## Blood DK ## 27 October 2022 # Executed before combat begins. Accepts non-harmful actions only. actions.precombat+=/fleshcraft # Interrupt actions+=/mind_freeze actions+=/variable,name=death_strike_dump_amount,value=70 # Since the potion cooldown has changed, we'll sync with DRW actions+=/potion,if=buff.dancing_rune_weapon.up actions+=/use_items actions+=/raise_dead actions+=/deaths_caress,if=!buff.bone_shield.up actions+=/blooddrinker,if=!buff.dancing_rune_weapon.up actions+=/call_action_list,name=racials # Attempt to sacrifice the ghoul if we predictably will not do much in the near future actions+=/sacrificial_pact,if=!buff.dancing_rune_weapon.up&(pet.ghoul.remains<2|target.time_to_diegcd&charges_fractional>=1.8)|rune.time_to_3>gcd actions+=/marrowrend,if=buff.bone_shield.remains3&runic_power>=(90-(spell_targets.swarming_mist*3)) actions.covenants+=/fleshcraft,if=soulbind.pustule_eruption|soulbind.volatile_solvent&!buff.volatile_solvent_humanoid.up,interrupt_immediate=1,interrupt_global=1,interrupt_if=soulbind.volatile_solvent actions.covenants+=/shackle_the_unworthy,if=rune<3&runic_power<100 actions.drw_up=tombstone,if=buff.bone_shield.stack>5&rune>=2&runic_power.deficit>=30&runeforge.crimson_rune_weapon actions.drw_up+=/empower_rune_weapon,if=rune<6&runic_power.deficit>5 actions.drw_up+=/marrowrend,if=(buff.bone_shield.remains<=rune.time_to_3|(buff.bone_shield.stack<2&buff.abomination_limb.up))&runic_power.deficit>20 actions.drw_up+=/deaths_caress,if=buff.bone_shield.remains<=rune.time_to_3&rune<=1 actions.drw_up+=/death_strike,if=buff.coagulopathy.remains<=gcd|buff.icy_talons.remains<=gcd actions.drw_up+=/soul_reaper,if=active_enemies=1&target.time_to_pct_35<5&target.time_to_die>(dot.soul_reaper.remains+5) actions.drw_up+=/soul_reaper,cycle_targets=1,if=target.time_to_pct_35<5&active_enemies>=2&target.time_to_die>(dot.soul_reaper.remains+5) actions.drw_up+=/death_and_decay,if=!death_and_decay.ticking&(talent.sanguine_ground|talent.unholy_ground) actions.drw_up+=/blood_boil,if=((charges>=2&rune<=1)|dot.blood_plague.remains<=2)|(spell_targets.blood_boil>5&charges_fractional>=1.1) actions.drw_up+=/variable,name=heart_strike_rp_drw,value=(25+spell_targets.heart_strike*talent.heartbreaker.enabled*2) actions.drw_up+=/death_strike,if=runic_power.deficit<=variable.heart_strike_rp_drw actions.drw_up+=/consumption actions.drw_up+=/death_and_decay,if=(spell_targets.death_and_decay=3&buff.crimson_scourge.up)|spell_targets.death_and_decay>=4 actions.drw_up+=/heart_strike,if=rune.time_to_2=variable.heart_strike_rp_drw actions.racials=blood_fury,if=cooldown.dancing_rune_weapon.ready&(!cooldown.blooddrinker.ready|!talent.blooddrinker.enabled) actions.racials+=/berserking actions.racials+=/arcane_pulse,if=active_enemies>=2|rune<1&runic_power.deficit>60 actions.racials+=/lights_judgment,if=buff.unholy_strength.up actions.racials+=/ancestral_call actions.racials+=/fireblood actions.racials+=/bag_of_tricks actions.racials+=/arcane_torrent,if=runic_power.deficit>20 actions.standard=tombstone,if=buff.bone_shield.stack>5&rune>=2&runic_power.deficit>=30 # Consider adding empower_rune_weapon here, but as it looks, DRW may end up aligning every 2nd drw actions.standard+=/abomination_limb,if=buff.bone_shield.stack<6 actions.standard+=/marrowrend,if=buff.bone_shield.remains<=rune.time_to_3|buff.bone_shield.remains<=(gcd+cooldown.blooddrinker.ready*talent.blooddrinker.enabled*4)|buff.bone_shield.stack<6&runic_power.deficit>20&!(talent.insatiable_blade&cooldown.dancing_rune_weapon.remains=100 actions.standard+=/soul_reaper,if=active_enemies=1&target.time_to_pct_35<5&target.time_to_die>(dot.soul_reaper.remains+5) actions.standard+=/soul_reaper,cycle_targets=1,if=target.time_to_pct_35<5&active_enemies>=2&target.time_to_die>(dot.soul_reaper.remains+5) actions.standard+=/death_strike,if=runic_power.deficit<=variable.death_strike_dump_amount&!(talent.bonestorm.enabled&cooldown.bonestorm.remains<2) actions.standard+=/blood_boil,if=charges_fractional>=1.8&(buff.hemostasis.stack<=(5-spell_targets.blood_boil)|spell_targets.blood_boil>2) actions.standard+=/death_and_decay,if=buff.crimson_scourge.up&talent.relish_in_blood.enabled&runic_power.deficit>10 actions.standard+=/variable,name=heart_strike_rp,value=(15+spell_targets.heart_strike*talent.heartbreaker.enabled*2) actions.standard+=/death_strike,if=(runic_power.deficit<=variable.heart_strike_rp)|target.time_to_die<10 actions.standard+=/death_and_decay,if=spell_targets.death_and_decay>=3 actions.standard+=/heart_strike,if=rune.time_to_4=1.1 actions.standard+=/heart_strike,if=(rune>1&(rune.time_to_37))