--------------------------------------------------------------------------------- -- Customized for OmniCD by permission of the copyright owner. --------------------------------------------------------------------------------- --[[----------------------------------------------------------------------------- Button Widget Graphical Button. -------------------------------------------------------------------------------]] --[[ s r local Type, Version = "Button", 24 ]] local Type, Version = "Button-OmniCD", 26 -- 25 backdrop 26 wrapper to right align -- e local AceGUI = LibStub and LibStub("AceGUI-3.0", true) if not AceGUI or (AceGUI:GetWidgetVersion(Type) or 0) >= Version then return end local OmniCDC = LibStub("OmniCDC", true) -- Lua APIs local pairs = pairs -- WoW APIs --local _G = _G -- s r local PlaySound, CreateFrame, UIParent = PlaySound, CreateFrame, UIParent --[[----------------------------------------------------------------------------- Scripts -------------------------------------------------------------------------------]] local function Button_OnClick(frame, ...) AceGUI:ClearFocus() PlaySound(852) -- SOUNDKIT.IG_MAINMENU_OPTION frame.obj:Fire("OnClick", ...) end local function Control_OnEnter(frame) frame.obj:Fire("OnEnter") -- s b PlaySound(1217) local fadeOut = frame.fadeOut -- frame == inner if fadeOut:IsPlaying() then fadeOut:Stop() end frame.fadeIn:Play() end local function Control_OnLeave(frame) frame.obj:Fire("OnLeave") -- s b local fadeIn = frame.fadeIn if fadeIn:IsPlaying() then fadeIn:Stop() end frame.fadeOut:Play() end --[[----------------------------------------------------------------------------- Methods -------------------------------------------------------------------------------]] local methods = { ["OnAcquire"] = function(self) -- restore default values --[[ s r self:SetHeight(24) self:SetWidth(200) ]] self:SetHeight(22) self:SetWidth(200) -- this does nothing with ACD fixed at width_multiplier: 170 -- e self:SetDisabled(false) self:SetAutoWidth(false) self:SetText() end, -- ["OnRelease"] = nil, ["SetText"] = function(self, text) self.text:SetText(text) if self.autoWidth then self:SetWidth(self.text:GetStringWidth() + 30) end end, ["SetAutoWidth"] = function(self, autoWidth) self.autoWidth = autoWidth if self.autoWidth then self:SetWidth(self.text:GetStringWidth() + 30) end end, ["SetDisabled"] = function(self, disabled) self.disabled = disabled if disabled then --[[ s r self.frame:Disable() ]] self.inner:Disable() self.inner:SetBackdropColor(0.2, 0.2, 0.2) -- s a else --[[ s r self.frame:Enable() ]] self.inner:Enable() self.inner:SetBackdropColor(0.725, 0.008, 0.008) -- s a end end } --[[----------------------------------------------------------------------------- Constructor -------------------------------------------------------------------------------]] local function Constructor() --[[ s r local name = "AceGUI30Button" .. AceGUI:GetNextWidgetNum(Type) local frame = CreateFrame("Button", name, UIParent, "UIPanelButtonTemplate") frame:Hide() frame:EnableMouse(true) frame:SetScript("OnClick", Button_OnClick) frame:SetScript("OnEnter", Control_OnEnter) frame:SetScript("OnLeave", Control_OnLeave) local text = frame:GetFontString() text:ClearAllPoints() text:SetPoint("TOPLEFT", 15, -1) text:SetPoint("BOTTOMRIGHT", -15, 1) text:SetJustifyV("MIDDLE") ]] local frame = CreateFrame("Frame", nil, UIParent) local name = "AceGUI30Button-OmniCD" .. AceGUI:GetNextWidgetNum(Type) local inner = CreateFrame("Button", name, frame, BackdropTemplateMixin and "UIPanelButtonTemplate, BackdropTemplate" or "UIPanelButtonTemplate") inner:SetPoint("TOPLEFT") inner:SetPoint("BOTTOMRIGHT", -10, 0) frame:Hide() inner:EnableMouse(true) inner:SetScript("OnClick", Button_OnClick) inner:SetScript("OnEnter", Control_OnEnter) inner:SetScript("OnLeave", Control_OnLeave) local text = inner:GetFontString() text:ClearAllPoints() text:SetPoint("TOPLEFT", 15, -1) text:SetPoint("BOTTOMRIGHT", -15, 1) text:SetJustifyV("MIDDLE") -- e -- s b -- inherits UIPanelButtonNoTooltipTemplate inner.Left:Hide() -- SetTexture is called repeatedly on disable etc, only Hide will work inner.Right:Hide() inner.Middle:Hide() inner:SetHighlightTexture(0) -- DF: nil throws error (Classic too), "" doesn't work (shows highlight texture) OmniCDC.SetBackdrop(inner, "ACD") inner:SetBackdropColor(0.725, 0.008, 0.008) inner:SetBackdropBorderColor(0, 0, 0) inner:SetNormalFontObject("GameFontHighlight-OmniCD") inner:SetHighlightFontObject("GameFontHighlight-OmniCD") inner:SetDisabledFontObject("GameFontDisable-OmniCD") inner.bg = inner:CreateTexture(nil, "BORDER") if WOW_PROJECT_ID == WOW_PROJECT_CLASSIC then inner.bg:SetAllPoints() else inner.bg:SetTexelSnappingBias(0.0) inner.bg:SetSnapToPixelGrid(false) inner.bg:SetPoint("TOPLEFT", inner.TopEdge, "BOTTOMLEFT") inner.bg:SetPoint("BOTTOMRIGHT", inner.BottomEdge, "TOPRIGHT") end inner.bg:SetColorTexture(0.0, 0.6, 0.4) inner.bg:Hide() inner.fadeIn = inner.bg:CreateAnimationGroup() inner.fadeIn:SetScript("OnPlay", function() inner.bg:Show() end) local fadeIn = inner.fadeIn:CreateAnimation("Alpha") fadeIn:SetFromAlpha(0) fadeIn:SetToAlpha(1) fadeIn:SetDuration(0.4) fadeIn:SetSmoothing("OUT") inner.fadeOut = inner.bg:CreateAnimationGroup() inner.fadeOut:SetScript("OnFinished", function() inner.bg:Hide() end) local fadeOut = inner.fadeOut:CreateAnimation("Alpha") fadeOut:SetFromAlpha(1) fadeOut:SetToAlpha(0) fadeOut:SetDuration(0.3) fadeOut:SetSmoothing("OUT") -- e local widget = { text = text, frame = frame, type = Type, inner = inner -- s a } for method, func in pairs(methods) do widget[method] = func end inner.obj = widget -- s a return AceGUI:RegisterAsWidget(widget) end AceGUI:RegisterWidgetType(Type, Constructor, Version)