local E, L, V, P, G = unpack(ElvUI) local S = E:GetModule('Skins') local TT = E:GetModule('Tooltip') local _G = _G local unpack = unpack local hooksecurefunc = hooksecurefunc function S:Blizzard_Contribution() if not (E.private.skins.blizzard.enable and E.private.skins.blizzard.contribution) then return end local MainFrame = _G.ContributionCollectionFrame S:HandleCloseButton(MainFrame.CloseButton) MainFrame.CloseButton.CloseButtonBackground:SetAlpha(0) -- Reward Tooltip if E.private.skins.blizzard.tooltip then local tt = _G.ContributionBuffTooltip S:HandleIcon(tt.Icon, true) tt.Border:SetAlpha(0) TT:SetStyle(tt) end hooksecurefunc(_G.ContributionMixin, 'SetupContributeButton', function(s) -- Skin the Contribute Buttons if not s.isSkinned then S:HandleButton(s.ContributeButton) s.isSkinned = true end -- Skin the StatusBar local statusBar = s.Status if statusBar and not statusBar.backdrop then E:RegisterStatusBar(statusBar) statusBar:StripTextures() statusBar:CreateBackdrop() end end) -- Skin the reward icons hooksecurefunc(_G.ContributionMixin, 'AddReward', function(s, _, rewardID) local reward = s:FindOrAcquireReward(rewardID) if reward and not reward.backdrop then reward:SetFrameLevel(5) reward:CreateBackdrop() reward.Border:SetAlpha(0) reward.Icon:SetTexCoord(unpack(E.TexCoords)) reward.Icon:SetDrawLayer('ARTWORK', -1) reward.backdrop:SetOutside(reward.Icon) end end) end S:AddCallbackForAddon('Blizzard_Contribution')