local E, L, V, P, G = unpack(ElvUI) local S = E:GetModule('Skins') local _G = _G local unpack = unpack local hooksecurefunc = hooksecurefunc function S:Blizzard_TrainerUI() if not (E.private.skins.blizzard.enable and E.private.skins.blizzard.trainer) then return end local ClassTrainerFrame = _G.ClassTrainerFrame S:HandleFrame(ClassTrainerFrame, true, nil, 11, -12, -32, 76) _G.ClassTrainerExpandButtonFrame:StripTextures() S:HandleDropDownBox(_G.ClassTrainerFrameFilterDropDown) _G.ClassTrainerFrameFilterDropDown:Point('TOPRIGHT', -40, -64) _G.ClassTrainerListScrollFrame:StripTextures() S:HandleScrollBar(_G.ClassTrainerListScrollFrameScrollBar) _G.ClassTrainerDetailScrollFrame:StripTextures() S:HandleScrollBar(_G.ClassTrainerDetailScrollFrameScrollBar) _G.ClassTrainerSkillIcon:StripTextures() _G.ClassTrainerCancelButton:Kill() _G.ClassTrainerMoneyFrame:ClearAllPoints() _G.ClassTrainerMoneyFrame:Point('BOTTOMLEFT', _G.ClassTrainerFrame, 'BOTTOMLEFT', 18, 82) S:HandleButton(_G.ClassTrainerTrainButton) _G.ClassTrainerTrainButton:Point('BOTTOMRIGHT', -36, 80) S:HandleCloseButton(_G.ClassTrainerFrameCloseButton, ClassTrainerFrame.backdrop) hooksecurefunc('ClassTrainer_SetSelection', function() local skillIcon = _G.ClassTrainerSkillIcon:GetNormalTexture() if skillIcon then skillIcon:SetInside() skillIcon:SetTexCoord(unpack(E.TexCoords)) _G.ClassTrainerSkillIcon:SetTemplate() end end) for i = 1, _G.CLASS_TRAINER_SKILLS_DISPLAYED do local button = _G['ClassTrainerSkill'..i] S:HandleCollapseTexture(button, nil, true) local normal = button:GetNormalTexture() if normal then normal:Size(16) normal:Point('LEFT', 5, 0) end local highlight = _G['ClassTrainerSkill'..i..'Highlight'] if highlight then highlight:SetTexture(E.ClearTexture) highlight.SetTexture = E.noop end end local ClassTrainerCollapseAllButton = _G.ClassTrainerCollapseAllButton S:HandleCollapseTexture(ClassTrainerCollapseAllButton, nil, true) ClassTrainerCollapseAllButton:SetHighlightTexture(E.ClearTexture) end S:AddCallbackForAddon('Blizzard_TrainerUI')