local LibBase64 = LibStub("LibBase64-1.0") local AceSerializer = LibStub("AceSerializer-3.0") local L = LibStub("AceLocale-3.0"):GetLocale("Routes", false) local route_zone_args_desc_table = { type = "description", name = function(info) local zone = tonumber(info[2]) local count = 0 for route_name, route_table in pairs(Routes.db.global.routes[zone]) do if #route_table.route > 0 then count = count + 1 end end return L["You have |cffffd200%d|r route(s) in |cffffd200%s|r."]:format(count, C_Map.GetMapInfo(zone).name) end, order = 0, } local function importRoute(value) if strlen(value) > 0 then local routes = { strsplit(";", value) } local updated = false for _, route in pairs(routes) do route = strtrim(route) if strlen(route) > 0 then local result, data = AceSerializer:Deserialize(LibBase64.Decode(route)) if result and data and data.RouteZone and data.RouteKey and data.RouteName and data.RouteData then Routes.db.global.routes[data.RouteZone][data.RouteName] = nil Routes.db.global.routes[data.RouteZone][data.RouteName] = data.RouteData local opts = Routes.options.args.routes_group.args local zoneKey = tostring(data.RouteZone) if not opts[zoneKey] then local mapName = C_Map.GetMapInfo(data.RouteZone).name opts[zoneKey] = { type = "group", name = mapName, desc = L["Routes in %s"]:format(mapName), args = { desc = route_zone_args_desc_table, }, } Routes.routekeys[data.RouteZone] = {} end Routes.routekeys[data.RouteZone][data.RouteKey] = data.RouteName opts[zoneKey].args[data.RouteKey] = Routes:GetAceOptRouteTable() updated = true print("Route " .. data.RouteName .. " (" .. C_Map.GetMapInfo(data.RouteZone).name .. ") imported succefully" ) end end end if updated then local AutoShow = Routes:GetModule("AutoShow", true) if AutoShow and Routes.db.defaults.use_auto_showhide then AutoShow:ApplyVisibility() end Routes:DrawWorldmapLines() Routes:DrawMinimapLines(true) end return updated end end local function renameRoute(zone, routeKey, newName) local opts = Routes.options.args.routes_group.args local zoneKey = tostring(zone) local newRouteKey = newName:gsub("%s", "\255") local oldName = Routes.routekeys[zone][routeKey] local data = Routes.db.global.routes[zone][oldName] Routes.db.global.routes[zone][oldName] = nil Routes.db.global.routes[zone][newName] = data Routes.routekeys[zone][routeKey] = nil Routes.routekeys[zone][newRouteKey] = newName opts[zoneKey].args[routeKey] = nil opts[zoneKey].args[newRouteKey] = Routes:GetAceOptRouteTable() local AutoShow = Routes:GetModule("AutoShow", true) if AutoShow and Routes.db.defaults.use_auto_showhide then AutoShow:ApplyVisibility() end Routes:DrawWorldmapLines() Routes:DrawMinimapLines(true) end local renameGroup = { name = "Name", type = "input", width = "full", multiline = false, get = function(info) return Routes.routekeys[tonumber(info[2])][info[3]] end, set = function(info, value) local zone = tonumber(info[2]) local routekey = info[3] if value ~= Routes.routekeys[zone][routekey] then renameRoute(zone, routekey, value) end end, order = 998, } local exportGroup = { name = "Export", type = "input", width = "full", multiline = true, get = function(info) local zone = tonumber(info[2]) local routekey = info[3] local name = Routes.routekeys[zone][routekey] local route = Routes.db.global.routes[zone][name] local data = { RouteZone = zone, RouteKey = routekey, RouteName = name, RouteData = route } return LibBase64.Encode(AceSerializer:Serialize(data)) end, order = 999, } local importGroup = { name = "Import", type = "input", width = "full", multiline = true, set = function(info, value) local result, imported = pcall(importRoute, value) if not (result and imported) then print("|cFFFF0808Incorrect import string") end end, order = 999, } local function init(self, event, name) if (name ~= "RoutesImportExport") then return end Routes:GetAceOptRouteTable().args.info_group.args.rename = renameGroup Routes:GetAceOptRouteTable().args.info_group.args.export = exportGroup Routes.options.args.routes_group.args.import = importGroup end local frame = CreateFrame("Frame") frame:RegisterEvent("ADDON_LOADED") frame:SetScript("OnEvent", init)