local _, addon = ... local ClassTalentTooltipUtil = {}; addon.ClassTalentTooltipUtil = ClassTalentTooltipUtil; local PrimaryTooltip; local SecondaryTooltip; local NarciAPI = NarciAPI; local SecondsToCooldownAbbrev = NarciAPI.SecondsToCooldownAbbrev; local C_TooltipInfo = C_TooltipInfo; local C_Traits = C_Traits; local GetSpellInfo = GetSpellInfo; local GetSpellBaseCooldown = GetSpellBaseCooldown; local C_Spell = C_Spell; local IsPassiveSpell = IsPassiveSpell; local GetActiveSpecGroup = GetActiveSpecGroup; local GetPvpTalentInfoByID = GetPvpTalentInfoByID; local GetCursorDelta = GetCursorDelta; local type = type; local PADDING_PIXEL_SIZE = 16; local ICON_PIXEL_SIZE = 36; local HEADER_PIXEL_SIZE = 16; local TEXT_PIEXL_SIZE = 15; local DESC_PIXEL_SIZE = 288; local PIXEL = 1; local PADDING = 16; local COOLDOWN_ICON = ""; local DESC_MAX_LINES = 2; local DESC_MAX_WIDTH = 288; local function Tooltip_UpdatePixel(tooltip) local px = NarciAPI.GetPixelForWidget(tooltip, 1); PIXEL = px; PADDING = PADDING_PIXEL_SIZE * px; COOLDOWN_ICON = string.format("|TInterface\\AddOns\\Narcissus\\Art\\Modules\\TalentTree\\CooldownTextIcon2:%d:%d:0:0:16:16:0:16:0:16:%d:%d:%d|t", 0, 1, 171, 171, 171); tooltip.Icon:SetSize(ICON_PIXEL_SIZE*px, ICON_PIXEL_SIZE*px); tooltip.IconBorder:SetSize(64*px, 64*px); local font, _, flag = tooltip.Header:GetFont(); tooltip.Header:SetFont(font, HEADER_PIXEL_SIZE*px, flag); font, _, flag = tooltip.Subtext:GetFont(); tooltip.Subtext:SetFont(font, TEXT_PIEXL_SIZE*px, flag); tooltip.Description:SetFont(font, TEXT_PIEXL_SIZE*px, flag); tooltip.Icon:ClearAllPoints(); tooltip.Header:ClearAllPoints(); tooltip.Subtext:ClearAllPoints(); tooltip.Description:ClearAllPoints(); tooltip.Icon:SetPoint("TOPLEFT", tooltip, "TOPLEFT", PADDING, -PADDING); tooltip.Header:SetPoint("TOPLEFT", tooltip.Icon, "TOPRIGHT", 8*px, 0); tooltip.Subtext:SetPoint("BOTTOMLEFT", tooltip.Icon, "BOTTOMRIGHT", 8*px, 0); tooltip.Description:SetPoint("TOPLEFT", tooltip.Icon, "BOTTOMLEFT", 0, -8*px); DESC_MAX_WIDTH = DESC_PIXEL_SIZE * px; tooltip.Description:SetWidth(DESC_MAX_WIDTH); end local function CreateTooltip() local tooltip = CreateFrame("Frame", "TT", NarciMiniTalentTree, "NarciTalentTreeTraitTooltipTemplate"); NarciAPI.NineSliceUtil.SetUpBackdrop(tooltip.Background, "classTalentTrait"); Tooltip_UpdatePixel(tooltip); tooltip:SetFixedFrameStrata(true); tooltip:SetFrameStrata("TOOLTIP"); tooltip:SetFrameLevel(80); tooltip.Description:SetMaxLines(DESC_MAX_LINES); return tooltip end local function Tooltip_UpdateSize(tooltip) local headerWidth = (ICON_PIXEL_SIZE + 8) * PIXEL + math.max(tooltip.Header:GetWrappedWidth() or 0, tooltip.Subtext:GetWrappedWidth() or 0); local descHeight = tooltip.Description:GetHeight(); local descWidth = tooltip.Description:GetWrappedWidth() or 0; if tooltip.Description:IsTruncated() then descWidth = DESC_MAX_WIDTH; end tooltip:SetSize(2*PADDING + math.max(headerWidth, descWidth), (ICON_PIXEL_SIZE + 8 + 2*PADDING_PIXEL_SIZE)*PIXEL + descHeight); end local function Tooltip_FadeIn_OnUpdate(self, elapsed) self.t = self.t + elapsed; if self.t >= 0 then if self.t < 0.125 then self:SetAlpha(8 * self.t); else self:SetAlpha(1); self:SetScript("OnUpdate", nil); end else self:SetAlpha(0); end end local function Tooltip_FadeIn(tooltip) if not tooltip.animIn then tooltip.animIn = tooltip:CreateAnimationGroup(); local ag = tooltip.animIn; local tran1 = ag:CreateAnimation("translation"); tran1:SetDuration(0); tran1:SetOrder(1); tran1:SetOffset(0, -8); local tran2 = ag:CreateAnimation("translation"); tran2:SetSmoothing("OUT"); tran2:SetDuration(0.15); tran2:SetOrder(1); tran2:SetStartDelay(0.08); tran2:SetOffset(0, 8); tooltip.tran1 = tran1; tooltip.tran2 = tran2; end local deltaX, deltaY = ClassTalentTooltipUtil:GetCursorDelta(); local d = math.sqrt(deltaX*deltaX + deltaY*deltaY); if d == 0 then tooltip.tran1:SetOffset(0, 0); tooltip.tran2:SetOffset(0, 0); else tooltip.tran1:SetOffset(-deltaX, -deltaY); tooltip.tran2:SetOffset(deltaX, deltaY); end tooltip.animIn:Stop(); tooltip.animIn:Play(); tooltip.t = (tooltip.isSecondary and -0.05) or 0; tooltip:SetAlpha(0); tooltip:SetScript("OnUpdate", Tooltip_FadeIn_OnUpdate); end local function Tooltip_SetActive(tooltip, isActive) if isActive ~= tooltip.isActive then tooltip.isActive = isActive; if isActive then tooltip.Header:SetTextColor(1, 1, 1); tooltip.Subtext:SetTextColor(0.67, 0.67, 0.67); tooltip.Description:SetTextColor(1, 0.82, 0); tooltip.Icon:SetDesaturated(false); tooltip.Icon:SetVertexColor(1, 1, 1); else tooltip.Header:SetTextColor(0.67, 0.67, 0.67); tooltip.Subtext:SetTextColor(0.5, 0.5, 0.5); tooltip.Description:SetTextColor(0.67, 0.67, 0.67); tooltip.Icon:SetDesaturated(true); tooltip.Icon:SetVertexColor(0.8, 0.8, 0.8); end end end local function SetTooltipLineText(fontString, line) if line and line.args then if line.args[2] then fontString:SetText(line.args[2].stringVal); return true end end end local function IsLineColorYellow(colorVal) if colorVal then local r, g, b = colorVal.r, colorVal.g, colorVal.b; if (r > 0.99 and r < 1.01) and (g > 0.81 and g < 0.83) then return true end end end local function GetLineText(line, yellowTextOnly) local text; if line and line.args then if line.args[2] then text = line.args[2].stringVal; end AG = line.args else return end if text == "" then return else if yellowTextOnly then --usually the spell's descriotion if IsLineColorYellow(line.args[3].colorVal) then if text ~= "" then return text end end else return text end end end local function Tooltip_OnSpellDataLoaded_TraitEntry(self, event, spellID, success) --print(event, spellID) if spellID == self.pendingSpell then self:SetScript("OnEvent", nil); self:UnregisterEvent("SPELL_DATA_LOAD_RESULT"); self.pendingSpell = nil; local data = C_TooltipInfo.GetTraitEntry(self.entryID, self.rank); if data and data.lines then local text = GetLineText(data.lines[3]); self.Description:SetText(text); Tooltip_UpdateSize(self); end return end if not self.pendingSpell then self:SetScript("OnEvent", nil); self:UnregisterEvent("SPELL_DATA_LOAD_RESULT"); end end local function Tooltip_OnSpellDataLoaded_PvPTalent(self, event, spellID, success) --print(event, spellID) if spellID == self.pendingSpell then self:SetScript("OnEvent", nil); self:UnregisterEvent("SPELL_DATA_LOAD_RESULT"); self.pendingSpell = nil; local data = C_TooltipInfo.GetPvpTalent(self.talentID, self.isInspecting, self.specGroupIndex, self.Index); if data and data.lines then local text = GetLineText(data.lines[3], true); if not text then text = GetLineText(data.lines[4], true); end if not text then text = "Loading" end DT = data.lines self.Description:SetText(text); Tooltip_UpdateSize(self); end return end if not self.pendingSpell then self:SetScript("OnEvent", nil); self:UnregisterEvent("SPELL_DATA_LOAD_RESULT"); end end local function SetupTooltipBySpellID(tooltip, spellID, subtext, castTime) local isPassive = IsPassiveSpell(spellID); local extraText; if isPassive then if not tooltip.isPassive then tooltip.isPassive = true; tooltip.IconMask:SetTexture("Interface\\AddOns\\Narcissus\\Art\\Masks\\Circle"); tooltip.IconBorder:SetTexCoord(0.5, 1, 0, 1); end extraText = SPELL_PASSIVE; else if tooltip.isPassive then tooltip.isPassive = nil; tooltip.IconMask:SetTexture("Interface\\AddOns\\Narcissus\\Art\\Masks\\Full"); tooltip.IconBorder:SetTexCoord(0, 0.5, 0, 1); end if not castTime then local _; _, _, _, castTime = GetSpellInfo(spellID); end if castTime == 0 then extraText = SPELL_CAST_TIME_INSTANT; else extraText = "Cast"; end local cd = GetSpellBaseCooldown(spellID or 0); if cd and cd > 0 then local cdText = SecondsToCooldownAbbrev(cd / 1000); extraText = extraText.. " CD: " .. cdText; end end if subtext then subtext = subtext.." "..extraText; else subtext = extraText; end tooltip.Subtext:SetText(subtext); end local function Tooltip_SetTraitEntry(tooltip, entryID, rank, definitionID, ranksPurchased, maxRanks, selectedEntryID) if not entryID then tooltip:Hide(); return end tooltip.entryID = entryID; tooltip.rank = rank; tooltip.definitionID = definitionID; if type(entryID) == "table" then if not SecondaryTooltip then SecondaryTooltip = CreateTooltip(); SecondaryTooltip:SetPoint("TOPLEFT", PrimaryTooltip, "BOTTOMLEFT", 0, 0); SecondaryTooltip:SetFrameLevel(PrimaryTooltip:GetFrameLevel() - 4); SecondaryTooltip.isSecondary = true; end local firstEntryID = entryID[1]; local secondEntryID = entryID[2]; local firstEntryInfo = NarciMiniTalentTree:GetAndCacheEntryInfo(firstEntryID); local secondEntryInfo = NarciMiniTalentTree:GetAndCacheEntryInfo(secondEntryID); if selectedEntryID == firstEntryID or selectedEntryID == secondEntryID then if selectedEntryID == firstEntryID then Tooltip_SetTraitEntry(tooltip, firstEntryID, 0, firstEntryInfo.definitionID, 1, 1); Tooltip_SetTraitEntry(SecondaryTooltip, secondEntryID, 0, secondEntryInfo.definitionID, 0, 1); SecondaryTooltip:SetPoint("TOPLEFT", PrimaryTooltip, "BOTTOMLEFT", 32*PIXEL, 0); else Tooltip_SetTraitEntry(tooltip, secondEntryID, 0, secondEntryInfo.definitionID, 1, 1); Tooltip_SetTraitEntry(SecondaryTooltip, firstEntryID, 0, firstEntryInfo.definitionID, 0, 1); SecondaryTooltip:SetPoint("TOPLEFT", PrimaryTooltip, "BOTTOMLEFT", -32*PIXEL, 0); end else Tooltip_SetTraitEntry(tooltip, firstEntryID, 0, firstEntryInfo.definitionID, 0, 1); Tooltip_SetTraitEntry(SecondaryTooltip, secondEntryID, 0, secondEntryInfo.definitionID, 0, 1); SecondaryTooltip:SetPoint("TOPLEFT", PrimaryTooltip, "BOTTOMLEFT", 32*PIXEL, 0); end return end local data = C_TooltipInfo.GetTraitEntry(entryID, rank); if data and data.lines then local traitName, icon, castTime, _, minRange, maxRange, originalIcon; local spellID, isPassive; if definitionID then local definitionInfo = C_Traits.GetDefinitionInfo(definitionID); spellID = definitionInfo and (definitionInfo.spellID or definitionInfo.overriddenSpellID); icon = (definitionInfo and definitionInfo.overrideIcon); if spellID then traitName, _, _, castTime, minRange, maxRange, _, originalIcon = GetSpellInfo(spellID); if not icon then icon = originalIcon; end end else print("NarcissusTalentTree: Missing DefinitionID"); return end tooltip.Icon:SetTexture(icon); tooltip.Header:SetText(traitName); local text, text2; if ranksPurchased and maxRanks then text2 = ranksPurchased.."/"..maxRanks; if ranksPurchased > 0 then Tooltip_SetActive(tooltip, true); if ranksPurchased ~= maxRanks then text2 = "|cffffffff"..text2.."|r"; end else Tooltip_SetActive(tooltip, false); end end SetupTooltipBySpellID(tooltip, spellID, text2, castTime); local isSpellDescriptionCached; if C_Spell.IsSpellDataCached(spellID) then text = GetLineText(data.lines[3]); if not text then text = GetLineText(data.lines[2]); --sometimes the second line is the description end if text then isSpellDescriptionCached = true; tooltip.Description:SetText(text); end end if isSpellDescriptionCached and icon then tooltip.pendingSpell = nil; else tooltip.Description:SetText(RETRIEVING_DATA); tooltip.pendingSpell = spellID; tooltip:RegisterEvent("SPELL_DATA_LOAD_RESULT"); tooltip:SetScript("OnEvent", Tooltip_OnSpellDataLoaded_TraitEntry); C_Spell.RequestLoadSpellData(spellID); end Tooltip_UpdateSize(tooltip); tooltip:Show(); Tooltip_FadeIn(tooltip); else tooltip:Hide(); end end local function Tooltip_SetPvpTalent(tooltip, talentID, isInspecting, slotIndex) if not talentID then tooltip:Hide(); return end local specGroupIndex = GetActiveSpecGroup(isInspecting); local data = C_TooltipInfo.GetPvpTalent(talentID, isInspecting, specGroupIndex, slotIndex); tooltip.talentID, tooltip.isInspecting, tooltip.specGroupIndex, tooltip.Index = talentID, isInspecting, specGroupIndex, slotIndex; if data and data.lines then local _, name, icon, _, _, spellID = GetPvpTalentInfoByID(talentID, isInspecting, specGroupIndex, slotIndex); tooltip.Icon:SetTexture(icon); tooltip.Header:SetText(name); SetupTooltipBySpellID(tooltip, spellID); local isSpellDescriptionCached; if C_Spell.IsSpellDataCached(spellID) then local text = GetLineText(data.lines[3], true); if not text then text = GetLineText(data.lines[4], true); end if text then tooltip.Description:SetText(text); isSpellDescriptionCached = true; end end if isSpellDescriptionCached then tooltip.pendingSpell = nil; else tooltip.Description:SetText(RETRIEVING_DATA); tooltip.pendingSpell = spellID; tooltip:RegisterEvent("SPELL_DATA_LOAD_RESULT"); tooltip:SetScript("OnEvent", Tooltip_OnSpellDataLoaded_PvPTalent); C_Spell.RequestLoadSpellData(spellID); end Tooltip_UpdateSize(tooltip); Tooltip_SetActive(tooltip, true); tooltip:Show(); Tooltip_FadeIn(tooltip); else tooltip:Hide(); end end function ClassTalentTooltipUtil.SetFromNode(nodeButton) if not PrimaryTooltip then PrimaryTooltip = CreateTooltip(); PrimaryTooltip:SetScript("OnHide", ClassTalentTooltipUtil.HideTooltip); end PrimaryTooltip:Hide(); PrimaryTooltip:SetPoint("TOPLEFT", nodeButton, "TOPRIGHT", 4, 0); Tooltip_SetTraitEntry(PrimaryTooltip, nodeButton.entryIDs or nodeButton.entryID, nodeButton.rank, nodeButton.definitionID, nodeButton.currentRank, nodeButton.maxRanks, nodeButton.entryID); end function ClassTalentTooltipUtil.HideTooltip() if PrimaryTooltip then PrimaryTooltip:Hide(); end if SecondaryTooltip then SecondaryTooltip:Hide(); end end function ClassTalentTooltipUtil.SetFromPvPButton(pvpButton) if not PrimaryTooltip then PrimaryTooltip = CreateTooltip(); PrimaryTooltip:SetScript("OnHide", ClassTalentTooltipUtil.HideTooltip); end PrimaryTooltip:Hide(); PrimaryTooltip:SetPoint("TOPLEFT", pvpButton, "TOPRIGHT", 4, 0); Tooltip_SetPvpTalent(PrimaryTooltip, pvpButton.talentID, pvpButton.isInspecting, pvpButton.index); end function ClassTalentTooltipUtil.UpdateMaxLines() if PrimaryTooltip then PrimaryTooltip.Description:SetMaxLines(DESC_MAX_LINES); end if SecondaryTooltip then SecondaryTooltip.Description:SetMaxLines(DESC_MAX_LINES); end end function ClassTalentTooltipUtil:UpdateCursorDelta() self.deltaX, self.deltaY = GetCursorDelta(); end function ClassTalentTooltipUtil:GetCursorDelta() return (self.deltaX or 0), (self.deltaY or 0) end do local SettingFunctions = addon.SettingFunctions; function SettingFunctions.TruncateTalentTreeTooltip(state, db) if state == nil then state = db["TalentTreeShortTooltip"]; end if state then DESC_MAX_LINES = 2; else DESC_MAX_LINES = 0; end ClassTalentTooltipUtil.UpdateMaxLines(); end end