local WIT, core = ... local deData = { core.Data.Results.Flips.DEGreenLinenBracers, core.Data.Results.Flips.RuneclothBelt, core.Data.Results.Flips.NetherweaveBracers, core.Data.Results.Flips.FrostwovenWristwraps, core.Data.Results.Flips.DeathsilkBracers, core.Data.Results.Flips.WindwoolBelt, core.Data.Results.Flips.SumptousCowl, core.Data.Results.Flips.SilkweaveEpaulets, core.Data.Results.Flips.TidesprayBracers, core.Data.Results.Flips.ShroudedClothBracers, core.Data.Results.Flips.ShadowlaceCuffs, } table.insert(core.Modules, core.DestroyingResultModule('Disenchanting', deData, 'Flipping'))