local MDT = MDT local L = MDT.L local dungeonIndex = 43 MDT.dungeonList[dungeonIndex] = L["TheNokhudOffensive"] MDT.mapInfo[dungeonIndex] = { tileFormat = { [1] = 15, [2] = 15 }, viewportPositionOverrides = { } }; MDT.dungeonMaps[dungeonIndex] = { [0] = "CentaurPlanes", [1] = "CentaurPlanes", } MDT.dungeonSubLevels[dungeonIndex] = { [1] = L["TheNokhudOffensive"], } MDT.dungeonTotalCount[dungeonIndex] = { normal = 300, teeming = 1000, teemingEnabled = true } MDT.mapPOIs[dungeonIndex] = {}; MDT.dungeonEnemies[dungeonIndex] = {};