local E, L, V, P, G = unpack(ElvUI) local S = E:GetModule('Skins') local _G = _G local pairs = pairs function S:Blizzard_VoidStorageUI() if not (E.private.skins.blizzard.enable and E.private.skins.blizzard.voidstorage) then return end local StripAllTextures = { _G.VoidStorageBorderFrame, _G.VoidStorageDepositFrame, _G.VoidStorageWithdrawFrame, _G.VoidStorageCostFrame, _G.VoidStorageStorageFrame, _G.VoidStoragePurchaseFrame, } for _, object in pairs(StripAllTextures) do object:StripTextures() end local VSFrame = _G.VoidStorageFrame VSFrame:StripTextures() VSFrame:SetTemplate('Transparent') _G.VoidStoragePurchaseFrame:SetFrameStrata('DIALOG') _G.VoidStoragePurchaseFrame:SetTemplate() S:HandleCloseButton(_G.VoidStorageBorderFrame.CloseButton) S:HandleButton(_G.VoidStoragePurchaseButton) S:HandleButton(_G.VoidStorageTransferButton) S:HandleEditBox(_G.VoidItemSearchBox) for storageType, numSlots in pairs({ Deposit = 9, Withdraw = 9, Storage = 80 }) do for i = 1, numSlots do local btn = _G['VoidStorage'..storageType..'Button'..i] btn:StripTextures() btn:SetTemplate() btn:StyleButton() btn.icon:SetInside() S:HandleIcon(btn.icon) S:HandleIconBorder(btn.IconBorder) end end -- Handle Frame Tabs local num = 1 local tab = VSFrame['Page'..num] while tab do local icon = tab:GetNormalTexture() local texture = icon:GetTexture() if num == 1 then tab:ClearAllPoints() tab:Point('LEFT', '$parent', 'TOPRIGHT', E.PixelMode and -1 or 1, -60) end tab:StripTextures() tab:StyleButton() icon:SetInside(tab) icon:SetTexture(texture) S:HandleIcon(icon, true) tab.pushed:SetTexture(texture) S:HandleIcon(tab.pushed) num = num + 1 tab = VSFrame['Page'..num] end end S:AddCallbackForAddon('Blizzard_VoidStorageUI')