-- MageFrost.lua -- June 2018 local addon, ns = ... local Hekili = _G[ addon ] local class = Hekili.Class local state = Hekili.State local PTR = ns.PTR local FindUnitBuffByID = ns.FindUnitBuffByID local abs = math.abs -- Conduits -- [-] ice_bite -- [-] icy_propulsion -- [-] shivering_core -- [-] unrelenting_cold if UnitClassBase( 'player' ) == 'MAGE' then local spec = Hekili:NewSpecialization( 64, true ) -- spec:RegisterResource( Enum.PowerType.ArcaneCharges ) spec:RegisterResource( Enum.PowerType.Mana ) -- Talents spec:RegisterTalents( { bone_chilling = 22457, -- 205027 lonely_winter = 22460, -- 205024 ice_nova = 22463, -- 157997 glacial_insulation = 22442, -- 235297 shimmer = 22443, -- 212653 ice_floes = 23073, -- 108839 incanters_flow = 22444, -- 1463 focus_magic = 22445, -- 321358 rune_of_power = 22447, -- 116011 frozen_touch = 22452, -- 205030 chain_reaction = 22466, -- 278309 ebonbolt = 22469, -- 257537 frigid_winds = 22446, -- 235224 ice_ward = 22448, -- 205036 ring_of_frost = 22471, -- 113724 freezing_rain = 22454, -- 270233 splitting_ice = 23176, -- 56377 comet_storm = 22473, -- 153595 thermal_void = 21632, -- 155149 ray_of_frost = 22309, -- 205021 glacial_spike = 21634, -- 199786 } ) -- PvP Talents spec:RegisterPvpTalents( { burst_of_cold = 633, -- 206431 chilled_to_the_bone = 66, -- 198126 concentrated_coolness = 632, -- 198148 deep_shatter = 68, -- 198123 frostbite = 67, -- 198120 ice_form = 634, -- 198144 ice_wall = 5390, -- 352278 netherwind_armor = 3443, -- 198062 prismatic_cloak = 3532, -- 198064 } ) -- Auras spec:RegisterAuras( { alter_time = { id = 110909, duration = 10, type = "Magic", max_stack = 1, }, active_blizzard = { duration = function () return 8 * haste end, max_stack = 1, generate = function( t ) if query_time - action.blizzard.lastCast < 8 * haste then t.count = 1 t.applied = action.blizzard.lastCast t.expires = t.applied + ( 8 * haste ) t.caster = "player" return end t.count = 0 t.applied = 0 t.expires = 0 t.caster = "nobody" end, }, arcane_intellect = { id = 1459, duration = 3600, type = "Magic", max_stack = 1, shared = "player", -- use anyone's buff on the player, not just player's. }, blink = { id = 1953, }, blizzard = { id = 12486, duration = 3, max_stack = 1, }, bone_chilling = { id = 205766, duration = 8, max_stack = 10, }, brain_freeze = { id = 190446, duration = 15, max_stack = 1, }, chain_reaction = { id = 278310, duration = 10, max_stack = 5, }, chilled = { id = 205708, duration = 8, type = "Magic", max_stack = 1, }, cone_of_cold = { id = 212792, duration = 5, type = "Magic", max_stack = 1, }, fingers_of_frost = { id = 44544, duration = 15, max_stack = 2, }, flurry = { id = 228354, duration = 1, type = "Magic", max_stack = 1, }, focus_magic = { id = 321358, duration = 1800, max_stack = 1, friendly = true, }, focus_magic_buff = { id = 321363, duration = 10, max_stack = 1, }, freezing_rain = { id = 270232, duration = 12, max_stack = 1, }, freeze = { id = 33395, duration = 8, max_stack = 1 }, frost_nova = { id = 122, duration = 10, type = "Magic", max_stack = 1, }, frostbolt = { id = 59638, duration = 4, type = "Magic", max_stack = 1, }, frozen_orb = { duration = 10, max_stack = 1, generate = function () local fo = buff.frozen_orb if query_time - action.frozen_orb.lastCast < 10 then fo.count = 1 fo.applied = action.frozen_orb.lastCast fo.expires = fo.applied + 10 fo.caster = "player" return end fo.count = 0 fo.applied = 0 fo.expires = 0 fo.caster = "nobody" end, }, frozen_orb_snare = { id = 289308, duration = 3, max_stack = 1, }, glacial_spike = { id = 228600, duration = 4, max_stack = 1, }, hypothermia = { id = 41425, duration = 30, max_stack = 1, }, ice_barrier = { id = 11426, duration = 60, type = "Magic", max_stack = 1, }, ice_block = { id = 45438, duration = 10, type = "Magic", max_stack = 1, }, ice_floes = { id = 108839, duration = 15, type = "Magic", max_stack = 1, }, ice_nova = { id = 157997, duration = 2, type = "Magic", max_stack = 1, }, icicles = { id = 205473, duration = 60, max_stack = 5, }, icy_veins = { id = 12472, duration = function () return talent.thermal_void.enabled and 30 or 20 + ( level > 55 and 3 or 0 ) end, type = "Magic", max_stack = 1, }, incanters_flow = { id = 116267, duration = 3600, max_stack = 5, meta = { stack = function() return state.incanters_flow_stacks end, stacks = function() return state.incanters_flow_stacks end, } }, preinvisibility = { id = 66, duration = 3, max_stack = 1, }, invisibility = { id = 32612, duration = 20, max_stack = 1 }, mirror_image = { id = 55342, duration = 40, max_stack = 3, generate = function () local mi = buff.mirror_image if action.mirror_image.lastCast > 0 and query_time < action.mirror_image.lastCast + 40 then mi.count = 1 mi.applied = action.mirror_image.lastCast mi.expires = mi.applied + 40 mi.caster = "player" return end mi.count = 0 mi.applied = 0 mi.expires = 0 mi.caster = "nobody" end, }, polymorph = { id = 118, duration = 60, max_stack = 1 }, ray_of_frost = { id = 205021, duration = 5, max_stack = 1, }, rune_of_power = { id = 116014, duration = 12, max_stack = 1, }, shatter = { id = 12982, }, shimmer = { id = 212653, }, slow_fall = { id = 130, duration = 30, max_stack = 1, }, temporal_displacement = { id = 80354, duration = 600, max_stack = 1, }, winters_chill = { id = 228358, duration = 6, type = "Magic", max_stack = 2, }, frozen = { duration = 1, meta = { spell = function( t ) if debuff.winters_chill.up and remaining_winters_chill > 0 then return debuff.winters_chill end return debuff.frost_nova end, up = function( t ) return t.spell.up end, down = function( t ) return t.spell.down end, applied = function( t ) return t.spell.applied end, remains = function( t ) return t.spell.remains end, count = function(t ) return t.spell.count end, stack = function( t ) return t.spell.stack end, stacks = function( t ) return t.spell.stacks end, } }, roll_the_bones = { alias = rtb_buff_list, aliasMode = "first", -- use duration info from the first buff that's up, as they should all be equal. aliasType = "buff", duration = 30, }, -- Azerite Powers (overrides) frigid_grasp = { id = 279684, duration = 20, max_stack = 1, }, overwhelming_power = { id = 266180, duration = 25, max_stack = 25, }, tunnel_of_ice = { id = 277904, duration = 300, max_stack = 3 }, -- Legendaries cold_front = { id = 327327, duration = 30, max_stack = 30 }, cold_front_ready = { id = 327330, duration = 30, max_stack = 1 }, expanded_potential = { id = 327495, duration = 300, max_stack = 1 }, freezing_winds = { id = 327478, duration = 30, max_stack = 1 }, slick_ice = { id = 327509, duration = 60, max_stack = 10 } } ) spec:RegisterTotem( "rune_of_power", 609815 ) spec:RegisterStateExpr( "fingers_of_frost_active", function () return false end ) spec:RegisterStateFunction( "fingers_of_frost", function( active ) fingers_of_frost_active = active end ) spec:RegisterStateExpr( "remaining_winters_chill", function () if debuff.winters_chill.down then return 0 end return max( 0, debuff.winters_chill.stack - ( state:IsInFlight( "ice_lance" ) and 1 or 0 ) ) end ) spec:RegisterStateTable( "ground_aoe", { frozen_orb = setmetatable( {}, { __index = setfenv( function( t, k ) if k == "remains" then return buff.frozen_orb.remains end end, state ) } ), blizzard = setmetatable( {}, { __index = setfenv( function( t, k ) if k == "remains" then return buff.active_blizzard.remains end end, state ) } ) } ) spec:RegisterStateTable( "frost_info", { last_target_actual = "nobody", last_target_virtual = "nobody", watching = true, real_brain_freeze = false, virtual_brain_freeze = false } ) local brain_freeze_removed = 0 spec:RegisterHook( "COMBAT_LOG_EVENT_UNFILTERED", function( event, _, subtype, _, sourceGUID, sourceName, _, _, destGUID, destName, destFlags, _, spellID, spellName ) if sourceGUID == GUID then if subtype == "SPELL_CAST_SUCCESS" then if spellID == 116 then frost_info.last_target_actual = destGUID end if spellID == 44614 then frost_info.real_brain_freeze = FindUnitBuffByID( "player", 190446 ) ~= nil end elseif subtype == "SPELL_AURA_REMOVED" and spellID == 190446 then brain_freeze_removed = GetTime() end end end ) spec:RegisterStateExpr( "brain_freeze_active", function () return frost_info.virtual_brain_freeze end ) spec:RegisterStateTable( "rotation", setmetatable( {}, { __index = function( t, k ) if k == "standard" then return true end return false end, } ) ) spec:RegisterStateTable( "incanters_flow", { changed = 0, count = 0, direction = 0, startCount = 0, startTime = 0, startIndex = 0, values = { [0] = { 0, 1 }, { 1, 1 }, { 2, 1 }, { 3, 1 }, { 4, 1 }, { 5, 0 }, { 5, -1 }, { 4, -1 }, { 3, -1 }, { 2, -1 }, { 1, 0 } }, f = CreateFrame("Frame"), fRegistered = false, reset = setfenv( function () if talent.incanters_flow.enabled then if not incanters_flow.fRegistered then -- One-time setup. incanters_flow.f:RegisterUnitEvent( "UNIT_AURA", "player" ) incanters_flow.f:SetScript( "OnEvent", function () -- Check to see if IF changed. if state.talent.incanters_flow.enabled then local flow = state.incanters_flow local name, _, count = FindUnitBuffByID( "player", 116267, "PLAYER" ) local now = GetTime() if name then if count ~= flow.count then if count == 1 then flow.direction = 0 elseif count == 5 then flow.direction = 0 else flow.direction = ( count > flow.count ) and 1 or -1 end flow.changed = GetTime() flow.count = count end else flow.count = 0 flow.changed = GetTime() flow.direction = 0 end end end ) incanters_flow.fRegistered = true end if now - incanters_flow.changed >= 1 then if incanters_flow.count == 1 and incanters_flow.direction == 0 then incanters_flow.direction = 1 incanters_flow.changed = incanters_flow.changed + 1 elseif incanters_flow.count == 5 and incanters_flow.direction == 0 then incanters_flow.direction = -1 incanters_flow.changed = incanters_flow.changed + 1 end end if incanters_flow.count == 0 then incanters_flow.startCount = 0 incanters_flow.startTime = incanters_flow.changed + floor( now - incanters_flow.changed ) incanters_flow.startIndex = 0 else incanters_flow.startCount = incanters_flow.count incanters_flow.startTime = incanters_flow.changed + floor( now - incanters_flow.changed ) incanters_flow.startIndex = 0 for i, val in ipairs( incanters_flow.values ) do if val[1] == incanters_flow.count and val[2] == incanters_flow.direction then incanters_flow.startIndex = i; break end end end else incanters_flow.count = 0 incanters_flow.changed = 0 incanters_flow.direction = 0 end end, state ), } ) spec:RegisterStateExpr( "bf_flurry", function () return false end ) spec:RegisterHook( "reset_precast", function () if pet.rune_of_power.up then applyBuff( "rune_of_power", pet.rune_of_power.remains ) else removeBuff( "rune_of_power" ) end frost_info.last_target_virtual = frost_info.last_target_actual frost_info.virtual_brain_freeze = frost_info.real_brain_freeze -- Icicles take a second to get used. if now - action.ice_lance.lastCast < gcd.execute then removeBuff( "icicles" ) end if abs( now - brain_freeze_removed ) < 1 then applyDebuff( "target", "winters_chill" ) end if prev_gcd[1].flurry and now - action.flurry.lastCast < gcd.execute and debuff.winters_chill.up then debuff.winters_chill.count = 2 end incanters_flow.reset() if Hekili.ActiveDebug then Hekili:Debug( "Ice Lance in-flight? %s\nWinter's Chill Actual Stacks? %d\nremaining_winters_chill: %d", state:IsInFlight( "ice_lance" ) and "Yes" or "No", state.debuff.winters_chill.stack, state.remaining_winters_chill ) end end ) Hekili:EmbedDisciplinaryCommand( spec ) -- Abilities spec:RegisterAbilities( { arcane_intellect = { id = 1459, cast = 0, cooldown = 0, gcd = "spell", discipline = "arcane", spend = 0.04, spendType = "mana", nobuff = "arcane_intellect", essential = true, startsCombat = false, texture = 135932, handler = function () applyBuff( "arcane_intellect" ) end, }, blink = { id = function () return talent.shimmer.enabled and 212653 or 1953 end, cast = 0, charges = function () return talent.shimmer.enabled and 2 or nil end, cooldown = function () return ( talent.shimmer.enabled and 20 or 15 ) - conduit.flow_of_time.mod * 0.001 end, recharge = function () return ( talent.shimmer.enabled and ( 20 - conduit.flow_of_time.mod * 0.001 ) or nil ) end, gcd = "off", discipline = "arcane", spend = function () return 0.02 * ( buff.arcane_power.up and ( talent.overpowered.enabled and 0.4 or 0.7 ) or 1 ) end, spendType = "mana", startsCombat = false, texture = function () return talent.shimmer.enabled and 135739 or 135736 end, handler = function () if talent.displacement.enabled then applyBuff( "displacement_beacon" ) end end, copy = { 212653, 1953, "shimmer" } }, blizzard = { id = 190356, cast = function () return buff.freezing_rain.up and 0 or 2 * haste end, cooldown = 8, gcd = "spell", spend = 0.02, spendType = "mana", startsCombat = true, texture = 135857, velocity = 20, handler = function () applyDebuff( "target", "blizzard" ) applyBuff( "active_blizzard" ) end, }, cold_snap = { id = 235219, cast = 0, cooldown = function () return level > 53 and 270 or 300 end, gcd = "spell", toggle = "cooldowns", startsCombat = false, texture = 135865, handler = function () setCooldown( "ice_barrier", 0 ) setCooldown( "frost_nova", 0 ) setCooldown( "cone_of_cold", 0 ) setCooldown( "ice_block", 0 ) end, }, comet_storm = { id = 153595, cast = 0, cooldown = 30, gcd = "spell", spend = 0.01, spendType = "mana", startsCombat = true, texture = 2126034, talent = "comet_storm", handler = function () end, }, cone_of_cold = { id = 120, cast = 0, cooldown = 12, gcd = "spell", spend = 0.04, spendType = "mana", startsCombat = true, texture = 135852, usable = function () return target.distance <= 12 end, handler = function () applyDebuff( "target", "cone_of_cold" ) active_dot.cone_of_cold = max( active_enemies, active_dot.cone_of_cold ) end, }, --[[ conjure_refreshment = { id = 190336, cast = 3, cooldown = 15, gcd = "spell", spend = 0.03, spendType = "mana", startsCombat = false, texture = 134029, handler = function () end, }, ]] counterspell = { id = 2139, cast = 0, cooldown = function () return 24 - ( conduit.grounding_surge.mod * 0.1 ) end, gcd = "off", discipline = "arcane", interrupt = true, toggle = function () if runeforge.disciplinary_command.enabled then return end return "interrupts" end, spend = 0.02, spendType = "mana", startsCombat = true, texture = 135856, debuff = function () if runeforge.disciplinary_command.enabled then return end return "casting" end, readyTime = function () if runeforge.disciplinary_command.enabled then return end return state.timeToInterrupt() end, handler = function () interrupt() end, }, ebonbolt = { id = 257537, cast = 2.5, cooldown = 45, gcd = "spell", startsCombat = true, texture = 1392551, velocity = 30, handler = function () applyBuff( "brain_freeze" ) end, }, flurry = { id = 44614, cast = function () if buff.brain_freeze.up then return 0 end return 3 * haste end, cooldown = 0, gcd = "spell", spend = 0.01, spendType = "mana", startsCombat = true, texture = 1506795, velocity = 50, handler = function () if buff.brain_freeze.up then if buff.expanded_potential.up then removeBuff( "expanded_potential" ) else if legendary.sinful_delight.enabled then gainChargeTime( "mirrors_of_torment", 4 ) end removeBuff( "brain_freeze" ) end frost_info.virtual_brain_freeze = true else frost_info.virtual_brain_freeze = false end removeBuff( "cold_front_ready" ) if legendary.cold_front.enabled then addStack( "cold_front" ) if buff.cold_front.stack == 30 then removeBuff( "cold_front" ) applyBuff( "cold_front_ready" ) end end applyDebuff( "target", "flurry" ) addStack( "icicles", nil, 1 ) if talent.bone_chilling.enabled then addStack( "bone_chilling", nil, 1 ) end removeBuff( "ice_floes" ) end, impact = function () if frost_info.virtual_brain_freeze then applyDebuff( "target", "winters_chill", nil, 2 ) frost_info.virtual_brain_freeze = false end end, copy = 228354 -- ID of the Flurry impact. }, focus_magic = { id = 321358, cast = 0, cooldown = 0, gcd = "spell", discipline = "arcane", spend = 0.02, spendType = "mana", startsCombat = true, texture = 135754, talent = "focus_magic", usable = function () return active_dot.focus_magic == 0 and group, "can apply one in a group" end, handler = function () applyBuff( "focus_magic" ) end, }, frost_nova = { id = 122, cast = 0, charges = function () return talent.ice_ward.enabled and 2 or nil end, cooldown = 30, recharge = 30, gcd = "spell", spend = 0.02, spendType = "mana", startsCombat = true, texture = 135848, usable = function () return not state.spec.frost or target.distance < 12, "target out of range" end, handler = function () applyDebuff( "target", "frost_nova" ) if legendary.grisly_icicle.enabled then applyDebuff( "target", "grisly_icicle" ) end end, }, frostbolt = { id = 116, cast = function () return 2 * ( 1 - 0.02 * buff.slick_ice.stack ) * haste end, cooldown = 0, gcd = "spell", spend = 0.02, spendType = "mana", startsCombat = true, texture = 135846, handler = function () addStack( "icicles", nil, 1 ) applyDebuff( "target", "chilled" ) if talent.bone_chilling.enabled then addStack( "bone_chilling", nil, 1 ) end removeBuff( "ice_floes" ) removeBuff( "cold_front_ready" ) if legendary.cold_front.enabled then addStack( "cold_front" ) if buff.cold_front.stack == 15 then removeBuff( "cold_front" ) applyBuff( "cold_front_ready" ) end end if legendary.slick_ice.enabled then addStack( "slick_ice", nil, 1 ) end if azerite.tunnel_of_ice.enabled then if frost_info.last_target_virtual == target.unit then addStack( "tunnel_of_ice", nil, 1 ) else removeBuff( "tunnel_of_ice" ) end frost_info.last_target_virtual = target.unit end end, }, frozen_orb = { id = 84714, cast = 0, cooldown = 60, gcd = "spell", spend = 0.01, spendType = "mana", -- toggle = "cooldowns", startsCombat = true, texture = 629077, velocity = 20, handler = function () if talent.freezing_rain.enabled then applyBuff( "freezing_rain" ) end applyBuff( "frozen_orb" ) end, --[[ Not modeling because you can throw it off in a random direction and get no procs. Just react. impact = function () addStack( "fingers_of_frost", nil, 1 ) applyDebuff( "target", "frozen_orb_snare" ) end, ]] copy = 198149 }, glacial_spike = { id = 199786, cast = 3, cooldown = 0, gcd = "spell", spend = 0.01, spendType = "mana", startsCombat = true, texture = 1698699, talent = "glacial_spike", velocity = 40, usable = function () return buff.icicles.stack >= 5 end, handler = function () removeBuff( "icicles" ) applyDebuff( "target", "glacial_spike" ) end, }, ice_barrier = { id = 11426, cast = 0, cooldown = 25, gcd = "spell", defensive = true, spend = 0.03, spendType = "mana", startsCombat = false, texture = 135988, handler = function () applyBuff( "ice_barrier" ) if legendary.triune_ward.enabled then applyBuff( "blazing_barrier" ) applyBuff( "prismatic_barrier" ) end end, }, ice_block = { id = 45438, cast = 0, cooldown = function () return 240 + ( conduit.winters_protection.mod * 0.001 ) end, gcd = "spell", toggle = "defensives", defensive = true, startsCombat = false, texture = 135841, handler = function () applyBuff( "ice_block" ) applyDebuff( "player", "hypothermia" ) end, }, ice_floes = { id = 108839, cast = 0, charges = 3, cooldown = 20, recharge = 20, gcd = "spell", startsCombat = false, texture = 610877, talent = "ice_floes", handler = function () applyBuff( "ice_floes" ) end, }, ice_lance = { id = 30455, cast = 0, cooldown = 0, gcd = "spell", spend = 0.01, spendType = "mana", startsCombat = true, texture = 135844, velocity = 47, handler = function () if not talent.glacial_spike.enabled then removeStack( "icicles" ) end if buff.fingers_of_frost.up or debuff.frozen.up then if talent.chain_reaction.enabled then addStack( "chain_reaction", nil, 1 ) end if talent.thermal_void.enabled and buff.icy_veins.up then buff.icy_veins.expires = buff.icy_veins.expires + 1 end end removeStack( "fingers_of_frost" ) applyDebuff( "target", "chilled" ) if talent.bone_chilling.enabled then addStack( "bone_chilling", nil, 1 ) end if azerite.whiteout.enabled then cooldown.frozen_orb.expires = max( 0, cooldown.frozen_orb.expires - 0.5 ) end end, impact = function () if debuff.winters_chill.up then if debuff.winters_chill.stack > 1 then removeDebuffStack( "target", "winters_chill", 1 ) else removeDebuff( "target", "winters_chill" ) end end end, copy = 228598 }, ice_nova = { id = 157997, cast = 0, cooldown = 25, gcd = "spell", startsCombat = true, texture = 1033909, talent = "ice_nova", handler = function () applyDebuff( "target", "ice_nova" ) end, }, icy_veins = { id = function () return pvptalent.ice_form.enabled and 198144 or 12472 end, cast = 0, cooldown = function () return ( essence.vision_of_perfection.enabled and 0.87 or 1 ) * 180 end, gcd = "off", toggle = "cooldowns", startsCombat = false, handler = function () if pvptalent.ice_form.enabled then applyBuff( "ice_form" ) else applyBuff( "icy_veins" ) stat.haste = stat.haste + 0.30 end if azerite.frigid_grasp.enabled then applyBuff( "frigid_grasp", 10 ) addStack( "fingers_of_frost", nil, 1 ) end if talent.rune_of_power.enabled then applyBuff( "rune_of_power" ) end end, copy = { 12472, 198144, "ice_form" }, auras = { ice_form = { id = 198144, duration = 22, max_stack = 1, } } }, ice_form = { id = 198144, known = 12472, cast = 0, cooldown = function () return ( essence.vision_of_perfection.enabled and 0.87 or 1 ) * 180 end, gcd = "off", toggle = "cooldowns", startsCombat = true, texture = 135838, pvptalent = "ice_form", handler = function () applyBuff( "ice_form" ) if azerite.frigid_grasp.enabled then applyBuff( "frigid_grasp", 10 ) addStack( "fingers_of_frost", nil, 1 ) end if talent.rune_of_power.enabled then applyBuff( "rune_of_power" ) end end, bind = "icy_veins" }, invisibility = { id = 66, cast = 0, cooldown = 300, gcd = "spell", discipline = "arcane", spend = 0.03, spendType = "mana", toggle = "defensives", defensive = true, startsCombat = false, texture = 132220, handler = function () applyBuff( "preinvisibility" ) applyBuff( "invisibility", 23 ) if conduit.incantation_of_swiftness.enabled then applyBuff( "incantation_of_swiftness" ) end end, }, mirror_image = { id = 55342, cast = 0, cooldown = 120, gcd = "spell", discipline = "arcane", spend = 0.02, spendType = "mana", toggle = "cooldowns", startsCombat = false, texture = 135994, handler = function () applyBuff( "mirror_image", nil, 3 ) end, }, polymorph = { id = 118, cast = 1.7, cooldown = 0, gcd = "spell", discipline = "arcane", spend = 0.04, spendType = "mana", startsCombat = false, texture = 136071, handler = function () applyDebuff( "target", "polymorph" ) end, }, ray_of_frost = { id = 205021, cast = 5, channeled = true, cooldown = 75, gcd = "spell", spend = 0.02, spendType = "mana", toggle = "cooldowns", startsCombat = true, texture = 1698700, talent = "ray_of_frost", start = function () applyDebuff( "target", "ray_of_frost" ) end, }, remove_curse = { id = 475, cast = 0, cooldown = 8, gcd = "spell", discipline = "arcane", spend = 0.01, spendType = "mana", startsCombat = true, texture = 136082, debuff = "dispellable_curse", handler = function () removeDebuff( "player", "dispellable_curse" ) end, }, ring_of_frost = { id = 113724, cast = 2, cooldown = 45, gcd = "spell", spend = 0.08, spendType = "mana", startsCombat = true, texture = 464484, talent = "ring_of_frost", handler = function () end, }, rune_of_power = { id = 116011, cast = 1.5, charges = 2, cooldown = 40, recharge = 40, gcd = "spell", discipline = "arcane", startsCombat = false, texture = 609815, nobuff = "rune_of_power", talent = "rune_of_power", handler = function () applyBuff( "rune_of_power" ) end, }, slow_fall = { id = 130, cast = 0, cooldown = 0, gcd = "spell", discipline = "arcane", spend = 0.01, spendType = "mana", startsCombat = false, texture = 135992, handler = function () applyBuff( "slow_fall" ) end, }, spellsteal = { id = 30449, cast = 0, cooldown = 0, gcd = "spell", discipline = "arcane", spend = 0.21, spendType = "mana", startsCombat = true, texture = 135729, debuff = "stealable_magic", handler = function () removeDebuff( "target", "stealable_magic" ) end, }, water_elemental = { id = 31687, cast = 1.5, cooldown = 30, gcd = "spell", spend = 0.03, spendType = "mana", startsCombat = false, texture = 135862, notalent = "lonely_winter", nomounted = true, usable = function () return not pet.alive end, handler = function () summonPet( "water_elemental" ) end, copy = "summon_water_elemental" }, time_warp = { id = 80353, cast = 0, cooldown = 300, gcd = "off", discipline = "arcane", spend = 0.04, spendType = "mana", toggle = "cooldowns", startsCombat = true, texture = 458224, handler = function () applyBuff( "time_warp" ) applyDebuff( "player", "temporal_displacement" ) end, }, } ) spec:RegisterOptions( { enabled = true, aoe = 3, nameplates = false, nameplateRange = 8, damage = true, damageExpiration = 6, potion = "phantom_fire", package = "Frost Mage", } ) spec:RegisterSetting( "ignore_freezing_rain_st", true, { name = "Ignore |T629077:0|t Freezing Rain in Single-Target", desc = "If checked, the default action list will not recommend using |T135857:0|t Blizzard in single-target due to the |T629077:0|t Freezing Rain talent proc.", type = "toggle", width = "full", } ) spec:RegisterPack( "Frost Mage", 20211123, 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) end