if not WeakAuras.IsLibsOK() then return end if (GAME_LOCALE or GetLocale()) ~= "zhTW" then return end local L = WeakAuras.L -- WeakAuras/Templates L["(Dwarf)"] = "(矮人)" L["(Dwarf/Human)"] = "(矮人/人類)" L["(Human)"] = "(人類)" L["(Night Elf)"] = "(夜精靈)" L["(Troll)"] = "(食人妖)" L["(Undead)"] = "(不死族)" L["< 4 stacks"] = "< 4層" L["5 stacks"] = "5層" L["Abilities"] = "技能" L["Add Triggers"] = "新增觸發" L["Always Active"] = "永遠有作用" L["Always Show"] = "永遠顯示" L["Always show the aura, highlight it if debuffed."] = "永遠顯示提醒效果,有減益作用時顯著標示。" L["Always show the aura, turns grey if on cooldown."] = "永遠顯示提醒效果,冷卻中變成灰色。" L["Always show the aura, turns grey if the debuff not active."] = "永遠顯示提醒效果,沒有減益作用時變成灰色。" L["Always shows highlights if enchant missing."] = "缺少附魔時,永遠顯示顯著標示。" L["Always shows the aura, grey if buff not active."] = "永遠顯示提醒效果,沒有增益作用時變成灰色。" L["Always shows the aura, highlight it if buffed."] = "永遠顯示提醒效果,有增益作用時顯著標示。" L["Always shows the aura, highlight when active, turns blue on insufficient resources."] = "永遠顯示提醒效果,作用時顯著標示,資源不足時變成藍色。" L["Always shows the aura, highlight while proc is active, blue on insufficient resources."] = "永遠顯示提醒效果,機率觸發時顯著標示,資源不足時變成藍色。" L["Always shows the aura, highlight while proc is active, blue when not usable."] = "永遠顯示提醒效果,機率觸發時顯著標示,不可使用時變成藍色。" L["Always shows the aura, highlight while proc is active, turns red when out of range, blue on insufficient resources."] = "永遠顯示提醒效果,機率觸發時顯著標示,超出範圍時變成紅色,資源不足時變成藍色。" L["Always shows the aura, turns blue on insufficient resources."] = "永遠顯示提醒效果,資源不足時變成藍色。" L["Always shows the aura, turns blue when not usable."] = "永遠顯示提醒效果,不可使用時變成藍色。" L["Always shows the aura, turns grey if on cooldown."] = "永遠顯示提醒效果,冷卻中變成灰色。" L["Always shows the aura, turns grey if the ability is not usable and red when out of range."] = "永遠顯示提醒效果,技能不可使用時變成灰色,超出範圍時變成紅色。" L["Always shows the aura, turns grey if the ability is not usable."] = "永遠顯示提醒效果,技能不可使用時變成灰色。" L["Always shows the aura, turns red when out of range, blue on insufficient resources."] = "永遠顯示提醒效果,超出範圍時變成紅色,資源不足時變成藍色。" L["Always shows the aura, turns red when out of range."] = "永遠顯示提醒效果,超出範圍時變成紅色。" L["Always shows the aura."] = "永遠顯示提醒效果。" L["Back"] = "上一步" L["Basic Show On Cooldown"] = "基本冷卻中顯示" L["Basic Show On Ready"] = "可使用時基本顯示" L["Bloodlust/Heroism"] = "嗜血/英勇" L["buff"] = "種族特長" L["Buffs"] = "增益 BUFF" L["Cancel"] = "取消" L["Cast"] = "施放法術" L["Charge and Buff Tracking"] = "次數和增益監控" L["Charge and Debuff Tracking"] = "次數和減益監控" L["Charge and Duration Tracking"] = "次數和持續時間監控" L["Charge Tracking"] = "次數監控" L["cooldown"] = "冷卻" L["Cooldown Tracking"] = "冷卻監控" L["Cooldowns"] = "冷卻" L["Create Auras"] = "建立提醒效果" L["debuff"] = "減益" L["Debuffs"] = "減益 DEBUFF/DOT" L["dps buff"] = "dps增益" L["General"] = "一般" L["Health"] = "血量" L["Highlight while action is queued."] = "顯著標示等待中的動作。" L["Highlight while active, red when out of range."] = "作用時顯著標示,超出範圍時變成紅色。" L["Highlight while active."] = "作用時顯著標示。" L["Highlight while buffed, red when out of range."] = "有增益時顯著標示,超出範圍時變成紅色。" L["Highlight while buffed."] = "有增益時顯著標示。" L["Highlight while debuffed, red when out of range."] = "有減益時顯著標示,超出範圍時變成紅色。" L["Highlight while debuffed."] = "有減益時顯著標示。" L["Highlight while spell is active."] = "法術作用時顯著標示。" L["Hold CTRL to create multiple auras at once"] = "按住 CTRL 鍵一次建立多個提醒效果" L["Keeps existing triggers intact"] = "完整保留已經存在的觸發事件" L["Master Channeler Rune"] = "大師通靈符文" L["Max 3"] = "最大 3" L["Max 4"] = "最大 4" L["Next"] = "下一步" L["Only show the aura if the target has the debuff."] = "只在選取目標有減益時才顯示提醒效果。" L["Only show the aura when the item is on cooldown."] = "只有物品在冷卻中才顯示提醒效果。" L["Only shows if the weapon is enchanted."] = "只有在武器有附魔時顯示。" L["Only shows if the weapon is not enchanted."] = "只有在武器沒有附魔時顯示。" L["Only shows the aura if the target has the buff."] = "只在選取目標有增益時才顯示提醒效果。" L["Only shows the aura when the ability is on cooldown."] = "只有技能在冷卻中才顯示提醒效果。" L["Only shows the aura when the ability is ready to use."] = "只有在技能準備好可以使用時才顯示提醒效果。" L["Other cooldown"] = "其他冷卻時間" L["Pet alive"] = "寵物活著" L["Pet Behavior"] = "寵物動作" L["PvP Talents"] = "PVP 天賦" L["regen buff"] = "再生增益" L["Replace all existing triggers"] = "取代所有已經存在的觸發" L["Replace Triggers"] = "取代觸發" L["Resources"] = "職業特殊資源" L["Resources and Shapeshift Form"] = "職業特殊資源和變身形態" L["Rogue cooldown"] = "盜賊冷卻時間" L["Runes"] = "符文" L["Shapeshift Form"] = "變身形態" L["Show Always, Glow on Missing"] = "永遠顯示,缺少時發光" L["Show Charges and Check Usable"] = "顯示次數和檢查是否可用" L["Show Charges with Proc Tracking"] = "顯示包含機率觸發監控的次數" L["Show Charges with Range Tracking"] = "顯示包含範圍監控的次數" L["Show Charges with Usable Check"] = "顯示包含檢查是否可用的次數" L["Show Cooldown and Action Queued"] = "顯示冷卻時間和等待中的動作" L["Show Cooldown and Buff"] = "顯示冷卻和增益" L["Show Cooldown and Buff and Check for Target"] = "顯示冷卻和增益並檢查選取目標" L["Show Cooldown and Buff and Check Usable"] = "顯示冷卻和增益並檢查是否可用" L["Show Cooldown and Check for Target"] = "顯示冷卻和檢查選取目標" L["Show Cooldown and Check for Target & Proc Tracking"] = "顯示冷卻並檢查選取目標和機率觸發監控" L["Show Cooldown and Check Usable"] = "顯示冷卻和檢查是否可用" L["Show Cooldown and Check Usable & Target"] = "顯示冷卻並檢查是否可用和選取目標" L["Show Cooldown and Check Usable, Proc Tracking"] = "顯示冷卻並檢查是否可用和機率觸發監控" L["Show Cooldown and Check Usable, Target & Proc Tracking"] = "顯示冷卻並檢查是否可用和選取目標以及機率觸發監控" L["Show Cooldown and Debuff"] = "顯示冷卻和減益" L["Show Cooldown and Debuff and Check for Target"] = "顯示冷卻和減益並檢查選取目標" L["Show Cooldown and Duration"] = "顯示冷卻時間和持續時間" L["Show Cooldown and Duration and Check for Target"] = "顯示冷卻時間、持續時間和檢查目標" L["Show Cooldown and Duration and Check Usable"] = "顯示冷卻時間、持續時間和檢查是否可使用" L["Show Cooldown and Proc Tracking"] = "顯示冷卻和機率觸發監控" L["Show Cooldown and Totem Information"] = "顯示冷卻和圖騰資訊" L["Show if Enchant Missing"] = "缺少附魔時顯示" L["Show on Ready"] = "可用時顯示" L["Show Only if Buffed"] = "只在有增益時顯示" L["Show Only if Debuffed"] = "只在有減益時顯示" L["Show Only if Enchanted"] = "有附魔時顯示" L["Show Only if on Cooldown"] = "只有在冷卻中時顯示" L["Show Totem and Charge Information"] = "顯示圖騰和次數資訊" L["Stance"] = "姿勢/形態" L["Track the charge and proc, highlight while proc is active, turns red when out of range, blue on insufficient resources."] = "監控次數和機率觸發,觸發時顯著標示,超出範圍時變成紅色,資源不足時變成藍色。" L["Tracks the charge and the buff, highlight while the buff is active, blue on insufficient resources."] = "追蹤次數和增益,有增益作用時顯著標示,資源不足時變成藍色。" L["Tracks the charge and the debuff, highlight while the debuff is active, blue on insufficient resources."] = "追蹤次數和減益,有減益作用時顯著標示,資源不足時變成藍色。" L["Tracks the charge and the duration of spell, highlight while the spell is active, blue on insufficient resources."] = "追蹤法術的可用次數和持續時間,法術作用時顯著標示,資源不足時變成藍色。" L["Unknown Item"] = "未知的物品" L["Unknown Spell"] = "未知法術" L["Warrior cooldown"] = "戰士冷卻時間"