local Addon = LibStub('AceAddon-3.0'):GetAddon('WoWthing_Collector') local Module = Addon:NewModule('Reputations') Module.db = {} function Module:OnEnable() self:RegisterBucketEvent('UPDATE_FACTION', 1, 'UpdateReputations') end function Module:OnEnteringWorld() self:UpdateReputations() end function Module:UpdateReputations() Addon.charData.scanTimes['reputations'] = time() Addon.charData.paragons = {} Addon.charData.reputations = {} for _, factionID in ipairs(self.db.reputations) do local _, _, _, _, _, barValue = GetFactionInfoByID(factionID) Addon.charData.reputations[factionID] = barValue end for _, friendshipID in ipairs(self.db.friendships) do local friendRep = C_GossipInfo.GetFriendshipReputation(friendshipID) Addon.charData.reputations[friendshipID] = friendRep.standing end for i, factionID in ipairs(self.db.paragon) do if C_Reputation.IsFactionParagon(factionID) then local currentValue, threshold, _, hasRewardPending = C_Reputation.GetFactionParagonInfo(factionID) -- value:max:hasReward Addon.charData.paragons[factionID] = table.concat({ currentValue or 0, threshold or 0, hasRewardPending and 1 or 0, }, ':') end end end