# Survival Hunter # June 4, 2022 # Convert focus overcap checks to respect new class settings / use new check_focus_overcap expression. actions.precombat+=/variable,name=mb_rs_cost,op=setif,value=action.mongoose_bite.cost,value_else=action.raptor_strike.cost,condition=talent.mongoose_bite actions.precombat+=/summon_pet actions.precombat+=/bottled_flayedwing_toxin actions.precombat+=/fleshcraft actions.precombat+=/tar_trap,if=runeforge.soulforge_embers.equipped actions.precombat+=/steel_trap actions=harpoon,if=target.outside8&settings.use_harpoon&buff.aspect_of_the_eagle.down actions+=/muzzle # Go ahead and Tranquilize NPC enemies; we don't do this for players because it'd be too spammy and we can't readily Tranq specific buffs. actions+=/tranquilizing_shot,if=!target.is_player actions+=/use_item,name=jotungeirr_destinys_call,if=active_enemies=1&(buff.coordinated_assault.up|!cooldown.coordinated_assault.remains|boss&time_to_die<30)|(active_enemies>1&buff.resonating_arrow.up|buff.coordinated_assault.up) actions+=/use_items ## Delay facing your doubt until you have put Resonating Arrow down, or if the cooldown is too long to delay facing your Doubt. If none of these conditions are able to met within the 10 seconds leeway, the sim faces your Doubt automatically. ## actions+=/newfound_resolve,if=soulbind.newfound_resolve&(buff.resonating_arrow.up|cooldown.resonating_arrow.remains>10|target.time_to_die<16) actions+=/call_action_list,name=trinkets,if=covenant.kyrian&cooldown.coordinated_assault.remains&cooldown.resonating_arrow.remains|!covenant.kyrian&cooldown.coordinated_assault.remains actions+=/call_action_list,name=cds actions+=/call_action_list,name=bop,strict=1,if=active_enemies<3&talent.birds_of_prey.enabled actions+=/call_action_list,name=st,strict=1,if=active_enemies<3&!talent.birds_of_prey.enabled actions+=/call_action_list,name=cleave,strict=1,if=active_enemies>2 actions+=/arcane_torrent actions.bop=serpent_sting,cycle_targets=1,if=buff.vipers_venom.remains&(buff.vipers_venom.remainsfull_recharge_time-1*gcd|!dot.wildfire_bomb.ticking&!buff.mongoose_fury.remains)|time_to_die<18&!dot.wildfire_bomb.ticking # If you don't have Nessingwary's Trapping Apparatus, simply cast Kill Command if you won't overcap on Focus from doing so. If you do have Nessingwary's Trapping Apparatus you should cast Kill Command if your focus is below the cost of Mongoose Bite or Raptor Strike actions.bop+=/kill_command,cycle_targets=1,if=check_focus_overcap&(!runeforge.nessingwarys_trapping_apparatus|focus(focus%(variable.mb_rs_cost-cast_regen)*gcd)&cooldown.tar_trap.remains>(focus%(variable.mb_rs_cost-cast_regen)*gcd)&(!talent.steel_trap|talent.steel_trap&cooldown.steel_trap.remains>(focus%(variable.mb_rs_cost-cast_regen)*gcd)) actions.bop+=/steel_trap,if=check_focus_overcap actions.bop+=/serpent_sting,cycle_targets=1,if=dot.serpent_sting.refreshable&!buff.coordinated_assault.up|talent.alpha_predator&refreshable&!buff.mongoose_fury.up actions.bop+=/resonating_arrow actions.bop+=/wild_spirits actions.bop+=/coordinated_assault,if=!buff.coordinated_assault.up actions.bop+=/mongoose_bite,if=buff.mongoose_fury.up|focus+action.kill_command.cast_regen>focus.max|buff.coordinated_assault.up actions.bop+=/raptor_strike,cycle_targets=1 actions.bop+=/wildfire_bomb,if=dot.wildfire_bomb.refreshable actions.bop+=/serpent_sting,cycle_targets=1,if=buff.vipers_venom.up actions.cds=harpoon,if=talent.terms_of_engagement.enabled&focusgcd actions.cds+=/berserking,if=buff.coordinated_assault.up|time_to_die<13 actions.cds+=/muzzle actions.cds+=/potion,if=boss&fight_remains<25|buff.coordinated_assault.up actions.cds+=/fleshcraft,interrupt_if=channeling&!soulbind.pustule_eruption,if=(focus<70|cooldown.coordinated_assault.remains1|active_enemies=1&time_to_die>5*gcd) actions.cds+=/flare,line_cd=25,if=check_focus_overcap&tar_trap.up&runeforge.soulforge_embers.equipped&time_to_die>4*gcd actions.cds+=/kill_shot,if=active_enemies=1&target.time_to_die=6 actions.cleave=serpent_sting,cycle_targets=1,if=talent.hydras_bite.enabled&buff.vipers_venom.remains&buff.vipers_venom.remains=10|active_enemies>=raid_event.adds.count*2 actions.cleave+=/resonating_arrow,if=!raid_event.adds.exists|raid_event.adds.remains>=8|active_enemies>=raid_event.adds.count*2 actions.cleave+=/coordinated_assault,if=!raid_event.adds.exists|raid_event.adds.remains>=10|active_enemies>=raid_event.adds.count*2 actions.cleave+=/wildfire_bomb,if=full_recharge_time5|active_enemies>=raid_event.adds.count*2)|check_focus_overcap&!runeforge.bag_of_munitions.equipped actions.cleave+=/call_action_list,name=nta,strict=1,if=runeforge.nessingwarys_trapping_apparatus.equipped&focus2.5&cooldown.wildfire_bomb.full_recharge_time>spell_targets%2 actions.cleave+=/flanking_strike,if=check_focus_overcap actions.cleave+=/kill_command,cycle_targets=1,if=dot.pheromone_bomb.ticking&set_bonus.tier28_2pc&!buff.mad_bombardier.up actions.cleave+=/kill_shot,if=buff.flayers_mark.up actions.cleave+=/flayed_shot,cycle_targets=1 actions.cleave+=/wildfire_bomb,if=!dot.wildfire_bomb.ticking&!set_bonus.tier28_2pc|raid_event.adds.exists&(charges_fractional>1.2&active_enemies>4|charges_fractional>1.4&active_enemies>3|charges_fractional>1.6)|!raid_event.adds.exists&charges_fractional>1.5 actions.cleave+=/butchery,if=(!next_wi_bomb.shrapnel|!talent.wildfire_infusion.enabled)&cooldown.wildfire_bomb.full_recharge_time>spell_targets%2 actions.cleave+=/carve,if=cooldown.wildfire_bomb.full_recharge_time>spell_targets%2 actions.cleave+=/kill_command,cycle_targets=1,if=check_focus_overcap&full_recharge_time8 actions.cleave+=/carve actions.cleave+=/kill_command,cycle_targets=1,if=check_focus_overcap&(runeforge.nessingwarys_trapping_apparatus.equipped&cooldown.freezing_trap.remains&cooldown.tar_trap.remains|!runeforge.nessingwarys_trapping_apparatus.equipped) actions.cleave+=/kill_shot actions.cleave+=/serpent_sting,cycle_targets=1,if=refreshable actions.cleave+=/mongoose_bite,cycle_targets=1 actions.cleave+=/raptor_strike,cycle_targets=1 actions.nta=steel_trap actions.nta+=/freezing_trap,if=!buff.wild_spirits.remains|buff.wild_spirits.remains&cooldown.kill_command.remains actions.nta+=/tar_trap,if=!buff.wild_spirits.remains|buff.wild_spirits.remains&cooldown.kill_command.remains actions.st=death_chakram,if=check_focus_overcap&(!raid_event.adds.exists|!raid_event.adds.up&raid_event.adds.duration+raid_event.adds.in<5)|raid_event.adds.up&raid_event.adds.remains>40 actions.st+=/serpent_sting,cycle_targets=1,if=!dot.serpent_sting.ticking&target.time_to_die>7&(!dot.pheromone_bomb.ticking|buff.mad_bombardier.up&next_wi_bomb.pheromone)|buff.vipers_venom.up&buff.vipers_venom.remains7 actions.st+=/flayed_shot actions.st+=/resonating_arrow,if=!raid_event.adds.exists|!raid_event.adds.up&(raid_event.adds.duration+raid_event.adds.in<20|raid_event.adds.count=1)|raid_event.adds.up&raid_event.adds.remains>40|boss&time_to_die<10 actions.st+=/wild_spirits,if=!raid_event.adds.exists|!raid_event.adds.up&raid_event.adds.duration+raid_event.adds.in<20|raid_event.adds.up&raid_event.adds.remains>20|boss&time_to_die<20 actions.st+=/coordinated_assault,if=!raid_event.adds.exists|covenant.night_fae&cooldown.wild_spirits.remains|!covenant.night_fae&(!raid_event.adds.up&raid_event.adds.duration+raid_event.adds.in<30|raid_event.adds.up&raid_event.adds.remains>20|!raid_event.adds.up)|boss&time_to_die<30 actions.st+=/flanking_strike,if=check_focus_overcap actions.st+=/a_murder_of_crows actions.st+=/wildfire_bomb,if=full_recharge_time<2*gcd&set_bonus.tier28_2pc|buff.mad_bombardier.up|!set_bonus.tier28_2pc&(full_recharge_time1&!runeforge.rylakstalkers_confounding_strikes.equipped actions.st+=/butchery,if=active_enemies>1&!runeforge.rylakstalkers_confounding_strikes.equipped&cooldown.wildfire_bomb.full_recharge_time>spell_targets&(charges_fractional>2.5|dot.shrapnel_bomb.ticking) actions.st+=/steel_trap,if=check_focus_overcap actions.st+=/mongoose_bite,cycle_targets=1,if=talent.alpha_predator.enabled&(buff.mongoose_fury.up&buff.mongoose_fury.remains7|buff.vipers_venom.up actions.st+=/wildfire_bomb,if=next_wi_bomb.shrapnel&focus>variable.mb_rs_cost*2&dot.serpent_sting.remains>5*gcd&!set_bonus.tier28_2pc actions.st+=/chakrams actions.st+=/kill_command,cycle_targets=1,if=check_focus_overcap actions.st+=/wildfire_bomb,if=runeforge.rylakstalkers_confounding_strikes.equipped actions.st+=/mongoose_bite,cycle_targets=1,if=buff.mongoose_fury.up|focus+action.kill_command.cast_regen>focus.max-15|dot.shrapnel_bomb.ticking|buff.wild_spirits.remains actions.st+=/raptor_strike,cycle_targets=1 actions.st+=/wildfire_bomb,if=(next_wi_bomb.volatile&dot.serpent_sting.ticking|next_wi_bomb.pheromone|next_wi_bomb.shrapnel&focus>50)&!set_bonus.tier28_2pc actions.trinkets=variable,name=sync_up,value=buff.resonating_arrow.up|buff.coordinated_assault.up actions.trinkets+=/variable,name=strong_sync_up,value=covenant.kyrian&buff.resonating_arrow.up&buff.coordinated_assault.up|!covenant.kyrian&buff.coordinated_assault.up actions.trinkets+=/variable,name=strong_sync_remains,op=setif,condition=covenant.kyrian,value=cooldown.resonating_arrow.remains?cooldown.coordinated_assault.remains_guess,value_else=cooldown.coordinated_assault.remains_guess actions.trinkets+=/use_items,slots=trinket1,if=((trinket.1.has_use_buff|covenant.kyrian&trinket.1.has_cooldown)&(variable.strong_sync_up&(!covenant.kyrian&!trinket.2.has_use_buff|covenant.kyrian&!trinket.2.has_cooldown|trinket.2.cooldown.remains|trinket.1.has_use_buff&(!trinket.2.has_use_buff|trinket.1.cooldown.duration>=trinket.2.cooldown.duration)|trinket.1.has_cooldown&!trinket.2.has_use_buff&trinket.1.cooldown.duration>=trinket.2.cooldown.duration)|!variable.strong_sync_up&(!trinket.2.has_use_buff&(trinket.1.cooldown.duration-5trinket.1.cooldown.duration%2)|trinket.2.has_use_buff&(trinket.1.has_use_buff&trinket.1.cooldown.duration>=trinket.2.cooldown.duration&(trinket.1.cooldown.duration-5trinket.1.cooldown.duration%2)|(!trinket.1.has_use_buff|trinket.2.cooldown.duration>=trinket.1.cooldown.duration)&(trinket.2.cooldown.ready&trinket.2.cooldown.duration-5>variable.sync_remains&variable.sync_remains20&(trinket.1.cooldown.duration-5trinket.1.cooldown.duration%2|variable.sync_up)|trinket.2.cooldown.remains-5>variable.strong_sync_remains&(trinket.1.cooldown.duration-5fight_remains|!trinket.1.has_use_buff&(variable.sync_remains>trinket.1.cooldown.duration%2|variable.sync_up))))))|target.time_to_die5)&(variable.sync_remains>20|trinket.2.cooldown.remains-5>variable.sync_remains))|!trinket.2.has_use_buff&(!trinket.2.has_cooldown|trinket.2.cooldown.remains|trinket.2.cooldown.duration>=trinket.1.cooldown.duration)))&(!trinket.1.is.cache_of_acquired_treasures|active_enemies<2&buff.acquired_wand.up|active_enemies>1&!buff.acquired_wand.up) actions.trinkets+=/use_items,slots=trinket2,if=((trinket.2.has_use_buff|covenant.kyrian&trinket.2.has_cooldown)&(variable.strong_sync_up&(!covenant.kyrian&!trinket.1.has_use_buff|covenant.kyrian&!trinket.1.has_cooldown|trinket.1.cooldown.remains|trinket.2.has_use_buff&(!trinket.1.has_use_buff|trinket.2.cooldown.duration>=trinket.1.cooldown.duration)|trinket.2.has_cooldown&!trinket.1.has_use_buff&trinket.2.cooldown.duration>=trinket.1.cooldown.duration)|!variable.strong_sync_up&(!trinket.1.has_use_buff&(trinket.2.cooldown.duration-5trinket.2.cooldown.duration%2)|trinket.1.has_use_buff&(trinket.2.has_use_buff&trinket.2.cooldown.duration>=trinket.1.cooldown.duration&(trinket.2.cooldown.duration-5trinket.2.cooldown.duration%2)|(!trinket.2.has_use_buff|trinket.1.cooldown.duration>=trinket.2.cooldown.duration)&(trinket.1.cooldown.ready&trinket.1.cooldown.duration-5>variable.sync_remains&variable.sync_remains20&(trinket.2.cooldown.duration-5trinket.2.cooldown.duration%2|variable.sync_up)|trinket.1.cooldown.remains-5>variable.strong_sync_remains&(trinket.2.cooldown.duration-5fight_remains|!trinket.2.has_use_buff&(variable.sync_remains>trinket.2.cooldown.duration%2|variable.sync_up))))))|target.time_to_die5)&(variable.sync_remains>20|trinket.1.cooldown.remains-5>variable.sync_remains))|!trinket.1.has_use_buff&(!trinket.1.has_cooldown|trinket.1.cooldown.remains|trinket.1.cooldown.duration>=trinket.2.cooldown.duration)))&(!trinket.2.is.cache_of_acquired_treasures|active_enemies<2&buff.acquired_wand.up|active_enemies>1&!buff.acquired_wand.up) actions.trinkets+=/use_item,name=jotungeirr_destinys_call