--- ============================ HEADER ============================ --- ======= LOCALIZE ======= -- Addon local addonName, addonTable = ... -- HeroLib local HL = HeroLib local HR = HeroRotation local Cache = HeroCache local Unit = HL.Unit local Player = Unit.Player local Target = Unit.Target local Spell = HL.Spell local Item = HL.Item -- Lua -- WoW API local GetTime = GetTime -- File Locals HR.Commons.Evoker = {} local Evoker = HR.Commons.Evoker Evoker.FirestormTracker = {} --- ============================ CONTENT ============================ --- ======= NON-COMBATLOG ======= HL:RegisterForEvent( function(Event, Arg1, Arg2) -- Ensure it's the player if Arg1 ~= "player"then return end if Arg2 == "ESSENCE" then Cache.Persistent.Player.LastPowerUpdate = GetTime() end end, "UNIT_POWER_UPDATE" ) HL:RegisterForSelfCombatEvent( function(_, _, _, _, _, _, _, DestGUID, _, _, _, SpellID) if SpellID == 369374 then Evoker.FirestormTracker[DestGUID] = GetTime() end end, "SPELL_DAMAGE" ) HL:RegisterForCombatEvent( function(_, _, _, _, _, _, _, DestGUID) if Evoker.FirestormTracker[DestGUID] then Evoker.FirestormTracker[DestGUID] = nil end end, "UNIT_DIED", "UNIT_DESTROYED" ) --- ======= COMBATLOG ======= --- Combat Log Arguments ------- Base ------- -- 1 2 3 4 5 6 7 8 9 10 11 -- TimeStamp, Event, HideCaster, SourceGUID, SourceName, SourceFlags, SourceRaidFlags, DestGUID, DestName, DestFlags, DestRaidFlags ------- Prefixes ------- --- SWING -- N/A --- SPELL & SPELL_PACIODIC -- 12 13 14 -- SpellID, SpellName, SpellSchool ------- Suffixes ------- --- _CAST_START & _CAST_SUCCESS & _SUMMON & _RESURRECT -- N/A --- _CAST_FAILED -- 15 -- FailedType --- _AURA_APPLIED & _AURA_REMOVED & _AURA_REFRESH -- 15 -- AuraType --- _AURA_APPLIED_DOSE -- 15 16 -- AuraType, Charges --- _INTERRUPT -- 15 16 17 -- ExtraSpellID, ExtraSpellName, ExtraSchool --- _HEAL -- 15 16 17 18 -- Amount, Overhealing, Absorbed, Critical --- _DAMAGE -- 15 16 17 18 19 20 21 22 23 -- Amount, Overkill, School, Resisted, Blocked, Absorbed, Critical, Glancing, Crushing --- _MISSED -- 15 16 17 -- MissType, IsOffHand, AmountMissed ------- Special ------- --- UNIT_DIED, UNIT_DESTROYED -- N/A --- End Combat Log Arguments