-- WarriorArms.lua -- June 2018 local addon, ns = ... local Hekili = _G[ addon ] local class = Hekili.Class local state = Hekili.State local PTR = ns.PTR -- Conduits --[-] crash_the_ramparts --[-] merciless_bonegrinder --[-] mortal_combo --[x] ashen_juggernaut -- Covenants --[x] piercing_verdict --[-] harrowing_punishment --[x] veterans_repute --[x] destructive_reverberations -- Endurance --[-] iron_maiden --[x] indelible_victory --[x] stalwart_guardian -- Finesse --[-] cacophonous_roar --[x] disturb_the_peace --[x] inspiring_presence --[-] safeguard if UnitClassBase( 'player' ) == 'WARRIOR' then local spec = Hekili:NewSpecialization( 71 ) local base_rage_gen, arms_rage_mult = 1.75, 4.000 spec:RegisterResource( Enum.PowerType.Rage, { mainhand = { swing = "mainhand", last = function () local swing = state.combat == 0 and state.now or state.swings.mainhand local t = state.query_time return swing + ( floor( ( t - swing ) / state.swings.mainhand_speed ) * state.swings.mainhand_speed ) end, interval = "mainhand_speed", stop = function () return state.time == 0 or state.swings.mainhand == 0 end, value = function () return ( state.talent.war_machine.enabled and 1.1 or 1 ) * base_rage_gen * arms_rage_mult * state.swings.mainhand_speed / state.haste end, }, conquerors_banner = { aura = "conquerors_banner", last = function () local app = state.buff.conquerors_banner.applied local t = state.query_time return app + ( floor( ( t - app ) / ( 1 * state.haste ) ) * ( 1 * state.haste ) ) end, interval = 1, value = 4, }, } ) -- Talents spec:RegisterTalents( { war_machine = 22624, -- 262231 sudden_death = 22360, -- 29725 skullsplitter = 22371, -- 260643 double_time = 19676, -- 103827 impending_victory = 22372, -- 202168 storm_bolt = 22789, -- 107570 massacre = 22380, -- 281001 fervor_of_battle = 22489, -- 202316 rend = 19138, -- 772 second_wind = 15757, -- 29838 bounding_stride = 22627, -- 202163 defensive_stance = 22628, -- 197690 collateral_damage = 22392, -- 334779 warbreaker = 22391, -- 262161 cleave = 22362, -- 845 in_for_the_kill = 22394, -- 248621 avatar = 22397, -- 107574 deadly_calm = 22399, -- 262228 anger_management = 21204, -- 152278 dreadnaught = 22407, -- 262150 ravager = 21667, -- 152277 } ) -- PvP Talents spec:RegisterPvpTalents( { death_sentence = 3522, -- 198500 demolition = 5372, -- 329033 disarm = 3534, -- 236077 duel = 34, -- 236273 master_and_commander = 28, -- 235941 shadow_of_the_colossus = 29, -- 198807 sharpen_blade = 33, -- 198817 storm_of_destruction = 31, -- 236308 war_banner = 32, -- 236320 warbringer = 5376, -- 356353 } ) -- Auras spec:RegisterAuras( { avatar = { id = 107574, duration = 20, max_stack = 1, }, battle_shout = { id = 6673, duration = 3600, max_stack = 1, shared = "player", -- check for anyone's buff on the player. }, berserker_rage = { id = 18499, duration = 6, type = "", max_stack = 1, }, bladestorm = { id = 227847, duration = function () return 6 * haste end, max_stack = 1, }, bounding_stride = { id = 202164, duration = 3, max_stack = 1, }, challenging_shout = { id = 1161, duration = 6, max_stack = 1, }, charge = { id = 105771, duration = 1, max_stack = 1, }, collateral_damage = { id = 334783, duration = 30, max_stack = 8, }, colossus_smash = { id = 208086, duration = 10, max_stack = 1, }, deadly_calm = { id = 262228, duration = 20, max_stack = 4, }, deep_wounds = { id = 262115, duration = 12, max_stack = 1, }, defensive_stance = { id = 197690, duration = 3600, max_stack = 1, }, die_by_the_sword = { id = 118038, duration = 8, max_stack = 1, }, hamstring = { id = 1715, duration = 15, max_stack = 1, }, ignore_pain = { id = 190456, duration = 12, max_stack = 1, }, in_for_the_kill = { id = 248622, duration = 10, max_stack = 1, }, intimidating_shout = { id = 5246, duration = 8, max_stack = 1, }, mortal_wounds = { id = 115804, duration = 10, max_stack = 1, }, overpower = { id = 7384, duration = 15, max_stack = 2, }, piercing_howl = { id = 12323, duration = 8, max_stack = 1, }, rallying_cry = { id = 97463, duration = function () return 10 * ( 1 + conduit.inspiring_presence.mod * 0.01 ) end, max_stack = 1, }, --[[ ravager = { id = 152277, }, ]] rend = { id = 772, duration = 15, tick_time = 3, max_stack = 1, }, --[[ seasoned_soldier = { id = 279423, }, ]] stone_heart = { id = 225947, duration = 10, }, sudden_death = { id = 52437, duration = 10, max_stack = 1, }, spell_reflection = { id = 23920, duration = function () return legendary.misshapen_mirror.enabled and 8 or 5 end, max_stack = 1, }, storm_bolt = { id = 132169, duration = 4, max_stack = 1, }, sweeping_strikes = { id = 260708, duration = function () return level > 57 and 15 or 12 end, max_stack = 1, }, --[[ tactician = { id = 184783, }, ]] taunt = { id = 355, duration = 3, max_stack = 1, }, victorious = { id = 32216, duration = 20, max_stack = 1, }, -- Azerite Powers crushing_assault = { id = 278826, duration = 10, max_stack = 1 }, gathering_storm = { id = 273415, duration = 6, max_stack = 5, }, intimidating_presence = { id = 288644, duration = 12, max_stack = 1, }, striking_the_anvil = { id = 288455, duration = 15, max_stack = 1, }, test_of_might = { id = 275540, duration = 12, max_stack = 1 }, } ) local rageSpent = 0 local gloryRage = 0 spec:RegisterStateExpr( "rage_spent", function () return rageSpent end ) spec:RegisterStateExpr( "glory_rage", function () return gloryRage end ) spec:RegisterHook( "spend", function( amt, resource ) if resource == "rage" then if talent.anger_management.enabled then rage_spent = rage_spent + amt local reduction = floor( rage_spent / 20 ) rage_spent = rage_spent % 20 if reduction > 0 then cooldown.colossus_smash.expires = cooldown.colossus_smash.expires - reduction cooldown.bladestorm.expires = cooldown.bladestorm.expires - reduction cooldown.warbreaker.expires = cooldown.warbreaker.expires - reduction end end if legendary.glory.enabled and buff.conquerors_banner.up then glory_rage = glory_rage + amt local reduction = floor( glory_rage / 20 ) * 0.5 glory_rage = glory_rage % 20 buff.conquerors_banner.expires = buff.conquerors_banner.expires + reduction end end end ) local last_cs_target = nil spec:RegisterEvent( "COMBAT_LOG_EVENT_UNFILTERED", function() local _, subtype, _, sourceGUID, sourceName, _, _, destGUID, destName, destFlags, _, spellID, spellName = CombatLogGetCurrentEventInfo() if sourceGUID == state.GUID and subtype == "SPELL_CAST_SUCCESS" then if ( spellName == class.abilities.colossus_smash.name or spellName == class.abilities.warbreaker.name ) then last_cs_target = destGUID end end end ) local RAGE = Enum.PowerType.Rage local lastRage = -1 spec:RegisterUnitEvent( "UNIT_POWER_FREQUENT", "player", nil, function( event, unit, powerType ) if powerType == "RAGE" then local current = UnitPower( "player", RAGE ) if current < lastRage then rageSpent = ( rageSpent + lastRage - current ) % 20 -- Anger Mgmt. if state.legendary.glory.enabled and FindUnitBuffByID( "player", 324143 ) then gloryRage = ( gloryRage + lastRage - current ) % 20 -- Glory. end end lastRage = current end end ) spec:RegisterHook( "TimeToReady", function( wait, action ) local id = class.abilities[ action ].id if buff.bladestorm.up and ( id < -99 or id > 0 ) then wait = max( wait, buff.bladestorm.remains ) end return wait end ) local cs_actual spec:RegisterHook( "reset_precast", function () rage_spent = nil if not cs_actual then cs_actual = cooldown.colossus_smash end if talent.warbreaker.enabled and cs_actual then cooldown.colossus_smash = cooldown.warbreaker else cooldown.colossus_smash = cs_actual end if prev_gcd[1].colossus_smash and time - action.colossus_smash.lastCast < 1 and last_cs_target == target.unit and debuff.colossus_smash.down then -- Apply Colossus Smash early because its application is delayed for some reason. applyDebuff( "target", "colossus_smash", 10 ) elseif prev_gcd[1].warbreaker and time - action.warbreaker.lastCast < 1 and last_cs_target == target.unit and debuff.colossus_smash.down then applyDebuff( "target", "colossus_smash", 10 ) end end ) spec:RegisterGear( 'tier20', 147187, 147188, 147189, 147190, 147191, 147192 ) spec:RegisterAura( "raging_thirst", { id = 242300, duration = 8 } ) -- fury 2pc. spec:RegisterAura( "bloody_rage", { id = 242952, duration = 10, max_stack = 10 } ) -- fury 4pc. spec:RegisterGear( 'tier21', 152178, 152179, 152180, 152181, 152182, 152183 ) spec:RegisterAura( "war_veteran", { id = 253382, duration = 8 } ) -- arms 2pc. spec:RegisterAura( "weighted_blade", { id = 253383, duration = 1, max_stack = 3 } ) -- arms 4pc. spec:RegisterGear( "ceannar_charger", 137088 ) spec:RegisterGear( "timeless_stratagem", 143728 ) spec:RegisterGear( "kazzalax_fujiedas_fury", 137053 ) spec:RegisterAura( "fujiedas_fury", { id = 207776, duration = 10, max_stack = 4 } ) spec:RegisterGear( "mannoroths_bloodletting_manacles", 137107 ) -- NYI. spec:RegisterGear( "najentuss_vertebrae", 137087 ) spec:RegisterGear( "valarjar_berserkers", 151824 ) spec:RegisterGear( "ayalas_stone_heart", 137052 ) spec:RegisterAura( "stone_heart", { id = 225947, duration = 10 } ) spec:RegisterGear( "the_great_storms_eye", 151823 ) spec:RegisterAura( "tornados_eye", { id = 248142, duration = 6, max_stack = 6 } ) spec:RegisterGear( "archavons_heavy_hand", 137060 ) spec:RegisterGear( "weight_of_the_earth", 137077 ) -- NYI. spec:RegisterGear( "soul_of_the_battlelord", 151650 ) -- Abilities spec:RegisterAbilities( { avatar = { id = 107574, cast = 0, cooldown = 90, gcd = "off", spend = -20, spendType = "rage", toggle = "cooldowns", startsCombat = false, texture = 613534, talent = "avatar", handler = function () applyBuff( "avatar" ) end, }, battle_shout = { id = 6673, cast = 0, cooldown = 15, gcd = "spell", startsCombat = false, texture = 132333, nobuff = "battle_shout", essential = true, handler = function () applyBuff( "battle_shout" ) end, }, berserker_rage = { id = 18499, cast = 0, cooldown = 60, gcd = "spell", toggle = "cooldowns", startsCombat = true, texture = 136009, handler = function () applyBuff( "berserker_rage" ) end, }, bladestorm = { id = 227847, cast = 0, cooldown = function () return ( essence.vision_of_perfection.enabled and 0.85 or 1 ) * 90 end, gcd = "spell", toggle = "cooldowns", startsCombat = true, texture = 236303, notalent = "ravager", range = 8, handler = function () applyBuff( "bladestorm" ) setCooldown( "global_cooldown", 4 * haste ) if azerite.gathering_storm.enabled then applyBuff( "gathering_storm", 6 + ( 4 * haste ), 4 ) end end, }, challenging_shout = { id = 1161, cast = 0, cooldown = 240, gcd = "spell", startsCombat = true, texture = 132091, handler = function () applyDebuff( "target", "challenging_shout" ) end, }, charge = { id = 100, cast = 0, charges = function () return talent.double_time.enabled and 2 or nil end, cooldown = function () return talent.double_time.enabled and 17 or 20 end, recharge = function () return talent.double_time.enabled and 17 or 20 end, gcd = "off", startsCombat = true, texture = 132337, usable = function () return target.distance > 10 and ( query_time - action.charge.lastCast > gcd.execute ) end, handler = function () setDistance( 5 ) applyDebuff( "target", "charge" ) end, }, cleave = { id = 845, cast = 0, cooldown = 6, hasteCD = true, gcd = "spell", spend = function () if buff.deadly_calm.up then return 0 end return 20 end, spendType = "rage", startsCombat = true, texture = 132338, talent = "cleave", handler = function () if buff.deadly_calm.up then removeStack( "deadly_calm" ) end if active_enemies >= 3 then applyDebuff( "target", "deep_wounds" ) end end, }, colossus_smash = { id = 167105, cast = 0, cooldown = 45, gcd = "spell", startsCombat = true, texture = 464973, notalent = "warbreaker", handler = function () applyDebuff( "target", "colossus_smash" ) applyDebuff( "target", "deep_wounds" ) if talent.in_for_the_kill.enabled then applyBuff( "in_for_the_kill" ) stat.haste = state.haste + ( target.health.pct < 20 and 0.2 or 0.1 ) end end, }, deadly_calm = { id = 262228, cast = 0, cooldown = 60, gcd = "off", toggle = "cooldowns", startsCombat = false, texture = 298660, handler = function () applyBuff( "deadly_calm" ) end, }, defensive_stance = { id = 197690, cast = 0, cooldown = 6, gcd = "spell", startsCombat = false, texture = 132349, talent = "defensive_stance", toggle = "defensives", handler = function () if buff.defensive_stance.up then removeBuff( "defensive_stance" ) else applyBuff( "defensive_stance" ) end end, }, die_by_the_sword = { id = 118038, cast = 0, cooldown = function () return ( level > 51 and 120 or 180 ) - conduit.stalwart_guardian.mod * 0.001 end, gcd = "spell", startsCombat = false, texture = 132336, toggle = "defensives", handler = function () applyBuff( "die_by_the_sword" ) end, }, execute = { id = function () return talent.massacre.enabled and 281000 or 163201 end, known = 163201, noOverride = 317485, cast = 0, cooldown = 0, gcd = "spell", spend = function () if buff.sudden_death.up then return 0 end if buff.stone_heart.up then return 0 end if buff.deadly_calm.up then return 0 end return 20 end, spendType = "rage", startsCombat = true, texture = 135358, usable = function () return buff.sudden_death.up or buff.stone_heart.up or target.health.pct < ( talent.massacre.enabled and 35 or 20 ) end, handler = function () if not buff.sudden_death.up and not buff.stone_heart.up then local overflow = min( rage.current, 20 ) spend( overflow, "rage" ) gain( 0.2 * ( 20 + overflow ), "rage" ) end if buff.deadly_calm.up then removeStack( "deadly_calm" ) elseif buff.stone_heart.up then removeBuff( "stone_heart" ) else removeBuff( "sudden_death" ) end if legendary.exploiter.enabled then applyDebuff( "target", "exploiter", nil, min( 2, debuff.exploiter.stack + 1 ) ) end if conduit.ashen_juggernaut.enabled then addStack( "ashen_juggernaut", nil, 1 ) end end, copy = { 163201, 281000, 281000 }, auras = { -- Conduit ashen_juggernaut = { id = 335234, duration = 8, max_stack = function () return max( 8, conduit.ashen_juggernaut.mod ) end }, -- Legendary exploiter = { id = 335452, duration = 30, max_stack = 2, } } }, hamstring = { id = 1715, cast = 0, cooldown = 0, gcd = "spell", spend = function () if buff.deadly_calm.up then return 0 end return 10 end, spendType = "rage", startsCombat = true, texture = 132316, handler = function () applyDebuff( "target", "hamstring" ) if buff.deadly_calm.up then removeStack( "deadly_calm" ) end end, }, heroic_leap = { id = 6544, cast = 0, cooldown = function () return talent.bounding_stride.enabled and 30 or 45 end, charges = function () return legendary.leaper.enabled and 3 or nil end, recharge = function () return legendary.leaper.enabled and ( talent.bounding_stride.enabled and 30 or 45 ) or nil end, gcd = "off", startsCombat = false, texture = 236171, usable = function () return query_time - action.heroic_leap.lastCast > gcd.execute * 2 end, handler = function () setDistance( 15 ) if talent.bounding_stride.enabled then applyBuff( "bounding_stride" ) end end, copy = 52174 }, heroic_throw = { id = 57755, cast = 0, cooldown = 6, gcd = "spell", startsCombat = true, texture = 132453, usable = function () return target.distance > 10 end, handler = function () end, }, ignore_pain = { id = 190456, cast = 0, cooldown = 12, gcd = "spell", spend = 0, spendType = "rage", startsCombat = true, texture = 1377132, handler = function () applyBuff( "ignore_pain" ) end, }, impending_victory = { id = 202168, cast = 0, cooldown = 30, gcd = "spell", spend = function () if buff.deadly_calm.up then return 0 end return 10 end, spendType = "rage", startsCombat = true, texture = 589768, talent = "impending_victory", handler = function () removeBuff( "victorious" ) if buff.deadly_calm.up then removeStack( "deadly_calm" ) end if conduit.indelible_victory.enabled then applyBuff( "indelible_victory" ) end end, auras = { -- Conduit indelible_victory = { id = 336642, duration = 8, max_stack = 1 } } }, intervene = { id = 3411, cast = 0, cooldown = 30, gcd = "off", startsCombat = true, texture = 132365, handler = function () end, }, intimidating_shout = { id = 5246, cast = 0, cooldown = 90, gcd = "spell", startsCombat = true, texture = 132154, handler = function () applyBuff( "intimidating_shout" ) if azerite.intimidating_presence.enabled then applyDebuff( "target", "intimidating_presence" ) end end, }, mortal_strike = { id = 12294, cast = 0, cooldown = 6, gcd = "spell", spend = function () if buff.deadly_calm.up then return 0 end return buff.battlelord.up and 15 or 30 end, spendType = "rage", startsCombat = true, texture = 132355, handler = function () applyDebuff( "target", "mortal_wounds" ) applyDebuff( "target", "deep_wounds" ) removeBuff( "overpower" ) removeBuff( "exploiter" ) removeBuff( "sharpen_blade" ) if buff.deadly_calm.up then removeStack( "deadly_calm" ) else removeBuff( "battlelord" ) end end, auras = { battlelord = { id = 346369, duration = 10, max_stack = 1 }, } }, overpower = { id = 7384, cast = 0, charges = function () return talent.dreadnaught.enabled and 2 or nil end, cooldown = 12, recharge = 12, gcd = "spell", startsCombat = true, texture = 132223, handler = function () addStack( "overpower", 15, 1 ) if buff.striking_the_anvil.up then removeBuff( "striking_the_anvil" ) gainChargeTime( "mortal_strike", 1.5 ) end end, }, pummel = { id = 6552, cast = 0, cooldown = 15, gcd = "off", startsCombat = true, texture = 132938, toggle = "interrupts", debuff = "casting", readyTime = state.timeToInterrupt, handler = function () interrupt() end, }, rallying_cry = { id = 97462, cast = 0, cooldown = 180, gcd = "spell", startsCombat = false, texture = 132351, toggle = "defensives", handler = function () applyBuff( "rallying_cry" ) end, }, ravager = { id = 152277, cast = 0, cooldown = function () return ( essence.vision_of_perfection.enabled and 0.87 or 1 ) * 45 end, gcd = "spell", spend = -7, spendType = "rage", startsCombat = true, texture = 970854, talent = "ravager", toggle = "cooldowns", handler = function () end, }, rend = { id = 772, cast = 0, cooldown = 0, gcd = "spell", spend = function () if buff.deadly_calm.up then return 0 end return 30 end, spendType = "rage", startsCombat = true, texture = 132155, talent = "rend", handler = function () applyDebuff( "target", "rend" ) if buff.deadly_calm.up then removeStack( "deadly_calm" ) end end, }, sharpen_blade = { id = 198817, cast = 0, cooldown = 25, gcd = "spell", startsCombat = false, pvptalent = "sharpen_blade", handler = function () applyBuff( "sharpen_blade" ) end, auras = { sharpen_blade = { id = 198817, duration = 3600, max_stack = 1, } } }, shattering_throw = { id = 64382, cast = 1.5, cooldown = 180, gcd = "spell", toggle = "cooldowns", startsCombat = true, texture = 311430, handler = function () end, }, shield_block = { id = 2565, cast = 0, cooldown = 16, gcd = "spell", spend = 30, spendType = "rage", startsCombat = true, texture = 132110, nobuff = "shield_block", handler = function () applyBuff( "shield_block" ) end, }, shield_slam = { id = 23922, cast = 0, cooldown = 9, gcd = "spell", startsCombat = true, texture = 134951, handler = function () end, }, skullsplitter = { id = 260643, cast = 0, cooldown = 21, hasteCD = true, gcd = "spell", spend = -20, spendType = "rage", startsCombat = true, texture = 2065621, talent = "skullsplitter", handler = function () end, }, slam = { id = 1464, cast = 0, cooldown = 0, gcd = "spell", spend = function () if buff.deadly_calm.up then return 0 end if buff.crushing_assault.up then return 0 end return 20 end, spendType = "rage", startsCombat = true, texture = 132340, handler = function () if buff.deadly_calm.up then removeStack( "deadly_calm" ) end removeBuff( "crushing_assault" ) end, }, spell_reflection = { id = 23920, cast = 0, cooldown = 25, gcd = "off", startsCombat = false, texture = 132361, handler = function () applyBuff( "spell_reflection" ) end, }, storm_bolt = { id = 107570, cast = 0, cooldown = 30, gcd = "spell", startsCombat = true, texture = 613535, talent = "storm_bolt", handler = function () applyDebuff( "target", "storm_bolt" ) end, }, sweeping_strikes = { id = 260708, cast = 0, cooldown = 30, gcd = "spell", startsCombat = true, texture = 132306, handler = function () applyBuff( "sweeping_strikes" ) setCooldown( "global_cooldown", 0.75 ) -- Might work? end, }, taunt = { id = 355, cast = 0, cooldown = 8, gcd = "spell", startsCombat = true, texture = 136080, handler = function () applyDebuff( "target", "taunt" ) end, }, victory_rush = { id = 34428, cast = 0, cooldown = 0, gcd = "spell", startsCombat = true, texture = 132342, notalent = "impending_victory", buff = "victorious", handler = function () removeBuff( "victorious" ) if conduit.indelible_victory.enabled then applyBuff( "indelible_victory" ) end end, }, warbreaker = { id = 262161, cast = 0, cooldown = 45, velocity = 25, gcd = "spell", startsCombat = true, texture = 2065633, talent = "warbreaker", handler = function () if talent.in_for_the_kill.enabled then if buff.in_for_the_kill.down then stat.haste = stat.haste + ( target.health.pct < 0.2 and 0.2 or 0.1 ) end applyBuff( "in_for_the_kill" ) end applyDebuff( "target", "colossus_smash" ) applyDebuff( "target", "deep_wounds" ) end, }, whirlwind = { id = 1680, cast = 0, cooldown = 0, gcd = "spell", spend = function () if buff.deadly_calm.up then return 0 end return 30 end, spendType = "rage", startsCombat = true, texture = 132369, handler = function () if buff.deadly_calm.up then removeStack( "deadly_calm" ) end if talent.fervor_of_battle.enabled and buff.crushing_assault.up then removeBuff( "crushing_assault" ) end removeBuff( "collateral_damage" ) end, auras = { merciless_bonegrinder = { id = 346574, duration = 9, max_stack = 1 } } }, -- Warrior - Kyrian - 307865 - spear_of_bastion (Spear of Bastion) spear_of_bastion = { id = 307865, cast = 0, cooldown = 60, gcd = "spell", spend = function () return -25 * ( 1 + conduit.piercing_verdict.mod * 0.01 ) end, spendType = "rage", startsCombat = true, texture = 3565453, toggle = "essences", velocity = 30, handler = function () applyDebuff( "target", "spear_of_bastion" ) if legendary.elysian_might.enabled then applyBuff( "elysian_might" ) end end, auras = { spear_of_bastion = { id = 307871, duration = function () return legendary.elysian_might.enabled and 8 or 4 end, max_stack = 1 }, elysian_might = { id = 311193, duration = 8, max_stack = 1, }, } }, -- Warrior - Necrolord - 324143 - conquerors_banner (Conqueror's Banner) conquerors_banner = { id = 324143, cast = 0, cooldown = 180, gcd = "spell", startsCombat = false, texture = 3578234, toggle = "essences", handler = function () applyBuff( "conquerors_banner" ) if conduit.veterans_repute.enabled then applyBuff( "veterans_repute" ) addStack( "glory", nil, 5 ) end end, auras = { conquerors_banner = { id = 324143, duration = 20, max_stack = 1 }, -- Conduit veterans_repute = { id = 339267, duration = 30, max_stack = 1 } } }, -- Warrior - Night Fae - 325886 - ancient_aftershock (Ancient Aftershock) ancient_aftershock = { id = 325886, cast = 0, cooldown = function () return 90 - conduit.destructive_reverberations.mod * 0.001 end, gcd = "spell", startsCombat = true, texture = 3636851, toggle = "essences", handler = function () applyDebuff( "target", "ancient_aftershock" ) -- Rage gain will be reactive, can't tell what is going to get hit. end, auras = { ancient_aftershock = { id = 325886, duration = 1, max_stack = 1, }, } }, -- Warrior - Venthyr - 317320 - condemn (Condemn) condemn = { id = function () return talent.massacre.enabled and 330325 or 317485 end, known = 317349, cast = 0, cooldown = function () return state.spec.fury and ( 4.5 * haste ) or 0 end, hasteCD = true, gcd = "spell", rangeSpell = function () return class.abilities.execute and class.abilities.execute.id end, spend = function () if state.spec.fury then return -20 end return buff.sudden_death.up and 0 or 20 end, spendType = "rage", startsCombat = true, texture = 3565727, -- toggle = "essences", -- no need to toggle. usable = function () if buff.sudden_death.up then return true end return target.health_pct < ( talent.massacre.enabled and 35 or 20 ) or target.health_pct > 80, "requires > 80% or < " .. ( talent.massacre.enabled and 35 or 20 ) .. "% health" end, handler = function () applyDebuff( "target", "condemned" ) if not state.spec.fury and buff.sudden_death.down then local extra = min( 20, rage.current ) if extra > 0 then spend( extra, "rage" ) end gain( 4 + floor( 0.2 * extra ), "rage" ) end if legendary.sinful_surge.enabled then if state.spec.protection and buff.last_stand.up then buff.last_stand.expires = buff.last_stand.expires + 3 elseif state.spec.arms and debuff.colossus_smash.up then debuff.colossus_smash.expires = debuff.colossus_smash.expires + 1.5 elseif state.spec.fury and buff.recklessness.up then buff.recklessness.expires = buff.recklessness.expires + 2 end end if legendary.exploiter.enabled then applyDebuff( "target", "exploiter", nil, min( 2, debuff.exploiter.stack + 1 ) ) end removeBuff( "sudden_death" ) if conduit.ashen_juggernaut.enabled then addStack( "ashen_juggernaut", nil, 1 ) end end, auras = { condemned = { id = 317491, duration = 10, max_stack = 1, } }, copy = { 317485, 330325, 317349, 330334 } } } ) --[[ spec:RegisterSetting( "heroic_charge", false, { name = "Use Heroic Charge Combo", desc = "If checked, the default priority will check |cFFFFD100settings.heroic_charge|r to determine whether to use Heroic Leap + Charge together.\n\n" .. "This is generally a DPS increase but the erratic movement can be disruptive to smooth gameplay.", type = "toggle", width = "full", } ) ]] spec:RegisterOptions( { enabled = true, aoe = 2, nameplates = true, nameplateRange = 8, damage = true, damageDots = false, damageExpiration = 8, potion = "spectral_strength", package = "Arms", } ) spec:RegisterPack( "Arms", 20210701, 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) end