local E, L, V, P, G = unpack(ElvUI) local S = E:GetModule('Skins') local _G = _G local next = next local unpack = unpack local CreateFrame = CreateFrame local hooksecurefunc = hooksecurefunc function S:SpellBookFrame() if not (E.private.skins.blizzard.enable and E.private.skins.blizzard.spellbook) then return end S:HandleFrame(_G.SpellBookFrame, true, nil, 11, -12, -32, 76) _G.SpellBookTitleText:Point('TOP', -10, -17) _G.SpellBookTitleText:SetTextColor(1, 1, 1) _G.SpellBookSpellIconsFrame:StripTextures(true) _G.SpellBookSideTabsFrame:StripTextures(true) _G.SpellBookPageNavigationFrame:StripTextures(true) _G.SpellBookPageText:SetTextColor(1, 1, 1) _G.SpellBookPageText:Point('BOTTOM', -10, 87) S:HandleNextPrevButton(_G.SpellBookPrevPageButton) _G.SpellBookPrevPageButton:Point('BOTTOMRIGHT', _G.SpellBookFrame, 'BOTTOMRIGHT', -73, 87) _G.SpellBookPrevPageButton:Size(24) S:HandleNextPrevButton(_G.SpellBookNextPageButton) _G.SpellBookNextPageButton:Point('TOPLEFT', _G.SpellBookPrevPageButton, 'TOPLEFT', 30, 0) _G.SpellBookNextPageButton:Size(24) S:HandleCloseButton(_G.SpellBookCloseButton, _G.SpellBookFrame.backdrop) for i = 1, 3 do local tab = _G['SpellBookFrameTabButton'..i] tab:GetNormalTexture():SetTexture(nil) tab:GetDisabledTexture():SetTexture(nil) S:HandleTab(tab) tab.backdrop:Point('TOPLEFT', 14, E.PixelMode and -16 or -19) tab.backdrop:Point('BOTTOMRIGHT', -14, 19) end -- Spell Buttons for i = 1, _G.SPELLS_PER_PAGE do local button = _G['SpellButton'..i] local icon = _G['SpellButton'..i..'IconTexture'] local cooldown = _G['SpellButton'..i..'Cooldown'] local highlight = _G['SpellButton'..i..'Highlight'] for _, region in next, { button:GetRegions() } do if region:GetObjectType() == 'Texture' and region:GetTexture() ~= [[Interface\Buttons\ActionBarFlyoutButton]] then region:SetTexture(nil) end end button:CreateBackdrop(nil, true) button.backdrop:SetFrameLevel(button.backdrop:GetFrameLevel() - 1) button.SpellSubName:SetTextColor(0.6, 0.6, 0.6) button.bg = CreateFrame('Frame', nil, button) button.bg:CreateBackdrop('Transparent', true) button.bg:Point('TOPLEFT', -6, 6) button.bg:Point('BOTTOMRIGHT', 112, -6) button.bg:Height(46) button.bg:SetFrameLevel(button.bg:GetFrameLevel() - 2) icon:SetTexCoord(unpack(E.TexCoords)) highlight:SetAllPoints() hooksecurefunc(highlight, 'SetTexture', function(texture, tex) if tex == [[Interface\Buttons\ButtonHilight-Square]] or tex == [[Interface\Buttons\UI-PassiveHighlight]] then texture:SetColorTexture(1, 1, 1, 0.3) end end) E:RegisterCooldown(cooldown) end S:HandlePointXY(_G.SpellButton1, 28, -55) -- evens for i = 2, _G.SPELLS_PER_PAGE, 2 do S:HandlePointXY(_G['SpellButton'..i], 163, 0) end -- odds for i = 3, _G.SPELLS_PER_PAGE, 2 do S:HandlePointXY(_G['SpellButton'..i], 0, -20) end hooksecurefunc('SpellButton_UpdateButton', function(button) local spellName = _G[button:GetName()..'SpellName'] local r = spellName:GetTextColor() if r < 0.8 then spellName:SetTextColor(0.6, 0.6, 0.6) end end) for i = 1, _G.MAX_SKILLLINE_TABS do local tab = _G['SpellBookSkillLineTab'..i] local flash = _G['SpellBookSkillLineTab'..i..'Flash'] tab:StripTextures() tab:SetTemplate() tab:StyleButton(nil, true) tab:SetTemplate(nil, true) tab.pushed = true tab:GetNormalTexture():SetInside() tab:GetNormalTexture():SetTexCoord(unpack(E.TexCoords)) if i == 1 then tab:Point('TOPLEFT', _G.SpellBookSideTabsFrame, 'TOPRIGHT', -32, -70) end hooksecurefunc(tab:GetHighlightTexture(), 'SetTexture', function(texture, tex) if tex ~= nil then texture:SetPushedTexture(E.ClearTexture) end end) hooksecurefunc(tab:GetCheckedTexture(), 'SetTexture', function(texture, tex) if tex ~= nil then texture:SetHighlightTexture(E.ClearTexture) end end) flash:Kill() end end S:AddCallback('SpellBookFrame')