AddOnSkins[2] = AddOnSkins[1].Libs.ACL:GetLocale('AddOnSkins', GetLocale()) -- Locale doesn't exist yet, make it exist. local AS, L, S, R = unpack(AddOnSkins) local AddOnName = ... local ES = AS.EmbedSystem local _G = _G local pairs, ipairs, type, pcall = pairs, ipairs, type, pcall local floor, print, format, strlower, strmatch, strlen = floor, print, format, strlower, strmatch, strlen local sort, tinsert = sort, tinsert local geterrorhandler = geterrorhandler local IsAddOnLoaded, C_Timer = IsAddOnLoaded, C_Timer AS.SkinErrors = {} local Validator = CreateFrame('Frame') function AS:CheckOption(optionName, ...) for _, addon in next, {...} do if not addon then break end if not AS:CheckAddOn(addon) then return false end end return AS.db[optionName] end function AS:SetOption(optionName, value) AS.db[optionName] = value end function AS:IsSkinEnabled(name, elvName) if elvName and _G.ElvUI and _G.ElvUI[1].private.skins.blizzard.enable and _G.ElvUI[1].private.skins.blizzard[elvName] then return false end return name and AS:CheckOption(name) end function AS:GetColor(name) local color = '|cff1784d1%s|r' return (color):format(name) end function AS:RGBToHex(r, g, b, header) r = r <= 1 and r >= 0 and r or 1 g = g <= 1 and g >= 0 and g or 1 b = b <= 1 and b >= 0 and b or 1 return format('%s%02x%02x%02x', header or '|cff', r * 255, g * 255, b * 255) end function AS:GetClassColor(class) local color = (_G.CUSTOM_CLASS_COLORS and _G.CUSTOM_CLASS_COLORS[class]) or _G.RAID_CLASS_COLORS[class or 'PRIEST'] if type(color) ~= 'table' then return end if not color.colorStr then color.colorStr = AS:RGBToHex(color.r, color.g, color.b, 'ff') elseif strlen(color.colorStr) == 6 then color.colorStr = 'ff'..color.colorStr end return color end function AS:OrderedPairs(t, f) local a = {} for n in pairs(t) do tinsert(a, n) end sort(a, f) local i = 0 local iter = function() i = i + 1 if a[i] == nil then return nil else return a[i], t[a[i]] end end return iter end function AS:Delay(delay, func) C_Timer.After(delay, func) end function AS:CheckAddOn(addon) return AS.AddOns[strlower(addon)] or false end function AS:GetAddOnVersion(addon) return AS.AddOnVersion[strlower(addon)] or nil end function AS:Print(string) print(format('%s %s', AS.Title, string)) end function AS:PrintURL(url) return format("|cFFC495DD[|Hurl:%s|h%s|h]|r", url, url) end function AS:Round(num, idp) local mult = 10^(idp or 0) return floor(num * mult + 0.5) / mult end function AS:RegisterForPetBattleHide(frame) RegisterStateDriver(frame, 'visibility', '[petbattle] hide; show') end function AS:SkinEvent(event, ...) if event == 'ADDON_LOADED' then local addon = ... if AS.skins[addon] and AS:CheckOption(addon) then for _, func in ipairs(AS.skins[addon]) do AS:CallSkin(addon, func, event, ...) end if strmatch(addon, '^Blizzard_') then AS:UnregisterSkinEvent(addon, event) end end else for skin, funcs in pairs(AS.skins) do if AS.events[event][skin] and AS:CheckOption(skin) and (skin == 'Libraries' or skin == 'Ace3' or strmatch(skin, '^Blizzard_') or AS:CheckAddOn(skin)) then for _, func in ipairs(funcs) do AS:CallSkin(skin, func, event, ...) end end end end end local alwaysValid = { PLAYER_ENTERING_WORLD = true, ADDON_LOADED = true } function AS:RegisterSkin(addonName, skinFunc, ...) local priority = 1 local events = ... and { ... } or { 'PLAYER_ENTERING_WORLD' } for _, event in next, events do if not event then break end local conflict = strmatch(event, '%[([!%w_]+)%]') if conflict and AS:CheckAddOn(conflict) then return elseif type(event) == 'number' then priority = event elseif alwaysValid[event] or pcall(Validator.RegisterEvent, Validator, event) then Validator:UnregisterEvent(event) if not AS.events[event] then AS.events[event] = {} end AS.events[event][addonName] = true end end if not AS.skins[addonName] then AS.skins[addonName] = {} end AS.skins[addonName][priority] = skinFunc or R[addonName] end function AS:UnregisterSkin(addonName) if (not AS.skins[addonName] or not AS.preload[addonName]) then return end AS.skins[addonName] = nil if AS.preload[addonName] then AS.preload[addonName] = nil end end function AS:RegisterSkinForPreload(addonName, skinFunc, addon) AS.preload[addonName] = { func = skinFunc or R[addonName], addon = addon } end function AS:RunPreload(addonName) local preloadData = AS.preload[addonName] if preloadData and AS:CheckOption(preloadData.addon or addonName) then pcall(preloadData.func, self, 'ADDON_LOADED', addonName) end end local function errorhandler(err) return geterrorhandler()(err) end function AS:CallSkin(addonName, func, event, ...) if (AS:CheckOption('SkinDebug')) then local args = {...} xpcall(function() func(self, event, unpack(args)) end, errorhandler) else local pass = pcall(func, self, event, ...) if not pass then AS.FoundError = true _G.AddOnSkinsDS[AS.Version] = _G.AddOnSkinsDS[AS.Version] or {} _G.AddOnSkinsDS[AS.Version][addonName] = true AS:SetOption(addonName, false) local Name = AS:CheckAddOn(addonName) and format('%s %s', addonName, AS:GetAddOnVersion(addonName) or 'UNKNOWN') or addonName tinsert(AS.SkinErrors, Name) if AS.RunOnce then AS:Print(format(L["%s: There was an error in the following skin: %s"], AS.Version, Name)) end end end end function AS:UnregisterSkinEvent(addonName, event) if not AS.events[event] then return end if not AS.events[event][addonName] then return end AS.events[event][addonName] = nil for addon, _ in pairs(AS.events[event]) do if addon then return end end AS:UnregisterEvent(event) end function AS:UpdateMedia() AS.Blank = AS.Libs.LSM:Fetch('background', 'Solid') AS.Font = AS.Libs.LSM:Fetch('font', "Friz Quadrata TT") AS.PixelFont = AS.Libs.LSM:Fetch('font', "Arial Narrow") AS.NormTex = AS.Libs.LSM:Fetch('statusbar', "Blizzard") AS.BackdropColor = { .2, .2, .2, .8 } AS.BorderColor = { 0, 0, 0 } AS.Color = AS.ClassColor AS.HideShadows = false end function AS:StartUp(event, ...) AS:UnregisterEvent('PLAYER_ENTERING_WORLD') AS.Color = AS:CheckOption('ClassColor') and AS.ClassColor or { 0, 0.44, .87, 1 } AS.ParchmentEnabled = AS:CheckOption('Parchment') AS:UpdateMedia() if AS:CheckAddOn('ElvUI') then AS:SecureHook(_G.ElvUI[1], 'UpdateMedia') end if not AS:CheckOption('SkinDebug') then for Version, SkinTable in pairs(_G.AddOnSkinsDS) do if Version == AS.Version or Version < AS.Version then if Version < AS.Version then _G.AddOnSkinsDS[Version] = nil end for addonName, _ in pairs(SkinTable) do AS:SetOption(addonName, ((Version == AS.Version) and false or (Version < AS.Version) and true)) end end end end -- Check Blizzard for already loaded for addonName, funcs in next, AS.skins do if strmatch(addonName, '^Blizzard_') and AS:CheckOption(addonName) then for _, func in ipairs(funcs) do if IsAddOnLoaded(addonName) then AS:CallSkin(addonName, func, 'ADDON_LOADED', addonName) end end end end AS:SkinEvent(event, ...) if AS:CheckOption('LoginMsg') then AS:Print(format("Version: |cFF1784D1%s|r Loaded!", AS.Version)) end if not AS:CheckOption('SkinDebug') and AS.FoundError then AS:Print(format(L["%s: There was an error in the following skin(s): %s"], AS.Version, table.concat(AS.SkinErrors, ", "))) AS:Print(format(L["Please report this to Azilroka immediately @ %s"], AS:PrintURL(AS.TicketTracker))) end ES:Initialize() AS.RunOnce = true end function AS:Init(event, addon) if event == 'ADDON_LOADED' and (AS.Initialized or IsAddOnLoaded(AddOnName)) then if addon == AddOnName then AS.Initialized = true AS:BuildProfile() AS:UpdateMedia() end AS:RunPreload(addon) end if event == 'PLAYER_LOGIN' then AS:BuildOptions() for addOnEvent in pairs(AS.events) do AS:RegisterEvent(addOnEvent, 'SkinEvent') end AS:RegisterEvent('PLAYER_ENTERING_WORLD', 'StartUp') end end AS:RegisterEvent('ADDON_LOADED', 'Init') AS:RegisterEvent('PLAYER_LOGIN', 'Init')