local myname, ns = ... local core = LibStub("AceAddon-3.0"):GetAddon("SilverDragon") local module = core:NewModule("TomTom", "AceEvent-3.0") local Debug = core.Debug function module:OnInitialize() self.db = core.db:RegisterNamespace("TomTom", { profile = { enabled = true, duration = 120, blizzard = true, tomtom = true, dbm = false, replace = false, popup = true, whiledead = true, }, }) local config = core:GetModule("Config", true) if config then config.options.plugins.tomtom = { tomtom = { type = "group", name = "Waypoints", get = function(info) return self.db.profile[info[#info]] end, set = function(info, v) self.db.profile[info[#info]] = v end, args = { about = config.desc("When we see a mob via its minimap icon, we can ask an arrow to point us to it", 0), enabled = config.toggle("Automatically", "Make a waypoint for the mob as soon as it's seen", 20), whiledead = config.toggle("While dead", "...even when you're dead", 21), blizzard = config.toggle("Use built-in", "Use the built-in Blizzard waypoints", 24), tomtom = config.toggle("Use TomTom", "If TomTom is installed, use it", 25, nil, function() return not TomTom end), dbm = config.toggle("Use DeadlyBossMods", "If DeadlyBossMods is installed, use it", 26, nil, function() return not DBM end), replace = config.toggle("Replace waypoints", "Replace an existing waypoint if one is set (doesn't apply to TomTom)", 30), duration = { type = "range", name = "Duration", desc = "How long to wait before clearing the waypoint if you don't reach it", min = 0, max = (10 * 60), step = 5, order = 40, }, popup = config.toggle("Remove when target popup closed", "Clear the waypoint when the click target popup is closed. Only when you manually close it.", 50), }, }, } end end function module:OnEnable() core.RegisterCallback(self, "Announce") core.RegisterCallback(self, "PopupHide") end local sources = { grouptarget = true, vignette = true, ['point-of-interest'] = true, groupsync = true, fake = true, } function module:Announce(_, id, zone, x, y, is_dead, source, unit) if not self.db.profile.enabled then return end if not self.db.profile.whiledead and UnitIsDead("player") then return end if not (source and sources[source]) then return end if not (zone and x and y and x > 0 and y > 0) then return end self:PointTo(id, zone, x, y, self.db.profile.duration) end function module:CanPointTo(zone) if not zone then return false end local db = self.db.profile if TomTom and db.tomtom then return true end if DBM and db.dbm then return true end if db.blizzard and C_Map.CanSetUserWaypointOnMap and C_Map.CanSetUserWaypointOnMap(zone) then return true end return false end do local waypoints = {} local previous function module:PointTo(id, zone, x, y, duration, force) Debug("Waypoint.PointTo", id, zone, x, y, duration, force) local db = self.db.profile local title = type(id) == "number" and core:GetMobLabel(id) or id or UNKNOWN if TomTom and db.tomtom then if waypoints.tomtom then TomTom:RemoveWaypoint(waypoints.tomtom) end waypoints.tomtom = TomTom:AddWaypoint(zone, x, y, { title = title, persistent = false, minimap = false, world = false, cleardistance = 25 }) waypoints.tomtom.mobid = id end if DBM and db.dbm and (db.replace or not DBM.Arrow:IsShown()) then waypoints.dbm = {mobid = id} DBM.Arrow:ShowRunTo( x * 100, y * 100, 25, -- clear distance (duration and duration > 0) and duration or nil, true, -- "legacy" which I think means to use per-zone coords rather than world coords true, -- unused title, zone ) end if db.blizzard and C_Map.CanSetUserWaypointOnMap and C_Map.CanSetUserWaypointOnMap(zone) and x > 0 and y > 0 then previous = C_Map.GetUserWaypoint() if previous then previous.wasTracked = C_SuperTrack.IsSuperTrackingUserWaypoint() end local uiMapPoint = UiMapPoint.CreateFromCoordinates(zone, x, y) if (not previous) or db.replace or force then C_Map.SetUserWaypoint(uiMapPoint) C_SuperTrack.SetSuperTrackedUserWaypoint(true) waypoints.blizzard = C_Map.GetUserWaypoint() end end if duration and duration > 0 then C_Timer.After(duration, function() self:Hide(id) end) end end function module:Hide(id) Debug("Waypoint.Hide", id) local db = self.db.profile if waypoints.blizzard then Debug("Hiding C_Map") local waypoint = waypoints.blizzard local stillCurrent = C_Map.GetUserWaypoint() if stillCurrent and waypoint.uiMapID == stillCurrent.uiMapID and Vector2DMixin.IsEqualTo(waypoint.position, stillCurrent.position) then C_Map.ClearUserWaypoint() if previous then -- restore the one we replaced C_Map.SetUserWaypoint(previous) C_SuperTrack.SetSuperTrackedUserWaypoint(previous.wasTracked) previous = nil end waypoints.blizzard = nil end end if TomTom and db.tomtom and waypoints.tomtom then if waypoints.tomtom.mobid == id then Debug("Hiding TomTom") TomTom:RemoveWaypoint(waypoints.tomtom) -- tomtom doesn't need to restore a waypoint, because it has a stack waypoints.tomtom = nil end end if DBM and db.dbm and waypoints.dbm then if waypoints.dbm.mobid == id then Debug("Hiding DBM") -- no way to tell if it's still the same DBM.Arrow:Hide() waypoints.dbm = nil end end end function module:PopupHide(_, id, zone, x, y, automatic) Debug("Waypoint.PopupHide", id, zone, x, y, automatic) if self.db.profile.popup and not automatic then self:Hide(id, zone, x, y) end end end