## Beast Mastery Hunter ## August 20, 2022 ## Changes: ## - Re-enable Barbed Shot Grace Period. ## - Wailing Shot updates. actions.precombat=summon_pet actions.precombat+=/bottled_flayedwing_toxin actions.precombat+=/fleshcraft actions.precombat+=/tar_trap,precast_time=1.5,if=runeforge.soulforge_embers|runeforge.nessingwarys_trapping_apparatus actions.precombat+=/bestial_wrath,precast_time=1.5,if=!talent.scent_of_blood&!runeforge.soulforge_embers actions+=/counter_shot # Go ahead and Tranquilize NPC enemies; we don't do this for players because it'd be too spammy and we can't readily Tranq specific buffs. actions+=/tranquilizing_shot,if=!target.is_player ## Delay facing your doubt until you have put Resonating Arrow down, or if the cooldown is too long to delay facing your Doubt. If none of these conditions are able to met within the 10 seconds leeway, the sim faces your Doubt automatically. ## actions+=/newfound_resolve,if=soulbind.newfound_resolve&(buff.resonating_arrow.up|cooldown.resonating_arrow.remains>10|target.time_to_die<16) actions+=/call_action_list,name=trinkets,strict=1,if=covenant.kyrian&cooldown.aspect_of_the_wild.remains&cooldown.resonating_arrow.remains|!covenant.kyrian&cooldown.aspect_of_the_wild.remains actions+=/call_action_list,name=other_on_use actions+=/call_action_list,name=cds actions+=/call_action_list,name=st,strict=1,if=active_enemies<2 actions+=/call_action_list,name=cleave,strict=1,if=active_enemies>1 actions.cds=ancestral_call,if=cooldown.bestial_wrath.remains>30 actions.cds+=/fireblood,if=cooldown.bestial_wrath.remains>30 actions.cds+=/berserking,if=(buff.wild_spirits.up|!covenant.night_fae&buff.aspect_of_the_wild.up&buff.bestial_wrath.up)&(fight_remains>cooldown.berserking.duration+duration|(target.health.pct<35|!talent.killer_instinct))|boss&fight_remains<13 actions.cds+=/blood_fury,if=(buff.wild_spirits.up|!covenant.night_fae&buff.aspect_of_the_wild.up&buff.bestial_wrath.up)&(fight_remains>cooldown.blood_fury.duration+duration|(target.health.pct<35|!talent.killer_instinct))|boss&fight_remains<16 actions.cds+=/lights_judgment actions.cds+=/potion,if=buff.aspect_of_the_wild.up|boss&fight_remains<26 actions.cleave=aspect_of_the_wild,if=!raid_event.adds.exists|raid_event.adds.remains>=10|active_enemies>=raid_event.adds.count*2 actions.cleave+=/barbed_shot,cycle_targets=1,if=pet.main.buff.frenzy.up&pet.main.buff.frenzy.remains<=gcd+barbed_shot_grace_period|buff.wild_spirits.up&charges_fractional>1.4&runeforge.fragments_of_the_elder_antlers actions.cleave+=/multishot,if=gcd-pet.main.buff.beast_cleave.remains>0.25|buff.killing_frenzy.up&pet.main.buff.beast_cleave.remains<2 actions.cleave+=/kill_shot,if=runeforge.pouch_of_razor_fragments&buff.flayers_mark.up actions.cleave+=/flayed_shot,if=runeforge.pouch_of_razor_fragments actions.cleave+=/tar_trap,if=runeforge.soulforge_embers&tar_trap.remains=10|active_enemies>=raid_event.adds.count*2 actions.cleave+=/barbed_shot,cycle_targets=1,if=full_recharge_time=5|active_enemies>=raid_event.adds.count*2 actions.cleave+=/resonating_arrow,if=!raid_event.adds.exists|raid_event.adds.remains>=5|active_enemies>=raid_event.adds.count*2 actions.cleave+=/stampede,if=buff.aspect_of_the_wild.up|boss&fight_remains<15 actions.cleave+=/wailing_arrow,if=pet.main.buff.frenzy.remains>execute_time actions.cleave+=/flayed_shot actions.cleave+=/kill_shot actions.cleave+=/chimaera_shot actions.cleave+=/bloodshed actions.cleave+=/a_murder_of_crows actions.cleave+=/barrage,if=pet.main.buff.frenzy.remains>execute_time actions.cleave+=/kill_command,if=focus>cost+action.multishot.cost actions.cleave+=/bag_of_tricks,if=buff.bestial_wrath.down|boss&fight_remains<5 actions.cleave+=/dire_beast actions.cleave+=/barbed_shot,cycle_targets=1,if=target.time_to_die<9|charges_fractional>1.2&conduit.bloodletting actions.cleave+=/cobra_shot,if=focus.time_to_max20)&(!raid_event.adds.exists|!raid_event.adds.up&(raid_event.adds.duration+raid_event.adds.in<20|(raid_event.adds.count=1&covenant.kyrian))|raid_event.adds.up&raid_event.adds.remains>19) actions.st+=/barbed_shot,if=pet.main.buff.frenzy.up&pet.main.buff.frenzy.remains<=gcd+barbed_shot_grace_period|buff.wild_spirits.up&charges_fractional>1.4&runeforge.fragments_of_the_elder_antlers actions.st+=/tar_trap,if=runeforge.soulforge_embers&tar_trap.remains19 actions.st+=/flayed_shot actions.st+=/kill_shot actions.st+=/wailing_arrow,if=pet.main.buff.frenzy.remains>execute_time&(cooldown.resonating_arrow.remains19) actions.st+=/bestial_wrath,if=(cooldown.wild_spirits.remains>15|covenant.kyrian&(cooldown.resonating_arrow.remains<5|cooldown.resonating_arrow.remains>20)|target.time_to_die<15|(!covenant.night_fae&!covenant.kyrian))&(!raid_event.adds.exists|!raid_event.adds.up&(raid_event.adds.duration+raid_event.adds.in<20|raid_event.adds.count=1)|raid_event.adds.up&raid_event.adds.remains>19) actions.st+=/chimaera_shot actions.st+=/kill_command actions.st+=/bag_of_tricks,if=buff.bestial_wrath.down|boss&fight_remains<5 actions.st+=/dire_beast actions.st+=/cobra_shot,if=(focus-cost+focus.regen*(cooldown.kill_command.remains-1)>action.kill_command.cost|cooldown.kill_command.remains>1+gcd)|(buff.bestial_wrath.up|buff.nessingwarys_trapping_apparatus.up)&!runeforge.qapla_eredun_war_order|boss&fight_remains<3 actions.st+=/barbed_shot,if=buff.wild_spirits.up|charges_fractional>1.2&conduit.bloodletting actions.st+=/arcane_pulse,if=buff.bestial_wrath.down|boss&fight_remains<5 actions.st+=/tar_trap,if=runeforge.soulforge_embers|runeforge.nessingwarys_trapping_apparatus actions.st+=/freezing_trap,if=runeforge.nessingwarys_trapping_apparatus actions.st+=/arcane_torrent,if=(focus+focus.regen+15)?cooldown.aspect_of_the_wild.remains_guess,value_else=cooldown.aspect_of_the_wild.remains_guess actions.trinkets+=/trinket1,if=((trinket.1.has_use_buff|covenant.kyrian&trinket.1.has_cooldown)&(variable.strong_sync_up&(!covenant.kyrian&!trinket.2.has_use_buff|covenant.kyrian&!trinket.2.has_cooldown|trinket.2.cooldown.remains|trinket.1.has_use_buff&(!trinket.2.has_use_buff|trinket.1.cooldown.duration>=trinket.2.cooldown.duration)|trinket.1.has_cooldown&!trinket.2.has_use_buff&trinket.1.cooldown.duration>=trinket.2.cooldown.duration)|!variable.strong_sync_up&(!trinket.2.has_use_buff&(trinket.1.cooldown.duration-5trinket.1.cooldown.duration%2)|trinket.2.has_use_buff&(trinket.1.has_use_buff&trinket.1.cooldown.duration>=trinket.2.cooldown.duration&(trinket.1.cooldown.duration-5trinket.1.cooldown.duration%2)|(!trinket.1.has_use_buff|trinket.2.cooldown.duration>=trinket.1.cooldown.duration)&(trinket.2.cooldown.ready&trinket.2.cooldown.duration-5>variable.sync_remains&variable.sync_remains20&(trinket.1.cooldown.duration-5trinket.1.cooldown.duration%2|variable.sync_up)|trinket.2.cooldown.remains-5>variable.strong_sync_remains&(trinket.1.cooldown.duration-5fight_remains|!trinket.1.has_use_buff&(variable.sync_remains>trinket.1.cooldown.duration%2|variable.sync_up))))))|target.time_to_die5)&(variable.sync_remains>20|trinket.2.cooldown.remains-5>variable.sync_remains))|!trinket.2.has_use_buff&(!trinket.2.has_cooldown|trinket.2.cooldown.remains|trinket.2.cooldown.duration>=trinket.1.cooldown.duration)))&(!trinket.1.is.cache_of_acquired_treasures|active_enemies<2&buff.acquired_wand.up|active_enemies>1&!buff.acquired_wand.up) actions.trinkets+=/trinket2,if=((trinket.2.has_use_buff|covenant.kyrian&trinket.2.has_cooldown)&(variable.strong_sync_up&(!covenant.kyrian&!trinket.1.has_use_buff|covenant.kyrian&!trinket.1.has_cooldown|trinket.1.cooldown.remains|trinket.2.has_use_buff&(!trinket.1.has_use_buff|trinket.2.cooldown.duration>=trinket.1.cooldown.duration)|trinket.2.has_cooldown&!trinket.1.has_use_buff&trinket.2.cooldown.duration>=trinket.1.cooldown.duration)|!variable.strong_sync_up&(!trinket.1.has_use_buff&(trinket.2.cooldown.duration-5trinket.2.cooldown.duration%2)|trinket.1.has_use_buff&(trinket.2.has_use_buff&trinket.2.cooldown.duration>=trinket.1.cooldown.duration&(trinket.2.cooldown.duration-5trinket.2.cooldown.duration%2)|(!trinket.2.has_use_buff|trinket.1.cooldown.duration>=trinket.2.cooldown.duration)&(trinket.1.cooldown.ready&trinket.1.cooldown.duration-5>variable.sync_remains&variable.sync_remains20&(trinket.2.cooldown.duration-5trinket.2.cooldown.duration%2|variable.sync_up)|trinket.1.cooldown.remains-5>variable.strong_sync_remains&(trinket.2.cooldown.duration-5fight_remains|!trinket.2.has_use_buff&(variable.sync_remains>trinket.2.cooldown.duration%2|variable.sync_up))))))|target.time_to_die5)&(variable.sync_remains>20|trinket.1.cooldown.remains-5>variable.sync_remains))|!trinket.1.has_use_buff&(!trinket.1.has_cooldown|trinket.1.cooldown.remains|trinket.1.cooldown.duration>=trinket.2.cooldown.duration)))&(!trinket.2.is.cache_of_acquired_treasures|active_enemies<2&buff.acquired_wand.up|active_enemies>1&!buff.acquired_wand.up) # This should use any other equippable stuff, since both trinket slots are already accounted for. actions.trinkets+=/use_items