if not (GetLocale() == "zhCN") then return end local L = Narci.L NARCI_MODIFIER_ALT = "ALT键"; --Windows if IsMacClient() then NARCI_MODIFIER_ALT = "Option键"; --Mac OS end L["Swap items"] = "替换装备"; L["Movement Speed"] = STAT_MOVEMENT_SPEED; L["Damage Reduction Percentage"] = COMBAT_TEXT_SHOW_RESISTANCES_TEXT; L["Advanced Info"] = "点击以显示更详细的装备、属性信息"; L["Photo Mode"] = "照片模式"; L["Photo Mode Tooltip Open"] = "点击以打开截图工具箱"; L["Photo Mode Tooltip Close"] = "点击以关闭截图工具箱"; L["Photo Mode Tooltip Special"] = "此控件不会出现在你(魔兽安装目录Screenshots文件夹内)的游戏截图里"; L["Xmog Button"] = "分享幻化"; L["Xmog Button Tooltip Open"] = "点击以显示幻化的名称及来源,而非装备栏内的实际物品"; L["Xmog Button Tooltip Close"] = "点击以显示装备栏内的实际物品"; L["Xmog Button Tooltip Special"] = "您可以尝试不同的布局,或是为当前的外观起一个名字"; L["Xmog Button Layout"] = "布局"; L["Xmog Button Copy Texts"] = "导出文本"; L["Emote Button"] = "快捷表情"; L["Emote Button Tooltip Open"] = "播放具有独特动画效果的表情"; L["Auto Capture"] = "自动截图"; L["HideTexts Button"] = "隐藏文本"; L["HideTexts Button Tooltip Open"] = "隐藏所有姓名、聊天气泡和战斗文字"; L["HideTexts Button Tooltip Close"] = "恢复姓名、聊天气泡和战斗文字的设置"; L["HideTexts Button Tooltip Special"] = "您先前的设置将会在你退出照片模式后自动恢复"; L["TopQuality Button"] = "最佳画质"; L["TopQuality Button Tooltip Open"] = "将画面设置中的所有选项都调至极佳"; L["TopQuality Button Tooltip Close"] = "点击以恢复先前的画质设置"; L["Heritage Armor"] = "传承护甲"; L["Secret Finding"] = "解密活动"; HEART_QUOTE_1 = "最本质的东西,是无法用肉眼看见的"; --Title Manager-- L["Open Title Manager"] = "展开头衔列表"; L["Close Title Manager"] = "收起头衔列表"; --Alias-- L["Use Alias"] = "使用化名"; L["Use Player Name"] = "使用本名"; L["Minimap Tooltip Double Click"] = "双击"; L["Minimap Tooltip Left Click"] = "左键|r"; L["Minimap Tooltip To Open"] = "|cffffffff打开装备界面"; L["Minimap Tooltip Module Panel"] = "|cffffffff显示组件面板"; L["Minimap Tooltip Right Click"] = "右键"; L["Minimap Tooltip Shift Left Click"] = "Shift + 左键"; L["Minimap Tooltip Shift Right Click"] = "Shift + 右键"; L["Minimap Tooltip Hide Button"] = "|cffffffff隐藏此按钮|r" L["Minimap Tooltip Middle Button"] = "|CFFFF1000中键 |cffffffff重置相机参数"; L["Minimap Tooltip Set Scale"] = "设置缩放: |cffffffff/narci [有效范围 0.8~1.2]"; L["Corrupted Item Parser"] = "|cffffffff打开腐蚀物品链接解析器|r"; L["Toggle Dressing Room"] = "|cffffffff打开"..DRESSUP_FRAME.."|r"; NARCI_CLIPBOARD = "剪切板"; L["Layout"] = "布局"; L["Symmetry"] = "对称"; L["Asymmetry"] = "非对称"; L["Copy Texts"] = "复制文本"; L["Syntax"] = "语法"; L["Plain Text"] = "纯文本"; L["BB Code"] = "BB Code"; L["Markdown"] = "Markdown"; L["Export Includes"] = "在导出中包含..."; NARCI_ITEM_ID = "物品ID"; L["3D Model"] = "3D模型"; NARCI_EQUIPMENTSLOTS = "装备栏位"; --偏好设定-- L["Interface"] = "界面"; L["Themes"] = "主题"; L["Camera"] = "镜头"; L["Effects"] = "效果"; L["Transmog"] = "幻化"; L["Extensions"] = "拓展功能"; L["Credits"] = "致谢"; L["About"] = "关于" L["Preferences"] = "偏好设定"; L["Preferences Tooltip"] = "打开偏好设定。"; L["Truncate Text"] = "截断文字"; L["Stat Sheet"] = "属性栏"; L["Show Detailed Stats"] = "显示更多属性"; L["Text Width"] = "文本宽度"; L["Hotkey"] = "快捷键"; L["Double Tap"] = "启用双击"; L["Double Tap Description"] = "连按两下打开角色面板的快捷键来打开此插件。" NARCI_OVERRIDE = "是否覆盖"; NARCI_INVALID_KEY = "无效的组合键"; L["Minimap Button"] = "小地图按钮"; L["Shortcuts"] = "快捷方式"; L["Image Filter"] = "滤镜"; L["Image Filter Description"] = "除暗角以外的所有滤镜都会在幻化模式被暂时禁用。"; L["Grain Effect"] = "颗粒效果"; L["Camera Movement"] = "镜头运动"; L["Orbit Camera"] = "环绕镜头"; L["Orbit Camera Description On"] = "当你打开此插件时,镜头会自动旋转到角色面前并开始环绕。"; L["Orbit Camera Description Off"] = "当你打开此插件时,镜头只会被拉近不会有任何旋转。"; L["Camera Safe Mode"] = "镜头安全模式"; L["Camera Safe Mode Description"] = "在关闭此插件后彻底关闭ActionCam功能。"; L["Camera Safe Mode Description Extra"] = "已禁用因为你正在使用DynamicCam插件。"; L["Fade Out"] = "淡化图标"; L["Fade Out Description"] = "在你将鼠标从小地图按钮上移出后,降低其透明度。"; L["Fade Music"] = "淡入/淡出音乐"; L["Vignette Strength"] = "暗角强度"; L["Weather Effect"] = "天气效果"; L["Letterbox"] = "宽荧幕效果"; L["Letterbox Ratio"] = "宽高比"; L["Letterbox Alert1"] = "你屏幕的宽高比超过了所选比例。"; L["Letterbox Alert2"] = "建议将UI缩放比设置为%0.1f\n(当前缩放比为%0.1f)"; L["Default Layout"] = "默认布局"; L["Transmog Layout1"] = "对称,显示人物"; L["Transmog Layout2"] = "人物及模型"; L["Transmog Layout3"] = "紧凑模式"; L["Border Theme Header"] = "边框主题"; L["Border Theme Bright"] = "明亮"; L["Border Theme Dark"] = "灰暗"; L["Always Show Model"] = "在使用对称布局时显示3D模型"; L["AFK Screen Description"] = "在你的人物暂离后自动打开Narcissus。"; L["AFK Screen Description Extra"] = "勾选此选项将覆盖ElvUI的AFK模式。"; L["Gemma"] = "\"Gemma\""; L["Gemma Description"] = "在你为一件物品镶嵌宝石时,显示可用的宝石列表。" L["Dressing Room"] = "试衣间" L["Dressing Room Description"] = "增大试衣间窗口大小,并使你能够通过试衣间浏览、复制其他玩家的幻化调料包。"; NARCI_REQUIRE_RELOAD = "|cffff5050需要重载UI才能使设置生效。|r"; L["Show Detailed Stats"] = "显示详尽的属性信息"; L["Tooltip Color"] = "小提示颜色"; L["Entrance Visual"] = "登场效果"; L["Entrance Visual Description"] = "在模型登场时播放法术效果。"; L["Panel Scale"] = "面板缩放"; L["Exit Confirmation"] = "退出确认"; L["Exit Confirmation Texts"] = "退出合影模式?"; L["Exit Confirmation Leave"] = "退出"; L["Exit Confirmation Cancel"] = "取消"; L["Ultra-wide"] = "超宽屏"; L["Ultra-wide Optimization"] = "超宽屏优化"; L["Baseline Offset"] = "基准线偏移"; L["Ultra-wide Tooltip"] = "你能看到此选项是因为你正在使用一台%s:9显示器。"; L["Interactive Area"] = "交互区域"; L["Item Socketing Tooltip"] = "双击左键进行镶嵌"; L["No Available Gem"] = "|cffd8d8d8没有可镶嵌的宝石|r"; L["Use Bust Shot"] = "使用半身像"; L["Use Escape Button"] = "Esc键"; L["Use Escape Button Description1"] = "按下Esc键来退出插件。"; L["Use Escape Button Description2"] = "点击屏幕右上角的X按钮来退出插件。"; L["Show Module Panel Gesture"] = "鼠标悬停时显示模块面板"; L["Independent Minimap Button"] = "不受其他插件控制"; L["AFK Screen"] = "AFK画面"; L["Keep Standing"] = "保持站立"; L["Keep Standing Description"] = "当你AFK后定时使用/站立表情。此选项不会中断自动登出。" L["None"] = "无"; L["NPC"] = "NPC"; L["Database"] = "数据库"; L["Creature Tooltip"] = "生物信息"; L["RAM Usage"] = "内存占用"; L["Others"] = "其它"; L["Find Relatives"] = "查找相关生物"; L["Find Related Creatures Description"] = "找到与目标同姓的其他生物。"; L["Find Relatives Hotkey"] = "按Tab搜索相关生物。"; L["Find Relatives Hotkey Format"] = "按下%s开始查找。"; L["Translate Names"] = "翻译姓名"; L["Translate Names Description On"] = "获取目标译名并将其显示在..."; L["Select A Language"] = "已选语言:"; L["Select Multiple Languages"] = "已选语言:"; L["Load on Demand"] = "按需加载"; L["Load on Demand Description On"] = "在搜索功能被调用时再加载数据库。"; L["Load on Demand Description Off"] = "数据库将在你登入时加载。"; L["Load on Demand Description Disabled"] = NARCI_COLOR_YELLOW.. "这一选项被锁住了,因为你选择显示生物信息。"; L["Tooltip"] = "鼠标提示"; L["Name Plate"] = "姓名板"; L["Y Offset"] = "纵向偏移"; L["Sceenshot Quality"] = "截图质量"; L["Screenshot Quality Description"] = "更高的截图质量会增加图片体积。"; L["General"] = "通用设置"; L["Camera Transition"] = "镜头过渡"; L["Camera Transition Description On"] = "当你打开角色面板时镜头会平滑地运动到预设位置。"; L["Camera Transition Description Off"] = "镜头转换变为瞬时。此效果将在你第二次使用角色面板时开始生效。\n此效果会占用镜头预设#4。"; L["Interface Options Tab Description"] = "你也可以点击位于屏幕左下角Narcissus工具栏右端的小齿轮按钮来打开偏好设置。"; L["Conduit Tooltip"] = "显示更高级别的导灵器效果"; --模型控制面板-- NARCI_HOLD_WEAPON = "握住武器"; NARCI_STAND_IDLY = "普通站姿"; NARCI_RANGED_WEAPON = "远程武器"; NARCI_MELEE_WEAPON = "近战武器"; NARCI_SPELLCASTING = "施法动作"; NARCI_ANIMATION_ID = "动画ID"; NARCI_LINK_LIGHT_SETTINGS = "关联灯光设置"; NARCI_LINK_MODEL_SCALE = "关联模型比例"; NARCI_GROUP_PHOTO_AVAILABLE = "现已加入Narcissus插件"; NARCI_GROUP_PHOTO_NOTIFICATION = "请选择一个目标。"; NARCI_GROUP_PHOTO_STATUS_HIDDEN = "隐藏"; NARCI_DIRECTIONAL_AMBIENT_LIGHT = "平行光/环境光"; NARCI_DIRECTIONAL_AMBIENT_LIGHT_TOOLTIP = "在以下两种灯光间切换:\n- 可以被模型遮挡并投射阴影的平行光\n- 影响整个模型表面的环境光"; L["Group Photo"] = "合影模式"; L["Reset"] = "重置"; L["Actor Index"] = "序号"; L["Move To Font"] = "|cff40c7eb顶层|r"; L["Actor Index Tooltip"] = "拖动一个序号按钮来改变其模型的层级。"; L["Play Button Tooltip"] = "左键:播放此动画\n右键:恢复所有模型的动画"; L["Pause Button Tooltip"] = "左键:定格此动画\n右键:暂停所有模型的动画"; L["Save Layers"] = "保存图层"; L["Save Layers Tooltip"] = "自动截取6张截图以供后期合成使用。\n在此过程中请不要移动鼠标或点击任何按钮,否则在退出插件后你的角色可能变为不可见。如果发生这种情况,请输入以下指令:\n/console showplayer"; L["Ground Shadow"] = "模拟地面阴影"; L["Ground Shadow Tooltip"] = "为你的模型下方添加一个可调整的阴影。"; L["Hide Player"] = "隐藏玩家自身"; L["Hide Player Tooltip"] = "让你的角色变为不可见。"; L["Virtual Actor"] = "虚拟角色"; L["Virtual Actor Tooltip"] = "只有法术效果可见"; L["Self"] = "自身"; L["Target"] = "目标"; L["Compact Mode Tooltip"] = "仅用屏幕左侧来展示你的幻化。"; L["Toggle Equipment Slots"] = "显示装备栏"; L["Toggle Text Mask"] = "文字蒙版"; L["Toggle 3D Model"] = "显示3D模型"; L["Toggle Model Mask"] = "模型蒙版"; L["Show Color Sliders"] = "显示色彩滑杆"; L["Show Color Presets"] = "显示色彩预设"; L["Keep Current Form"] = "按住"..NARCI_MODIFIER_ALT.."以保持变身形态"; L["Race Change Tooltip"] = "改变种族"; L["Sex Change Tooltip"] = "改变性别"; L["Show More options"] = "显示更多选项"; L["Show Less Options"] = "隐藏更多选项"; L["Shadow"] = "阴影"; L["Light Source"] = "光源"; L["Light Source Independent"] = "独立"; L["Light Source Interconnected"] = "关联"; --Animation Browser-- L["Animation"] = "角色动画"; L["Animation Tooltip"] = "浏览和搜索动画"; L["Animation Variation"] = "子类型"; L["Reset Slider"] = "重置为零"; --Spell Visual Browser-- L["Visuals"] = "法术效果"; L["Visual ID"] = "效果ID"; L["Animation ID Abbre"] = "动画ID"; L["Category"] = "类别"; L["Sub-category"] = "子类别"; L["My Favorites"] = "收藏夹"; L["Reset Visual Tooltip"] = "移除未应用的效果"; L["Remove Visual Tooltip"] = "左键:移除选中的效果\n长按:移除所有效果"; L["Apply"] = "应用"; L["Applied"] = "已应用"; L["Remove"] = "删除"; L["Rename"] = "重命名"; L["Refresh Model"] = "重载模型"; L["Toggle Browser"] = "效果浏览器"; L["Next And Previous"] = "左键:下一个\n右键:上一个"; L["New Favorite"] = "新的收藏"; L["Favorites Add"] = "添加到收藏夹"; L["Favorites Remove"] = "从收藏夹中移除"; L["Auto-play"] = "Auto-play"; --Auto-play suggested animation L["Auto-play Tooltip"] = "如果存在与选中的效果相关的动画,自动播放它"; L["Delete Entry Plural"] = "即将删除%s个条目"; L["Delete Entry Singular"] = "即将删除%s个条目"; L["History Panel Note"] = "被应用的效果会显示在这里"; L["Return"] = "返回"; L["Close"] = "关闭"; --Dressing Room-- L["Favorited"] = "已设为偏好"; L["Unfavorited"] = "已取消偏好"; L["Item List"] = "装备清单"; L["Use Target Model"] = "使用目标模型"; L["Use Your Model"] = "使用自身模型"; L["Cannot Inspect Target"] = "无法检视目标"; L["External Link"] = "外部链接"; L["Add to MogIt Wishlist"] = "加入MogIt愿望清单"; --NPC Browser-- NARCI_NPC_BROWSER_TITLE_LEVEL = ".*%?%?.?"; --Level ?? --Use this to check if the second line of the tooltip is NPC's title or unit type L["NPC Browser"] = "NPC浏览器"; L["NPC Browser Tooltip"] = "在列表中选择一个人物并加入到当前场景。"; L["Search for NPC"] = "查找人物"; L["Name or ID"] = "姓名或ID"; L["NPC Has Weapons"] = "包含独特武器"; L["Retrieving NPC Info"] = "正在获取NPC信息"; L["Loading Database"] = "数据库加载中...\n游戏画面可能会静止几秒钟。"; L["Other Last Name Format"] = "其他"..NARCI_COLOR_GREY_70.." %s(s)|r:\n"; L["Too Many Matches Format"] = "\n超过%s个结果"; --装备对比-- NARCI_AZERITE_POWERS = "艾泽里特之力"; L["Gem Tooltip Format1"] = "%s和%s"; L["Gem Tooltip Format2"] = "%s、%s和另外%s种..."; --Equipment Set Manager L["Toggle Equipment Set Manager"] = "点击以打开/关闭套装管理器"; L["Duplicated Set"] = "重复的套装"; L["Low Item Level"] = "物品等级过低"; L["1 Missing Item"] = "缺失1件物品"; L["n Missing Items"] = "缺失%s件物品"; L["Update Items"] = "更新装备"; L["Don't Update Items"] = "不要更新装备"; L["Update Talents"] = "更新天赋"; L["Don't Update Talents"] = "不要更新天赋"; L["Old Icon"] = "旧图标"; L["NavBar Saved Sets"] = "已保存"; L["NavBar Incomplete Sets"] = "不完整"; NARCI_ICON_SELECTOR = "图标列表"; NARCI_DELETE_SET_WITH_LONG_CLICK = "删除此套装\n|cff808080(按住左键)|r"; --Corruption System L["Corruption System"] = "腐蚀模块"; L["Eye Color"] = "眼睛顏色"; L["Blizzard UI"] = "原生界面"; L["Corruption Bar"] = "腐蚀条"; L["Corruption Bar Description"] = "在角色信息旁边显示腐蚀条。"; L["Corruption Debuff Tooltip"] = "Debuff提示"; L["Corruption Debuff Tooltip Description"] = "将默认的描述性的Debuff提示替换为数值型提示。"; L["No Corrupted Item"] = "你没有装备任何腐蚀物品。"; L["Crit Gained"] = "爆击获取"; L["Haste Gained"] = STAT_HASTE.."获取"; L["Mastery Gained"] = STAT_MASTERY.."获取"; L["Versatility Gained"] = STAT_VERSATILITY.."获取"; L["Proc Crit"] = "触发"..CRIT_ABBR; L["Proc Haste"] = "触发"..STAT_HASTE; L["Proc Mastery"] = "触发"..STAT_MASTERY; L["Proc Versatility"] = "触发"..STAT_VERSATILITY; L["Critical Damage"] = "爆击伤害"; L["Corruption Effect Format1"] = "|cffffffff%s%%|r 移动速度降低"; L["Corruption Effect Format2"] = "|cffffffff%s|r 初始伤害\n|cffffffff%s 码|r 半径"; L["Corruption Effect Format3"] = "|cffffffff%s|r 伤害\n|cffffffff%s%%|r 最大生命值"; L["Corruption Effect Format4"] = "被彼岸之物击中会立刻触发其余效果"; L["Corruption Effect Format5"] = "|cffffffff%s%%|r 受到的伤害和治疗改变"; --Text Overlay Frame L["Text Overlay Button Tooltip1"] = "简易聊天气泡"; L["Text Overlay Button Tooltip2"] = "高级聊天气泡"; L["Text Overlay Button Tooltip3"] = "Talking Head"; L["Text Overlay Button Tooltip4"] = "悬浮字幕"; L["Text Overlay Button Tooltip5"] = "黑条字幕"; L["Visibility"] = "可见性"; --Achievement Frame-- L["Use Achievement Panel"] = "设为首选成就面板"; L["Use Achievement Panel Description"] = "替代默认成就弹窗。点击正在追踪的成就来打开此面板。"; L["Incomplete First"] = "未完成在前"; L["Earned First"] = "已完成在前"; L["Settings"] = "设置"; L["Next Prev Card"] = "前项/后项"; L["Track"] = "追踪"; --Track achievements L["Show Unearned Mark"] = "显示未获取符号"; L["Show Unearned Mark Description"] = "用红叉标记不是由当前角色获得的成就。"; L["Show Dates"] = "显示日期"; L["Hide Dates"] = "隐藏日期"; --Barbershop-- L["Save New Look"] = "保存外观"; L["No Available Slot"] = "保存栏位已满"; L["Look Saved"] = "已保存"; L["Cannot Save Forms"] = "不支持形态"; L["Profiles"] = "存档管理"; L["Save Notify"] = "提示你保存新外观"; L["Show Randomize Button"] = "显示随机外观按钮"; L["Coins Spent"] = "支出"; L["Locations"] = "地点"; L["Location"] = "地点"; L["Visits"] = "访问次数"; L["Duration"] = "时长"; L["Edit Name"] = "修改名称"; L["Delete Look"] = "长按删除"; --Tutorial-- L["Alert"] = "警告"; L["Race Change"] = "种族/性别变更"; L["Race Change Line1"] = "你又可以改变你的种族和性别了。但是此功能存在一些限制:\n1. 你的武器会消失。\n2. 法术效果不再能被移除。\n3. 此操作对其他玩家或NPC无效。"; L["Guide Spell Headline"] = "试用和应用"; L["Guide Spell Criteria1"] = "单击左键:试用"; L["Guide Spell Criteria2"] = "单击右键:应用"; L["Guide Spell Line1"] = "大多数通过左键添加的效果会在几秒内自行消失,而通过右键添加的效果会一直保留在模型上。\n\n现在请将鼠标移到一个条目上:"; L["Guide Spell Choose Category"] = "选择一个你感兴趣的类别,随后展开一个子类别。" L["Guide History Headline"] = "历史记录面板"; L["Guide History Line1"] = "至多5个被应用的效果会出现在这里。你可以选中一个,然后按右端的删除按钮将它移除。"; L["Guide Refresh Line1"] = "点击此按钮可以移除所有未被应用的效果。储存在你历史记录面板中的效果会被重新应用。"; L["Guide Input Headline"] = "人工输入"; L["Guide Input Line1"] = "你也可以自行输入SpellVisualKitID。截至9.0版本,这个ID的上限约为155,000。\n你可以用鼠标滚轮来快速预览上/下一个ID。\n有极少的ID可能会导致游戏报错。"; L["Guide Equipment Manager Line1"] = "双击:使用套装\n右击:编辑套装"; L["Guide Model Control Headline"] = "模型控制"; L["Guide Model Control Line1"] = format("你可以用控制试衣间的鼠标行为来控制此模型。此外,你还可以:\n\n1.按住%s和鼠标左键来改变俯仰角。\n2.按住%s和鼠标右键来进行细微缩放。", NARCI_MODIFIER_ALT, NARCI_MODIFIER_ALT); L["Guide Minimap Button Headline"] = "小地图按钮"; L["Guide Minimap Button Line1"] = "此按钮现在可以被其他插件控制。\n你可以在偏好设定中更改这一选项,改动可能需要重载界面才能生效。" --Splash-- NARCI_SPLASH_WHATS_NEW_FORMAT = "Narcissus %s ".."更新内容"; L["Splash Category1"] = "照片模式"; L["Splash Content1 Name"] = "添加文字"; L["Splash Content1 Description"] = "-你可以在合影模式中创建聊天气泡,talking heads和字幕。"; L["Splash Content2 Name"] = "动画面板"; L["Splash Content2 Description"] = "-你可以搜索和收藏动画ID。\n-有些动画ID包含多种动作,现在你也可以进行选择了。"; L["Splash Content3 Name"] = "地面阴影"; L["Splash Content3 Description"] = "-新增加了一种放射状阴影,它在某些场景下会更加真实。"; L["Splash Category2"] = "理发店"; L["Splash Content4 Name"] = "理发店增强"; L["Splash Content4 Description"] = "-你可以保存外观。\n-每个角色拥有20个保存栏位(男女各10个)。\n-一些统计功能?"; L["Splash Category3"] = "成就"; L["Splash Content5 Name"] = "成就面板"; L["Splash Content5 Description"] = "-独立的成就面板。\n-可以方便地在相关成就间切换。\n-左键拖拽一项成就即可生成一张悬浮的成就卡片。\n-更加流畅,更少卡顿。"; L["Splash Category4"] = "其他"; L["Splash Content6 Name"] = "镜头运动"; L["Splash Content6 Description"] = "-在你游戏期间第二次使用Narcissus角色面板时,镜头会瞬间移动到预设位置。"; L["Splash Content7 Name"] = "最佳画质"; L["Splash Content7 Description"] = "如果你的系统支持的话,你可以一键将光线追踪阴影暂时调制最佳。"; L["Splash Content8 Name"] = "小地图按钮"; L["Splash Content8 Description"] = "按住Shift并拖动此按钮可使其脱离小地图。"; L["Flavored Text"] = "在主城内的优格沙龙使用美容美发服务即可享受10‰折扣,仅限今天!"; --Project Details-- NARCI_ALL_PROJECTS = "全部项目"; NARCI_PROJECT_DETAILS = "|cFFFFD100插件作者: Peterodox\n更新日期: 2021.03.20|r\n\n感谢你使用此插件!如果你遇到任何问题,或者有任何想法或建议,请在CurseForge项目主页上留言,或者在以下网站上联系我。"; NARCI_PROJECT_AAA_SUMMARY = "探索艾泽拉斯上的不同景点,并收集各种故事和照片。"; NARCI_PROJECT_NARCISSUS_SUMMARY = "沉浸式角色面板;你最好的截图助手。" --Conversation-- L["Q1"] = "这是个啥?"; L["Q2"] = "这我知道。但是它为什么这么大?"; L["Q3"] = "这不好笑。我只想要个正常大小的提示。"; L["Q4"] = "很好。但我该怎么禁用这个提示呢?"; L["Q5"] = "还有一件事:你能保证不再搞恶作剧了吗?"; L["A1"] = "显然这是一个退出确认窗口。当你尝试按下快捷键来退出合影模式时它就会弹出来。"; L["A2"] = "哈哈哈,她也是这么说的。"; L["A3"] = "好吧...好吧..." L["A4"] = "打开偏好设定,然后选择拍照模式标签,你就能看到这个选项啦。";