-- Diablohu(diablohudream@gmail.com) -- yleaf(yaroot@gmail.com) ----Mini Dragon <流浪者酒馆-Brilla@金色平原(The Golden Plains-CN)> projecteurs@gmail.NOSPAM.com 20240704 if GetLocale() ~= "zhCN" then return end if not DBM_COMMON_L then DBM_COMMON_L = {} end local CL = DBM_COMMON_L -- 基本 CL.NONE = "无" CL.RANDOM = "随机" CL.UNKNOWN = "未知" CL.NEXT = "下一个 %s" CL.COOLDOWN = "%s 冷却" CL.INCOMING = "%s 即将到来" CL.INTERMISSION = "转场" CL.NO_DEBUFF = "没有 %s" CL.ALLY = "队友" CL.ALLIES = "人群" CL.TANK = "坦克" CL.CLEAR = "清空" CL.SAFE = "安全" CL.NOTSAFE = "不安全" CL.SEASONAL = "季节性" CL.FULLENERGY = "能量已满" -- 移动/方位 CL.UP = "上" CL.DOWN = "下" CL.LEFT = "左" CL.RIGHT = "右" CL.CENTER = "中间" CL.BOTH = "两边" CL.BEHIND = "后面" CL.BACK = "背后" CL.SIDE = "旁边" CL.TOP = "顶端" CL.BOTTOM = "底端" CL.MIDDLE = "中" CL.FRONT = "前" CL.EAST = "东" CL.WEST = "西" CL.NORTH = "北" CL.SOUTH = "南" CL.NORTHEAST = "东北" CL.SOUTHEAST = "东南" CL.SOUTHWEST = "西南" CL.NORTHWEST = "西北" CL.SHIELD = "护盾" CL.PILLAR = "柱子" CL.SHELTER = "遮挡" CL.EDGE = "房间边缘" CL.FAR_AWAY = "远离" CL.PIT = "洞" CL.TOTEM = "图腾" CL.TOTEMS = "图腾" CL.HORIZONTAL = "水平" CL.VERTICAL = "垂直" -- 机制 CL.BOMB = "炸弹" CL.BOMBS = "炸弹" CL.ORB = "球" CL.ORBS = "球" CL.RING = "环" CL.RINGS = "环" CL.CHEST = "奖励宝箱" CL.ADD = "小怪" CL.ADDS = "小怪" CL.ADDCOUNT = "小怪 %s" CL.BIG_ADD = "大怪" CL.BOSS = "Boss" CL.ENEMIES = "敌人" CL.BREAK_LOS = "视线遮挡物" CL.RESTORE_LOS = "恢复视角" CL.BOSSTOGETHER = "拉近Boss" CL.BOSSAPART = "拉开Boss" CL.MINDCONTROL = "心控" CL.TANKCOMBO = "坦克连击" CL.TANKDEBUFF = "坦克Debuff" CL.AOEDAMAGE = "AOE 伤害" CL.GROUPSOAK = "吸收" CL.GROUPSOAKS = "吸收" CL.HEALABSORB = "治疗吸收" CL.HEALABSORBS = "治疗吸收" CL.DODGES = "躲闪" CL.POOL = "池子" CL.POOLS = "池子" CL.DEBUFFS = "Debuffs" CL.DISPELS = "驱散" CL.PUSHBACK = "推回" CL.FRONTAL = "正面" CL.RUNAWAY = "快躲开" CL.SPREAD = "分散" CL.SPREADS = "分散" CL.LASER = "射线" CL.LASERS = "射线" CL.RIFT = "裂隙" CL.RIFTS = "裂隙" CL.TRAPS = "陷阱" CL.ROOTS = "树根" CL.MARK = "标记" CL.MARKS = "标记" CL.CURSE = "诅咒" CL.CURSES = "诅咒" CL.SWIRLS = "漩涡"