local E, L, V, P, G = unpack(ElvUI) local LSM = E.Libs.LSM local _G = _G local strsub = strsub local strmatch = strmatch function E:SetFont(obj, font, size, style, sR, sG, sB, sA, sX, sY, r, g, b, a) if not obj then return end if style == 'NONE' or not style then style = '' end local shadow = strsub(style, 0, 6) == 'SHADOW' if shadow then style = strsub(style, 7) end -- shadow isnt a real style obj:SetFont(font, size, style) obj:SetShadowColor(sR or 0, sG or 0, sB or 0, sA or (shadow and (style == '' and 1 or 0.6)) or 0) obj:SetShadowOffset(sX or (shadow and 1) or 0, sY or (shadow and -1) or 0) if r and g and b then obj:SetTextColor(r, g, b) end if a then obj:SetAlpha(a) end end local lastFont = {} local chatFontHeights = {6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20} function E:UpdateBlizzardFonts() local db = E.private.general local NORMAL = E.media.normFont local NUMBER = E.media.normFont local NAMEFONT = LSM:Fetch('font', db.namefont) -- set an invisible font for xp, honor kill, etc local COMBAT = (E.eyefinity or E.ultrawide) and E.Media.Fonts.Invisible or LSM:Fetch('font', db.dmgfont) _G.CHAT_FONT_HEIGHTS = chatFontHeights if db.replaceNameFont then _G.UNIT_NAME_FONT = NAMEFONT end if db.replaceCombatFont then _G.DAMAGE_TEXT_FONT = COMBAT end if db.replaceCombatText then -- Blizzard_CombatText E:SetFont(_G.CombatTextFont, COMBAT, 120, 'SHADOW') end if db.replaceBubbleFont then local BUBBLE = LSM:Fetch('font', db.chatBubbleFont) E:SetFont(_G.ChatBubbleFont, BUBBLE, db.chatBubbleFontSize, db.chatBubbleFontOutline) -- 13 end if db.replaceNameplateFont then local PLATE = LSM:Fetch('font', db.nameplateFont) local LARGE = LSM:Fetch('font', db.nameplateLargeFont) E:SetFont(_G.SystemFont_NamePlate, PLATE, db.nameplateFontSize, db.nameplateFontOutline) -- 9 E:SetFont(_G.SystemFont_NamePlateFixed, PLATE, db.nameplateFontSize, db.nameplateFontOutline) -- 9 E:SetFont(_G.SystemFont_LargeNamePlate, LARGE, db.nameplateLargeFontSize, db.nameplateLargeFontOutline) -- 12 E:SetFont(_G.SystemFont_LargeNamePlateFixed, LARGE, db.nameplateLargeFontSize, db.nameplateLargeFontOutline) -- 12 end if db.replaceBlizzFonts then local size, style, stock = E.db.general.fontSize, E.db.general.fontStyle, not db.unifiedBlizzFonts if lastFont.font == NORMAL and lastFont.size == size and lastFont.style == style and lastFont.stock == stock then return -- only execute this when needed as it's excessive to reset all of these end _G.STANDARD_TEXT_FONT = NORMAL lastFont.font = NORMAL lastFont.size = size lastFont.style = style lastFont.stock = stock local enormous = size * 1.9 local mega = size * 1.7 local huge = size * 1.5 local large = size * 1.3 local medium = size * 1.1 local small = size * 0.9 local tiny = size * 0.8 local prefix = strmatch(style, '(SHADOW)') or strmatch(style, '(MONOCHROME)') or '' local thick, outline = prefix..'THICKOUTLINE', prefix..'OUTLINE' E:SetFont(_G.AchievementFont_Small, NORMAL, stock and small or size) -- 10 Achiev dates E:SetFont(_G.BossEmoteNormalHuge, NORMAL, 24, 'SHADOW') -- Talent Title E:SetFont(_G.CoreAbilityFont, NORMAL, 26) -- 32 Core abilities, title E:SetFont(_G.DestinyFontHuge, NORMAL, 32) -- Garrison Mission Report E:SetFont(_G.DestinyFontMed, NORMAL, 14) -- Added in 7.3.5 used for ? E:SetFont(_G.Fancy12Font, NORMAL, 12) -- Added in 7.3.5 used for ? E:SetFont(_G.Fancy14Font, NORMAL, 14) -- Added in 7.3.5 used for ? E:SetFont(_G.Fancy22Font, NORMAL, stock and 22 or 20) -- Talking frame Title font E:SetFont(_G.Fancy24Font, NORMAL, stock and 24 or 20) -- Artifact frame - weapon name E:SetFont(_G.FriendsFont_11, NORMAL, 11, 'SHADOW') E:SetFont(_G.FriendsFont_Large, NORMAL, stock and large or size, 'SHADOW') -- 14 E:SetFont(_G.FriendsFont_Normal, NORMAL, size, 'SHADOW') -- 12 E:SetFont(_G.FriendsFont_Small, NORMAL, stock and small or size, 'SHADOW') -- 10 E:SetFont(_G.FriendsFont_UserText, NORMAL, size, 'SHADOW') -- 11 E:SetFont(_G.Game10Font_o1, NORMAL, 10, 'OUTLINE') E:SetFont(_G.Game120Font, NORMAL, 120) E:SetFont(_G.Game12Font, NORMAL, 12) -- PVP Stuff E:SetFont(_G.Game13FontShadow, NORMAL, stock and 13 or 14, 'SHADOW') -- InspectPvpFrame E:SetFont(_G.Game15Font_o1, NORMAL, 15) -- CharacterStatsPane, ItemLevelFrame E:SetFont(_G.Game16Font, NORMAL, 16) -- Added in 7.3.5 used for ? E:SetFont(_G.Game18Font, NORMAL, 18) -- MissionUI Bonus Chance E:SetFont(_G.Game24Font, NORMAL, 24) -- Garrison Mission level, in detail frame E:SetFont(_G.Game30Font, NORMAL, 30) -- Mission Level E:SetFont(_G.Game40Font, NORMAL, 40) E:SetFont(_G.Game42Font, NORMAL, 42) -- PVP Stuff E:SetFont(_G.Game46Font, NORMAL, 46) -- Added in 7.3.5 used for ? E:SetFont(_G.Game48Font, NORMAL, 48) E:SetFont(_G.Game48FontShadow, NORMAL, 48, 'SHADOW') E:SetFont(_G.Game60Font, NORMAL, 60) E:SetFont(_G.Game72Font, NORMAL, 72) E:SetFont(_G.GameFont_Gigantic, NORMAL, 32, 'SHADOW') -- Used at the install steps E:SetFont(_G.GameFontHighlightMedium, NORMAL, stock and medium or 15, 'SHADOW') -- 14 Fix QuestLog Title mouseover E:SetFont(_G.GameFontHighlightSmall2, NORMAL, stock and small or size, 'SHADOW') -- 11 Skill or Recipe description on TradeSkill frame E:SetFont(_G.GameFontHighlightHuge2, NORMAL, stock and huge or 24, 'SHADOW') E:SetFont(_G.GameFontNormalHuge2, NORMAL, stock and huge or 24, 'SHADOW') -- 24 Mythic weekly best dungeon name E:SetFont(_G.GameFontNormalLarge, NORMAL, stock and large or 16, 'SHADOW') -- 16 E:SetFont(_G.GameFontNormalLarge2, NORMAL, stock and large or 15, 'SHADOW') -- 18 Garrison Follower Names E:SetFont(_G.GameFontNormalMed1, NORMAL, stock and medium or 14, 'SHADOW') -- 13 WoW Token Info E:SetFont(_G.GameFontNormalMed2, NORMAL, stock and medium or medium, 'SHADOW') -- 14 Quest tracker E:SetFont(_G.GameFontNormalMed3, NORMAL, stock and medium or 15, 'SHADOW') -- 14 E:SetFont(_G.GameFontNormalSmall2, NORMAL, stock and small or 12, 'SHADOW') -- 11 MissionUI Followers names E:SetFont(_G.GameTooltipHeader, NORMAL, size) -- 14 E:SetFont(_G.InvoiceFont_Med, NORMAL, stock and size or 12) -- 12 Mail E:SetFont(_G.InvoiceFont_Small, NORMAL, stock and small or size) -- 10 Mail E:SetFont(_G.MailFont_Large, NORMAL, 14) -- 10 Mail E:SetFont(_G.Number11Font, NORMAL, 11) E:SetFont(_G.Number11Font, NUMBER, 11) E:SetFont(_G.Number12Font, NORMAL, 12) E:SetFont(_G.Number12Font_o1, NUMBER, 12, 'OUTLINE') E:SetFont(_G.Number13Font, NUMBER, 13) E:SetFont(_G.Number13FontGray, NUMBER, 13, 'SHADOW') E:SetFont(_G.Number13FontWhite, NUMBER, 13, 'SHADOW') E:SetFont(_G.Number13FontYellow, NUMBER, 13, 'SHADOW') E:SetFont(_G.Number14FontGray, NUMBER, 14, 'SHADOW') E:SetFont(_G.Number14FontWhite, NUMBER, 14, 'SHADOW') E:SetFont(_G.Number15Font, NORMAL, 15) E:SetFont(_G.Number18Font, NUMBER, 18) E:SetFont(_G.Number18FontWhite, NUMBER, 18, 'SHADOW') E:SetFont(_G.NumberFont_Outline_Huge, NUMBER, stock and huge or 28, thick) -- 30 E:SetFont(_G.NumberFont_Outline_Large, NUMBER, stock and large or 15, outline) -- 16 E:SetFont(_G.NumberFont_Outline_Med, NUMBER, medium, 'OUTLINE') -- 14 E:SetFont(_G.NumberFont_OutlineThick_Mono_Small, NUMBER, size, 'OUTLINE') -- 12 E:SetFont(_G.NumberFont_Shadow_Med, NORMAL, stock and medium or size, 'SHADOW') -- 14 Chat EditBox E:SetFont(_G.NumberFont_Shadow_Small, NORMAL, stock and small or size, 'SHADOW') -- 12 E:SetFont(_G.NumberFontNormalSmall, NORMAL, stock and small or 11, 'OUTLINE') -- 12 Calendar, EncounterJournal E:SetFont(_G.PriceFont, NORMAL, 13) E:SetFont(_G.PVPArenaTextString, NORMAL, 22, outline) E:SetFont(_G.PVPInfoTextString, NORMAL, 22, outline) E:SetFont(_G.QuestFont, NORMAL, size) -- 13 E:SetFont(_G.QuestFont_Large, NORMAL, stock and large or 14) -- 14 E:SetFont(_G.QuestFont_Larger, NORMAL, 16) -- Wrath E:SetFont(_G.QuestFont_39, NORMAL, 39) -- Wrath E:SetFont(_G.QuestFont_Huge, NORMAL, stock and huge or 15) -- 18 Quest rewards title, Rewards E:SetFont(_G.QuestFont_Super_Huge, NORMAL, stock and mega or 22) -- 24 E:SetFont(_G.QuestFont_Enormous, NORMAL, stock and enormous or 24) -- 30 Garrison Titles E:SetFont(_G.QuestFont_Shadow_Small, NORMAL, stock and size or 14, 'SHADOW', 0.49, 0.35, 0.05, 1) -- 14 E:SetFont(_G.QuestFont_Shadow_Huge, NORMAL, stock and huge or 15, 'SHADOW', 0.49, 0.35, 0.05, 1) -- 18 Quest Title E:SetFont(_G.QuestFont_Shadow_Super_Huge, NORMAL, stock and mega or 22, 'SHADOW', 0.49, 0.35, 0.05, 1) E:SetFont(_G.QuestFont_Shadow_Enormous, NORMAL, stock and enormous or 24, 'SHADOW', 0.49, 0.35, 0.05, 1) E:SetFont(_G.ReputationDetailFont, NORMAL, size, 'SHADOW') -- 10 Rep Desc when clicking a rep E:SetFont(_G.SpellFont_Small, NORMAL, 10) E:SetFont(_G.SubSpellFont, NORMAL, 10) -- Spellbook Sub Names E:SetFont(_G.SubZoneTextFont, NORMAL, 24, outline) -- 26 WorldMap, SubZone E:SetFont(_G.SubZoneTextString, NORMAL, 25, outline) -- 26 E:SetFont(_G.SystemFont_Huge1, NORMAL, 20) -- Garrison Mission XP E:SetFont(_G.SystemFont_Huge1_Outline, NORMAL, 18, outline) -- 20 Garrison Mission Chance E:SetFont(_G.SystemFont_Huge2, NORMAL, 22) -- 22 Mythic+ Score E:SetFont(_G.SystemFont_Large, NORMAL, stock and large or 16) -- 16 E:SetFont(_G.SystemFont_Med1, NORMAL, stock and size or 12) -- 12 E:SetFont(_G.SystemFont_Med2, NORMAL, stock and medium or 13) -- 13 E:SetFont(_G.SystemFont_Med3, NORMAL, stock and medium or 14) -- 14 E:SetFont(_G.SystemFont_Outline, NORMAL, stock and size or 13, outline) -- 13 WorldMap, Pet level E:SetFont(_G.SystemFont_Outline_Small, NUMBER, stock and small or size, 'OUTLINE') -- 10 E:SetFont(_G.SystemFont_OutlineThick_Huge2, NORMAL, stock and huge or 20, thick) -- 22 E:SetFont(_G.SystemFont_OutlineThick_WTF, NORMAL, stock and enormous or 32, outline) -- 32 WorldMap E:SetFont(_G.SystemFont_Shadow_Huge1, NORMAL, 20, outline) -- Raid Warning, Boss emote frame too E:SetFont(_G.SystemFont_Shadow_Huge3, NORMAL, 22, 'SHADOW') -- 25 FlightMap E:SetFont(_G.SystemFont_Shadow_Huge4, NORMAL, 27, 'SHADOW') E:SetFont(_G.SystemFont_Shadow_Large, NORMAL, 15, 'SHADOW') E:SetFont(_G.SystemFont_Shadow_Large2, NORMAL, 18, 'SHADOW') -- Auction House ItemDisplay E:SetFont(_G.SystemFont_Shadow_Large_Outline, NUMBER, 20, 'SHADOWOUTLINE') -- 16 E:SetFont(_G.SystemFont_Shadow_Med1, NORMAL, size, 'SHADOW') -- 12 E:SetFont(_G.SystemFont_Shadow_Med2, NORMAL, stock and medium or 14.3, 'SHADOW') -- 14 Shows Order resourses on OrderHallTalentFrame E:SetFont(_G.SystemFont_Shadow_Med3, NORMAL, medium, 'SHADOW') -- 14 E:SetFont(_G.SystemFont_Shadow_Small, NORMAL, small, 'SHADOW') -- 10 E:SetFont(_G.SystemFont_Small, NORMAL, stock and small or size) -- 10 E:SetFont(_G.SystemFont_Tiny, NORMAL, stock and tiny or size) -- 09 E:SetFont(_G.Tooltip_Med, NORMAL, size) -- 12 E:SetFont(_G.Tooltip_Small, NORMAL, stock and small or size) -- 10 E:SetFont(_G.ZoneTextString, NORMAL, stock and enormous or 32, outline) -- 32 end end