local GlobalAddonName, ExRT = ... local UnitName, GetTime = UnitName, GetTime local pairs, type, tonumber, abs = pairs, type, tonumber, abs local UnitCombatlogname, RaidInCombat, ScheduleTimer, DelUnitNameServer = ExRT.F.UnitCombatlogname, ExRT.F.RaidInCombat, ExRT.F.ScheduleTimer, ExRT.F.delUnitNameServer local CheckInteractDistance, CanInspect, TooltipUtil, C_TooltipInfo = CheckInteractDistance, CanInspect, TooltipUtil, C_TooltipInfo local GetInspectSpecialization, GetNumSpecializationsForClassID, GetTalentInfo = GetInspectSpecialization, GetNumSpecializationsForClassID, GetTalentInfo local GetInventoryItemQuality, GetInventoryItemID = GetInventoryItemQuality, GetInventoryItemID local GetTalentInfoClassic = GetTalentInfo local C_SpecializationInfo_GetInspectSelectedPvpTalent if ExRT.isClassic then GetInspectSpecialization = function () return 0 end if not ExRT.isCata then GetNumSpecializationsForClassID = GetInspectSpecialization GetTalentInfo = ExRT.NULLfunc end C_SpecializationInfo_GetInspectSelectedPvpTalent = ExRT.NULLfunc else C_SpecializationInfo_GetInspectSelectedPvpTalent = C_SpecializationInfo.GetInspectSelectedPvpTalent end local VMRT = nil local module = ExRT:New("Inspect",nil,true) local ELib,L = ExRT.lib,ExRT.L local cooldownsModule = ExRT.A.ExCD2 local LibDeflate = LibStub:GetLibrary("LibDeflate") module.db.inspectDB = {} module.db.inspectDBAch = {} module.db.inspectQuery = {} module.db.inspectItemsOnly = {} module.db.inspectNotItemsOnly = {} module.db.inspectID = nil module.db.inspectCleared = nil module.db.inspectTrees = {} cooldownsModule.db.inspectDB = module.db.inspectDB --Quick fix for other modules if ExRT.isClassic and not SetAchievementComparisonUnit then SetAchievementComparisonUnit = ExRT.NULLfunc end local inspectForce = false function module:Force() inspectForce = true end function module:Slowly() inspectForce = false end module.db.statsNames = { haste = {L.cd2InspectHaste,L.cd2InspectHasteGem}, mastery = {L.cd2InspectMastery,L.cd2InspectMasteryGem}, crit = {L.cd2InspectCrit,L.cd2InspectCritGem,L.cd2InspectCritGemLegendary}, spirit = {L.cd2InspectSpirit,L.cd2InspectAll}, intellect = {L.cd2InspectInt,L.cd2InspectIntGem,L.cd2InspectAll}, agility = {L.cd2InspectAgi,L.cd2InspectAll}, strength = {L.cd2InspectStr,L.cd2InspectStrGem,L.cd2InspectAll}, spellpower = {L.cd2InspectSpd}, versatility = {L.cd2InspectVersatility,L.cd2InspectVersatilityGem}, leech = {L.cd2InspectLeech}, armor = {L.cd2InspectBonusArmor}, avoidance = {L.cd2InspectAvoidance}, speed = {L.cd2InspectSpeed}, corruption = {"%+(%d+) ?"..(ITEM_MOD_CORRUPTION or "Corruption").."$"}, corruption_res = {"%+(%d+) ?"..(ITEM_MOD_CORRUPTION_RESISTANCE or "Corruption resistance").."$"}, } if ExRT.locale == "koKR" then module.db.statsNames.corruption = {"^"..(ITEM_MOD_CORRUPTION or "Corruption").." ?%+(%d+)".."$"} module.db.statsNames.corruption_res = {"^"..(ITEM_MOD_CORRUPTION_RESISTANCE or "Corruption resistance").." ?%+(%d+)".."$"} end module.db.itemsSlotTable = { 1, --INVSLOT_HEAD 2, --INVSLOT_NECK 3, --INVSLOT_SHOULDER 15, --INVSLOT_BACK 5, --INVSLOT_CHEST 9, --INVSLOT_WRIST 10, --INVSLOT_HAND 6, --INVSLOT_WAIST 7, --INVSLOT_LEGS 8, --INVSLOT_FEET 11, --INVSLOT_FINGER1 12, --INVSLOT_FINGER2 13, --INVSLOT_TRINKET1 14, --INVSLOT_TRINKET2 16, --INVSLOT_MAINHAND 17, --INVSLOT_OFFHAND } if ExRT.isClassic then module.db.itemsSlotTable[#module.db.itemsSlotTable+1] = 18 --INVSLOT_RANGED end local inspectScantip if ExRT.isClassic then inspectScantip = CreateFrame("GameTooltip", "ExRTInspectScanningTooltip", nil, "GameTooltipTemplate") inspectScantip:SetOwner(UIParent, "ANCHOR_NONE") end do local essenceData,essenceDataByKey = nil local dbcData = { [36] = {311203,311210,311203,311210, 311206,311211,311302,311304, 311207,311212,311303,311306, 311209,311213,311303,311306}, [37] = {312725,312771,312725,312771, 312764,312773,313921,313919, 312768,312774,313922,313920, 312770,312775,313922,313920}, [34] = {310592,310603,310592,310603, 310597,310605,310601,310607, 310599,310606,310602,310608, 310600,310609,310602,310608}, [35] = {310690,310712,310690,310712, 310705,311166,311194,311197, 310710,311167,311195,311198, 310711,311177,311195,311198}, [33] = {295046,295164,295046,295164, 295098,295349,299984,299989, 295119,295353,299988,299991, 295308,295309,299988,299991}, [32] = {303823,304081,303823,304081, 304086,304055,304088,304089, 303892,304125,304121,304123, 303894,304533,304121,304123}, [28] = {298452,298407,298452,298407, 298455,298448,299376,299375, 298456,298449,299378,299377, 298457,298450,299378,299377}, [27] = {298357,298268,298357,298268, 298376,298337,299372,299371, 298377,298339,299374,299373, 298405,298404,299374,299373}, [25] = {298168,298193,298168,298193, 298169,298351,299273,299274, 298174,298352,299275,299277, 298186,298353,299275,299277}, [24] = {297375,297411,297375,297411, 297546,297542,298309,298302, 297547,297544,298312,298304, 298184,298185,298312,298304}, [4] = {295186,295078,295186,295078, 295209,295208,298628,298627, 295160,295165,299334,299333, 295210,295166,299334,299333}, [5] = {295258,295246,295258,295246, 295262,295251,299336,299335, 295263,295252,299338,299337, 295264,295253,299338,299337}, [21] = {296230,303448,296230,303448, 303472,303463,299958,303474, 296232,303460,299959,303476, 299559,299560,299959,303476}, [20] = {293032,296207,293032,296207, 296220,296213,299943,299939, 296221,296214,299944,299940, 299520,299521,299944,299940}, [3] = {293031,294910,293031,294910, 294906,294919,300009,300012, 294907,294920,300010,300013, 294908,294922,300010,300013}, [2] = {293019,294668,293019,294668, 294653,294687,298080,298082, 294650,294688,298081,298083, 294655,294689,298081,298083}, [19] = {296197,296136,296197,296136, 296200,296192,299932,299935, 296201,296193,299933,299936, 299529,299530,299933,299936}, [18] = {296094,296081,296094,296081, 296102,296091,299882,299885, 296103,296089,299883,299887, 299518,299519,299883,299887}, [7] = {294926,294964,294926,294964, 295307,294970,300002,300004, 294945,294969,300003,300005, 295306,294972,300003,300005}, [6] = {295337,295293,295337,295293, 295364,295363,299345,299343, 295352,295351,299347,299346, 295358,295333,299347,299346}, [14] = {295840,295834,295840,295834, 295841,295836,299355,299354, 295843,295837,299358,299357, 295892,295839,299358,299357}, [15] = {302731,302916,302731,302916, 302778,302957,302982,302984, 302780,302961,302983,302985, 302910,302962,302983,302985}, [16] = {296036,293030,296036,293030, 296038,296031,310425,310422, 296104,296032,310442,310426, 299542,299544,310442,310426}, [17] = {296072,296050,296072,296050, 296074,296067,299875,299878, 296075,296062,299876,299879, 299522,299523,299876,299879}, [13] = {295746,295750,295746,295750, 295747,295844,300015,300018, 295748,295846,300016,300020, 295749,295845,300016,300020}, [12] = {295373,295365,295373,295365, 295377,295372,299349,299348, 295379,295369,299353,299350, 295380,295381,299353,299350}, [22] = {296325,296320,296325,296320, 296326,296321,299368,299367, 303342,296322,299370,299369, 296328,296324,299370,299369}, [23] = {297108,297147,297108,297147, 297120,297177,298273,298274, 297122,297178,298277,298275, 298182,298183,298277,298275}, } module.db.essenceSpellsData = {} local CURRENT_MAX,CURRENT_MIN = 37,2 function module:GetEssenceData() if not essenceData then essenceData = {} for i=CURRENT_MIN,CURRENT_MAX do local ess = C_AzeriteEssence.GetEssenceHyperlink(i,1) if ess and ess ~= "" and dbcData[i] then ess = ess:match("%[(.-)%]"):gsub("%-","%%-") local currData = { name = ess, id = i, } essenceData[#essenceData+1] = currData local essData = C_AzeriteEssence.GetEssenceInfo(i) for j=1,4 do for k=0,1 do local spellID = dbcData[i][(j-1)*4+3+k] local spellName,_,spellTexture = GetSpellInfo(spellID) module.db.essenceSpellsData[spellID] = true currData[j*(k == 0 and 1 or -1)] = { icon = essData and essData.icon or spellTexture, spellID = spellID, previewSpellID = dbcData[i][(j-1)*4+1+k], name = ess, id = i, isMajor = k == 0, tier = j, link = C_AzeriteEssence.GetEssenceHyperlink(i,j), } end end end end end return essenceData end function module:GetEssenceDataByKey() if not essenceDataByKey then essenceDataByKey = {} local e = module:GetEssenceData() for k,v in pairs(e) do essenceDataByKey[v.id] = v end end return essenceDataByKey end end local function CheckForSuccesInspect(name) if not module.db.inspectDB[name] then module.db.inspectQuery[name] = true end end local lastCheckNext = {} local inspectLastTime = 0 local function InspectNext() if RaidInCombat() or (InspectFrame and InspectFrame:IsShown()) then return end local nowTime = GetTime() for name,timeAdded in pairs(module.db.inspectQuery) do if name and UnitName(name) and (not ExRT.isClassic or (not InCombatLockdown() and CheckInteractDistance(name,1))) and CanInspect(name) and (not lastCheckNext[name] or nowTime - lastCheckNext[name] > 30) and (ExRT.isClassic or (select(4,UnitPosition'player') == select(4,UnitPosition(name)))) then lastCheckNext[name] = nowTime if ExRT.isLK then MuteSoundFile(SOUNDKIT.IG_CHARACTER_INFO_OPEN) C_Timer.After(2,function() UnmuteSoundFile(SOUNDKIT.IG_CHARACTER_INFO_OPEN) end) end NotifyInspect(name) if (VMRT and VMRT.InspectViewer and VMRT.InspectViewer.EnableA4ivs) and not module.db.inspectDBAch[name] and not ExRT.isClassic then if AchievementFrameComparison then AchievementFrameComparison:UnregisterEvent("INSPECT_ACHIEVEMENT_READY") ExRT.F.Timer(AchievementFrameComparison.RegisterEvent, inspectForce and 1 or 2.5, AchievementFrameComparison, "INSPECT_ACHIEVEMENT_READY") end ClearAchievementComparisonUnit() SetAchievementComparisonUnit(name) end module.db.inspectQuery[name] = nil ExRT.F.Timer(CheckForSuccesInspect,10,name) --Try later if failed return elseif not UnitName(name) then module.db.inspectQuery[name] = nil end end end local function InspectQueue() if RaidInCombat() or (ExRT.isClassic and not ExRT.isLK) then --Temp fix for 'Unknown unit' or 'Out of Range' errors return end local n = GetNumGroupMembers() or 0 local timeAdded = GetTime() for j=1,n do local name,_,subgroup,_,_,_,_,online = GetRaidRosterInfo(j) if name and not module.db.inspectDB[name] and online then module.db.inspectQuery[name] = timeAdded module.db.inspectNotItemsOnly[name] = true end end end function module:AddToQueue(name) if not module.db.inspectQuery[name] then lastCheckNext[name] = nil module.db.inspectQuery[name] = GetTime() module.db.inspectNotItemsOnly[name] = true end end local InspectItems = nil do local ITEM_LEVEL = (ITEM_LEVEL or "NO DATA FOR ITEM_LEVEL"):gsub("%%d","(%%d+)") local dataNames = {'tiersets','items','items_ilvl','azerite','essence'} function InspectItems(name,inspectedName,inspectSavedID,onlyPrepCall) if module.db.inspectCleared or module.db.inspectID ~= inspectSavedID then return end module.db.inspectDB[name] = module.db.inspectDB[name] or {} local inspectData = module.db.inspectDB[name] inspectData['ilvl'] = 0 for _,dataName in pairs(dataNames) do --Prevent overuse memory if inspectData[dataName] then for q,w in pairs(inspectData[dataName]) do inspectData[dataName][q] = nil end else inspectData[dataName] = {} end end for stateName,stateData in pairs(module.db.statsNames) do inspectData[stateName] = 0 end cooldownsModule:ClearSessionDataReason(name,"azerite","essence","tier","item","legendary") local ilvl_count = 0 local isArtifactEqipped = 0 local ArtifactIlvlSlot1,ArtifactIlvlSlot2 = 0,0 local mainHandSlot, offHandSlot = 0,0 for i=1,#module.db.itemsSlotTable do local itemSlotID = module.db.itemsSlotTable[i] local itemLink, tooltipData if not ExRT.isClassic then tooltipData = C_TooltipInfo.GetInventoryItem(inspectedName, itemSlotID) itemLink = GetInventoryItemLink(inspectedName, itemSlotID) else inspectScantip:SetInventoryItem(inspectedName, itemSlotID) itemLink = select(2,inspectScantip:GetItem()) if itemLink and (itemSlotID == 16 or itemSlotID == 17) and itemLink:find("item::") then itemLink = GetInventoryItemLink(inspectedName, itemSlotID) end end if itemLink then inspectData['items'][itemSlotID] = itemLink local itemID = itemLink:match("item:(%d+):") if itemSlotID == 16 or itemSlotID == 17 then local _,_,quality = GetItemInfo(itemLink) if quality == 6 then isArtifactEqipped = isArtifactEqipped + 1 end end local AzeritePowers = nil if not ExRT.isClassic then local isAzeriteItem = C_AzeriteEmpoweredItem.IsAzeriteEmpoweredItemByID(itemLink) if isAzeriteItem then local powers = C_AzeriteEmpoweredItem.GetAllTierInfoByItemID(itemLink,inspectData.classID) if powers then AzeritePowers = {} for j=1,#powers do for k=1,#powers[j].azeritePowerIDs do local powerID = powers[j].azeritePowerIDs[k] local powerData = C_AzeriteEmpoweredItem.GetPowerInfo(powerID) if powerData then local spellName,_,spellTexture = GetSpellInfo(powerData.spellID) if spellName then AzeritePowers[#AzeritePowers+1] = { name = spellName, icon = spellTexture, id = powerID, item = itemSlotID, itemLink = itemLink, itemID = itemID, spellID = powerData.spellID, tier = j, } end cooldownsModule.db.spell_isAzeriteTalent[powerData.spellID] = true end end end end end end local EssencePowers if itemSlotID == 2 and C_AzeriteEssence and select(3,GetItemInfo(itemLink)) == 6 then EssencePowers = module:GetEssenceData() end if AzeritePowers then inspectData.azerite["i"..itemSlotID] = AzeritePowers end local linesNum if not ExRT.isClassic then linesNum = tooltipData and tooltipData.lines and #tooltipData.lines or 0 else linesNum = inspectScantip:NumLines() end for j=2, linesNum do local tooltipLine, text if not ExRT.isClassic then tooltipLine = tooltipData.lines[j] text = tooltipLine.leftText else tooltipLine = _G["ExRTInspectScanningTooltipTextLeft"..j] text = tooltipLine:GetText() end if text and text ~= "" then for stateName,stateData in pairs(module.db.statsNames) do inspectData[stateName] = inspectData[stateName] or 0 local findText = text:gsub("[,]",""):gsub("(%d+)[ ]+(%d+)","%1%2") for k=1,#stateData do local findData = findText:match(stateData[k]) if findData then local cR,cG,cB if not ExRT.isClassic then cR,cG,cB = tooltipLine.leftColor:GetRGB() else cR,cG,cB = tooltipLine:GetTextColor() end cR = abs(cR - 0.5) cG = abs(cG - 0.5) cB = abs(cB - 0.5) if cR < 0.01 and cG < 0.01 and cB < 0.01 then findData = 0 end inspectData[stateName] = inspectData[stateName] + tonumber(findData) end end end local ilvl = text:match(ITEM_LEVEL) if ilvl then ilvl = tonumber(ilvl) inspectData['ilvl'] = inspectData['ilvl'] + ilvl ilvl_count = ilvl_count + 1 inspectData['items_ilvl'][itemSlotID] = ilvl if itemSlotID == 16 then mainHandSlot = ilvl ArtifactIlvlSlot1 = ilvl elseif itemSlotID == 17 then offHandSlot = ilvl ArtifactIlvlSlot2 = ilvl elseif itemSlotID == 2 and select(3,GetItemInfo(itemLink)) == 6 and itemLink:match("item:(%d+)") == "158075" then cooldownsModule.db.spell_cdByTalent_scalable_data[296320][name] = "*"..(1 - max(min((ilvl - 120) * 0.3 + 19.8, 25),10) / 100) --[[ 63: 18.9 66: 19.8 ]] end end if AzeritePowers then for k=1,#AzeritePowers do if text:find(AzeritePowers[k].name.."$") == 3 then inspectData.azerite[#inspectData.azerite + 1] = AzeritePowers[k] cooldownsModule.db.session_gGUIDs[name] = {AzeritePowers[k].spellID,"azerite"} end end end if EssencePowers then for k=1,#EssencePowers do if text:find(EssencePowers[k].name.."$") == 1 then local isMajor if not ExRT.isClassic then isMajor = tooltipData.lines[j-1].leftText == " " else isMajor = _G["ExRTInspectScanningTooltipTextLeft"..(j-1)]:GetText() == " " end local tier = 4 local r,g,b if not ExRT.isClassic then r,g,b = tooltipLine.leftColor.r, tooltipLine.leftColor.g, tooltipLine.leftColor.b else r,g,b = tooltipLine:GetTextColor() end if abs(r-0.639)<0.01 and abs(g-0.217)<0.01 and abs(b-0.933)<0.01 then --a335ee tier = 3 elseif abs(r-0.117)<0.01 and abs(g-1)<0.01 and abs(b-0)<0.01 then --1eff00 tier = 1 elseif abs(r-0)<0.01 and abs(g-0.439)<0.01 and abs(b-0.866)<0.01 then --0070dd tier = 2 else --ff8000 tier = 4 end if isMajor then local ess = EssencePowers[k][tier] inspectData.essence[#inspectData.essence + 1] = ess cooldownsModule.db.session_gGUIDs[name] = {ess.spellID,"essence"} for l=tier-1,1,-1 do local ess = EssencePowers[k][l] cooldownsModule.db.session_gGUIDs[name] = {ess.spellID,"essence"} end end local ess = EssencePowers[k][tier*(-1)] if not isMajor then inspectData.essence[#inspectData.essence + 1] = ess end cooldownsModule.db.session_gGUIDs[name] = {ess.spellID,"essence"} for l=tier-1,1,-1 do local ess = EssencePowers[k][l*(-1)] cooldownsModule.db.session_gGUIDs[name] = {ess.spellID,"essence"} end end end end end end if not inspectData['items_ilvl'][itemSlotID] then local ilvl = select(4,GetItemInfo(itemLink)) if ilvl then inspectData['ilvl'] = inspectData['ilvl'] + ilvl ilvl_count = ilvl_count + 1 inspectData['items_ilvl'][itemSlotID] = ilvl end end itemID = tonumber(itemID or 0) --------> ExCD2 local tierSetID = cooldownsModule.db.tierSetsList[itemID] if tierSetID then inspectData['tiersets'][tierSetID] = inspectData['tiersets'][tierSetID] and inspectData['tiersets'][tierSetID] + 1 or 1 end local isTrinket = cooldownsModule.db.itemsToSpells[itemID] if isTrinket then cooldownsModule.db.session_gGUIDs[name] = {isTrinket,"item"} end if GetInventoryItemQuality(inspectedName, itemSlotID) == 5 then --legendary local _,itemID,enchant,gem1,gem2,gem3,gem4,suffixID,uniqueID,level,specializationID,upgradeType,instanceDifficultyID,numBonusIDs,restLink = strsplit(":",itemLink,15) if numBonusIDs and numBonusIDs ~= "" and restLink then for j=1,tonumber(numBonusIDs) do local bonusID = select(j,strsplit(":",restLink)) if bonusID then bonusID = tonumber(bonusID) or 0 local spellID = cooldownsModule.db.itemsBonusToSpell[bonusID] if spellID then cooldownsModule.db.session_gGUIDs[name] = {spellID,"legendary"} end end end end end --------> Relic if (itemSlotID == 16 or itemSlotID == 17) and isArtifactEqipped > 0 then --|cffe6cc80|Hitem:128935::140840:139250:140840::::110:262:16777472:9:1:744:113:1:3:3443:1472:3336:2:1806:1502:3:3443:1467:1813|h[Кулак Ра-дена]|h --|cffe6cc80|Hitem:128908::140837:140841:140817::::110:65 :256 :9:1:751:660:3:3516:1502:3337:3:3516:1497:3336:3:3515:1477:1813|h[Боевые мечи валарьяров]|h|r local _,itemID,enchant,gem1,gem2,gem3,gem4,suffixID,uniqueID,level,specializationID,upgradeType,instanceDifficultyID,numBonusIDs,restLink = strsplit(":",itemLink,15) if ((gem1 and gem1 ~= "") or (gem2 and gem2 ~= "") or (gem1 and gem3 ~= "")) and (numBonusIDs and numBonusIDs ~= "") then numBonusIDs = tonumber(numBonusIDs) for j=1,numBonusIDs do if not restLink then break end local _,newRestLink = strsplit(":",restLink,2) restLink = newRestLink end if restLink then restLink = restLink:gsub("|h.-$","") if upgradeType and (tonumber(upgradeType) or 0) < 1000 then local _,newRestLink = strsplit(":",restLink,2) restLink = newRestLink else local _,_,newRestLink = strsplit(":",restLink,3) restLink = newRestLink end for relic=1,3 do if not restLink then break end local numBonusRelic,newRestLink = strsplit(":",restLink,2) numBonusRelic = tonumber(numBonusRelic or "?") or 0 restLink = newRestLink if numBonusRelic > 10 then --Got Error in parsing here break end local relicBonus = numBonusRelic for j=1,numBonusRelic do if not restLink then break end local bonusID,newRestLink = strsplit(":",restLink,2) restLink = newRestLink relicBonus = relicBonus .. ":" .. bonusID end local relicItemID = select(3+relic, strsplit(":",itemLink) ) if relicItemID and relicItemID ~= "" then inspectData['items']['relic'..relic] = "item:"..relicItemID.."::::::::110:0::0:"..relicBonus..":::" end end end end end end if ExRT.isClassic then inspectScantip:ClearLines() end end if isArtifactEqipped > 0 then inspectData['ilvl'] = inspectData['ilvl'] - ArtifactIlvlSlot1 - ArtifactIlvlSlot2 + max(ArtifactIlvlSlot1,ArtifactIlvlSlot2) * 2 elseif mainHandSlot > 0 and offHandSlot == 0 then inspectData['ilvl'] = inspectData['ilvl'] + mainHandSlot end inspectData['ilvl'] = inspectData['ilvl'] / 16 --------> ExCD2 for tierUID,count in pairs(inspectData['tiersets']) do local p2 = cooldownsModule.db.tierSetsSpells[tierUID][1] local p4 = cooldownsModule.db.tierSetsSpells[tierUID][2] if p2 and count >= 2 then if type(p2) ~= "table" then cooldownsModule.db.session_gGUIDs[name] = {p2,"tier"} else local sID = p2[ inspectData.specIndex or 0 ] if sID then cooldownsModule.db.session_gGUIDs[name] = {sID,"tier"} end end end if p4 and count >= 4 then if type(p4) ~= "table" then cooldownsModule.db.session_gGUIDs[name] = {p4,"tier"} else local sID = p4[ inspectData.specIndex or 0 ] if sID then cooldownsModule.db.session_gGUIDs[name] = {sID,"tier"} end end end end cooldownsModule:UpdateAllData() if not onlyPrepCall then ExRT.F:FireCallback("InspectItems", name, inspectData) end end module.InspectItems = InspectItems end hooksecurefunc("NotifyInspect", function() module.db.inspectID = GetTime() module.db.inspectCleared = nil end) hooksecurefunc("ClearInspectPlayer", function() module.db.inspectCleared = true end) if not ExRT.isClassic then hooksecurefunc("SetAchievementComparisonUnit", function() module.db.achievementCleared = nil end) hooksecurefunc("ClearAchievementComparisonUnit", function() module.db.achievementCleared = true end) end do local tmr = -5 local queueTimer = 0 function module:timer(elapsed) tmr = tmr + elapsed if tmr > (inspectForce and 1 or 2) then queueTimer = queueTimer + tmr tmr = 0 if queueTimer > 60 then queueTimer = 0 InspectQueue() end InspectNext() end end function module:ResetTimer() tmr = 0 end end function module:Enable() module:RegisterTimer() module:RegisterEvents('PLAYER_SPECIALIZATION_CHANGED','INSPECT_READY','UNIT_INVENTORY_CHANGED','PLAYER_EQUIPMENT_CHANGED','GROUP_ROSTER_UPDATE','ZONE_CHANGED_NEW_AREA','INSPECT_ACHIEVEMENT_READY','CHALLENGE_MODE_START','ENCOUNTER_START') module:RegisterAddonMessage() end function module:Disable() module:UnregisterTimer() module:UnregisterEvents('PLAYER_SPECIALIZATION_CHANGED','INSPECT_READY','UNIT_INVENTORY_CHANGED','PLAYER_EQUIPMENT_CHANGED','GROUP_ROSTER_UPDATE','ZONE_CHANGED_NEW_AREA','INSPECT_ACHIEVEMENT_READY','CHALLENGE_MODE_START','ENCOUNTER_START') module:UnregisterAddonMessage() end local sessionSoulbindCheckLimit = false function module.main:ADDON_LOADED() VMRT = _G.VMRT if ExRT.SDB.charName then module.db.inspectQuery[ExRT.SDB.charName] = GetTime() module.db.inspectNotItemsOnly[ExRT.SDB.charName] = true end VMRT.Inspect = VMRT.Inspect or {} VMRT.Inspect.Soulbinds = VMRT.Inspect.Soulbinds or {} module:Enable() if UnitLevel'player' <= 60 then for senderFull,str in pairs(VMRT.Inspect.Soulbinds) do local sender if select(2,strsplit("-",senderFull)) == ExRT.SDB.realmKey then sender = strsplit("-",senderFull) end module:ParseSoulbind(sender or senderFull,str) end else for _ in pairs(VMRT.Inspect.Soulbinds) do wipe(VMRT.Inspect.Soulbinds) break end end end function module.main:PLAYER_SPECIALIZATION_CHANGED(arg) if arg and UnitName(arg) then local name = UnitCombatlogname(arg) module.db.inspectDB[name] = nil --------> ExCD2 VMRT.ExCD2.gnGUIDs[name] = nil local _,class = UnitClass(name) if cooldownsModule.db.spell_talentsList[class] then for specID,specTalents in pairs(cooldownsModule.db.spell_talentsList[class]) do for _,spellID in pairs(specTalents) do if type(spellID) == "number" then cooldownsModule.db.session_gGUIDs[name] = -spellID end end end end cooldownsModule:ClearSessionDataReason(name,"talent","pvptalent","autotalent") cooldownsModule:UpdateAllData() --------> / ExCD2 module.db.inspectQuery[name] = GetTime() module.db.inspectNotItemsOnly[name] = true end end do local scheludedQueue = nil local function funcScheduledUpdate() scheludedQueue = nil InspectQueue() end function module.main:GROUP_ROSTER_UPDATE() if not scheludedQueue then scheludedQueue = ScheduleTimer(funcScheduledUpdate,2) end end local prevDiff = nil local function ZoneCheck() local _,_,difficulty = GetInstanceInfo() if difficulty == 8 or prevDiff == 8 then local n = GetNumGroupMembers() or 0 if IsInRaid() then n = min(n,5) for j=1,n do local name,_,subgroup = GetRaidRosterInfo(j) if name and subgroup == 1 then module.db.inspectNotItemsOnly[name] = true module.db.inspectQuery[name] = GetTime() end end else for j=1,5 do local uid = "party"..j if j==5 then uid = "player" end local name = UnitCombatlogname(uid) if name then module.db.inspectNotItemsOnly[name] = true module.db.inspectQuery[name] = GetTime() end end end end prevDiff = difficulty end function module.main:ZONE_CHANGED_NEW_AREA() ExRT.F.Timer(ZoneCheck,2) if not scheludedQueue then scheludedQueue = ScheduleTimer(funcScheduledUpdate,4) end end function module.main:CHALLENGE_MODE_START() ExRT.F.Timer(ZoneCheck,2) if not scheludedQueue then scheludedQueue = ScheduleTimer(funcScheduledUpdate,4) end module.main:ENCOUNTER_START() end end do local lastInspectTime = {} function module.main:INSPECT_READY(arg) if module.db.inspectCleared or RaidInCombat() then return end ExRT.F.dprint('INSPECT_READY',arg) if not arg then return end local currTime = GetTime() if lastInspectTime[arg] and (currTime - lastInspectTime[arg]) < 0.2 then return end lastInspectTime[arg] = currTime local _,_,_,race,_,name,realm = GetPlayerInfoByGUID(arg) if name then --if ExRT.is10 then for i=#name,1,-1 do if name:sub(i,i) ~= string.char(0) then name = name:sub(1,i) break end end end --TEMP fix if realm and realm ~= "" then name = name.."-"..realm end local inspectedName = name if UnitName("target") == DelUnitNameServer(name) then inspectedName = "target" elseif not UnitName(name) then return end module:ResetTimer() local _,class,classID = UnitClass(inspectedName) for i,slotID in pairs(module.db.itemsSlotTable) do local link = GetInventoryItemLink(inspectedName, slotID) end ScheduleTimer(InspectItems, inspectForce and 0.65 or 1.3, name, inspectedName, module.db.inspectID) if not inspectForce then --ScheduleTimer(InspectItems, 2.3, name, inspectedName, module.db.inspectID) end lastCheckNext[name] = nil if module.db.inspectDB[name] and module.db.inspectItemsOnly[name] and not module.db.inspectNotItemsOnly[name] then module.db.inspectItemsOnly[name] = nil return end module.db.inspectItemsOnly[name] = nil module.db.inspectNotItemsOnly[name] = nil if module.db.inspectDB[name] then wipe(module.db.inspectDB[name]) else module.db.inspectDB[name] = {} end local data = module.db.inspectDB[name] data.spec = floor( GetInspectSpecialization(inspectedName) + 0.5 ) if data.spec < 10000 then VMRT.ExCD2.gnGUIDs[name] = data.spec end data.class = class data.classID = classID data.level = UnitLevel(inspectedName) data.race = race data.time = time() data.GUID = UnitGUID(inspectedName) data.lastUpdate = currTime data.lastUpdateTime = time() local specIndex = 1 for i=1,GetNumSpecializationsForClassID(classID) do if GetSpecializationInfoForClassID(classID,i) == data.spec then specIndex = i break end end data.specIndex = specIndex for i=1,7 do data[i] = 0 end data.talentsIDs = {} local classTalents = cooldownsModule.db.spell_talentsList[class] if classTalents then for _,list in pairs(classTalents) do for _,spellID in pairs(list) do cooldownsModule.db.session_gGUIDs[name] = -spellID end end end cooldownsModule:ClearSessionDataReason(name,"talent","pvptalent","autotalent") for spellID,specID in pairs(cooldownsModule.db.spell_autoTalent) do if specID == data.spec then cooldownsModule.db.session_gGUIDs[name] = {spellID,"autotalent"} end end if not ExRT.isClassic then local activeConfig = Constants.TraitConsts.INSPECT_TRAIT_CONFIG_ID--C_ClassTalents.GetActiveConfigID() local config = C_Traits.GetConfigInfo(activeConfig) if config and config.treeIDs then local treeID = config.treeIDs[1] local treeInfo = C_Traits.GetTreeInfo(activeConfig,treeID) local nodes = C_Traits.GetTreeNodes(treeID) if not module.db.inspectTrees[data.spec] then local tree = { minX = math.huge, maxX = 0, minY = math.huge, maxY = 0, spellIDtoNode = {}, nodeIDToNum = {}, } module.db.inspectTrees[data.spec] = tree for i=1,#nodes do local nodeID = nodes[i] local node = C_Traits.GetNodeInfo(activeConfig,nodeID) if node and node.ID ~= 0 and node.entryIDs then for j=1,#node.entryIDs do local entryID = node.entryIDs[j] local entry = C_Traits.GetEntryInfo(activeConfig,entryID) if entry then local definitionInfo = C_Traits.GetDefinitionInfo(entry.definitionID) if definitionInfo and definitionInfo.spellID then local spellID = definitionInfo.spellID if j==1 then tree[#tree+1] = { spellID = spellID, x = node.posX, y = node.posY, max = node.maxRanks and node.maxRanks > 1 and node.maxRanks or nil, } if tree.minX > node.posX then tree.minX = node.posX end if tree.maxX < node.posX then tree.maxX = node.posX end if tree.minY > node.posY then tree.minY = node.posY end if tree.maxY < node.posY then tree.maxY = node.posY end if node.visibleEdges then for k=1,#node.visibleEdges do local edge = node.visibleEdges[k] local targetNode = edge.targetNode tree[#tree].edges = tree[#tree].edges or {} tinsert(tree[#tree].edges,targetNode) end end else if not tree[#tree].spellIDs then tree[#tree].spellIDs = {tree[#tree].spellID} end tinsert(tree[#tree].spellIDs,spellID) end tree.spellIDtoNode[spellID] = #tree tree.nodeIDToNum[nodeID] = #tree end end end end end end local entries = {} local c = 0 for i=1,#nodes do local nodeID = nodes[i] local node = C_Traits.GetNodeInfo(activeConfig,nodeID) if node and node.ID ~= 0 and node.activeEntry then local entryID = node.activeEntry.entryID local entry = C_Traits.GetEntryInfo(activeConfig,entryID) if entry then local definitionInfo = C_Traits.GetDefinitionInfo(entry.definitionID) if definitionInfo then local spellID = definitionInfo.spellID --------> ExCD2 if spellID then local list = cooldownsModule.db.spell_talentsList[class] if not list then list = {} cooldownsModule.db.spell_talentsList[class] = list end list[specIndex] = list[specIndex] or {} if not ExRT.F.table_find(list[specIndex],spellID) then list[specIndex][ #list[specIndex]+1 ] = spellID end if node.currentRank and node.currentRank > 0 then c = c + 1 data[c] = spellID if node.maxRanks and node.maxRanks > 1 then data[-c] = node.activeRank cooldownsModule:SetTalentClassicRank(name,spellID,node.activeRank) else data[-c] = nil end entries[entryID] = true cooldownsModule.db.session_gGUIDs[name] = {spellID,"talent"} if cooldownsModule.db.spell_talentProvideAnotherTalents[spellID] then for k,v in pairs(cooldownsModule.db.spell_talentProvideAnotherTalents[spellID]) do cooldownsModule.db.session_gGUIDs[name] = {v,"talent"} end end end cooldownsModule.db.spell_isTalent[spellID] = true end --------> /ExCD2 end end end end for i=c+1,1000 do if not data[i] then break end data[i] = nil data[-i] = nil end cooldownsModule:SetTalentEntries(name,entries) for i=1,4 do local talentID = C_SpecializationInfo_GetInspectSelectedPvpTalent(inspectedName, i) if talentID then local _, _, _, _, available, spellID = GetPvpTalentInfoByID(talentID) if spellID then local list = cooldownsModule.db.spell_talentsList[class] if not list then list = {} cooldownsModule.db.spell_talentsList[class] = list end list[-1] = list[-1] or {} list[-1][spellID] = spellID cooldownsModule.db.session_gGUIDs[name] = {spellID,"pvptalent"} --cooldownsModule.db.spell_isTalent[spellID] = true cooldownsModule.db.spell_isPvpTalent[spellID] = true end end end end elseif not ExRT.isClassic then for i=0,20 do local row,col = (i-i%3)/3+1,i%3+1 local talentID, _, _, selected, available, spellID, _, _, _, _, grantedByAura = GetTalentInfo(row,col,specIndex,true,inspectedName) if selected then data[row] = col data.talentsIDs[row] = talentID end --------> ExCD2 if spellID then local list = cooldownsModule.db.spell_talentsList[class] if not list then list = {} cooldownsModule.db.spell_talentsList[class] = list end list[specIndex] = list[specIndex] or {} list[specIndex][i+1] = spellID if selected or grantedByAura then cooldownsModule.db.session_gGUIDs[name] = {spellID,"talent"} if cooldownsModule.db.spell_talentProvideAnotherTalents[spellID] then for k,v in pairs(cooldownsModule.db.spell_talentProvideAnotherTalents[spellID]) do cooldownsModule.db.session_gGUIDs[name] = {v,"talent"} end end end cooldownsModule.db.spell_isTalent[spellID] = true end --------> /ExCD2 end for i=1,4 do local talentID = C_SpecializationInfo_GetInspectSelectedPvpTalent(inspectedName, i) if talentID then data[i+7] = 1 data.talentsIDs[i+7] = talentID local _, _, _, selected, available, spellID, _, _, _, _, grantedByAura = GetPvpTalentInfoByID(talentID) if spellID then local list = cooldownsModule.db.spell_talentsList[class] if not list then list = {} cooldownsModule.db.spell_talentsList[class] = list end list[-1] = list[-1] or {} list[-1][spellID] = spellID cooldownsModule.db.session_gGUIDs[name] = {spellID,"pvptalent"} --cooldownsModule.db.spell_isTalent[spellID] = true cooldownsModule.db.spell_isPvpTalent[spellID] = true end end end end if ExRT.isLK then local talentsStr, specIndex = module:GetInspectTalentsClassicData(class) data.talentsStr = talentsStr and time()..":"..talentsStr or nil if ExRT.isCata then data.specIndex = specIndex data.spec = ExRT.GDB.ClassSpecializationList[class] and ExRT.GDB.ClassSpecializationList[class][specIndex] or data.spec end --------> ExCD2 local c = 0 while talentsStr do local spellID,spellRanks,on = strsplit(":",talentsStr,3) talentsStr = on spellID = tonumber(spellID) if spellID and spellID ~= 0 then local rankSelected = spellRanks:sub(1,1) local rankMax = spellRanks:sub(2,2) local list = cooldownsModule.db.spell_talentsList[class] if not list then list = {} cooldownsModule.db.spell_talentsList[class] = list end list[0] = list[0] or {} if not ExRT.F.table_find(list[0],spellID) then list[0][ #list[0]+1 ] = spellID end if rankSelected and (tonumber(rankSelected) or 0) > 0 then cooldownsModule.db.session_gGUIDs[name] = {spellID,"talent"} if cooldownsModule.db.spell_talentProvideAnotherTalents[spellID] then for k,v in pairs(cooldownsModule.db.spell_talentProvideAnotherTalents[spellID]) do cooldownsModule.db.session_gGUIDs[name] = {v,"talent"} end end cooldownsModule:SetTalentClassicRank(name,spellID,tonumber(rankSelected)) end cooldownsModule.db.spell_isTalent[GetSpellInfo(spellID) or "spell:"..spellID] = true cooldownsModule.db.spell_isTalent[spellID] = true end end --------> /ExCD2 end InspectItems(name, inspectedName, module.db.inspectID, true) cooldownsModule:UpdateAllData() --------> ExCD2 end end end do local lastInspectTime,lastInspectGUID = 0 module.db.acivementsIDs = {} function module.main:INSPECT_ACHIEVEMENT_READY(guid) if RaidInCombat() then return end ExRT.F.dprint('INSPECT_ACHIEVEMENT_READY',guid) if module.db.achievementCleared then C_Timer.NewTimer(.3,function() ClearAchievementComparisonUnit() end) --prevent client crash on opening statistic return end local currTime = GetTime() if not guid or (lastInspectGUID == guid and (currTime - lastInspectTime) < 0.2) then C_Timer.NewTimer(.3,function() ClearAchievementComparisonUnit() end) --prevent client crash on opening statistic return end lastInspectGUID = guid lastInspectTime = currTime local _,_,_,_,_,name,realm = GetPlayerInfoByGUID(guid) if name then if realm and realm ~= "" then name = name.."-"..realm end if module.db.inspectDBAch[name] then wipe(module.db.inspectDBAch[name]) else module.db.inspectDBAch[name] = {} end local data = module.db.inspectDBAch[name] data.guid = guid data.points = GetComparisonAchievementPoints() for _,id in pairs(module.db.acivementsIDs) do if id > 0 then local completed, month, day, year, unk1 = GetAchievementComparisonInfo(id) if completed then data[id] = month..":"..day..":"..year end else id = -id local info = GetComparisonStatistic(id) info = tonumber(info or "-") if info then data[id] = info end end end end if not AchievementFrame or not AchievementFrame:IsShown() then C_Timer.NewTimer(.3,function() ClearAchievementComparisonUnit() end) --prevent client crash on opening statistic end end end function module.main:UNIT_INVENTORY_CHANGED(arg) if ExRT.isClassic and not ExRT.isLK then --Temp fix for 'Unknown unit' or 'Out of Range' errors return end if arg=='player' then return end local name = UnitCombatlogname(arg or "?") if name and name ~= ExRT.SDB.charName then module.db.inspectItemsOnly[name] = true module.db.inspectQuery[name] = GetTime() end end function module.main:PLAYER_EQUIPMENT_CHANGED(arg) local name = UnitCombatlogname("player") module.db.inspectItemsOnly[name] = true module.db.inspectQuery[name] = GetTime() end local function sortSoulbindTree(a,b) return a.row < b.row end function module:PrepCovenantData() if ExRT.isClassic then return end if UnitLevel'player' > 60 then return end local covenantID = C_Covenants.GetActiveCovenantID() if covenantID == 0 then return end local soulbindID = C_Soulbinds.GetActiveSoulbindID() if soulbindID == 0 then return end local soulbindData = C_Soulbinds.GetSoulbindData(soulbindID) local covenantData = C_Covenants.GetCovenantData(soulbindData.covenantID) local soulbinds if soulbindData and soulbindData.tree and soulbindData.tree.nodes then soulbinds = "S:"..covenantID..":"..soulbindID sort(soulbindData.tree.nodes,sortSoulbindTree) for i=1,#soulbindData.tree.nodes do local node = soulbindData.tree.nodes[i] if node.state == Enum.SoulbindNodeState.Selected then if node.conduitID ~= 0 then soulbinds = soulbinds .. ":" .. node.conduitID .. "-".. (node.conduitRank + (node.socketEnhanced and 2 or 0)) .. "-"..node.conduitType elseif node.spellID ~= 0 then soulbinds = soulbinds .. ":" .. node.spellID end end end end return soulbinds end function module:SoulbindReq(unit) ExRT.F.SendExMsg("inspect","REQ\tS\t"..unit) end if ExRT.isCata then module.TALENTDATA = { DEATHKNIGHT = { {[1]={48979,49182,48978},[2]={94553,49004,81131,85793},[3]={49219,49222,49042,53137},[4]={81125,49027,50365},[5]={52284,48982,55233},[6]={[2]=62905,[3]=81135},[7]={[2]=49028}}, {[1]={49455,55061,49226},[2]={51468,49039,51983,49137},[3]={49024,49149,51123},[4]={49188,51271,55610,81327},[5]={50040,49203,50384},[6]={65661,[3]=81330},[7]={[2]=49184}}, {[1]={49588,48962,49036},[2]={55666,81338,[4]=48963},[3]={51459,49016,91316,48965},[4]={96269,49224,51745},[5]={49194,51052,50391,63560},[6]={[2]=51099,[3]=49018},[7]={[2]=49206}}, }, DRUID = { {[1]={16880,16814,35363},[2]={57810,16845,33592},[3]={81061,24858,50516,93398},[4]={[2]=48389,[3]=48488,[4]=78675},[5]={33597,33831,93401,48506},[6]={[2]=78788,[3]=33603},[7]={[2]=48505}}, {[1]={17002,17056,16972},[2]={48483,48532,37116,16858},[3]={48492,49377,78892,16929},[4]={[2]=17007,[3]=16940,[4]=33872},[5]={80316,61336,80314,57878},[6]={80318,48432,80313},[7]={[2]=50334}}, {[1]={78784,16833,17069,17003},[2]={78734,48411,17111},[3]={48496,48539,17116,17104},[4]={[2]=17074,[3]=33879,[4]=92363},[5]={34151,48438,88423,33881},[6]={51179,[3]=33886},[7]={[2]=33891}}, }, HUNTER = { {[1]={35029,82682,19590},[2]={19559,19578,19621,19572},[3]={53256,82726,82692},[4]={53262,[3]=82748},[5]={82898,19574,34460},[6]={56314,34692,53252},[7]={[2]=53270}}, {[1]={34950,19416,34948},[2]={83340,53221,34482},[3]={34490,35100,53234},[4]={35104,19506,83489,82893},[5]={53228,34485,[4]=23989},[6]={83558,[3]=53241},[7]={[2]=53209}}, {[1]={56339,52783,19464},[2]={19286,19376,19184,53298},[3]={34497,19306,56342},[4]={34491,83494,56333},[5]={82832,19386,53295,53290},[6]={53302,[3]=87934},[7]={[2]=3674}}, }, MAGE = { {[1]={11213,11255,44400},[2]={29447,84722,83513,31569},[3]={44378,12043,44404,31574},[4]={11210,82930,44394,90787,[4]=90724},[5]={31571,31589,86181},[6]={54646,[3]=31584},[7]={[2]=12042}}, {[1]={29074,11083,11078},[2]={11119,18459,31641,11103},[3]={86948,11113,44445,11115},[4]={11094,11129,44446,86914},[5]={84673,31661,31679},[6]={34293,[3]=11095},[7]={[2]=44457}}, {[1]={83049,11151,11170},[2]={31670,11190,83156,11175},[3]={11185,12472,44543,86259},[4]={44561,11958,44546},[5]={44745,11426,86303},[6]={[3]=84726},[7]={[2]=44572}}, }, PALADIN = { {[1]={20359,20138,53671},[2]={85462,20234,20237},[3]={31825,31842,53569,88820},[4]={53556,53563,85495,53551},[5]={20049,[3]=31821,[4]=93418},[6]={[2]=84800,[3]=31828},[7]={[2]=85222}}, {[1]={63646,20224,87163},[2]={53695,20143,20487},[3]={84631,20911,53595,84635},[4]={20177,53600,75806},[5]={26016,20925,85639,70940},[6]={[2]=53709,[3]=31848},[7]={[2]=31850}}, {[1]={9799,31866,87174},[2]={20174,85457,[4]=26022},[3]={31876,53486,87168,53385},[4]={85285,25956,85126,53375},[5]={85803,20066,85117},[6]={[2]=53380,[3]=85446},[7]={[2]=85696}}, }, PRIEST = { {[1]={14748,47586,14520},[2]={81659,87151,14747,63574},[3]={57470,10060,14523,89485},[4]={[2]=47535,[3]=52795,[4]=33201},[5]={89488,47509,33206,92295},[6]={45234,[3]=47516},[7]={[2]=62618}}, {[1]={14908,33158,18530},[2]={[2]=19236,[3]=88687,[4]=14892},[3]={63534,34753,724,14898},[4]={95649,[3]=20711,[4]=63730},[5]={64127,14751,88627,33142},[6]={47558,87430,34861},[7]={[2]=47788}}, {[1]={15259,15275,15274},[2]={15392,15273,63625,47573},[3]={[2]=15473,[3]=47569,[4]=33191},[4]={15487,15286,88994,14910},[5]={47580,34914,87192},[6]={64044,87099,78202},[7]={[2]=47585}}, }, ROGUE = { {[1]={79121,14162,14128},[2]={14156,31208,13733,79123},[3]={51625,14177,16513},[4]={31380,14186},[5]={14158,58426,58410,14168},[6]={[2]=51664,[3]=79133},[7]={[2]=79140}}, {[1]={79007,13732,13705},[2]={14165,13743,18427,13754},[3]={13712,84617,79077,13741},[4]={[2]=35541,[3]=31124},[5]={5952,13750,51682},[6]={84652,[3]=79095},[7]={[2]=51690}}, {[1]={13975,14079,14179},[2]={13981,51692,14057,13976},[3]={79150,51632,16511},[4]={51698,14183,[4]=31211},[5]={31228,14185,79146},[6]={[2]=51708,[3]=14171},[7]={[2]=51713}}, }, SHAMAN = { {[1]={17485,16039,16035},[2]={16038,28996,16040,30672},[3]={88756,16164,28999},[4]={[2]=51466,[3]=51480},[5]={88766,16166,51483,77746},[6]={[2]=86183,[3]=77755},[7]={[2]=61882}}, {[1]={16266,77536,16261},[2]={30160,16256,16262,86935},[3]={16252,17364,51525},[4]={63373,16086,77655},[5]={51523,30823,[4]=30802},[6]={[2]=51528,[3]=77700},[7]={[2]=51533}}, {[1]={77829,16179,84846},[2]={16180,16173,77794,30881},[3]={16176,16188,30867},[4]={[2]=16187,[3]=77130,[4]=86959},[5]={51556,16190,82984,98008},[6]={[2]=51562,[3]=51554},[7]={[2]=61295}}, }, WARLOCK = { {[1]={18827,18182,17810},[2]={18179,17804,63108},[3]={18223,[3]=53754,[4]=47195},[4]={30054,86121,32385},[5]={47198,18094,86664},[6]={[2]=47201,[3]=85099},[7]={[2]=48181}}, {[1]={18697,18694,47230},[2]={88446,30326,30143,18709},[3]={85106,47193,18703},[4]={47245,71521,89604},[5]={85109,85105,63156},[6]={[2]=85103,[3]=47236},[7]={[2]=59672}}, {[1]={17788,17793,17815},[2]={85113,17954,17927},[3]={18119,47258,17877},[4]={91986,30293,34935,91713},[5]={[2]=47266,[3]=30283,[4]=30299},[6]={47220,[3]=80240},[7]={[2]=50796}}, }, WARRIOR = { {[1]={84570,84579,80976},[2]={12295,29834,12834,12290},[3]={56636,12328,16493,12289},[4]={86655,85730,29836},[5]={84583,64976,[4]=29723},[6]={46867,[3]=85388},[7]={[2]=46924}}, {[1]={16487,12322,12320},[2]={20502,12321,61216,12323},[3]={12319,12292,12317},[4]={81913,85288,29801,60970},[5]={46910,[3]=12329,[4]=46908},[6]={[2]=46913,[3]=29888},[7]={[2]=46917,[3]=81099}}, {[1]={50685,12299,84614},[2]={12298,29598,84604,12311},[3]={12975,12809,29593,57499},[4]={12797,[3]=20243,[4]=80128},[5]={80979,50720,[4]=86894},[6]={[2]=46945,[3]=46951},[7]={[2]=46968}}, }, } elseif ExRT.isLK then module.TALENTDATA = { DEATHKNIGHT = { {[1]={48979,48997,49182},[2]={48978,49004,55107},[3]={48982,48987,49467},[4]={48985,[3]=49145,[4]=49015},[5]={48977,[3]=49006,[4]=49005},[6]={[2]=48988,[3]=53137},[7]={49027,49016,50365},[8]={62905,49018,55233},[9]={49189,55050,49023},[10]={[2]=61154},[11]={[2]=49028}}, {[1]={49175,49455,49042},[2]={[2]=55061,[3]=49140,[4]=49226},[3]={50880,49039,51468},[4]={[2]=51123,[3]=49149,[4]=49137},[5]={[2]=49186,[3]=49471,[4]=49796},[6]={55610,49024,49188},[7]={50040,49203,50384},[8]={65661,54639,51271},[9]={49200,49143,50187},[10]={[2]=49202},[11]={[2]=49184}}, {[1]={51745,48962,55129},[2]={49036,48963,49588,48965},[3]={49013,51459,49158},[4]={[2]=49146,[3]=49219,[4]=55620},[5]={49194,49220,49223},[6]={55666,49224,49208,52143},[7]={66799,51052,50391,63560},[8]={[2]=49032,[3]=49222},[9]={49217,51099,55090},[10]={[2]=50117},[11]={[2]=49206}}, }, DRUID = { {[1]={[2]=16814,[3]=57810},[2]={16845,35363,[4]=16821},[3]={16836,16880,57865,16819},[4]={[2]=16909,[3]=16850},[5]={33589,5570,57849},[6]={33597,16896,33592},[7]={[2]=24858,[3]=48384,[4]=33600},[8]={48389,[3]=33603},[9]={48516,50516,33831,48488},[10]={[2]=48506},[11]={[2]=48505}}, {[1]={[2]=16934,[3]=16858},[2]={16947,16998,16929},[3]={17002,61336,16942},[4]={16966,16972,37116,48409},[5]={16940,[3]=49377,[4]=33872},[6]={57878,17003,33853},[7]={[2]=17007,[3]=34297,[4]=33851},[8]={57873,[3]=33859,[4]=48483},[9]={48492,33917,48532},[10]={[2]=48432,[3]=63503},[11]={[2]=50334}}, {[1]={17050,17063,17056},[2]={17069,17118,16833},[3]={17106,16864,48411},[4]={[2]=24968,[3]=17111},[5]={17116,17104,[4]=17123},[6]={33879,[3]=17074},[7]={34151,18562,33881},[8]={[2]=33886,[3]=48496},[9]={48539,65139,48535},[10]={63410,[3]=51179},[11]={[2]=48438}}, }, HUNTER = { {[1]={[2]=19552,[3]=19583},[2]={35029,19549,19609,24443},[3]={19559,53265,19616},[4]={[2]=19572,[3]=19598},[5]={19578,19577,[4]=19590},[6]={34453,[3]=19621},[7]={34455,19574,34462},[8]={53252,[3]=34466},[9]={53262,34692,53256},[10]={[2]=56314},[11]={[2]=53270}}, {[1]={19407,53620,19426},[2]={34482,19421,19485},[3]={34950,19454,19434,34948},[4]={[2]=19464,[3]=19416},[5]={35100,23989,19461},[6]={34475,[4]=19507},[7]={53234,19506,35104},[8]={[2]=34485,[3]=53228},[9]={53215,34490,53221},[10]={[2]=53241},[11]={[2]=53209}}, {[1]={52783,19498,19159},[2]={19290,19184,19376,34494},[3]={19255,19503,19295,19286},[4]={[2]=56333,[4]=56342},[5]={56339,19370,19306},[6]={19168,[3]=34491},[7]={34500,19386,34497},[8]={34506,53295},[9]={53298,3674,[4]=53302},[10]={[3]=53290},[11]={[2]=53301}}, }, MAGE = { {[1]={11210,11222,11237},[2]={28574,29441,11213},[3]={11247,11242,44397,54646},[4]={11252,11255,18462,29447},[5]={31569,12043,[4]=11232},[6]={31574,15058,31571},[7]={31579,12042,44394},[8]={[2]=44378,[3]=31584},[9]={[2]=31589,[3]=44404},[10]={[2]=44400,[3]=35578},[11]={[2]=44425}}, {[1]={11078,18459,11069},[2]={11119,54747,11108},[3]={11100,11103,11366,11083},[4]={11095,11094,[4]=29074},[5]={31638,11115,11113},[6]={31641,[3]=11124},[7]={34293,11129,31679},[8]={64353,[3]=31656},[9]={44442,31661,44445},[10]={[2]=44449},[11]={[2]=44457}}, {[1]={11071,11070,31670},[2]={11207,11189,29438,11175},[3]={11151,12472,11185},[4]={16757,11160,11170},[5]={[2]=11958,[3]=11190,[4]=31667},[6]={55091,[3]=11180},[7]={44745,11426,31674},[8]={[2]=31682,[3]=44543},[9]={44546,31687,44557},[10]={[2]=44566},[11]={[2]=44572}}, }, PALADIN = { {[1]={[2]=20205,[3]=20224},[2]={20237,20257,9453},[3]={31821,20210,20234},[4]={20254,[3]=20244,[4]=53660},[5]={31822,20216,20359},[6]={31825,[3]=5923},[7]={31833,20473,31828},[8]={53551,[3]=31837},[9]={31842,[3]=53671},[10]={[2]=53569,[3]=53556},[11]={[2]=53563}}, {[1]={[2]=63646,[3]=20262},[2]={31844,20174,20096},[3]={64205,20468,20143},[4]={53527,20487,20138},[5]={[2]=20911,[3]=20177},[6]={31848,[3]=20196},[7]={31785,20925,31850},[8]={20127,[3]=31858},[9]={53590,31935,53583},[10]={[2]=53709,[3]=53695},[11]={[2]=53595}}, {[1]={[2]=20060,[3]=20101},[2]={25956,20335,20042},[3]={9452,20117,20375,26022},[4]={9799,[3]=32043,[4]=31866},[5]={20111,[3]=31869},[6]={[2]=20049,[3]=31871},[7]={53486,20066,31876},[8]={[2]=31879,[3]=53375},[9]={53379,35395,53501},[10]={[2]=53380},[11]={[2]=53385}}, }, PRIEST = { {[1]={[2]=14522,[3]=47586},[2]={14523,14747,14749,14531},[3]={14521,14751,14748},[4]={33167,14520,[4]=14750},[5]={33201,18551,63574},[6]={33186,[3]=34908},[7]={45234,10060,63504},[8]={57470,47535,47507},[9]={47509,33206,47516},[10]={[2]=52795},[11]={[2]=47540}}, {[1]={14913,14908,14889},[2]={[2]=27900,[3]=18530},[3]={19236,27811,[4]=14892},[4]={27789,14912,14909},[5]={14911,20711,14901},[6]={33150,[3]=14898},[7]={34753,724,33142},[8]={64127,33158,63730},[9]={63534,34861,47558},[10]={[2]=47562},[11]={[2]=47788}}, {[1]={15270,15337,15259},[2]={15318,15275,15260},[3]={15392,15273,15407},[4]={[2]=15274,[3]=17322,[4]=15257},[5]={15487,15286,27839,33213},[6]={14910,[3]=63625},[7]={[2]=15473,[3]=33221},[8]={47569,[3]=33191},[9]={64044,34914,47580},[10]={[3]=47573},[11]={[2]=47585}}, }, ROGUE = { {[1]={14162,14144,14138},[2]={14156,51632,[4]=13733},[3]={14983,14168,14128},[4]={[2]=16513,[3]=14113},[5]={31208,14177,14174,31244},[6]={[2]=14186,[3]=14158},[7]={51625,58426,31380},[8]={51634,[3]=31234},[9]={31226,1329,51627},[10]={[2]=51664},[11]={[2]=51662}}, {[1]={13741,13732,13715},[2]={14165,13713,[4]=13705},[3]={13742,14251,13706},[4]={13754,13743,13712,18427},[5]={13709,13877,13960},[6]={[2]=30919,[3]=31124},[7]={31122,13750,31130},[8]={5952,[3]=35541},[9]={51672,32601,51682},[10]={[2]=51685},[11]={[2]=51690}}, {[1]={14179,13958,14057},[2]={30892,14076,13975},[3]={13981,14278,14171},[4]={13983,13976,14079},[5]={30894,14185,14082,16511},[6]={31221,[3]=30902},[7]={31211,14183,31228},[8]={[2]=31216,[3]=51692},[9]={51698,36554,58414},[10]={[2]=51708},[11]={[2]=51713}}, }, SHAMAN = { {[1]={[2]=16039,[3]=16035},[2]={16038,28996,30160},[3]={16040,16164,16089},[4]={16086,[4]=29062},[5]={28999,16041,[4]=30664},[6]={30672,[3]=16578},[7]={[2]=16166,[3]=51483},[8]={63370,51466,30675},[9]={51474,30706,51480},[10]={[2]=62097},[11]={[2]=51490}}, {[1]={16259,16043,17485},[2]={16258,16255,16262,16261},[3]={16266,[3]=43338,[4]=16254},[4]={[2]=16256,[3]=16252},[5]={29192,16268,51883},[6]={30802,[3]=29082,[4]=63373},[7]={30816,30798,17364},[8]={51525,60103,51521},[9]={30812,30823,51523},[10]={[2]=51528},[11]={[2]=51533}}, {[1]={[2]=16182,[3]=16173},[2]={16184,29187,16179},[3]={16180,16181,55198,16176},[4]={[2]=16187,[3]=16194},[5]={29206,[3]=16188,[4]=30864},[6]={[3]=16178},[7]={30881,16190,51886},[8]={51554,30872,30867},[9]={51556,974,51560},[10]={[2]=51562},[11]={[2]=61295}}, }, WARLOCK = { {[1]={18827,18174,17810},[2]={18179,18213,18182,17804},[3]={53754,17783,18288},[4]={18218,18094,[4]=32381},[5]={32385,63108,18223},[6]={54037,18271},[7]={47195,30060,18220},[8]={30054,[3]=32477},[9]={47198,30108,58435},[10]={[2]=47201},[11]={[2]=48181}}, {[1]={18692,18694,18697,47230},[2]={18703,18705,18731},[3]={18754,19028,18708,30143},[4]={[2]=18769,[3]=18709},[5]={30326,[3]=18767},[6]={[2]=23785,[3]=47245},[7]={30319,47193,35691},[8]={[2]=30242,[3]=63156},[9]={54347,30146,63117},[10]={[2]=47236},[11]={[2]=59672}}, {[1]={[2]=17793,[3]=17788},[2]={18119,63349,17778},[3]={18126,17877,17959},[4]={18135,17917,[4]=17927},[5]={34935,17815,18130},[6]={30299,[3]=17954},[7]={[2]=17962,[3]=30293,[4]=18096},[8]={[2]=30288,[3]=54117},[9]={47258,30283,47220},[10]={[2]=47266},[11]={[2]=50796}}, }, WARRIOR = { {[1]={12282,16462,12286},[2]={12285,12300,12295},[3]={12290,12296,16493,12834},[4]={[2]=12163,[3]=56636},[5]={12700,12328,12284,12281},[6]={20504,[3]=12289,[4]=46854},[7]={29834,12294,46865,12862},[8]={64976,35446,46859},[9]={29723,29623,29836},[10]={[2]=46867},[11]={[2]=46924}}, {[1]={61216,12321,12320},[2]={[2]=12324,[3]=12322},[3]={12329,12323,16487,12318},[4]={23584,20502,12317},[5]={29590,12292,29888},[6]={20500,[3]=12319},[7]={46908,23881,[4]=29721},[8]={46910,[4]=29759},[9]={60970,29801,46913},[10]={[2]=56927},[11]={[2]=46917}}, {[1]={12301,12298,12287},[2]={[2]=50685,[3]=12297},[3]={12975,12797,29598,12299},[4]={59088,12313,12308},[5]={12312,12809,12311},[6]={[3]=16538},[7]={29593,50720,29787},[8]={[2]=29140,[3]=46945},[9]={57499,20243,47294},[10]={[2]=46951,[3]=58872},[11]={[2]=46968}}, }, } elseif ExRT.isBC then module.TALENTDATA = { WARRIOR = { {12282,16462,12286,12285,12300,12287,12290,12296,12834,12163,16493,12700,12292,12284,12281,29888,12289,29723,29836,12294,29834,35446,29623,}, {12321,12320,12324,12322,12329,12323,16487,12318,23584,20502,12317,12862,12328,20504,20500,12319,29590,23881,29721,29759,29801,}, {12301,12295,12297,12298,12299,12975,12945,12797,12303,12308,12313,12302,12312,12809,12311,29598,16538,29593,23922,29787,29140,20243,}, }, PALADIN = { {20262,20257,20205,20224,20237,31821,20234,9453,20210,20244,31822,20216,20359,31825,5923,31833,20473,31828,31837,31842,}, {20138,20127,20189,20174,20143,20217,20468,20148,20096,31844,20487,20254,31846,20911,20177,31848,20196,41021,20925,31850,31858,31935,}, {20042,20101,25956,20335,20060,9452,20117,20375,26022,9799,20091,31866,20111,20218,31869,20049,31876,32043,20066,31871,31879,35395,}, }, HUNTER = { {19552,19583,35029,19549,19609,24443,19559,19596,19616,19572,19598,19578,19577,19590,34453,19621,34455,19574,34462,34466,34692,}, {19407,19426,19421,19416,34950,19454,19434,34948,19464,19485,35100,19503,19461,34475,19507,34482,19506,35104,34485,34490,}, {24293,19151,19498,19159,19184,19295,19228,19239,19255,19263,19376,19290,19286,34494,19370,19306,34491,19168,34497,19386,34500,34506,23989,}, }, ROGUE = { {14162,14144,14138,14156,14158,13733,14179,14168,14128,16513,14113,31208,14177,14174,31244,14186,31226,14983,31380,31233,1329,}, {13741,13732,13712,14165,13713,13705,13742,14251,13743,13754,13706,13715,13709,13877,13960,13707,31124,30919,18427,31122,13750,31130,35541,32601,}, {13958,14057,30892,14076,13975,13976,14278,14079,13983,13981,14171,30894,14185,14082,16511,31221,30902,31211,14183,31228,31216,36554,}, }, PRIEST = { {14522,14524,14523,14749,14748,14531,33167,14751,14521,14747,14520,14750,18551,14752,33174,33186,18544,45234,10060,33201,34908,33206,}, {14913,14908,14889,27900,18530,15237,27811,14892,27789,14912,14909,14911,20711,14901,33150,14898,34753,724,33142,33158,34861,}, {15270,15268,15318,15275,15260,15392,15273,15407,15274,17322,15257,15487,15286,27839,33213,14910,15259,15473,33221,33191,34914,}, }, SHAMAN = { {16039,16035,16043,28996,16038,16164,16040,16041,16086,29062,30160,28999,16089,30664,30672,16578,16166,30669,30675,30706,}, {17485,16253,16258,16255,16262,16261,16259,43338,16254,16256,16252,29192,16268,16266,30812,29082,30816,30798,17364,30802,30823,}, {16182,16179,16184,16176,16173,16180,16181,16189,29187,16187,16194,29206,16188,30864,16178,16190,30881,30867,30872,974,}, }, MAGE = { {11210,11222,11237,6057,29441,11213,11247,11242,28574,11252,11255,18462,31569,12043,11232,31574,15058,31571,31579,12042,35578,31584,31589,}, {11069,11103,11119,11100,11078,18459,11108,11366,11083,11095,11094,29074,31638,11115,11113,31641,11124,34293,11129,31679,31656,31661,}, {11189,11070,29438,11207,11071,11165,11175,11151,12472,11185,16757,11160,11170,31667,11958,11190,31670,11180,11426,31674,31682,31687,}, }, WARLOCK = { {18174,17810,18179,18213,18182,17804,18827,17783,18288,18218,18094,32381,32385,18265,18223,18271,30060,18220,30054,32477,30108,}, {18692,18694,18697,18703,18705,18731,18754,18708,18748,30143,18709,18769,18821,18788,18767,30326,23785,30319,19028,35691,30242,30146,}, {17793,17778,17788,18119,18126,18128,18130,17877,18135,17917,17927,18096,17815,17959,30299,17954,34935,17962,30293,30288,30283,}, }, DRUID = { {16814,16689,17245,16918,35363,16821,16836,5570,16819,16909,16850,33589,16880,16845,16896,33592,33597,24858,33600,33603,33831,}, {16934,16858,16947,16940,16929,17002,16979,16942,16966,16972,37116,16998,16857,33872,17003,33853,33851,17007,34297,33859,33917,}, {17050,17056,17069,17063,16833,17106,17118,16864,24968,17111,17116,17104,17123,33879,17074,34151,18562,33881,33886,33891,}, }, } elseif ExRT.isClassic then module.TALENTDATA = { WARRIOR = { {12282,16462,12286,12285,12295,12287,12290,12296,12834,12163,16493,12700,12292,12284,12281,12165,12289,12294}, {12321,12320,12324,12322,12329,12323,16487,12318,23584,20502,12317,12862,12328,20504,20500,12319,23881}, {12298,12297,12301,12299,12300,12975,12945,12797,12303,12308,12313,12302,12312,12809,12311,16538,23922}, }, PALADIN = { {20262,20257,20205,20224,20237,26573,20234,9453,20210,20244,20216,20359,5923,20473}, {20138,20127,20189,20174,20143,20217,20468,20148,20096,20487,20254,20911,20177,20196,20925}, {20042,20101,25956,20335,20060,9452,20117,20375,26022,9799,20091,20111,20218,20049,20066}, }, HUNTER = { {19552,19583,19557,19549,19609,24443,19559,19596,19616,19572,19598,19578,19577,19590,19621,19574}, {19407,19416,19421,19426,19434,19454,19498,19464,19485,19503,19461,19491,19507,19506}, {24293,19151,19295,19184,19159,19228,19239,19255,19263,19376,19290,19286,19370,19306,19168,19386}, }, ROGUE = { {14162,14144,14138,14156,14158,14165,14179,14168,14128,16513,14113,14177,14174,14186,14983}, {13741,13732,13712,13733,13713,13705,13742,14251,13743,13754,13706,13715,13709,13877,13960,13707,30919,18427,13750}, {13958,14057,30892,13981,13975,13976,14278,14079,13983,14076,14171,30894,14185,14082,16511,30902,14183}, }, PRIEST = { {14522,14524,14523,14749,14748,14531,14751,14521,14747,14520,14750,18551,14752,18544,10060}, {14913,14908,14889,27900,18530,15237,27811,14892,27789,14912,14909,14911,20711,14901,14898,724}, {15270,15268,15318,15275,15260,15392,15273,15407,15274,17322,15257,15487,15286,27839,15259,15473}, }, SHAMAN = { {16039,16035,16043,28996,16038,16164,16040,16041,16086,29062,30160,28999,16089,16578,16166}, {17485,16253,16258,16255,16262,16261,16259,16269,16254,16256,16252,29192,16266,16268,29082,17364}, {16182,16179,16184,16176,16173,16180,16181,16189,29187,16187,16194,29206,16188,16178,16190}, }, MAGE = { {11210,11222,11237,6057,29441,11213,11247,11242,28574,11252,11255,18462,12043,11232,15058,12042}, {11069,11103,11119,11100,11078,18459,11108,11366,11083,11095,11094,29074,11115,11113,11124,11129}, {11189,11070,29438,11207,11071,11165,11175,11151,12472,11185,16757,11160,11170,11958,11190,11180,11426}, }, WARLOCK = { {18174,17810,18179,18213,18182,17804,18827,17783,18288,18218,18094,17864,18265,18223,18310,18271,18220}, {18692,18694,18697,18703,18705,18731,18754,18708,18748,18709,18769,18821,18788,18767,23785,19028,18774}, {17793,17778,17788,18119,18126,18128,18130,17877,18135,17917,17927,18096,17815,17959,17954,17962}, }, DRUID = { {16814,16689,17245,16918,16821,16902,16833,16836,16864,16819,16909,16850,16880,16845,16896,24858}, {16934,16858,16947,16940,16929,17002,16979,16942,16966,16972,16952,16958,16998,16857,17003,17007}, {17050,17056,17069,17063,17079,17106,5570,17118,24968,17111,17116,17104,17123,17074,18562}, }, } end if ExRT.isLK then function module:PrepTalentsClassicData() if not ExRT.isClassic then return end local class = select(2,UnitClass("player")) local talents for spec=1,3 do for talPos=1,31 do local name, iconTexture, tier, column, rank, maxRank, isExceptional, available = GetTalentInfoClassic(spec, talPos) if name and maxRank > 0 and rank > 0 then talents = (talents and talents..":" or "") .. (module.TALENTDATA[class][spec][tier][column] or 0) .. ":" .. rank .. maxRank end end end return talents end else function module:PrepTalentsClassicData() if not ExRT.isClassic then return end local class = select(2,UnitClass("player")) local talents for spec=1,3 do for talPos=1,31 do local name, iconTexture, tier, column, rank, maxRank, isExceptional, available = GetTalentInfoClassic(spec, talPos, 1) if name and maxRank > 0 and rank > 0 then talents = (talents and talents..":" or "") .. module.TALENTDATA[class][spec][talPos] .. ":" .. rank .. maxRank end end end return talents end end function module:GetInspectTalentsClassicData(class) if not ExRT.isLK then return end if not module.TALENTDATA[class or ""] then return end local talents local specMax,specMaxNum = 1,1 for spec=1,3 do local selectedNum = 0 for talPos=1,31 do local name, iconTexture, tier, column, rank, maxRank, isExceptional, available = GetTalentInfoClassic(spec, talPos, true) if name and maxRank > 0 and rank > 0 then talents = (talents and talents..":" or "") .. (module.TALENTDATA[class][spec][tier][column] or 0) .. ":" .. rank .. maxRank selectedNum = selectedNum + 1 end end if selectedNum > specMaxNum then specMax = spec specMaxNum = selectedNum end end return talents, specMax end function module:TalentClassicReq(unit) ExRT.F.SendExMsg("inspect","REQ\tTC\t"..unit) module.db.TalentNoAddon = module.db.TalentNoAddon or {} module.db.TalentNoAddon[unit] = GetTime() end function module:IsAzeriteItemEnabled() local azeriteItemLocation = C_AzeriteItem.FindActiveAzeriteItem() if azeriteItemLocation then if azeriteItemLocation:GetEquipmentSlot() == 2 then local isAzeriteItemEnabled = C_AzeriteItem.IsAzeriteItemEnabled(azeriteItemLocation) or false return isAzeriteItemEnabled end end return false end local EQUIPPED_FIRST = 1 local EQUIPPED_LAST = 19 function module.main:ENCOUNTER_START() if ExRT.isClassic then return end local str = "" local isAzeriteItemEnabled = module:IsAzeriteItemEnabled() if isAzeriteItemEnabled then local essTiers,essList = "","" local milestones,milestone = C_AzeriteEssence.GetMilestones() if milestones then for i,milestone in ipairs(milestones) do local eID = C_AzeriteEssence.GetMilestoneEssence(milestone.ID) if eID then local ess = C_AzeriteEssence.GetEssenceInfo(eID) if milestone.ID == 115 then --Major essTiers = ess.rank .. essTiers essList = eID .. essList else essTiers = essTiers .. ess.rank essList = essList .. ":" .. eID end end end end if essTiers ~= "" then if essList:find("^:") then essList = "0"..essList essTiers = "0"..essTiers end str = str .. (str ~= "" and "^" or "") .. "E:" .. essTiers ..":" .. essList end end local legendaries = "" for _,itemSlotID in pairs(module.db.itemsSlotTable) do if GetInventoryItemQuality("player", itemSlotID) == 5 then local itemLink = GetInventoryItemLink("player", itemSlotID) if itemLink then local _,_,_,_,_,_,_,_,_,_,_,_,_,numBonusIDs,restLink = strsplit(":",itemLink,15) if numBonusIDs and numBonusIDs ~= "" and restLink then for j=1,tonumber(numBonusIDs) do local bonusID = select(j,strsplit(":",restLink)) if bonusID then bonusID = tonumber(bonusID) or 0 local spellID = cooldownsModule.db.itemsBonusToSpell[bonusID] if spellID then legendaries = legendaries .. ":" .. spellID end end end end end end end if legendaries ~= "" then str = str .. (str ~= "" and "^" or "") .. "L" .. legendaries end local tal = "" if not ExRT.isClassic then local activeConfig = C_ClassTalents.GetActiveConfigID() if activeConfig then local config = C_Traits.GetConfigInfo(activeConfig) if config and config.treeIDs then local treeID = config.treeIDs[1] local treeInfo = C_Traits.GetTreeInfo(activeConfig,treeID) local nodes = C_Traits.GetTreeNodes(treeID) for i=1,#nodes do local nodeID = nodes[i] local node = C_Traits.GetNodeInfo(activeConfig,nodeID) if node and node.ID ~= 0 and node.activeEntry and node.currentRank and node.currentRank > 0 then local entryID = node.activeEntry.entryID local entry = C_Traits.GetEntryInfo(activeConfig,entryID) if entry then local definitionInfo = C_Traits.GetDefinitionInfo(entry.definitionID) if definitionInfo then local spellID = definitionInfo.spellID if spellID then tal = tal .. ":" .. (spellID or 0) if node.maxRanks and node.maxRanks > 1 then tal = tal .. "-" .. (node.activeRank) end end end end end end end end if tal ~= "" then local compressed = LibDeflate:CompressDeflate(tal,{level = 9}) local encoded = LibDeflate:EncodeForWoWAddonChannel(compressed) if encoded then tal = encoded:gsub("%^","##") ExRT.F.SendExMsgExt({prefixNum = ExRT.F.GetOwnPartyNum()+1},"inspect","R\tY"..tal) end tal = "" end else for tier=1,7 do local tierSpellID for col=1,3 do local talentID, _, _, selected, available, spellID, _, _, _, _, grantedByAura = GetTalentInfo(tier,col,1) if selected then tierSpellID = spellID break end end tal = tal .. ":" .. (tierSpellID or 0) end end if tal ~= "" then str = str .. (str ~= "" and "^" or "") .. (not ExRT.isClassic and "Y" or "T") .. tal end if isAzeriteItemEnabled then local azerite = "" local powerID local itemLocation = ItemLocation:CreateEmpty() local equipSlotIndex = EQUIPPED_FIRST while equipSlotIndex <= EQUIPPED_LAST do itemLocation:SetEquipmentSlot(equipSlotIndex) if C_Item.DoesItemExist(itemLocation) and C_AzeriteEmpoweredItem.IsAzeriteEmpoweredItem(itemLocation) then local powers = C_AzeriteEmpoweredItem.GetAllTierInfo(itemLocation) for i,tier in ipairs(powers) do for j=1,#tier.azeritePowerIDs do powerID = tier.azeritePowerIDs[j] if C_AzeriteEmpoweredItem.IsPowerSelected(itemLocation,powerID) and powerID ~= 13 then azerite = azerite .. ":" .. powerID end end end end equipSlotIndex = equipSlotIndex + 1; end if azerite ~= "" then str = str .. (str ~= "" and "^" or "") .. "A" .. azerite end end local soulbinds = module:PrepCovenantData() if soulbinds then str = str .. (str ~= "" and "^" or "") .. soulbinds end if str ~= "" then ExRT.F.SendExMsgExt({prefixNum = ExRT.F.GetOwnPartyNum()+1},"inspect","R\t"..str) end end function module.main:ENCOUNTER_START_SIM() local f = ExRT.F.SendExMsg local y local function o(...)y=select(2,...):sub(3) print(...) end ExRT.F.SendExMsg = o module.main:ENCOUNTER_START() ExRT.F.SendExMsg = f module:addonMessage(UnitName'player', "inspect", "R", y) end --/run GMRT.A.Inspect.main:ENCOUNTER_START_SIM() function module:ParseSoulbind(sender,main) if cooldownsModule:IsEnabled() then cooldownsModule:ClearSessionDataReason(sender,"soulbind") end local inspectData = module.db.inspectDB[sender] if inspectData then inspectData.soulbinds = inspectData.soulbinds or {} wipe(inspectData.soulbinds) end local _,covenantID,soulbindID,tree = strsplit(":",main,4) covenantID = tonumber(covenantID) soulbindID = tonumber(soulbindID or "") if cooldownsModule:IsEnabled() then cooldownsModule:AddCovenant(sender,covenantID) end if inspectData then inspectData.covenantID = covenantID inspectData.soulbindID = soulbindID end while tree do local powerStr,on = strsplit(":",tree,2) tree = on local spellID = tonumber(powerStr) if spellID then if cooldownsModule:IsEnabled() then cooldownsModule.db.session_gGUIDs[sender] = {spellID,"soulbind"} end if inspectData then inspectData.soulbinds[spellID] = 1 end else local conduitID,conduitRank,conduitType = strsplit("-",powerStr,3) if conduitID and conduitRank then conduitID = tonumber(conduitID) or 0 conduitRank = tonumber(conduitRank) or 0 spellID = C_Soulbinds.GetConduitSpellID(conduitID,conduitRank) if cooldownsModule:IsEnabled() then cooldownsModule.db.session_gGUIDs[sender] = {spellID,"soulbind"} cooldownsModule:SetSoulbindRank(sender,spellID,conduitRank) end if inspectData then inspectData.soulbinds[spellID] = conduitRank end end end end ExRT.F:FireCallback("InspectSoulbind", sender, covenantID, soulbindID, inspectData and inspectData.soulbinds, inspectData, main) end function module:addonMessage(sender, prefix, subPrefix, ...) if prefix == "inspect" then if subPrefix == "R" then local str = ... local senderFull = sender if select(2,strsplit("-",sender)) == ExRT.SDB.realmKey then sender = strsplit("-",sender) end while str do local main,next = strsplit("^",str,2) str = next local key = main:sub(1,1) if key == "E" then if cooldownsModule:IsEnabled() then cooldownsModule:ClearSessionDataReason(sender,"essence") local essencePowers = module:GetEssenceDataByKey() local _,tiers,list = strsplit(":",main,3) local count = 0 while list do local now,on = strsplit(":",list,2) list = on count = count + 1 local tier = tiers:sub(count,count) now = tonumber(now) tier = tonumber(tier) local e = essencePowers[now] if e then if count == 1 then --major for l=tier,1,-1 do local ess = e[l] cooldownsModule.db.session_gGUIDs[sender] = {ess.spellID,"essence"} end end for l=tier,1,-1 do local ess = e[l*(-1)] cooldownsModule.db.session_gGUIDs[sender] = {ess.spellID,"essence"} end --print(sender,'added essence',e.id,e.name) end end end elseif key == "T" then if ExRT.isClassic then if cooldownsModule:IsEnabled() then cooldownsModule:ClearSessionDataReason(sender,"talent") end local inspectData = module.db.inspectDB[sender] local row = 0 local _,list = strsplit(":",main,2) while list do local spellID,on = strsplit(":",list,2) list = on spellID = tonumber(spellID or "?") if spellID then if spellID ~= 0 and cooldownsModule:IsEnabled() then cooldownsModule.db.session_gGUIDs[sender] = {spellID,"talent"} cooldownsModule.db.spell_isTalent[spellID] = true --print(sender,'added talent',spellID) end row = row + 1 if inspectData then if spellID == 0 then spellID = nil end inspectData[row] = spellID end end end end elseif key == "Y" then if ExRT.isClassic then return end local str2 = main:sub(2):gsub("##","^") local decoded = LibDeflate:DecodeForWoWAddonChannel(str2) if not decoded then return end local decompressed = LibDeflate:DecompressDeflate(decoded) if not decompressed then return end if cooldownsModule:IsEnabled() then cooldownsModule:ClearSessionDataReason(sender,"talent") end local inspectData = module.db.inspectDB[sender] local list = decompressed local c = 0 while list do local spellID,on = strsplit(":",list,2) list = on local rank spellID,rank = strsplit("-",spellID) spellID = tonumber(spellID or "?") if spellID then if spellID ~= 0 then rank = tonumber(rank or "") if cooldownsModule:IsEnabled() then cooldownsModule.db.session_gGUIDs[sender] = {spellID,"talent"} cooldownsModule.db.spell_isTalent[spellID] = true --print(sender,'added talent',spellID) if rank then cooldownsModule:SetTalentClassicRank(sender,spellID,rank) end end if inspectData then c = c + 1 inspectData[c] = spellID if rank then inspectData[-c] = rank else inspectData[-c] = nil end end end end end if inspectData then for i=c+1,1000 do if not inspectData[i] then break end inspectData[i] = nil inspectData[-i] = nil end end elseif key == "A" then if cooldownsModule:IsEnabled() then cooldownsModule:ClearSessionDataReason(sender,"azerite") local _,list = strsplit(":",main,2) while list do local powerID,on = strsplit(":",list,2) list = on powerID = tonumber(powerID or "?") if powerID and powerID ~= 0 then local powerData = C_AzeriteEmpoweredItem.GetPowerInfo(powerID) if powerData then local spellID = powerData.spellID cooldownsModule.db.session_gGUIDs[sender] = {spellID,"azerite"} cooldownsModule.db.spell_isAzeriteTalent[spellID] = true --print(sender,'added azerite',powerID) end end end end elseif key == "L" then if cooldownsModule:IsEnabled() then cooldownsModule:ClearSessionDataReason(sender,"legendary") local _,list = strsplit(":",main,2) while list do local spellID,on = strsplit(":",list,2) list = on spellID = tonumber(spellID or "?") if spellID and spellID ~= 0 then cooldownsModule.db.session_gGUIDs[sender] = {spellID,"legendary"} end end end elseif key == "S" then module:ParseSoulbind(sender,main) if not sessionSoulbindCheckLimit then sessionSoulbindCheckLimit = true local count = 0 for _ in pairs(VMRT.Inspect.Soulbinds) do count = count + 1 end if count > 1500 then wipe(VMRT.Inspect.Soulbinds) end end if UnitLevel'player' <= 60 then VMRT.Inspect.Soulbinds[senderFull] = time()..main:sub(2) end elseif key == "t" and ExRT.isClassic then if cooldownsModule:IsEnabled() then cooldownsModule:ClearSessionDataReason(sender,"talent") end local _,list = strsplit(":",main,2) while list do local spellID,ranks,on = strsplit(":",list,3) list = on spellID = tonumber(spellID or "?") if spellID and spellID ~= 0 and cooldownsModule:IsEnabled() then cooldownsModule.db.session_gGUIDs[sender] = {spellID,"talent"} --cooldownsModule.db.spell_isTalent[spellID] = true cooldownsModule.db.spell_isTalent[GetSpellInfo(spellID) or "spell:"..spellID] = true cooldownsModule.db.spell_isTalent[spellID] = true end end VMRT.Inspect.TalentsClassic = VMRT.Inspect.TalentsClassic or {} if not sessionSoulbindCheckLimit then sessionSoulbindCheckLimit = true local count = 0 for _ in pairs(VMRT.Inspect.TalentsClassic) do count = count + 1 end if count > 1500 then wipe(VMRT.Inspect.TalentsClassic) end end VMRT.Inspect.TalentsClassic[senderFull] = time()..main:sub(2) end end elseif subPrefix == "REQ" then local arg1, unit = ... if unit and (unit == UnitName'player' or strsplit("-",unit) == UnitName'player') then local currTime = GetTime() if module.db.reqantispam and (currTime - module.db.reqantispam < 5) then return end module.db.reqantispam = currTime if arg1 == "S" then local soulbinds = module:PrepCovenantData() local str = "" if soulbinds then str = str .. (str ~= "" and "^" or "") .. soulbinds end if str ~= "" then ExRT.F.SendExMsg("inspect","R\t"..str) end elseif arg1 == "TC" and ExRT.isClassic then local talents = module:PrepTalentsClassicData() local str = "" if talents then str = str .. (str ~= "" and "^" or "") .. talents end if str ~= "" then ExRT.F.SendExMsg("inspect","R\tt:"..str) end end end end end end