local E, _, V, P, G = unpack(ElvUI) local C, L = unpack(E.Config) local AB = E:GetModule('ActionBars') local ACH = E.Libs.ACH local IsAddOnLoaded = C_AddOns.IsAddOnLoaded local function profile(db) return (db == 'global' and E.db.cooldown) or E.db[db].cooldown end local function private(db) return (db == 'global' and P.cooldown) or P[db].cooldown end local function group(order, db, label) local main = ACH:Group(label, nil, order, nil, function(info) local t = (profile(db))[info[#info]] local d = (private(db))[info[#info]] return t.r, t.g, t.b, t.a, d.r, d.g, d.b; end, function(info, r, g, b) local t = (profile(db))[info[#info]] t.r, t.g, t.b = r, g, b; E:UpdateCooldownSettings(db); end, nil, function() return db == 'WeakAuras' and not IsAddOnLoaded(db) end) E.Options.args.cooldown.args[db] = main local mainArgs = main.args mainArgs.showModRate = ACH:Toggle(L["Display Modified Rate"], nil, 1, nil, nil, nil, function(info) return (profile(db))[info[#info]] end, function(info, value) (profile(db))[info[#info]] = value; E:UpdateCooldownSettings(db); end) mainArgs.reverse = ACH:Toggle(L["Reverse Toggle"], L["Reverse Toggle will enable Cooldown Text on this module when the global setting is disabled and disable them when the global setting is enabled."], 5, nil, nil, nil, function(info) return (profile(db))[info[#info]] end, function(info, value) (profile(db))[info[#info]] = value; E:UpdateCooldownSettings(db); end) mainArgs.hideBlizzard = ACH:Toggle(L["Force Hide Blizzard Text"], L["This option will force hide Blizzard's cooldown text if it is enabled at [Interface > ActionBars > Show Numbers on Cooldown]."], 6, nil, nil, nil, function(info) return (profile(db))[info[#info]] end, function(info, value) (profile(db))[info[#info]] = value; E:UpdateCooldownSettings(db); end, nil, function() if db == 'global' then return E.db.cooldown.enable else return (E.db.cooldown.enable and not profile(db).reverse) or (not E.db.cooldown.enable and profile(db).reverse) end end) local seconds = ACH:Group(L["Text Threshold"], nil, 10, nil, function(info) return (profile(db))[info[#info]] end, function(info, value) (profile(db))[info[#info]] = value; E:UpdateCooldownSettings(db); end, function() return not (profile(db)).checkSeconds end) seconds.inline = true seconds.args.checkSeconds = ACH:Toggle(L["Enable"], L["This will override the global cooldown settings."], 1, nil, nil, nil, nil, nil, false) seconds.args.mmssThreshold = ACH:Range(L["MM:SS Threshold"], L["Threshold (in seconds) before text is shown in the MM:SS format. Set to -1 to never change to this format."], 2, { min = -1, max = 10800, step = 1 }) seconds.args.hhmmThreshold = ACH:Range(L["HH:MM Threshold"], L["Threshold (in minutes) before text is shown in the HH:MM format. Set to -1 to never change to this format."], 3, { min = -1, max = 1440, step = 1 }) mainArgs.secondsGroup = seconds local fonts = ACH:Group(L["Fonts"], nil, 11, nil, function(info) return (profile(db)).fonts[info[#info]] end, function(info, value) (profile(db)).fonts[info[#info]] = value; E:UpdateCooldownSettings(db); end, function() return not (profile(db)).fonts.enable end) fonts.inline = true fonts.args.enable = ACH:Toggle(L["Enable"], L["This will override the global cooldown settings."], 1, nil, nil, nil, nil, nil, false) fonts.args.font = ACH:SharedMediaFont(L["Font"], nil, 2) fonts.args.fontSize = ACH:Range(L["Font Size"], nil, 3, { min = 10, max = 50, step = 1 }) fonts.args.fontOutline = ACH:FontFlags(L["Font Outline"], nil, 4) mainArgs.fontGroup = fonts local colors = ACH:Group(L["Color Override"], nil, 12, nil, nil, nil, function() return not (profile(db)).override end) colors.inline = true colors.args.override = ACH:Toggle(L["Enable"], L["This will override the global cooldown settings."], 1, nil, nil, nil, function(info) return (profile(db))[info[#info]] end, function(info, value) (profile(db))[info[#info]] = value; E:UpdateCooldownSettings(db); end, false) colors.args.threshold = ACH:Range(L["Low Threshold"], L["Threshold before text turns red and is in decimal form. Set to -1 for it to never turn red"], 2, { min = -1, max = 20, step = 1 }, nil, function(info) return (profile(db))[info[#info]] end, function(info, value) (profile(db))[info[#info]] = value; E:UpdateCooldownSettings(db); end) mainArgs.colorGroup = colors local tColors = ACH:Group(L["Threshold Colors"], nil, 3) tColors.args.modRateColor = ACH:Color(L["Modified Rate"], L["Color when the text is using a modified timer rate."], 2, nil, nil, nil, nil, nil, not E.Retail) tColors.args.expiringColor = ACH:Color(L["Expiring"], L["Color when the text is about to expire."], 3) tColors.args.secondsColor = ACH:Color(L["Seconds"], L["Color when the text is in the seconds format."], 4) tColors.args.minutesColor = ACH:Color(L["Minutes"], L["Color when the text is in the minutes format."], 5) tColors.args.hoursColor = ACH:Color(L["Hours"], L["Color when the text is in the hours format."], 6) tColors.args.daysColor = ACH:Color(L["Days"], L["Color when the text is in the days format."], 7) tColors.args.mmssColor = ACH:Color(L["MM:SS"], nil, 8) tColors.args.hhmmColor = ACH:Color(L["HH:MM"], nil, 9) mainArgs.colorGroup.args.timeColors = tColors local iColors = ACH:Group(L["Time Indicator Colors"], nil, 4, nil, nil, nil, function() return not (profile(db)).useIndicatorColor end) iColors.args.useIndicatorColor = ACH:Toggle(L["Use Indicator Color"], nil, 0, nil, nil, nil, function(info) return (profile(db))[info[#info]] end, function(info, value) (profile(db))[info[#info]] = value; E:UpdateCooldownSettings(db); end, false) iColors.args.expireIndicator = ACH:Color(L["Expiring"], L["Color when the text is about to expire."], 3) iColors.args.secondsIndicator = ACH:Color(L["Seconds"], L["Color when the text is in the seconds format."], 4) iColors.args.minutesIndicator = ACH:Color(L["Minutes"], L["Color when the text is in the minutes format."], 5) iColors.args.hoursIndicator = ACH:Color(L["Hours"], L["Color when the text is in the hours format."], 6) iColors.args.daysIndicator = ACH:Color(L["Days"], L["Color when the text is in the days format."], 7) iColors.args.hhmmColorIndicator = ACH:Color(L["MM:SS"], nil, 8) iColors.args.mmssColorIndicator = ACH:Color(L["HH:MM"], nil, 9) mainArgs.colorGroup.args.indicatorColors = iColors if db == 'global' then mainArgs.reverse = nil mainArgs.colorGroup.args.override = nil mainArgs.colorGroup.disabled = nil mainArgs.colorGroup.name = L["Colors"] mainArgs.roundTime = ACH:Toggle(L["Round Timers"], nil, 2, nil, nil, nil, function(info) return (profile(db))[info[#info]] end, function(info, value) (profile(db))[info[#info]] = value; E:UpdateCooldownSettings(db); end) -- keep these two in this order E.Options.args.cooldown.args.hideBlizzard = mainArgs.hideBlizzard mainArgs.hideBlizzard = nil elseif db == 'auras' then mainArgs.reverse = nil mainArgs.hideBlizzard = nil mainArgs.showModRate = nil mainArgs.fontGroup = nil elseif db == 'actionbar' then local auraGroup = ACH:Group(L["Target Aura"], nil, 5) auraGroup.args.targetAura = ACH:Toggle(L["Enable"], L["Display Target's Aura Duration, when there is no CD displaying."], 1, nil, nil, nil, function(info) return E.db.cooldown[info[#info]] end, function(info, value) E.db.cooldown[info[#info]] = value; E:UpdateCooldownSettings(db); end) auraGroup.args.targetAuraDuration = ACH:Range(L["Maximum Duration"], L["Don't display auras that are longer than this duration (in seconds). Set to zero to disable."], 2, { min = 0, max = 10800, step = 1 }, nil, function(info) return E.db.cooldown[info[#info]] end, function(info, value) E.db.cooldown[info[#info]] = value; if AB.Initialized then AB:SetAuraCooldownDuration(value) end end) auraGroup.args.spacer = ACH:Spacer(5) auraGroup.args.targetAuraColor = ACH:Color(L["Target Aura"], L["Color of the Targets Aura time."], 6) auraGroup.args.targetAuraColor.customWidth = 125 auraGroup.args.expiringAuraColor = ACH:Color(L["Target Aura Expiring"], L["Color of the Targets Aura time when expiring."], 7) auraGroup.args.expiringAuraColor.customWidth = 175 auraGroup.args.targetAuraIndicator = ACH:Color(L["Indicator"], L["Color of the Targets Aura time."], 10, nil, nil, nil, nil, false) auraGroup.args.targetAuraIndicator.customWidth = 125 auraGroup.args.expiringAuraIndicator = ACH:Color(L["Indicator Expiring"], L["Color of the Targets Aura time when expiring."], 11, nil, nil, nil, nil, false) auraGroup.args.expiringAuraIndicator.customWidth = 175 auraGroup.inline = true mainArgs.auraGroup = auraGroup end end E.Options.args.cooldown = ACH:Group(L["Cooldown Text"], nil, 2, 'tab', function(info) return E.db.cooldown[info[#info]] end, function(info, value) E.db.cooldown[info[#info]] = value; E:UpdateCooldownSettings('global'); end) E.Options.args.cooldown.args.intro = ACH:Description(L["COOLDOWN_DESC"], 0) E.Options.args.cooldown.args.enable = ACH:Toggle(L["Enable"], L["Display cooldown text on anything with the cooldown spiral."], 1) group( 5, 'global', L["Global"]) group( 6, 'auras', L["BUFFOPTIONS_LABEL"]) group( 7, 'actionbar', L["ActionBars"]) group( 8, 'bags', L["Bags"]) group( 9, 'nameplates', L["Nameplates"]) group(10, 'unitframe', L["UnitFrames"]) group(20, 'WeakAuras', L["WeakAuras"])