local sPanelName = "VuhDoLnfIconTextDialogRootPane"; local sLastName = nil; local sTable = nil; -- function VUHDO_lnfStandardFontInitFromModel(aModel, aName, aParent) local tTable = VUHDO_lnfGetValueFrom(aModel); local tComponent; local tPanel = VuhDoLnfIconTextDialog; if (tPanel:IsShown() and aName == sLastName) then tPanel:Hide(); return; end sLastName = aName; sTable = tTable; tPanel:Hide(); tComponent = _G[sPanelName .. "AnchorTextureCenterBar"]; tComponent:SetAlpha(0.75); tComponent = _G[sPanelName .. "TitleLabelLabel"]; tComponent:SetText(VUHDO_I18N_ICON_TEXT_SETTINGS .. " |c00000099" .. (aName or "?") .. "|r"); tComponent = _G[sPanelName .. "AnchorTextureLeftRadioButton"]; VUHDO_lnfSetRadioModel(tComponent, aModel .. ".ANCHOR", "LEFT"); tComponent = _G[sPanelName .. "AnchorTextureTopRadioButton"]; VUHDO_lnfSetRadioModel(tComponent, aModel .. ".ANCHOR", "TOP"); tComponent = _G[sPanelName .. "AnchorTextureTopLeftRadioButton"]; VUHDO_lnfSetRadioModel(tComponent, aModel .. ".ANCHOR", "TOPLEFT"); tComponent = _G[sPanelName .. "AnchorTextureTopRightRadioButton"]; VUHDO_lnfSetRadioModel(tComponent, aModel .. ".ANCHOR", "TOPRIGHT"); tComponent = _G[sPanelName .. "AnchorTextureBottomRadioButton"]; VUHDO_lnfSetRadioModel(tComponent, aModel .. ".ANCHOR", "BOTTOM"); tComponent = _G[sPanelName .. "AnchorTextureBottomLeftRadioButton"]; VUHDO_lnfSetRadioModel(tComponent, aModel .. ".ANCHOR", "BOTTOMLEFT"); tComponent = _G[sPanelName .. "AnchorTextureRightRadioButton"]; VUHDO_lnfSetRadioModel(tComponent, aModel .. ".ANCHOR", "RIGHT"); tComponent = _G[sPanelName .. "AnchorTextureBottomRightRadioButton"]; VUHDO_lnfSetRadioModel(tComponent, aModel .. ".ANCHOR", "BOTTOMRIGHT"); tComponent = _G[sPanelName .. "AnchorTextureCenterRadioButton"]; VUHDO_lnfSetRadioModel(tComponent, aModel .. ".ANCHOR", "CENTER"); tComponent = _G[sPanelName .. "XAdjustSlider"]; VUHDO_lnfSetModel(tComponent, aModel .. ".X_ADJUST"); tComponent = _G[sPanelName .. "YAdjustSlider"]; VUHDO_lnfSetModel(tComponent, aModel .. ".Y_ADJUST"); tComponent = _G[sPanelName .. "ScaleSlider"]; VUHDO_lnfSetModel(tComponent, aModel .. ".SCALE"); tComponent = _G[sPanelName .. "FontCombo"]; VUHDO_setComboModel(tComponent, aModel .. ".FONT", VUHDO_FONTS); tComponent = _G[sPanelName .. "ColorTexture"]; if (tTable["COLOR"] ~= nil) then VUHDO_lnfSetModel(tComponent, aModel .. ".COLOR"); tComponent:Show(); else VUHDO_lnfSetModel(tComponent, nil); tComponent:Hide(); end tComponent = _G[sPanelName .. "MonoCheckButton"]; VUHDO_lnfSetModel(tComponent, aModel .. ".USE_MONO"); tComponent = _G[sPanelName .. "ShadowCheckButton"]; VUHDO_lnfSetModel(tComponent, aModel .. ".USE_SHADOW"); tComponent = _G[sPanelName .. "OutlineCheckButton"]; VUHDO_lnfSetModel(tComponent, aModel .. ".USE_OUTLINE"); tPanel:ClearAllPoints(); --tPanel:SetPoint("CENTER", aParent:GetName(), "CENTER", 0, 0); tPanel:SetPoint("CENTER", "UIParent", "CENTER", 0, 0); tPanel:Show(); end -- local tLabel; local tTexture; local tHeight; local tShadowAlpha, tOutlineText; local tLastTime = -1; local tEmpty = { }; function VUHDO_lnfStandardFontUpdateDemoText() tLabel = _G[sPanelName .."AnchorTextureTitleString"]; tTexture = _G[sPanelName .."AnchorTexture"]; if (tLastTime + 1 < GetTime()) then tLastTime = GetTime(); tLabel:SetText(random(0, 15)); end tLabel:ClearAllPoints(); tHeight = tTexture:GetHeight(); tLabel:SetPoint(sTable["ANCHOR"], tTexture:GetName(), sTable["ANCHOR"], tHeight * 0.01 * sTable["X_ADJUST"], tHeight * -0.01 * sTable["Y_ADJUST"]); if (sTable["USE_SHADOW"]) then tShadowAlpha = (sTable["COLOR"] or tEmpty)["O"]; else tShadowAlpha = 0; end if (sTable["USE_OUTLINE"]) then tOutlineText = "OUTLINE|"; else tOutlineText = ""; end if (sTable["USE_MONO"]) then -- -- Bugs out in MoP beta tOutlineText = tOutlineText .. "OUTLINEMONOCHROME"; end tLabel:SetFont(sTable["FONT"], sTable["SCALE"] * 0.01 * 32, tOutlineText or ""); if (sTable["COLOR"] ~= nil) then tLabel:SetShadowColor(sTable["COLOR"]["R"], sTable["COLOR"]["G"], sTable["COLOR"]["B"], tShadowAlpha); else tLabel:SetShadowColor(0, 0, 0, tShadowAlpha); end tLabel:SetShadowOffset(1, -1); if (sTable["COLOR"] ~= nil) then tLabel:SetTextColor(VUHDO_textColor(sTable["COLOR"])); else tLabel:SetTextColor(1, 1, 1, 1); end end