlock = HR.Commons.Warlock -- Num/Bool Helper Functions local num = HR.Commons.Everyone.num local bool = HR.Commons.Everyone.bool -- lua local mathmax = math.max --- ============================ CONTENT =========================== --- ======= APL LOCALS ======= -- luacheck: max_line_length 9999 -- Define S/I for spell and item arrays local S = Spell.Warlock.Demonology local I = Item.Warlock.Demonology -- Create table to exclude above trinkets from On Use function local OnUseExcludes = { I.BeacontotheBeyond:ID(), I.EruptingSpearFragment:ID(), I.IrideusFragment:ID(), I.RotcrustedVoodooDoll:ID(), I.SpoilsofNeltharus:ID(), I.TimebreachingTalon:ID(), I.VoidmendersShadowgem:ID(), } -- Trinket Item Objects local equip = Player:GetEquipment() -- Rotation Var local BossFightRemains = 11111 local FightRemains = 11111 local VarNextTyrant = 0 local VarPetExpire = 0 local VarNP = false local VarShadowTimings = 0 local VarTyrantCD = 120 local VarTyrantPrepStart = 0 local CombatTime = 0 local GCDMax = 0 -- Enemy Variables local Enemies40y local Enemies8ySplash, EnemiesCount8ySplash HL:RegisterForEvent(function() BossFightRemains = 11111 FightRemains = 11111 end, "PLAYER_REGEN_ENABLED") -- GUI Settings local Everyone = HR.Commons.Everyone local Settings = { General = HR.GUISettings.General, Commons = HR.GUISettings.APL.Warlock.Commons, Demonology = HR.GUISettings.APL.Warlock.Demonology } -- Stuns local StunInterrupts = { {S.AxeToss, "Cast Axe Toss (Interrupt)", function () return true; end}, } HL:RegisterForEvent(function() equip = Player:GetEquipment() end, "PLAYER_EQUIPMENT_CHANGED") HL:RegisterForEvent(function() S.HandofGuldan:RegisterInFlight() end, "LEARNED_SPELL_IN_TAB") S.HandofGuldan:RegisterInFlight() -- Function to check for imp count local function WildImpsCount() return HL.GuardiansTable.ImpCount or 0 end -- Function to check two_cast_imps or last_cast_imps local function CheckImpCasts(count) local ImpCount = 0 for _, Pet in pairs(HL.GuardiansTable.Pets) do if Pet.ImpCasts <= count then ImpCount = ImpCount + 1 end end return ImpCount end -- Function to check for Grimoire Felguard local function GrimoireFelguardTime() return HL.GuardiansTable.FelGuardDuration or 0 end local function GrimoireFelguardActive() return GrimoireFelguardTime() > 0 end -- Function to check for Demonic Tyrant local function DemonicTyrantTime() return HL.GuardiansTable.DemonicTyrantDuration or 0 end local function DemonicTyrantActive() return DemonicTyrantTime() > 0 end -- Function to check for Dreadstalkers local function DreadstalkerTime() return HL.GuardiansTable.DreadstalkerDuration or 0 end local function DreadstalkerActive() return DreadstalkerTime() > 0 end -- Function to check for Vilefiend local function VilefiendTime() return HL.GuardiansTable.VilefiendDuration or 0 end local function VilefiendActive() return VilefiendTime() > 0 end -- Function to check for Pit Lord local function PitLordTime() return HL.GuardiansTable.PitLordDuration or 0 end local function PitLordActive() return PitLordTime() > 0 end local function EvaluateDoom(TargetUnit) -- target_if=refreshable return (TargetUnit:DebuffRefreshable(S.Doom)) end local function Precombat() -- flask -- food -- augmentation -- summon_pet -- Moved to APL() -- snapshot_stats -- variable,name=tyrant_prep_start,op=set,value=12 VarTyrantPrepStart = 12 -- variable,name=next_tyrant,op=set,value=14+talent.grimoire_felguard+talent.summon_vilefiend VarNextTyrant = 14 + num(S.GrimoireFelguard:IsAvailable()) + num(S.SummonVilefiend:IsAvailable()) -- variable,name=shadow_timings,default=0,op=reset VarShadowTimings = 0 -- variable,name=shadow_timings,op=set,value=0,if=cooldown.invoke_power_infusion_0.duration!=120 if Settings.Demonology.PISource == "Shadow" then VarShadowTimings = 1 end -- power_siphon if S.PowerSiphon:IsReady() then if Cast(S.PowerSiphon, Settings.Demonology.GCDasOffGCD.PowerSiphon) then return "power_siphon precombat 2"; end end -- demonbolt,if=!buff.power_siphon.up if S.Demonbolt:IsReady() and Player:BuffDown(S.DemonicCoreBuff) then if Cast(S.Demonbolt, nil, nil, not Target:IsSpellInRange(S.Demonbolt)) then return "demonbolt precombat 4"; end end -- shadow_bolt if S.ShadowBolt:IsReady() then if Cast(S.ShadowBolt, nil, nil, not Target:IsSpellInRange(S.ShadowBolt)) then return "shadow_bolt precombat 6"; end end end local function Variables() -- variable,name=tyrant_cd,op=setif,value=cooldown.invoke_power_infusion_0.remains,value_else=cooldown.summon_demonic_tyrant.remains,condition=((((fight_remains+time)%%120<=85&(fight_remains+time)%%120>=25)|time>=210)&variable.shadow_timings)&cooldown.invoke_power_infusion_0.duration>0&!talent.grand_warlocks_design VarTyrantCD = S.SummonDemonicTyrant:CooldownRemains() if bool(VarShadowTimings) then local VarPICD = 120 - (GetTime() - Warlock.LastPI) -- Note: Moved VarPICD check to the front to avoid unnecessary calculations. if VarPICD > 0 and ((((FightRemains + CombatTime) % 120 <= 85 and (FightRemains + CombatTime) % 120 >= 25) or CombatTime >= 210) and VarShadowTimings) and not S.GrandWarlocksDesign:IsAvailable() then VarTyrantCD = VarPICD end end -- variable,name=pet_expire,op=set,value=(buff.dreadstalkers.remains>?buff.vilefiend.remains)-gcd*0.5,if=buff.vilefiend.up&buff.dreadstalkers.up if VilefiendActive() and DreadstalkerActive() then VarPetExpire = mathmax(VilefiendTime(), DreadstalkerTime()) - Player:GCD() * 0.5 end -- variable,name=pet_expire,op=set,value=(buff.dreadstalkers.remains>?buff.grimoire_felguard.remains)-gcd*0.5,if=!talent.summon_vilefiend&talent.grimoire_felguard&buff.dreadstalkers.up if (not S.SummonVilefiend:IsAvailable()) and S.GrimoireFelguard:IsAvailable() and DreadstalkerActive() then VarPetExpire = mathmax(DreadstalkerTime(), GrimoireFelguardTime()) - Player:GCD() * 0.5 end -- variable,name=pet_expire,op=set,value=(buff.dreadstalkers.remains)-gcd*0.5,if=!talent.summon_vilefiend&(!talent.grimoire_felguard|!set_bonus.tier30_2pc)&buff.dreadstalkers.up if (not S.SummonVilefiend:IsAvailable()) and ((not S.GrimoireFelguard:IsAvailable()) or not Player:HasTier(30, 2)) and DreadstalkerActive() then VarPetExpire = DreadstalkerTime() - Player:GCD() * 0.5 end -- variable,name=pet_expire,op=set,value=0,if=!buff.vilefiend.up&talent.summon_vilefiend|!buff.dreadstalkers.up if (not VilefiendActive()) and S.SummonVilefiend:IsAvailable() or not DreadstalkerActive() then VarPetExpire = 0 end -- variable,name=np,op=set,value=(!talent.nether_portal|cooldown.nether_portal.remains>30|buff.nether_portal.up) VarNP = ((not S.NetherPortal:IsAvailable()) or S.NetherPortal:CooldownRemains() > 30 or Player:BuffUp(S.NetherPortalBuff)) end local function Tyrant() -- invoke_external_buff,name=power_infusion,if=variable.shadow_timings&variable.pet_expire>0&variable.pet_expire>0&variable.pet_expiregcd.max+action.summon_demonic_tyrant.cast_time&variable.pet_expire GCDMax + S.SummonDemonicTyrant:CastTime() and VarPetExpire < GCDMax * 4) then if Cast(S.HandofGuldan, nil, nil, not Target:IsSpellInRange(S.HandofGuldan)) then return "hand_of_guldan tyrant 2"; end end -- summon_demonic_tyrant,if=variable.pet_expire>0&variable.pet_expire 0 and VarPetExpire < S.SummonDemonicTyrant:ExecuteTime() + (num(Player:BuffDown(S.DemonicCoreBuff)) * S.ShadowBolt:ExecuteTime() + num(Player:BuffUp(S.DemonicCoreBuff)) * GCDMax) + GCDMax) then if Cast(S.SummonDemonicTyrant, Settings.Demonology.GCDasOffGCD.SummonDemonicTyrant) then return "summon_demonic_tyrant tyrant 4"; end end -- shadow_bolt,if=buff.fel_covenant.remains<15&(!buff.vilefiend.up|!talent.summon_vilefiend&(!buff.dreadstalkers.up))&time>30,line_cd=40 if S.ShadowBoltLineCD:IsReady() and S.ShadowBoltLineCD:TimeSinceLastCast() >= 40 and (Player:BuffRemains(S.FelCovenantBuff) < 15 and ((not VilefiendActive()) or (not S.SummonVilefiend:IsAvailable()) and (not DreadstalkerActive())) and CombatTime > 30) then if Cast(S.ShadowBolt, nil, nil, not Target:IsSpellInRange(S.ShadowBolt)) then return "shadow_bolt tyrant 6"; end end -- shadow_bolt,if=prev_gcd.1.grimoire_felguard&time>30&buff.nether_portal.down&buff.demonic_core.down|time<10&buff.fel_covenant.stack<2&talent.fel_covenant&fight_remains%%90>40 if S.ShadowBolt:IsReady() and (Player:PrevGCDP(1, S.GrimoireFelguard) and CombatTime > 30 and Player:BuffDown(S.NetherPortalBuff) and Player:BuffDown(S.DemonicCoreBuff) or CombatTime < 10 and Player:BuffStack(S.FelCovenantBuff) < 2 and S.FelCovenant:IsAvailable() and FightRemains % 90 > 40) then if Cast(S.ShadowBolt, nil, nil, not Target:IsSpellInRange(S.ShadowBolt)) then return "shadow_bolt tyrant 8"; end end -- power_siphon,if=buff.demonic_core.stack<2&soul_shard=5&(!buff.vilefiend.up|!talent.summon_vilefiend&(!buff.dreadstalkers.up))&(buff.nether_portal.down) if S.PowerSiphon:IsReady() and (Player:BuffStack(S.DemonicCoreBuff) < 2 and Player:SoulShardsP() == 5 and ((not VilefiendActive()) or (not S.SummonVilefiend:IsAvailable()) and DreadstalkerTime()) and Player:BuffDown(S.NetherPortalBuff)) then if Cast(S.PowerSiphon, Settings.Demonology.GCDasOffGCD.PowerSiphon) then return "power_siphon tyrant 10"; end end -- shadow_bolt,if=buff.vilefiend.down&buff.nether_portal.down&buff.dreadstalkers.down&soul_shard<5-buff.demonic_core.stack if S.ShadowBolt:IsReady() and ((not VilefiendActive()) and Player:BuffDown(S.NetherPortalBuff) and (not DreadstalkerActive()) and Player:SoulShardsP() < 5 - Player:BuffStack(S.DemonicCoreBuff)) then if Cast(S.ShadowBolt, nil, nil, not Target:IsSpellInRange(S.ShadowBolt)) then return "shadow_bolt tyrant 12"; end end -- nether_portal,if=soul_shard=5 if S.NetherPortal:IsReady() and (Player:SoulShardsP() == 5) then if Cast(S.NetherPortal, Settings.Demonology.GCDasOffGCD.NetherPortal) then return "nether_portal tyrant 14"; end end -- soulburn,if=buff.nether_portal.up&cooldown.call_dreadstalkers.remains>10&soul_shard>1 if S.Soulburn:IsReady() and (Player:BuffUp(S.NetherPortalBuff) and S.CallDreadstalkers:CooldownRemains() > 10 and Player:SoulShardsP() > 1) then if Cast(S.Soulburn) then return "soulburn tyrant 16"; end end -- summon_vilefiend,if=(soul_shard=5|buff.nether_portal.up)&cooldown.summon_demonic_tyrant.remains<13&variable.np if S.SummonVilefiend:IsReady() and ((Player:SoulShardsP() == 5 or Player:BuffUp(S.NetherPortalBuff)) and S.SummonDemonicTyrant:CooldownRemains() < 13 and VarNP) then if Cast(S.SummonVilefiend) then return "summon_vilefiend tyrant 18"; end end -- call_dreadstalkers,if=(buff.vilefiend.up|!talent.summon_vilefiend&(!talent.nether_portal|buff.nether_portal.up|cooldown.nether_portal.remains>30)&(buff.nether_portal.up|buff.grimoire_felguard.up|soul_shard=5))&cooldown.summon_demonic_tyrant.remains<11&variable.np if S.CallDreadstalkers:IsReady() and ((VilefiendActive() or (not S.SummonVilefiend:IsAvailable()) and ((not S.NetherPortal:IsAvailable()) or Player:BuffUp(S.NetherPortalBuff) or S.NetherPortal:CooldownRemains() > 30) and (Player:BuffUp(S.NetherPortalBuff) or GrimoireFelguardActive() or Player:SoulShardsP() == 5)) and S.SummonDemonicTyrant:CooldownRemains() < 11 and VarNP) then if Cast(S.CallDreadstalkers, nil, nil, not Target:IsSpellInRange(S.CallDreadstalkers)) then return "call_dreadstalkers tyrant 20"; end end -- grimoire_felguard,if=buff.vilefiend.up|!talent.summon_vilefiend&(!talent.nether_portal|buff.nether_portal.up|cooldown.nether_portal.remains>30)&(buff.nether_portal.up|buff.dreadstalkers.up|soul_shard=5)&variable.np&(!raid_event.adds.in<15-raid_event.add.duration) if S.GrimoireFelguard:IsReady() and (VilefiendActive() or (not S.SummonVilefiend:IsAvailable()) and ((not S.NetherPortal:IsAvailable()) or Player:BuffUp(S.NetherPortalBuff) or S.NetherPortal:CooldownRemains() > 30) and (Player:BuffUp(S.NetherPortalBuff) or DreadstalkerActive() or Player:SoulShardsP() == 5) and VarNP) then if Cast(S.GrimoireFelguard, Settings.Demonology.GCDasOffGCD.GrimoireFelguard, nil, not Target:IsSpellInRange(S.GrimoireFelguard)) then return "grimoire_felguard tyrant 22"; end end -- hand_of_guldan,if=soul_shard>2&(buff.vilefiend.up|!talent.summon_vilefiend&buff.dreadstalkers.up)&(soul_shard>2|buff.vilefiend.remains 2 and (VilefiendActive() or (not S.SummonVilefiend:IsAvailable()) and DreadstalkerActive()) and (Player:SoulShardsP() > 2 or VilefiendTime() < GCDMax * 2 + 2 / Player:SpellHaste()) or Player:BuffUp(S.NetherPortalBuff)) then if Cast(S.HandofGuldan, nil, nil, not Target:IsSpellInRange(S.HandofGuldan)) then return "hand_of_guldan tyrant 24"; end end -- power_siphon,if=buff.demonic_core.down if S.PowerSiphon:IsReady() and (Player:BuffDown(S.DemonicCoreBuff)) then if Cast(S.PowerSiphon, Settings.Demonology.GCDasOffGCD.PowerSiphon) then return "power_siphon tyrant 26"; end end -- demonbolt,if=soul_shard<4&buff.demonic_core.up&(buff.vilefiend.up|!talent.summon_vilefiend&buff.dreadstalkers.up) if S.Demonbolt:IsReady() and (Player:SoulShardsP() < 4 and Player:BuffUp(S.DemonicCoreBuff) and (VilefiendActive() or (not S.SummonVilefiend:IsAvailable()) and DreadstalkerActive())) then if Cast(S.Demonbolt, nil, nil, not Target:IsSpellInRange(S.Demonbolt)) then return "demonbolt tyrant 28"; end end -- power_siphon,if=buff.demonic_core.stack<3&variable.pet_expire>action.summon_demonic_tyrant.execute_time+gcd.max*3|variable.pet_expire=0 if S.PowerSiphon:IsReady() and (Player:BuffStack(S.DemonicCoreBuff) < 3 and VarPetExpire > S.SummonDemonicTyrant:ExecuteTime() + GCDMax * 3 or VarPetExpire == 0) then if Cast(S.PowerSiphon, Settings.Demonology.GCDasOffGCD.PowerSiphon) then return "power_siphon tyrant 30"; end end -- soul_strike if S.SoulStrike:IsReady() then if Cast(S.SoulStrike, nil, nil, not Target:IsSpellInRange(S.SoulStrike)) then return "soul_strike tyrant 32"; end end -- shadow_bolt if S.ShadowBolt:IsCastable() then if Cast(S.ShadowBolt, nil, nil, not Target:IsSpellInRange(S.ShadowBolt)) then return "shadow_bolt tyrant 34"; end end end local function FightEnd() if FightRemains < 20 then -- grimoire_felguard,if=fight_remains<20 if S.GrimoireFelguard:IsReady() then if Cast(S.GrimoireFelguard, Settings.Demonology.GCDasOffGCD.GrimoireFelguard) then return "grimoire_felguard fight_end 2"; end end -- call_dreadstalkers,if=fight_remains<20 if CallDreadstalkers:IsReady() then if Cast(S.CallDreadstalkers, nil, nil, not Target:IsSpellInRange(S.CallDreadstalkers)) then return "call_dreadstalkers fight_end 4"; end end -- summon_vilefiend,if=fight_remains<20 if S.SummonVilefiend:IsReady() then if Cast(S.SummonVilefiend) then return "summon_vilefiend fight_end 6"; end end end -- nether_portal,if=fight_remains<30 if S.NetherPortal:IsReady() and (FightRemains < 30) then if Cast(S.NetherPortal, Settings.Demonology.GCDasOffGCD.NetherPortal) then return "nether_portal fight_end 8"; end end -- summon_demonic_tyrant,if=fight_remains<20 if S.SummonDemonicTyrant:IsCastable() and (FightRemains < 20) then if Cast(S.SummonDemonicTyrant, Settings.Demonology.GCDasOffGCD.SummonDemonicTyrant) then return "summon_demonic_tyrant fight_end 10"; end end -- demonic_strength,if=fight_remains<10 if S.DemonicStrength:IsCastable() and (FightRemains < 10) then if Cast(S.DemonicStrength, Settings.Demonology.GCDasOffGCD.DemonicStrength) then return "demonic_strength fight_end 12"; end end -- power_siphon,if=buff.demonic_core.stack<3&fight_remains<20 if S.PowerSiphon:IsReady() and (Player:BuffStack(S.DemonicCoreBuff) < 3 and FightRemains < 20) then if Cast(S.PowerSiphon, Settings.Demonology.GCDasOffGCD.PowerSiphon) then return "power_siphon fight_end 14"; end end -- implosion,if=fight_remains<2*gcd.max if S.Implosion:IsReady() and (FightRemains < 2 * GCDMax) then if Cast(S.Implosion, Settings.Demonology.GCDasOffGCD.Implosion, nil, not Target:IsInRange(40)) then return "implosion fight_end 16"; end end end local function Racials() -- berserking,use_off_gcd=1 if S.Berserking:IsCastable() then if Cast(S.Berserking, Settings.Commons.OffGCDasOffGCD.Racials) then return "berserking racials 2"; end end -- blood_fury if S.BloodFury:IsCastable() then if Cast(S.BloodFury, Settings.Commons.OffGCDasOffGCD.Racials) then return "blood_fury racials 4"; end end -- fireblood if S.Fireblood:IsCastable() then if Cast(S.Fireblood, Settings.Commons.OffGCDasOffGCD.Racials) then return "fireblood racials 6"; end end -- ancestral_call if S.AncestralCall:IsCastable() then if Cast(S.AncestralCall, Settings.Commons.OffGCDasOffGCD.Racials) then return "ancestral_call racials 8"; end end end local function Items() if Settings.Commons.Enabled.Trinkets then if DemonicTyrantActive() and (Player:BuffRemains(S.NetherPortalBuff) < GCDMax * 2 or not S.NetherPortal:IsAvailable()) or FightRemains < 22 then -- use_item,name=irideus_fragment,if=pet.demonic_tyrant.active&(buff.nether_portal.remains40|fight_remains%%95<15) if S.HandofGuldan:IsReady() and (CombatTime < 0.5 and (FightRemains % 95 > 40 or FightRemains % 95 < 15)) then if Cast(S.HandofGuldan, nil, nil, not Target:IsSpellInRange(S.HandofGuldan)) then return "hand_of_guldan main 2"; end end -- call_action_list,name=tyrant,if=cooldown.summon_demonic_tyrant.remains<15&cooldown.summon_vilefiend.remains90 if S.SummonDemonicTyrant:IsCastable() and (VilefiendActive() or GrimoireFelguardActive() or S.GrimoireFelguard:CooldownRemains() > 90) then if Cast(S.SummonDemonicTyrant, Settings.Demonology.GCDasOffGCD.SummonDemonicTyrant) then return "summon_demonic_tyrant main 4"; end end -- call_action_list,name=racials,if=pet.demonic_tyrant.active&(buff.nether_portal.remains<=2)|fight_remains<22 if DemonicTyrantActive() and Player:BuffRemains(S.NetherPortalBuff) <= 2 or FightRemains < 22 then local ShouldReturn = Racials(); if ShouldReturn then return ShouldReturn; end end -- potion,if=pet.demonic_tyrant.active if Settings.Commons.Enabled.Potions and DemonicTyrantActive() then local PotionSelected = Everyone.PotionSelected() if PotionSelected and PotionSelected:IsReady() then if Cast(PotionSelected, nil, Settings.Commons.DisplayStyle.Potions) then return "potion main 6"; end end end -- call_action_list,name=items,use_off_gcd=1 local ShouldReturn = Items(); if ShouldReturn then return ShouldReturn; end -- shadow_bolt,if=talent.fel_covenant&buff.fel_covenant.remains<5&!prev_gcd.1.shadow_bolt&soul_shard<5 if S.ShadowBolt:IsReady() and (S.FelCovenant:IsAvailable() and Player:BuffRemains(S.FelCovenantBuff) < 5 and (not Player:PrevGCDP(1, S.ShadowBolt)) and Player:SoulShardsP() < 5) then if Cast(S.ShadowBolt, nil, nil, not Target:IsSpellInRange(S.ShadowBolt)) then return "shadow_bolt main 8"; end end -- hand_of_guldan,if=buff.nether_portal.remains>cast_time if S.HandofGuldan:IsReady() and (Player:BuffRemains(S.NetherPortalBuff) > S.HandofGuldan:CastTime()) then if Cast(S.HandofGuldan, nil, nil, not Target:IsSpellInRange(S.HandofGuldan)) then return "hand_of_guldan main 10"; end end -- demonic_strength,if=buff.nether_portal.remains63&!(fight_remains>cooldown.summon_demonic_tyrant.remains+69)|cooldown.summon_demonic_tyrant.remains>30|variable.shadow_timings|buff.rite_of_ruvaraad.up|!talent.summon_demonic_tyrant|!talent.grimoire_felguard|!set_bonus.tier30_2pc) if S.DemonicStrength:IsCastable() and (Player:BuffRemains(S.NetherPortalBuff) < GCDMax and (FightRemains > 63 and (not (FightRemains > S.SummonDemonicTyrant:CooldownRemains() + 69)) or S.SummonDemonicTyrant:CooldownRemains() > 30 or VarShadowTimings or Player:BuffUp(S.RiteofRuvaraadBuff) or (not S.SummonDemonicTyrant:IsAvailable()) or (not S.GrimoireFelguard:IsAvailable()) or not Player:HasTier(30, 2))) then if Cast(S.DemonicStrength, Settings.Demonology.GCDasOffGCD.DemonicStrength) then return "demonic_strength main 12"; end end -- guillotine,if=buff.nether_portal.remains25|variable.tyrant_cd>25|buff.nether_portal.up if S.CallDreadstalkers:IsReady() and (S.SummonDemonicTyrant:CooldownRemains() > 25 or VarTyrantCD > 25 or Player:BuffUp(S.NetherPortalBuff)) then if Cast(S.CallDreadstalkers, nil, nil, not Target:IsSpellInRange(S.CallDreadstalkers)) then return "call_dreadstalkers main 18"; end end -- implosion,if=two_cast_imps>0&buff.tyrant.down&active_enemies>1+(talent.sacrificed_souls.enabled)&!prev_gcd.1.implosion if S.Implosion:IsReady() and (CheckImpCasts(2) > 0 and (not DemonicTyrantActive()) and EnemiesCount8ySplash > 1 + num(S.SacrificedSouls:IsAvailable()) and not Player:PrevGCDP(1, S.Implosion)) then if Cast(S.Implosion, Settings.Demonology.GCDasOffGCD.Implosion, nil, not Target:IsInRange(40)) then return "implosion main 20"; end end -- implosion,if=buff.wild_imps.stack>9&buff.tyrant.up&active_enemies>2+(1*talent.sacrificed_souls.enabled)&cooldown.call_dreadstalkers.remains>17&talent.the_expendables&!prev_gcd.1.implosion if S.Implosion:IsReady() and (WildImpsCount() > 9 and DemonicTyrantActive() and EnemiesCount8ySplash > 2 + num(S.SacrificedSouls:IsAvailable()) and S.CallDreadstalkers:CooldownRemains() > 17 and S.TheExpendables:IsAvailable() and not Player:PrevGCDP(1, S.Implosion)) then if Cast(S.Implosion, Settings.Demonology.GCDasOffGCD.Implosion, nil, not Target:IsInRange(40)) then return "implosion main 22"; end end -- soul_strike,if=soul_shard<5&active_enemies>1 if S.SoulStrike:IsReady() and (Player:SoulShardsP() < 5 and EnemiesCount8ySplash > 1) then if Cast(S.SoulStrike, nil, nil, not Target:IsSpellInRange(S.SoulStrike)) then return "soul_strike main 24"; end end -- summon_soulkeeper,if=buff.tormented_soul.stack=10&active_enemies>1 if S.SummonSoulkeeper:IsReady() and (S.SummonSoulkeeper:Count() == 10 and EnemiesCount8ySplash > 1) then if Cast(S.SummonSoulkeeper) then return "soul_strike main 26"; end end -- power_siphon,if=buff.demonic_core.stack<2&cooldown.summon_demonic_tyrant.remains>38&(buff.dreadstalkers.down|buff.dreadstalkers.remains>gcd.max*5) if S.PowerSiphon:IsReady() and (Player:BuffStack(S.DemonicCoreBuff) < 2 and S.SummonDemonicTyrant:CooldownRemains() > 38 and ((not DreadstalkerActive()) or DreadstalkerTime() > GCDMax * 5)) then if Cast(S.PowerSiphon, Settings.Demonology.GCDasOffGCD.PowerSiphon) then return "power_siphon main 28"; end end -- hand_of_guldan,if=soul_shard>2 if S.HandofGuldan:IsReady() and (Player:SoulShardsP() > 2) then if Cast(S.HandofGuldan, nil, nil, not Target:IsSpellInRange(S.HandofGuldan)) then return "hand_of_guldan main 30"; end end -- demonbolt,if=buff.demonic_core.up&soul_shard<4 if S.Demonbolt:IsReady() and (Player:BuffUp(S.DemonicCoreBuff) and Player:SoulShardsP() < 4) then if Cast(S.Demonbolt, nil, nil, not Target:IsSpellInRange(S.Demonbolt)) then return "demonbolt main 32"; end end -- demonbolt,if=fight_remains38|variable.tyrant_cd>38)&(buff.dreadstalkers.down|buff.dreadstalkers.remains>gcd.max*5) if S.PowerSiphon:IsReady() and (Player:BuffStack(S.DemonicCoreBuff) < 2 and (S.SummonDemonicTyrant:CooldownRemains() > 38 or VarTyrantCD > 38) and ((not DreadstalkerActive()) or DreadstalkerTime() > GCDMax * 5)) then if Cast(S.PowerSiphon, Settings.Demonology.GCDasOffGCD.PowerSiphon) then return "power_siphon main 36"; end end -- demonic_strength,if=(fight_remains>63&!(fight_remains>cooldown.summon_demonic_tyrant.remains+69)|cooldown.summon_demonic_tyrant.remains>30|buff.rite_of_ruvaraad.up|variable.shadow_timings|!talent.summon_demonic_tyrant|!talent.grimoire_felguard|!set_bonus.tier30_2pc) if S.DemonicStrength:IsCastable() and (FightRemains > 63 and (not (FightRemains > S.SummonDemonicTyrant:CooldownRemains() + 69)) or S.SummonDemonicTyrant:CooldownRemains() > 30 or Player:BuffUp(S.RiteofRuvaraadBuff) or VarShadowTimings or (not S.SummonDemonicTyrant:IsAvailable()) or (not S.GrimoireFelguard:IsAvailable()) or not Player:HasTier(30, 2)) then if Cast(S.DemonicStrength, Settings.Demonology.GCDasOffGCD.DemonicStrength) then return "demonic_strength main 38"; end end -- summon_vilefiend,if=fight_remains2&cooldown.summon_demonic_tyrant.remains>15|soul_shard=5 if S.HandofGuldan:IsReady() and (Player:SoulShardsP() > 2 and S.SummonDemonicTyrant:CooldownRemains() > 15 or Player:SoulShardsP() == 5) then if Cast(S.HandofGuldan, nil, nil, not Target:IsSpellInRange(S.HandofGuldan)) then return "hand_of_guldan main 42"; end end -- doom,target_if=refreshable if S.Doom:IsReady() then if Everyone.CastCycle(S.Doom, Enemies40y, EvaluateDoom, not Target:IsSpellInRange(S.Doom)) then return "doom main 44"; end end -- soul_strike,if=soul_shard<5 if S.SoulStrike:IsReady() and (Player:SoulShardsP() < 5) then if Cast(S.SoulStrike, nil, nil, not Target:IsSpellInRange(S.SoulStrike)) then return "soul_strike main 46"; end end -- shadow_bolt if S.ShadowBolt:IsCastable() then if Cast(S.ShadowBolt, nil, nil, not Target:IsSpellInRange(S.ShadowBolt)) then return "shadow_bolt main 48"; end end end end local function Init() HR.Print("Demonology Warlock rotation is currently a work in progress, but has been updated for patch 10.1.5.") end HR.SetAPL(266, APL, Init)