## Beast Mastery Hunter ## December 27, 2021 ## Changes: ## - Re-enable Barbed Shot Grace Period. ## - Wailing Shot updates. actions.precombat=summon_pet actions.precombat+=/bottled_flayedwing_toxin actions.precombat+=/fleshcraft actions.precombat+=/use_item,name=azsharas_font_of_power actions.precombat+=/tar_trap,precast_time=1.5,if=runeforge.soulforge_embers|runeforge.nessingwarys_trapping_apparatus actions.precombat+=/bestial_wrath,precast_time=1.5,if=!talent.scent_of_blood&!runeforge.soulforge_embers # Adjusts the duration and cooldown of Aspect of the Wild and Primal Instincts by the duration of an unhasted GCD when they're used precombat. Because Aspect of the Wild reduces GCD by 200ms, this is 1.3 seconds. actions.precombat+=/aspect_of_the_wild,precast_time=1.3,if=!azerite.primal_instincts.enabled&!essence.essence_of_the_focusing_iris.major&(equipped.azsharas_font_of_power|!equipped.cyclotronic_blast) # Adjusts the duration and cooldown of Bestial Wrath and Haze of Rage by the duration of an unhasted GCD when they're used precombat. actions.precombat+=/bestial_wrath,precast_time=1.5,if=azerite.primal_instincts.enabled&!essence.essence_of_the_focusing_iris.major&(equipped.azsharas_font_of_power|!equipped.cyclotronic_blast) actions+=/counter_shot # Go ahead and Tranquilize NPC enemies; we don't do this for players because it'd be too spammy and we can't readily Tranq specific buffs. actions+=/tranquilizing_shot,if=!target.is_player ## Delay facing your doubt until you have put Resonating Arrow down, or if the cooldown is too long to delay facing your Doubt. If none of these conditions are able to met within the 10 seconds leeway, the sim faces your Doubt automatically. ## actions+=/newfound_resolve,if=soulbind.newfound_resolve&(buff.resonating_arrow.up|cooldown.resonating_arrow.remains>10|target.time_to_die<16) actions+=/call_action_list,name=trinkets,strict=1,if=covenant.kyrian&cooldown.aspect_of_the_wild.remains&cooldown.resonating_arrow.remains|!covenant.kyrian&cooldown.aspect_of_the_wild.remains actions+=/call_action_list,name=cds actions+=/call_action_list,name=st,strict=1,if=active_enemies<2 actions+=/call_action_list,name=cleave,strict=1,if=active_enemies>1 actions.cds=ancestral_call,if=cooldown.bestial_wrath.remains>30 actions.cds+=/fireblood,if=cooldown.bestial_wrath.remains>30 actions.cds+=/berserking,if=(buff.wild_spirits.up|!covenant.night_fae&buff.aspect_of_the_wild.up&buff.bestial_wrath.up)&(fight_remains>cooldown.berserking.duration+duration|(target.health.pct<35|!talent.killer_instinct))|boss&fight_remains<13 actions.cds+=/blood_fury,if=(buff.wild_spirits.up|!covenant.night_fae&buff.aspect_of_the_wild.up&buff.bestial_wrath.up)&(fight_remains>cooldown.blood_fury.duration+duration|(target.health.pct<35|!talent.killer_instinct))|boss&fight_remains<16 actions.cds+=/lights_judgment actions.cds+=/potion,if=buff.aspect_of_the_wild.up|fight_remains<26 actions.cleave=aspect_of_the_wild,if=!raid_event.adds.exists|raid_event.adds.remains>=10|active_enemies>=raid_event.adds.count*2 actions.cleave+=/barbed_shot,cycle_targets=1,if=pet.main.buff.frenzy.up&pet.main.buff.frenzy.remains<=gcd+barbed_shot_grace_period|buff.wild_spirits.up&charges_fractional>1.4&runeforge.fragments_of_the_elder_antlers actions.cleave+=/multishot,if=gcd-pet.main.buff.beast_cleave.remains>0.25 actions.cleave+=/kill_shot,if=runeforge.pouch_of_razor_fragments&buff.flayers_mark.up actions.cleave+=/flayed_shot,if=runeforge.pouch_of_razor_fragments actions.cleave+=/tar_trap,if=runeforge.soulforge_embers&tar_trap.remains=10|active_enemies>=raid_event.adds.count*2 actions.cleave+=/barbed_shot,cycle_targets=1,if=full_recharge_time=5|active_enemies>=raid_event.adds.count*2 actions.cleave+=/resonating_arrow,if=!raid_event.adds.exists|raid_event.adds.remains>=5|active_enemies>=raid_event.adds.count*2 actions.cleave+=/stampede,if=buff.aspect_of_the_wild.up|boss&fight_remains<15 actions.cleave+=/wailing_arrow,if=pet.main.buff.frenzy.remains>execute_time actions.cleave+=/flayed_shot actions.cleave+=/kill_shot actions.cleave+=/chimaera_shot actions.cleave+=/bloodshed actions.cleave+=/a_murder_of_crows actions.cleave+=/barrage,if=pet.main.buff.frenzy.remains>execute_time actions.cleave+=/kill_command,if=focus>cost+action.multishot.cost actions.cleave+=/bag_of_tricks,if=buff.bestial_wrath.down|boss&fight_remains<5 actions.cleave+=/dire_beast actions.cleave+=/barbed_shot,cycle_targets=1,if=target.time_to_die<9|charges_fractional>1.2&conduit.bloodletting actions.cleave+=/cobra_shot,if=focus.time_to_max19 actions.st+=/barbed_shot,if=pet.main.buff.frenzy.up&pet.main.buff.frenzy.remains<=gcd+barbed_shot_grace_period|buff.wild_spirits.up&charges_fractional>1.4&runeforge.fragments_of_the_elder_antlers actions.st+=/tar_trap,if=runeforge.soulforge_embers&tar_trap.remains19 actions.st+=/flayed_shot actions.st+=/kill_shot actions.st+=/wailing_arrow,if=pet.main.buff.frenzy.remains>execute_time&(cooldown.resonating_arrow.remains19) actions.st+=/bestial_wrath,if=(cooldown.wild_spirits.remains>15|covenant.kyrian&(cooldown.resonating_arrow.remains<5|cooldown.resonating_arrow.remains>20)|target.time_to_die<15|(!covenant.night_fae&!covenant.kyrian))&(!raid_event.adds.exists|!raid_event.adds.up&(raid_event.adds.duration+raid_event.adds.in<20|raid_event.adds.count=1)|raid_event.adds.up&raid_event.adds.remains>19) actions.st+=/chimaera_shot actions.st+=/kill_command actions.st+=/bag_of_tricks,if=buff.bestial_wrath.down|boss&fight_remains<5 actions.st+=/dire_beast actions.st+=/cobra_shot,if=(focus-cost+focus.regen*(cooldown.kill_command.remains-1)>action.kill_command.cost|cooldown.kill_command.remains>1+gcd)|(buff.bestial_wrath.up|buff.nessingwarys_trapping_apparatus.up)&!runeforge.qapla_eredun_war_order|boss&fight_remains<3 actions.st+=/barbed_shot,if=buff.wild_spirits.up|charges_fractional>1.2&conduit.bloodletting actions.st+=/arcane_pulse,if=buff.bestial_wrath.down|boss&fight_remains<5 actions.st+=/tar_trap,if=runeforge.soulforge_embers|runeforge.nessingwarys_trapping_apparatus actions.st+=/freezing_trap,if=runeforge.nessingwarys_trapping_apparatus actions.st+=/arcane_torrent,if=(focus+focus.regen+15)?cooldown.aspect_of_the_wild.remains,value_else=cooldown.aspect_of_the_wild.remains actions.trinkets+=/use_items,slots=trinket1,if=(trinket.1.has_use_buff|covenant.kyrian&trinket.1.has_cooldown)&(variable.strong_sync_up&(!covenant.kyrian&!trinket.2.has_use_buff|covenant.kyrian&!trinket.2.has_cooldown|trinket.2.cooldown.remains|trinket.1.has_use_buff&(!trinket.2.has_use_buff|trinket.1.cooldown.duration>=trinket.2.cooldown.duration)|trinket.1.has_cooldown&!trinket.2.has_use_buff&trinket.1.cooldown.duration>=trinket.2.cooldown.duration)|!variable.strong_sync_up&(!trinket.2.has_use_buff&(trinket.1.cooldown.duration-5trinket.1.cooldown.duration%2)|trinket.2.has_use_buff&(trinket.1.has_use_buff&trinket.1.cooldown.duration>=trinket.2.cooldown.duration&(trinket.1.cooldown.duration-5trinket.1.cooldown.duration%2)|(!trinket.1.has_use_buff|trinket.2.cooldown.duration>=trinket.1.cooldown.duration)&(trinket.2.cooldown.ready&trinket.2.cooldown.duration-5>variable.sync_remains&variable.sync_remains20&(trinket.1.cooldown.duration-5trinket.1.cooldown.duration%2|variable.sync_up)|trinket.2.cooldown.remains-5>variable.strong_sync_remains&(trinket.1.cooldown.duration-5trinket.1.cooldown.duration%2|variable.sync_up))))))|target.time_to_die5)&(variable.sync_remains>20|trinket.2.cooldown.remains-5>variable.sync_remains))|!trinket.2.has_use_buff&(!trinket.2.has_cooldown|trinket.2.cooldown.remains|trinket.2.cooldown.duration>=trinket.1.cooldown.duration)) actions.trinkets+=/use_items,slots=trinket2,if=(trinket.2.has_use_buff|covenant.kyrian&trinket.2.has_cooldown)&(variable.strong_sync_up&(!covenant.kyrian&!trinket.1.has_use_buff|covenant.kyrian&!trinket.1.has_cooldown|trinket.1.cooldown.remains|trinket.2.has_use_buff&(!trinket.1.has_use_buff|trinket.2.cooldown.duration>=trinket.1.cooldown.duration)|trinket.2.has_cooldown&!trinket.1.has_use_buff&trinket.2.cooldown.duration>=trinket.1.cooldown.duration)|!variable.strong_sync_up&(!trinket.1.has_use_buff&(trinket.2.cooldown.duration-5trinket.2.cooldown.duration%2)|trinket.1.has_use_buff&(trinket.2.has_use_buff&trinket.2.cooldown.duration>=trinket.1.cooldown.duration&(trinket.2.cooldown.duration-5trinket.2.cooldown.duration%2)|(!trinket.2.has_use_buff|trinket.1.cooldown.duration>=trinket.2.cooldown.duration)&(trinket.1.cooldown.ready&trinket.1.cooldown.duration-5>variable.sync_remains&variable.sync_remains20&(trinket.2.cooldown.duration-5trinket.2.cooldown.duration%2|variable.sync_up)|trinket.1.cooldown.remains-5>variable.strong_sync_remains&(trinket.2.cooldown.duration-5trinket.2.cooldown.duration%2|variable.sync_up))))))|target.time_to_die5)&(variable.sync_remains>20|trinket.1.cooldown.remains-5>variable.sync_remains))|!trinket.1.has_use_buff&(!trinket.1.has_cooldown|trinket.1.cooldown.remains|trinket.1.cooldown.duration>=trinket.2.cooldown.duration))