--[[ This file is part of 'Masque', an add-on for World of Warcraft. For bug reports, suggestions and license information, please visit https://github.com/SFX-WoW/Masque. * File...: Skins\Zoomed.lua * Author.: StormFX, JJSheets 'Zoomed' Skin ]] local _, Core = ... ---------------------------------------- -- Locals --- local L, Hidden = Core.Locale, Core.__Hidden local WOW_RETAIL = Core.WOW_RETAIL ---------------------------------------- -- Zoomed --- Core.AddSkin("Zoomed", { Template = "Default (Classic)", -- API_VERSION = Default.API_VERSION, -- Shape = Default.Shape, -- Info Description = L["A square skin with zoomed icons and a semi-transparent background."], -- Version = Default.Version, Authors = Core.Authors, Websites = Core.Websites, -- Skin -- Mask = Default.Mask, Backdrop = { -- Texture = [[Interface\Buttons\UI-Quickslot]], -- TexCoords = {0, 1, 0, 1}, Color = {0, 0, 0, 0.5}, BlendMode = "BLEND", DrawLayer = "BACKGROUND", DrawLevel = -1, Width = 36, Height = 36, Point = "CENTER", RelPoint = "CENTER", OffsetX = 0, OffsetY = 0, UseColor = true, -- SetAllPoints = nil, }, Icon = { TexCoords = {0.07, 0.93, 0.07, 0.93}, DrawLayer = "BACKGROUND", DrawLevel = 0, Width = 36, Height = 36, Point = "CENTER", RelPoint = "CENTER", OffsetX = 0, OffsetY = 0, -- SetAllPoints = nil, }, SlotIcon = { Texture = [[Interface\Icons\INV_Misc_Bag_08]], TexCoords = {0.07, 0.93, 0.07, 0.93}, -- Color = {1, 1, 1, 1}, BlendMode = "BLEND", DrawLayer = "BACKGROUND", DrawLevel = 0, Width = 36, Height = 36, Point = "CENTER", RelPoint = "CENTER", OffsetX = 0, OffsetY = 0, -- SetAllPoints = nil, }, -- Shadow = Default.Shadow, Normal = Hidden, -- Disabled = Default.Disabled, Pushed = { Texture = [[Interface\Buttons\UI-Quickslot-Depress]], -- TexCoords = {0, 1, 0, 1}, -- Color = {1, 1, 1, 1}, BlendMode = "BLEND", DrawLayer = "ARTWORK", DrawLevel = 1, Width = 38, Height = 38, Point = "CENTER", RelPoint = "CENTER", OffsetX = 0, OffsetY = 0, -- SetAllPoints = nil, -- UseColor = nil, }, -- Flash = Default.Flash, HotKey = { JustifyH = "RIGHT", JustifyV = "MIDDLE", DrawLayer = "OVERLAY", Width = 36, Height = 0, Anchor = "Icon", Point = "TOPRIGHT", RelPoint = "TOPRIGHT", OffsetX = 0, OffsetY = 0, }, Count = { JustifyH = "RIGHT", JustifyV = "MIDDLE", DrawLayer = "OVERLAY", Width = 0, Height = 0, Anchor = "Icon", Point = "BOTTOMRIGHT", RelPoint = "BOTTOMRIGHT", OffsetX = 0, OffsetY = 0, }, Duration = { JustifyH = "CENTER", JustifyV = "MIDDLE", DrawLayer = "OVERLAY", Width = 36, Height = 0, Anchor = "Icon", Point = "TOP", RelPoint = "BOTTOM", OffsetX = 0, OffsetY = -2, }, Checked = { Texture = [[Interface\Buttons\CheckButtonHilight]], -- TexCoords = {0, 1, 0, 1}, -- Color = {1, 1, 1, 1}, BlendMode = "ADD", DrawLayer = "OVERLAY", DrawLevel = 0, Width = 38, Height = 38, Point = "CENTER", RelPoint = "CENTER", OffsetX = 0, OffsetY = 0, -- SetAllPoints = nil, }, SlotHighlight = { Texture = [[Interface\Buttons\CheckButtonHilight]], -- TexCoords = {0, 1, 0, 1}, -- Color = {1, 1, 1, 1}, BlendMode = "ADD", DrawLayer = "OVERLAY", DrawLevel = 0, Width = 38, Height = 38, Point = "CENTER", RelPoint = "CENTER", OffsetX = 0, OffsetY = 0, -- SetAllPoints = nil, }, Name = { JustifyH = "CENTER", JustifyV = "MIDDLE", DrawLayer = "OVERLAY", Width = 36, Height = 0, Anchor = "Icon", Point = "BOTTOM", RelPoint = "BOTTOM", OffsetX = 0, OffsetY = 0, }, Border = { Texture = [[Interface\Buttons\UI-ActionButton-Border]], -- TexCoords = {0, 1, 0, 1}, -- Color = {1, 1, 1, 1}, BlendMode = "ADD", DrawLayer = "OVERLAY", DrawLevel = 0, Width = 66, Height = 66, Point = "CENTER", RelPoint = "CENTER", OffsetX = 0.5, OffsetY = 0.5, -- SetAllPoints = nil, Debuff = { Texture = [[Interface\Buttons\UI-Debuff-Overlays]], TexCoords = {0.296875, 0.5703125, 0, 0.515625}, -- Color = {1, 1, 1, 1}, BlendMode = "BLEND", DrawLayer = "OVERLAY", DrawLevel = 0, Width = 40, Height = 38, Point = "CENTER", RelPoint = "CENTER", OffsetX = 0, OffsetY = 0, -- SetAllPoints = nil, }, Enchant = { Texture = [[Interface\Buttons\UI-TempEnchant-Border]], -- TexCoords = {0, 1, 0, 1}, -- Color = {1, 1, 1, 1}, BlendMode = "BLEND", DrawLayer = "OVERLAY", DrawLevel = 0, Width = 40, Height = 40, Point = "CENTER", RelPoint = "CENTER", OffsetX = 0, OffsetY = 0, -- SetAllPoints = nil, }, Item = { Texture = [[Interface\Common\WhiteIconFrame]], -- TexCoords = {0, 1, 0, 1}, -- Color = {1, 1, 1, 1}, BlendMode = "ADD", DrawLayer = "OVERLAY", DrawLevel = 0, Width = 38, Height = 38, Point = "CENTER", RelPoint = "CENTER", OffsetX = 0, OffsetY = 0, -- SetAllPoints = nil, }, }, IconBorder = { Texture = [[Interface\Common\WhiteIconFrame]], RelicTexture = [[Interface\Artifacts\RelicIconFrame]], -- TexCoords = {0, 1, 0, 1}, -- Color = {1, 1, 1, 1}, BlendMode = "BLEND", DrawLayer = "OVERLAY", DrawLevel = 0, Width = 38, Height = 38, Point = "CENTER", RelPoint = "CENTER", OffsetX = 0, OffsetY = 0, -- SetAllPoints = nil, }, -- Gloss = Default.Gloss, NewAction = { Atlas = "bags-newitem", UseAtlasSize = false, -- Color = {1, 1, 1, 1}, BlendMode = "ADD", DrawLayer = "OVERLAY", DrawLevel = 1, Width = 46, Height = 46, Point = "CENTER", RelPoint = "CENTER", OffsetX = 0, OffsetY = 0, -- SetAllPoints = nil, }, SpellHighlight = { Atlas = "bags-newitem", UseAtlasSize = false, -- Color = {1, 1, 1, 1}, BlendMode = "ADD", DrawLayer = "OVERLAY", DrawLevel = 1, Width = 46, Height = 46, Point = "CENTER", RelPoint = "CENTER", OffsetX = 0, OffsetY = 0, -- SetAllPoints = nil, }, AutoCastable = { Texture = [[Interface\Buttons\UI-AutoCastableOverlay]], -- TexCoords = {0, 1, 0, 1}, -- Color = {1, 1, 1, 1}, BlendMode = "BLEND", DrawLayer = "OVERLAY", DrawLevel = 1, Width = 66, Height = 66, Point = "CENTER", RelPoint = "CENTER", OffsetX = 0.5, OffsetY = -0.5, -- SetAllPoints = nil, }, IconOverlay = { Atlas = "AzeriteIconFrame", UseAtlasSize = false, -- Color = {1, 1, 1, 1}, BlendMode = "BLEND", DrawLayer = "OVERLAY", DrawLevel = 1, Width = 38, Height = 38, Point = "CENTER", RelPoint = "CENTER", OffsetX = 0, OffsetY = 0, -- SetAllPoints = nil, }, UpgradeIcon = { Atlas = "bags-greenarrow", UseAtlasSize = false, -- Color = {1, 1, 1, 1}, BlendMode = "BLEND", DrawLayer = "OVERLAY", DrawLevel = 3, --1 Width = 16, Height = 17, Point = "TOPLEFT", RelPoint = "TOPLEFT", OffsetX = 0, OffsetY = 0, -- SetAllPoints = nil, }, IconOverlay2 = { Atlas = "ConduitIconFrame-Corners", UseAtlasSize = false, -- Color = {1, 1, 1, 1}, BlendMode = "BLEND", DrawLayer = "OVERLAY", DrawLevel = 2, Width = 38, Height = 38, Point = "CENTER", RelPoint = "CENTER", OffsetX = 0, OffsetY = 0, -- SetAllPoints = nil, }, QuestBorder = { Border = [[Interface\ContainerFrame\UI-Icon-QuestBang]], Texture = [[Interface\ContainerFrame\UI-Icon-QuestBorder]], -- Color = {1, 1, 1, 1}, BlendMode = "BLEND", DrawLayer = "OVERLAY", DrawLevel = 2, Width = 36, Height = 36, Point = "CENTER", RelPoint = "CENTER", OffsetX = 0, OffsetY = 0, -- SetAllPoints = nil, }, NewItem = { Atlas = "bags-glow-white", UseAtlasSize = false, -- Color = {1, 1, 1, 1}, BlendMode = "ADD", DrawLayer = "OVERLAY", DrawLevel = 2, Width = 36, Height = 36, Point = "CENTER", RelPoint = "CENTER", OffsetX = 0, OffsetY = 0, -- SetAllPoints = nil, }, SearchOverlay = { -- Texture = nil, -- TexCoords = {0, 1, 0, 1}, Color = {0, 0, 0, 0.8}, BlendMode = "BLEND", DrawLayer = "OVERLAY", DrawLevel = 4, Width = 38, Height = 38, Point = "CENTER", RelPoint = "CENTER", OffsetX = 0, OffsetY = 0, UseColor = true, -- SetAllPoints = nil, }, ContextOverlay = { -- Texture = nil, -- TexCoords = {0, 1, 0, 1}, Color = {0, 0, 0, 0.8}, BlendMode = "BLEND", DrawLayer = "OVERLAY", DrawLevel = 4, Width = 38, Height = 38, Point = "CENTER", RelPoint = "CENTER", OffsetX = 0, OffsetY = 0, UseColor = true, -- SetAllPoints = nil, }, JunkIcon = { Atlas = "bags-junkcoin", UseAtlasSize = false, -- Color = {1, 1, 1, 1}, BlendMode = "BLEND", DrawLayer = "OVERLAY", DrawLevel = 3, Width = 16, Height = 16, Point = "TOPLEFT", RelPoint = "TOPLEFT", OffsetX = 0, OffsetY = 0, -- SetAllPoints = nil, }, -- Highlight = Default.Highlight, AutoCastShine = { Width = 36, Height = 36, Point = "CENTER", RelPoint = "CENTER", OffsetX = 0.5, OffsetY = -0.5 -- SetAllPoints = nil, }, -- Cooldown = Default.Cooldown, -- ChargeCooldown = Default.ChargeCooldown, })