-------------------------------------------------------------------------------- -- Module Declaration -- local mod = BigWigs:NewBoss("Nithogg", -634, 1749) if not mod then return end mod:RegisterEnableMob(107023) mod.otherMenu = -619 mod.worldBoss = 107023 -------------------------------------------------------------------------------- -- Initialization -- function mod:GetOptions() return { -13327, -- Crackling Jolt 212836, -- Tail Lash 212867, -- Electrical Storm 212852, -- Storm Breath {212887, "SAY"}, -- Static Charge } end function mod:OnBossEnable() self:Log("SPELL_CAST_START", "StormBreath", 212852) self:Log("SPELL_CAST_SUCCESS", "ElectricalStorm", 212867) self:Log("SPELL_CAST_SUCCESS", "StaticCharge", 212887) self:Log("SPELL_AURA_APPLIED", "StaticChargeApplied", 212887) self:Log("SPELL_CAST_START", "TailLash", 212836) self:RegisterEvent("UNIT_SPELLCAST_SUCCEEDED") self:ScheduleTimer("CheckForEngage", 1) self:RegisterEvent("BOSS_KILL") end function mod:OnEngage() self:CheckForWipe() self:CDBar(212852, 10) -- Storm Breath self:CDBar(212867, 16) -- Electrical Storm self:CDBar(212887, 19) -- Static Charge end -------------------------------------------------------------------------------- -- Event Handlers -- function mod:StormBreath(args) self:MessageOld(args.spellId, "orange", self:Tank() and "warning") self:CDBar(args.spellId, 23.7) end do local prev = nil function mod:UNIT_SPELLCAST_SUCCEEDED(_, _, castGUID, spellId) if spellId == 212837 and castGUID ~= prev then -- Crackling Jolt prev = castGUID self:MessageOld(-13327, "red", "alarm") self:CDBar(-13327, 11) end end end function mod:TailLash(args) self:MessageOld(args.spellId, "yellow", self:Melee() and "alert") end function mod:ElectricalStorm(args) self:MessageOld(args.spellId, "red", "info") self:CDBar(args.spellId, 30) end function mod:StaticCharge(args) self:CDBar(args.spellId, 39) end function mod:StaticChargeApplied(args) self:TargetMessageOld(args.spellId, args.destName, "green", "warning") if self:Me(args.destGUID) then self:Say(args.spellId) end end function mod:BOSS_KILL(_, id) if id == 1880 then self:Win() end end