SLASH_UISRESET1 = "/uis-reset" SlashCmdList.UISRESET = function() SetCVar("uiScale", 1.0) UIParent:SetScale(1.0) end SLASH_UIS1 = "/uis" SlashCmdList.UIS = function() -- MainFrame local UIConfig = CreateFrame("Frame", "UIScale", UIScaleFrame, "BasicFrameTemplateWithInset") UIConfig:SetSize(500, 200) UIConfig:SetPoint("CENTER", UIParent, "CENTER") UIConfig:SetScale(0.9) -- Movable UIConfig:SetMovable(true) UIConfig:SetClampedToScreen(true) UIConfig:SetScript("OnMouseDown", function(self, button) if button == "LeftButton" then self:StartMoving() end end) UIConfig:SetScript("OnMouseUp", UIConfig.StopMovingOrSizing) -- Title UIConfig.title = UIConfig:CreateFontString(nil, "OVERLAY") UIConfig.title:SetFontObject("GameFontHighlight") UIConfig.title:SetPoint("CENTER", UIConfig.TitleBg, "CENTER", 5, 0) UIConfig.title:SetText("UI Scaler Options") -- Description UIConfig.description = UIConfig:CreateFontString(nil, "OVERLAY") UIConfig.description:SetFontObject("GameFontHighlight") UIConfig.description:SetPoint("CENTER", UIConfig, "TOP", 0, -40) UIConfig.description:SetText("Number between 0.001 to 1.0") -- TextBox UIConfig.editFrame = CreateFrame("EditBox", nil, UIConfig, "InputBoxTemplate") UIConfig.editFrame:SetPoint("CENTER", UIConfig, "TOP", 0, -60) UIConfig.editFrame:SetWidth(180) UIConfig.editFrame:SetHeight(400) UIConfig.editFrame:SetAutoFocus(false) UIConfig.editFrame:SetMaxLetters(18) UIConfig.editFrame:SetText(GetCVar("uiScale")) -- Auto Button UIConfig.saveButton = CreateFrame("Button", nil, UIConfig, "GameMenuButtonTemplate") UIConfig.saveButton:SetPoint("LEFT", UIConfig, "LEFT", 40, -45) UIConfig.saveButton:SetSize(140, 40) UIConfig.saveButton:SetText("Auto") UIConfig.saveButton:SetNormalFontObject("GameFontNormalLarge") UIConfig.saveButton:SetHighlightFontObject("GameFontHighlightLarge") UIConfig.saveButton:SetScript("OnMouseDown", function(self, button) local screenHeight = select(2, GetPhysicalScreenSize()) local newScale = 768 / screenHeight Scale(newScale) UIConfig.editFrame:SetText(GetCVar("uiScale")) end) -- Save Button UIConfig.autoButton = CreateFrame("Button", nil, UIConfig, "GameMenuButtonTemplate") UIConfig.autoButton:SetPoint("RIGHT", UIConfig, "RIGHT", -40, -45) UIConfig.autoButton:SetSize(140, 40) UIConfig.autoButton:SetText("Save") UIConfig.autoButton:SetNormalFontObject("GameFontNormalLarge") UIConfig.autoButton:SetHighlightFontObject("GameFontHighlightLarge") UIConfig.autoButton:SetScript("OnMouseDown", function(self, button) local newScale = UIConfig.editFrame:GetText() or 1.0 if (newScale == 0) then newScale = 1 end Scale(newScale) UIConfig.editFrame:SetText(GetCVar("uiScale")) end) end function Scale(scaleNumber) local numberedScale = tonumber(scaleNumber) if (type(numberedScale) == "number") then if (numberedScale == 0 or numberedScale > 1) then numberedScale = 1.0 scaleNumber = 1.0 end SetCVar("uiScale", scaleNumber) UIParent:SetScale(numberedScale) end end local localFrame = CreateFrame("Frame", nil, UIParent) localFrame:RegisterEvent("PLAYER_ENTERING_WORLD") localFrame:SetScript("OnEvent", function(self, event) Scale(tonumber(GetCVar("uiScale"))) end)