if GetLocale() ~= "ruRU" then return end if not DBM_COMMON_L then DBM_COMMON_L = {} end local CL = DBM_COMMON_L CL.NONE = "Нет" CL.RANDOM = "Случайно" CL.NEXT = "След. %s" CL.COOLDOWN = "Восст. %s" CL.UNKNOWN = "неизвестно" CL.LEFT = "Налево" CL.RIGHT = "Направо" CL.BOTH = "Оба" CL.BEHIND = "Сзади" CL.BACK = "Назад" CL.SIDE = "Сторона" CL.TOP = "Верх" CL.BOTTOM = "Низ" CL.MIDDLE = "Середина" CL.FRONT = "Вперёд" CL.EAST = "Восток" CL.WEST = "Запад" CL.NORTH = "Север" CL.SOUTH = "Юг" CL.INTERMISSION = "Переходная фаза"--No blizz global for this, and will probably be used in most end tier fights with intermission stages CL.ORB = "Сфера" CL.CHEST = "сундука"--As in Treasure 'Chest'. Not Chest as in body part. CL.NO_DEBUFF = "Нет %s"--For use in places like info frame where you put "Not Spellname" CL.ALLY = "Союзник"--Such as "Move to Ally" CL.ADD = "Адд"--A fight Add as in "boss spawned extra adds" CL.ADDS = "Адды" CL.BIG_ADD = "Большой адд" CL.BOSS = "Босс" CL.EDGE = "Край комнаты" CL.FAR_AWAY = "Далеко" CL.BREAK_LOS = "Break LOS" CL.SAFE = "Безопасно" CL.SHIELD = "Щит" CL.INCOMING = "Прибытие %s" CL.BOSSTOGETHER = "Боссы вместе" CL.BOSSAPART = "Боссы отдельно"