if not(GetLocale() == "zhTW") then return end local L = Narci.L; local S = Narci.L.S; NARCI_GRADIENT = "|cffA236EFN|cff9448F1a|cff865BF2r|cff786DF4c|cff6A80F6i|cff5D92F7s|cff4FA4F9s|cff41B7FAu|cff33C9FCs|r 角色資訊" MYMOG_GRADIENT = "|cffA236EFM|cff9448F1y |cff865BF2T|cff786DF4r|cff6A80F6a|cff5D92F7n|cff4FA4F9s|cff41B7FAm|cff33C9FCo|cff32c9fbg|r" L["Movement Speed"] = "移動速度"; L["Damage Reduction Percentage"] = "減傷%"; L["Advanced Info"] = "點一下切換顯示進階資訊。"; L["Photo Mode"] = "拍照模式"; L["Photo Mode Tooltip Open"] = "點一下開啟截圖工具箱。"; L["Photo Mode Tooltip Close"] = "點一下關閉截圖工具箱。"; L["Photo Mode Tooltip Special"] = "在魔獸的 Screenshots 資料夾裡面的 截圖中將不會包含這個工具介面。"; L["Xmog Button"] = "分享塑形"; L["Xmog Button Tooltip Open"] = "點一下顯示塑形物品,而不是實際裝備。"; L["Xmog Button Tooltip Close"] = "點一下顯示裝備欄中穿著的實際裝備。"; L["Xmog Button Tooltip Special"] = "可以切換不同的版面配置。"; L["Emote Button"] = "表情動作"; L["Emote Button Tooltip Open"] = "搭配獨特的表情動畫。"; L["HideTexts Button"] = "隱藏文字"; L["HideTexts Button Tooltip Open"] = "點一下隱藏所有單位名稱、聊天泡泡和戰鬥文字。"; L["HideTexts Button Tooltip Close"] = "點一下恢復顯示單位名稱、聊天泡泡和戰鬥文字。"; L["HideTexts Button Tooltip Special"] = "結束拍照模式後都會恢復成原本的設定。"; L["TopQuality Button"] = "最高品質"; L["TopQuality Button Tooltip Open"] = "點一下將畫面設定中的每一個選項都設為最高值。"; L["TopQuality Button Tooltip Close"] = "點一下恢復畫面設定。"; L["Heritage Armor"] = "經典護甲"; L["Secret Finding"] = "秘密發現" HEART_QUOTE_1 = "眼睛看不到的也非常重要。"; --Title Manager-- L["Open Title Manager"] = "開啟頭銜管理員"; L["Close Title Manager"] = "關閉頭銜管理員"; --Alias-- NARCI_ALIAS_USE_ALIAS = "切換成暱稱" NARCI_ALIAS_USE_PLAYER_NAME = "切換成"..CALENDAR_PLAYER_NAME; L["Minimap Tooltip Double Click"] = "按兩下"; L["Minimap Tooltip Left Click"] = "左鍵|r"; L["Minimap Tooltip To Open"] = "|cffffffff開啟全螢幕角色資訊"; L["Minimap Tooltip Module Panel"] = "|cffffffff開啟工具面板"; L["Minimap Tooltip Right Click"] = "右鍵"; L["Minimap Tooltip Shift Right Click"] = "Shift + 右鍵" L["Minimap Tooltip Hide Button"] = "|cffffffff隱藏這個按鈕|r" L["Minimap Tooltip Middle Button"] = "|CFFFF1000中鍵 |cffffffff重置鏡頭"; L["Minimap Tooltip Set Scale"] = "設定縮放大小: |cffffffff/narci [大小數值 0.8~1.2]"; L["Corrupted Item Parser"] = "|cffffffff開啟腐化物品鏈接解析器|r"; L["Toggle Dressing Room"] = "|cffffffff開啟"..DRESSUP_FRAME.."|r"; NARCI_CLIPBOARD = "剪貼板"; L["Layout"] = "版面配置"; L["Symmetry"] = "對稱"; L["Asymmetry"] = "不對稱"; L["Copy Texts"] = "複製文字"; L["Syntax"] = "句法"; L["Plain Text"] = "純文字"; L["Export Includes"] = "同時導出..."; NARCI_ITEM_ID = "物品ID"; L["3D Model"] = "3D模組"; NARCI_EQUIPMENTSLOTS = "裝備欄"; --Preferences-- L["Interface"] = "介面"; L["Themes"] = "主題"; L["Camera"] = "鏡頭"; L["Effects"] = "效果"; L["Transmog"] = "塑形"; L["Extensions"] = "拓展功能"; L["About"] = "關於"; L["Preferences"] = "偏好設定"; L["Preferences Tooltip"] = "點一下打開偏好設定"; L["Truncate Text"] = "截斷文字"; L["Stat Sheet"] = "屬性欄"; L["Text Width"] = "文字寬度"; L["Hotkey"] = "快捷鍵"; L["Double Tap"] = "按兩下打開"; L["Double Tap Description"] = "連按兩下打開角色面板的快捷鍵來打開此模組。" NARCI_OVERRIDE = "是否覆蓋"; NARCI_INVALID_KEY = "無效的值"; L["Minimap Button"] = "小地圖按鈕"; L["Shortcuts"] = "快捷方式"; L["Image Filter"] = "濾鏡"; L["Image Filter Description"] = "除暗角以外的所有濾鏡都會在幻化模式被暫時禁用。"; L["Grain Effect"] = "顆粒效果"; L["Camera Movement"] = "鏡頭運動"; L["Orbit Camera"] = "環繞鏡頭"; L["Orbit Camera Description On"] = "當妳打開此模組時,鏡頭會自動旋轉到角色面前並開始環繞。"; L["Orbit Camera Description Off"] = "當妳打開此模組時,鏡頭只會被拉近不會有任何旋轉。"; L["Camera Safe Mode"] = "鏡頭安全模式"; L["Camera Safe Mode Description"] = "在關閉此模組後徹底關閉ActionCam功能。"; L["Camera Safe Mode Description Extra"] = "已禁用因為妳正在使用DynamicCam模組。"; L["Fade Out"] = "自動淡化"; L["Fade Out Description"] = "在妳將鼠標從小地圖按鈕上移出後,降低其透明度。"; L["Fade Music"] = "淡入/淡出音樂"; L["Vignette Strength"] = "暗角強度"; L["Weather Effect"] = "天氣效果"; L["Letterbox"] = "寬熒幕效果"; L["Letterbox Ratio"] = "寬高比"; L["Letterbox Alert1"] = "妳屏幕的寬高比超過了所選比例。"; L["Letterbox Alert2"] = "建議將UI縮放比設置為%0.1f\n(當前縮放比為%0.1f)"; L["Default Layout"] = "預設佈局"; L["Transmog Layout1"] = "對稱,唯一模組"; L["Transmog Layout2"] = "雙模組"; L["Transmog Layout3"] = "緊湊模式"; L["Border Theme Header"] = "邊框主題"; L["Border Theme Bright"] = "明亮"; L["Border Theme Dark"] = "灰暗"; L["Always Show Model"] = "在使用對稱布局時顯示3D模組"; L["AFK Screen Description"] = "在妳的人物暫離後自動打開Narcissus。"; L["AFK Screen Description Extra"] = "勾選此選項將覆蓋ElvUI的AFK模式。"; L["Gemma"] = "\"Gemma\""; L["Gemma Description"] = "在妳為壹件物品鑲嵌寶石時,顯示可用的寶石列表。" L["Dressing Room"] = "試衣間" L["Dressing Room Description"] = "增大試衣間窗口大小,並使妳能夠通過試衣間瀏覽、復制其他玩家的幻化調料包。"; NARCI_REQUIRE_RELOAD = "|cffff5050需要重載UI才能使設置生效。|r"; L["Show Detailed Stats"] = "顯示詳盡的屬性信息"; L["Tooltip Color"] = "小提示顏色"; L["Entrance Visual"] = "登場效果"; L["Entrance Visual Description"] = "在模組登場時播放法術效果。"; L["Panel Scale"] = "面板縮放"; L["Exit Confirmation"] = "退出確認"; L["Exit Confirmation Texts"] = "退出合影模式?"; L["Exit Confirmation Leave"] = "退出"; L["Exit Confirmation Cancel"] = "取消"; L["Ultra-wide"] = "超寬屏"; L["Ultra-wide Optimization"] = "超寬屏優化"; L["Baseline Offset"] = "基準線偏移"; L["Ultra-wide Tooltip"] = "妳能看到此選項是因為妳正在使用壹臺%s:9顯示器。"; L["Interactive Area"] = "交互區域"; L["Item Socketing Tooltip"] = "雙擊左鍵進行鑲嵌"; L["No Available Gem"] = "|cffd8d8d8沒有可鑲嵌的寶石|r"; L["Credits"] = "致謝"; L["Use Bust Shot"] = "使用半身像"; L["Use Escape Button"] = "Esc鍵"; L["Use Escape Button Description1"] = "按下Esc鍵來退出模組。"; L["Use Escape Button Description2"] = "點擊屏幕右上角的X按鈕來退出模組。"; L["Show Module Panel Gesture"] = "鼠標懸停時顯示模塊面板"; L["Independent Minimap Button"] = "不受其他模組控制"; L["AFK Screen"] = "AFK画面"; L["Keep Standing"] = "保持站立"; L["Keep Standing Description"] = "當妳AFK後定時使用/站立表情。此選項不會中斷自動登出。" L["None"] = "無"; L["NPC"] = "NPC"; L["Database"] = "數據庫"; L["Creature Tooltip"] = "生物信息"; L["RAM Usage"] = "內存占用"; L["Others"] = "其它"; L["Find Relatives"] = "查找相關生物"; L["Find Related Creatures Description"] = "找到與目標同姓的其他生物。"; L["Find Relatives Hotkey"] = "按Tab搜索相關生物。"; L["Find Relatives Hotkey Format"] = "按下%s開始查找。"; L["Translate Names"] = "翻譯姓名"; L["Translate Names Description On"] = "獲取目標譯名並將其顯示在..."; L["Select A Language"] = "已選語言:"; L["Select Multiple Languages"] = "已選語言:"; L["Load on Demand"] = "隨需求載入"; L["Load on Demand Description On"] = "在搜索功能被調用時再載入數據庫。"; L["Load on Demand Description Off"] = "數據庫將在妳登入時載入。"; L["Load on Demand Description Disabled"] = NARCI_COLOR_YELLOW.. "這壹選項被鎖住了,因為妳選擇顯示生物信息。"; L["Tooltip"] = "小提示"; L["Name Plate"] = "名條"; L["Y Offset"] = "縱向偏移"; L["Sceenshot Quality"] = "截圖質量"; L["Screenshot Quality Description"] = "更高的截圖質量會增加圖片大小。"; L["General"] = "通用設定"; L["Camera Transition"] = "鏡頭過渡"; L["Camera Transition Description On"] = "當你打開角色面板時鏡頭會平滑地運動到預設位置。"; L["Camera Transition Description Off"] = "鏡頭轉換變為瞬時。此效果將在你第二次使用角色面板時開始生效。\n此效果會占用鏡頭預設#4。"; L["Interface Options Tab Description"] = "你也可以點擊位於屏幕左下角Narcissus工具欄右端的小齒輪按鈕來打開偏好設置。"; L["Conduit Tooltip"] = "顯示更高級別的靈印效果"; L["Domination Indicator"] = "統御裂片指示器"; --Model Control-- NARCI_STAND_IDLY = "站立狀態"; NARCI_RANGED_WEAPON = "遠程武器"; NARCI_MELEE_WEAPON = "近戰武器"; NARCI_SPELLCASTING = "施法動作"; NARCI_ANIMATION_ID = "動畫ID"; NARCI_GROUND_SHADOW = "模擬地面陰影"; NARCI_HIDE_PLAYER = "隱藏玩家自身"; NARCI_LINK_LIGHT_SETTINGS = "關聯燈光設定"; NARCI_LINK_MODEL_SCALE = "關聯模組比例"; NARCI_GROUP_PHOTO_AVAILABLE = "現已加入Narcissus模組"; NARCI_GROUP_PHOTO_NOTIFICATION = "請選擇壹個目標。"; NARCI_GROUP_PHOTO_STATUS_HIDDEN = "隱藏"; NARCI_DIRECTIONAL_AMBIENT_LIGHT = "平行光/環境光"; NARCI_DIRECTIONAL_AMBIENT_LIGHT_TOOLTIP = "在以下兩種燈光間切換:\n- 可以被模組遮擋並投射陰影的平行光\n- 影響整個模組表面的環境光"; L["Group Photo"] = "合影模式"; L["Reset"] = "重置"; L["Actor Index"] = "序號"; L["Move To Font"] = "|cff40c7eb頂層|r"; L["Actor Index Tooltip"] = "拖動壹個序號按鈕來改變其模組的層級。"; L["Play Button Tooltip"] = "左鍵:播放此動畫\n右鍵:恢復所有模組的動畫"; L["Pause Button Tooltip"] = "左鍵:定格此動畫\n右鍵:暫停所有模組的動畫"; L["Save Layers"] = "保存圖層"; L["Save Layers Tooltip"] = "自動截取6張截圖以供後期合成使用。\n在此過程中請不要移動鼠標或點擊任何按鈕,否則在退出模組後妳的角色可能變為不可見。如果發生這種情況,請輸入以下指令:\n/console showplayer"; L["Ground Shadow"] = "模擬地面陰影"; L["Ground Shadow Tooltip"] = "為妳的模組下方添加壹個可調整的陰影。"; L["Hide Player"] = "隱藏玩家自身"; L["Hide Player Tooltip"] = "讓妳的角色變為不可見。"; L["Virtual Actor"] = "虛擬角色"; L["Virtual Actor Tooltip"] = "只有法術效果可見"; L["Self"] = "自身"; L["Target"] = "目標"; L["Compact Mode Tooltip"] = "僅用屏幕左側來展示妳的幻化。"; L["Toggle Equipment Slots"] = "顯示裝備欄"; L["Toggle Text Mask"] = "文字蒙版"; L["Toggle 3D Model"] = "顯示3D模組"; L["Toggle Model Mask"] = "模組蒙版"; L["Show Color Sliders"] = "顯示色彩滑桿"; L["Show Color Presets"] = "顯示色彩預設"; L["Show More options"] = "顯示更多選項"; L["Show Less Options"] = "隱藏更多選項"; L["Shadow"] = "陰影"; L["Light Source"] = "光源"; L["Light Source Independent"] = "獨立"; L["Light Source Interconnected"] = "關聯"; --Animation Browser-- L["Animation"] = "角色動畫"; L["Animation Tooltip"] = "瀏覽和搜索動畫"; L["Animation Variation"] = "子類型"; L["Reset Slider"] = "重置為零"; --Spell Visual Browser-- L["Visuals"] = "法術效果"; L["Visual ID"] = "效果ID"; L["Animation ID Abbre"] = "動畫ID"; L["Category"] = "類別"; L["Sub-category"] = "子類別"; L["My Favorites"] = "收藏夾"; L["Reset Visual Tooltip"] = "移除未應用的效果"; L["Remove Visual Tooltip"] = "左鍵:移除選中的效果\n長按:移除所有效果"; L["Apply"] = "應用"; L["Applied"] = "已應用"; L["Remove"] = "刪除"; L["Rename"] = "重命名"; L["Refresh Model"] = "重載模組"; L["Toggle Browser"] = "效果瀏覽器"; L["Next And Previous"] = "左鍵:下壹個\n右鍵:上壹個"; L["New Favorite"] = "新的收藏"; L["Favorites Add"] = "添加到收藏夾"; L["Favorites Remove"] = "從收藏夾中移除"; L["Auto-play"] = "Auto-play"; --Auto-play suggested animation L["Auto-play Tooltip"] = "如果存在與選中的效果相關的動畫,自動播放它"; L["Delete Entry Plural"] = "即將刪除%s個條目"; L["Delete Entry Singular"] = "即將刪除%s個條目"; L["History Panel Note"] = "被應用的效果會顯示在這裏"; L["Return"] = "返回"; L["Close"] = "關閉"; --Dressing Room-- L["Favorited"] = "已設為最愛"; L["Unfavorited"] = "已取消最愛"; L["Item List"] = "裝備清單"; L["Use Target Model"] = "使用目標外形"; L["Use Your Model"] = "使用自身外形"; L["Cannot Inspect Target"] = "無法檢視目標"; L["External Link"] = "外部鏈接"; L["Add to MogIt Wishlist"] = "加入MogIt願望清單"; L["Show Taint Solution"] = "如何避免此問題?"; L["Taint Solution Step1"] = "1.重新載入介面。"; L["Taint Solution Step2"] = "2."..NARCI_MODIFIER_CONTROL.."+左鍵點擊物品來打開試衣間。"; --NPC Browser-- NARCI_NPC_BROWSER_TITLE_LEVEL = ".*%?%?.?"; --Level ?? --Use this to check if the second line of the tooltip is NPC's title or unit type L["NPC Browser"] = "NPC瀏覽器"; L["NPC Browser Tooltip"] = "在列表中選擇壹個人物並加入到當前場景。"; L["Search for NPC"] = "查找人物"; L["Name or ID"] = "姓名或ID"; L["NPC Has Weapons"] = "包含獨特武器"; L["Retrieving NPC Info"] = "正在獲取NPC信息"; L["Loading Database"] = "數據庫加載中...\n遊戲畫面可能會靜止幾秒鐘。"; L["Other Last Name Format"] = "其他"..NARCI_COLOR_GREY_70.." %s(s)|r:\n"; L["Too Many Matches Format"] = "\n超過%s個結果"; --Equipment Comparison-- NARCI_AZERITE_POWERS = "艾澤萊晶岩之力" L["Gem Tooltip Format1"] = "%s和%s"; L["Gem Tooltip Format2"] = "%s、%s和另外%s種..."; --Equipment Set Manager L["Toggle Equipment Set Manager"] = "點擊以打開/關閉裝備管理員"; L["Low Item Level"] = "物品等级過低"; L["1 Missing Item"] = "缺少1件物品"; L["n Missing Items"] = "缺少%s件物品"; L["Update Items"] = "更新裝備"; L["Don't Update Items"] = "不要更新裝備"; L["Update Talents"] = "更新天賦"; L["Don't Update Talents"] = "不要更新天賦"; L["Old Icon"] = "舊圖示"; L["NavBar Saved Sets"] = "已保存"; L["NavBar Incomplete Sets"] = "不完整"; NARCI_ICON_SELECTOR = "圖示清單"; NARCI_DELETE_SET_WITH_LONG_CLICK = "刪除此套裝\n|cff808080(按住左鍵)|r"; --Corruption System L["Corruption System"] = "腐化裝備"; L["Eye Color"] = "眼睛顏色"; L["Blizzard UI"] = "原生界面"; L["Corruption Bar"] = "腐化條"; L["Corruption Bar Description"] = "在角色資訊旁邊顯示腐化程度條。"; L["Corruption Debuff Tooltip"] = "Debuff提示"; L["Corruption Debuff Tooltip Description"] = "將默認的描述性的Debuff提示替換為數值型提示。"; L["No Corrupted Item"] = "妳沒有裝備任何腐化物品。"; L["Crit Gained"] = CRIT_ABBR.."獲取"; L["Haste Gained"] = STAT_HASTE.."獲取"; L["Mastery Gained"] = STAT_MASTERY.."獲取"; L["Versatility Gained"] = STAT_VERSATILITY.."獲取"; L["Proc Crit"] = "觸發"..CRIT_ABBR; L["Proc Haste"] = "觸發"..STAT_HASTE; L["Proc Mastery"] = "觸發"..STAT_MASTERY; L["Proc Versatility"] = "觸發"..STAT_VERSATILITY; L["Critical Damage"] = "致命傷害"; L["Corruption Effect Format1"] = "|cffffffff%s%%|r 移動速度降低"; L["Corruption Effect Format2"] = "|cffffffff%s|r 初始傷害\n|cffffffff%s 碼|r 半徑"; L["Corruption Effect Format3"] = "|cffffffff%s|r 傷害\n|cffffffff%s%%|r 生命力上限"; L["Corruption Effect Format4"] = "被異界之物擊中會立刻觸發其余負面效果"; L["Corruption Effect Format5"] = "|cffffffff%s%%|r 受到的傷害和治療改變"; --Text Overlay Frame L["Text Overlay Button Tooltip1"] = "簡易聊天氣泡"; L["Text Overlay Button Tooltip2"] = "進階聊天氣泡"; L["Text Overlay Button Tooltip3"] = "Talking Head"; L["Text Overlay Button Tooltip4"] = "懸浮字幕"; L["Text Overlay Button Tooltip5"] = "黑條字幕"; L["Visibility"] = "可見性"; --Achievement Frame-- L["Use Achivement Panel"] = "設為首選成就面板"; L["Use Achivement Panel Description"] = "替代默認成就彈窗。點擊正在追蹤的成就來打開此面板。"; L["Incomplete First"] = "未完成在前"; L["Earned First"] = "已完成在前"; L["Settings"] = "設置"; L["Next Prev Card"] = "前壹項/後壹項"; L["Track"] = "追蹤"; --Track achievements L["Show Unearned Mark"] = "顯示未獲取符號"; L["Show Unearned Mark Description"] = "用紅叉標記不是由當前角色獲得的成就。"; L["Show Dates"] = "顯示日期"; L["Hide Dates"] = "隱藏日期"; --Barbershop-- L["Save New Look"] = "保存外觀"; L["No Available Slot"] = "保存欄位已滿"; L["Look Saved"] = "已保存"; L["Cannot Save Forms"] = "不支持形態"; L["Profiles"] = "存檔管理"; L["Save Notify"] = "提示妳保存新外觀"; L["Show Randomize Button"] = "顯示隨機外觀按鈕"; L["Coins Spent"] = "支出"; L["Locations"] = "地點"; L["Location"] = "地點"; L["Visits"] = "訪問次數"; L["Duration"] = "時長"; L["Edit Name"] = "修改名稱"; L["Delete Look"] = "按住刪除"; --Tutorial-- L["Alert"] = "警告"; L["Race Change"] = "種族/性別變更"; L["Race Change Line1"] = "妳又可以改變妳的種族和性別了。但是此功能存在壹些限制:\n1. 妳的武器會消失。\n2. 法術效果不再能被移除。\n3. 此操作對其他玩家或NPC無效。"; L["Guide Spell Headline"] = "試用和應用"; L["Guide Spell Criteria1"] = "單擊左鍵:試用"; L["Guide Spell Criteria2"] = "單擊右鍵:應用"; L["Guide Spell Line1"] = "大多數通過左鍵添加的效果會在幾秒內自行消失,而通過右鍵添加的效果會壹直保留在模組上。\n\n現在請將鼠標移到壹個條目上:"; L["Guide Spell Choose Category"] = "選擇壹個妳感興趣的類別,隨後展開壹個子類別。" L["Guide History Headline"] = "歷史記錄面板"; L["Guide History Line1"] = "至多5個被應用的效果會出現在這裏。妳可以選中壹個,然後按右端的刪除按鈕將它移除。"; L["Guide Refresh Line1"] = "點擊此按鈕可以移除所有未被應用的效果。儲存在妳歷史記錄面板中的效果會被重新應用。"; L["Guide Input Headline"] = "自行輸入"; L["Guide Input Line1"] = "妳也可以自行輸入SpellVisualKitID。截至9.0版本,這個ID的上限約為155,000。\n妳可以用鼠標滾輪來快速預覽上/下壹個ID。\n有極少的ID可能會導致遊戲報錯。"; L["Guide Equipment Manager Line1"] = "雙擊:使用套裝\n右擊:編輯套裝"; L["Guide Model Control Headline"] = "模組控制"; L["Guide Model Control Line1"] = format("妳可以用控制試衣間的鼠標行為來控制此模組。此外,妳還可以:\n\n1.按住%s和鼠標左鍵來改變俯仰角。\n2.按住%s和鼠標右鍵來進行細微縮放。", NARCI_MODIFIER_ALT, NARCI_MODIFIER_ALT); L["Guide Minimap Button Headline"] = "小地圖按鈕"; L["Guide Minimap Button Line1"] = "此按鈕現在可以被其他模組控制。\n妳可以在偏好設定中更改這壹選項,改動可能需要重載界面才能生效。"; --Others need to be localized-- L["Level"] = "等級"; L["Resource"] = "能量"; L["Camera has been reset."] = "鏡頭已經重置。" L["Minimap button has been hidden. You may type /Narci minimap to re-enable it."] = "小地圖按鈕已經隱藏,可以輸入 /Narci minimap 來重新啟用。" L["Minimap button has been re-enabled."] = "小地圖按鈕已經重新啟用。" --Splash-- NARCI_SPLASH_WHATS_NEW_FORMAT = "Narcissus %s ".."更新内容"; L["Splash Category1"] = "照片模式"; L["Splash Content1 Name"] = "添加文字"; L["Splash Content1 Description"] = "-妳可以在合影模式中創建聊天氣泡,talking heads和字幕。"; L["Splash Content2 Name"] = "動畫面板"; L["Splash Content2 Description"] = "-妳可以搜索和收藏動畫ID。\n-有些動畫ID包含多種動作,現在妳也可以進行選擇了。"; L["Splash Content3 Name"] = "地面陰影"; L["Splash Content3 Description"] = "-新增加了壹種放射狀陰影,它在某些場景下會更加真實。"; L["Splash Category2"] = "理發店"; L["Splash Content4 Name"] = "理發店增強"; L["Splash Content4 Description"] = "-妳可以保存外觀。\n-每個角色擁有20個保存欄位(男女各10個)。\n-壹些統計功能?"; L["Splash Category3"] = "成就"; L["Splash Content5 Name"] = "成就面板"; L["Splash Content5 Description"] = "-獨立的成就面板。\n-可以方便地在相關成就間切換。\n-左鍵拖拽壹項成就即可生成壹張懸浮的成就卡片。\n-更加流暢,更少卡頓。"; L["Splash Category4"] = "其他"; L["Splash Content6 Name"] = "鏡頭運動"; L["Splash Content6 Description"] = "-在妳遊戲期間第二次使用Narcissus角色面板時,鏡頭會瞬間移動到預設位置。"; L["Splash Content7 Name"] = "最佳畫質"; L["Splash Content7 Description"] = "如果妳的系統支持的話,妳可以壹鍵將光線追蹤陰影暫時調制最佳。"; L["Splash Content8 Name"] = "小地圖按鈕"; L["Splash Content8 Description"] = "按住Shift並拖動此按鈕可使其脫離小地圖。"; --Project Details-- NARCI_ALL_PROJECTS = "全部項目"; NARCI_PROJECT_DETAILS = "|cFFFFD100模組作者: Peterodox\n更新日期: 2021.11.28|r\n\n感謝妳使用此模組!如果妳遇到任何問題,或者有任何想法或建議,請在CurseForge項目主頁上留言,或者在以下網站上聯系我。"; NARCI_PROJECT_AAA_SUMMARY = "探索艾澤拉斯上的不同景點,並收集各種故事和照片。"; NARCI_PROJECT_NARCISSUS_SUMMARY = "沈浸式角色面板;妳最好的截圖助手。" --Conversation-- L["Q1"] = "這是什麽?"; L["Q2"] = "這我知道。但是它為什麽這麽大?"; L["Q3"] = "這不好笑。我只想要個正常大小的提示。"; L["Q4"] = "很好。但我該怎麽禁用這個提示呢?"; L["Q5"] = "還有壹件事:妳能保證不再搞惡作劇了嗎?"; L["A1"] = "顯然這是壹個退出確認窗口。當妳嘗試按下快捷鍵來退出合影模式時它就會彈出來。"; L["A2"] = "哈哈哈,她也是這麽說的。"; L["A3"] = "好吧...好吧..." L["A4"] = "打開偏好設定,然後選擇拍照模式標簽,妳就能看到這個選項啦。"; --Search-- L["Search Result Singular"] = "%s結果"; L["Search Result Plural"] = "%s个結果"; L["Search Result Overflow"] = "超過%s個結果"; --Weapon Browser-- L["Draw Weapon"] = "握住武器"; L["Unequip Item"] = "卸下武器"; --Pet Stables-- L["PetStable Tooltip"] = "從獸欄中選擇寵物。"; L["PetStable Loading"] = "正在獲取寵物信息"; --Domination Item-- L["Item Bonus"] = "獎勵:"; L["Combat Error"] = NARCI_COLOR_RED_MILD.."此操作無法在戰鬥中進行".."|r"; L["Extract Shard"] = "取下統御裂片"; --Mythic+ Leaderboard-- L["Mythic Plus"] = "傳奇地城"; L["Mythic Plus Abbrev"] = "傳奇地城"; L["Total Runs"] = "完成次數:"; L["Complete In Time"] = "限時"; L["Complete Over Time"] = "超時"; L["Runs"] = "分佈圖"; --Equipment Upgrade-- L["Temp Enchant"] = "暫時性附魔"; L["Owned"] = "擁有的"; --Only show owned items L["At Level"] = "在%d級時:"; --Enchants scale with player level L["No Item Alert"] = "沒有相容的物品"; L["Click to Insert"] = "左鍵進行鑲嵌"; --Insert a gem L["No Socket"] = "沒有插槽"; L["No Other Item For Slot"] = "没用其他的%s装备"; --where %s is the slot name L["In Bags"] = "背包中"; --Statistics-- S["Narcissus Played"] = "Narcissus使用時長"; S["Format Since"] = "(自%s以來)"; S["Screenshots"] = "使用Narcissus擷圖";