-------------------------------------------------------------------------------- -- Module Declaration -- local mod, CL = BigWigs:NewBoss("Aqu'sirr", 1864, 2153) if not mod then return end -- Enable on trash before the boss to be sure the module is enabled for the warmup RP. mod:RegisterEnableMob(134056, 139737, 134173) -- Aqu'sirr, Stormsong (for warmup timer), Animated Droplet (for warmup tiemr) mod.engageId = 2130 mod.respawnTime = 30 -------------------------------------------------------------------------------- -- Locals -- local stage = 1 -------------------------------------------------------------------------------- -- Localization -- local L = mod:GetLocale() if L then L.warmup_trigger = "How dare you sully this holy place with your presence!" end -------------------------------------------------------------------------------- -- Initialization -- function mod:GetOptions() return { "warmup", "stages", 265001, -- Sea Blast {264560, "DISPEL"}, -- Choking Brine 264101, -- Surging Rush 264166, -- Undertow 264526, -- Grasp from the Depths }, { [265001] = "general", [264526] = "heroic", } end function mod:OnBossEnable() self:RegisterEvent("CHAT_MSG_MONSTER_YELL", "Warmup") self:Log("SPELL_CAST_START", "SeaBlast", 265001) self:Log("SPELL_CAST_SUCCESS", "ChokingBrine", 264560) self:Log("SPELL_AURA_APPLIED", "ChokingBrineApplied", 264560, 264773) -- Initial, Ground Pickup self:Log("SPELL_CAST_START", "SurgingRush", 264101) self:Log("SPELL_CAST_SUCCESS", "Undertow", 264166, 264144, 265366) self:Log("SPELL_CAST_START", "EruptingWaters", 264903) self:Log("SPELL_AURA_REMOVED", "EruptingWatersRemoved", 264903) self:Log("SPELL_AURA_APPLIED", "GraspFromTheDepths", 264526) end function mod:OnEngage() stage = 1 self:Bar(264560, 10.2) -- Choking Brine _success self:Bar(264101, 15.5) -- Surging Rush _start self:Bar(264166, 32) -- Undertow _success if not self:Normal() then self:Bar(264526, 24) -- Grasp from the Depths _success end end -------------------------------------------------------------------------------- -- Event Handlers -- function mod:Warmup(event, msg) if msg == L.warmup_trigger then self:UnregisterEvent(event) self:Bar("warmup", 18.8, CL.active, "achievement_dungeon_shrineofthestorm") end end do local prev = 0 function mod:SeaBlast(args) local t = args.time if t-prev > 2 then prev = t self:Message(args.spellId, "orange") self:PlaySound(args.spellId, "alarm") end end end do local prev = 0 function mod:ChokingBrine(args) local t = args.time if t-prev > 6 then prev = t self:CDBar(args.spellId, 32) end end end do local playerList = mod:NewTargetList() function mod:ChokingBrineApplied(args) if self:Dispeller("magic", nil, 264560) then playerList[#playerList+1] = args.destName self:TargetsMessage(264560, "yellow", playerList, 5) self:PlaySound(264560, "alarm", nil, playerList) elseif self:Me(args.destGUID) then self:PersonalMessage(264560) self:PlaySound(264560, "alarm") end end end do local prev = 0 function mod:SurgingRush(args) local t = args.time if t-prev > 6 then prev = t self:Message(args.spellId, "yellow") self:PlaySound(args.spellId, "alert") self:CDBar(args.spellId, 30) end end end do local prev = 0 local playerList = mod:NewTargetList() function mod:Undertow(args) local t = args.time if t-prev > 6 then prev = t self:Bar(264166, 32) end if stage == 1 then self:TargetMessage(264166, "orange", args.destName) if self:Healer() or self:Me(args.destGUID) then self:PlaySound(264166, "warning", nil, args.destName) end else playerList[#playerList+1] = args.destName self:TargetsMessage(264166, "orange", playerList, 3) if self:Healer() then self:PlaySound(264166, "warning", nil, playerList) elseif self:Me(args.destGUID) then self:PlaySound(264166, "warning") end end end end do local prev = 0 local playerList = mod:NewTargetList() function mod:GraspFromTheDepths(args) local t = args.time if t-prev > 6 then prev = t self:Bar(args.spellId, 32) end if stage == 1 then self:TargetMessage(args.spellId, "orange", args.destName) self:PlaySound(args.spellId, "info", nil, args.destName) else playerList[#playerList+1] = args.destName self:TargetsMessage(args.spellId, "orange", playerList, 3) self:PlaySound(args.spellId, "info", nil, playerList) end end end function mod:EruptingWaters(args) stage = 2 self:Message("stages", "cyan", CL.intermission, false) self:PlaySound("stages", "long", "intermission") self:Bar(264560, 13.5) -- Choking Brine _success self:Bar(264101, 18.5) -- Surging Rush _start self:Bar(264166, 28.5) -- Undertow _success if not self:Normal() then self:Bar(264526, 32) -- Grasp from the Depths _applied end end function mod:EruptingWatersRemoved(args) stage = 1 self:Message("stages", "cyan", CL.over:format(CL.intermission), false) self:PlaySound("stages", "long") self:Bar(264560, 9.5) -- Choking Brine _success self:Bar(264101, 15.5) -- Surging Rush _start self:Bar(264166, 32) -- Undertow _success if not self:Normal() then self:Bar(264526, 24) -- Grasp from the Depths _success end end