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95 lines
8.7 KiB
95 lines
8.7 KiB
actions.precombat+=/battle_shout
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actions.precombat+=/variable,name=trinket_1_exclude,value=trinket.1.is.ruby_whelp_shell|trinket.1.is.whispering_incarnate_icon
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actions.precombat+=/variable,name=trinket_2_exclude,value=trinket.2.is.ruby_whelp_shell|trinket.2.is.whispering_incarnate_icon
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# Evaluates a trinkets cooldown, divided by avatar or odyns fur. If it's value has no remainder return 1, else return 0.5.
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actions.precombat+=/variable,name=trinket_1_sync,op=setif,value=1,value_else=0.5,condition=trinket.1.has_use_buff&(trinket.1.cooldown.duration%%cooldown.avatar.duration=0|trinket.1.cooldown.duration%%cooldown.odyns_fury.duration=0)
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actions.precombat+=/variable,name=trinket_2_sync,op=setif,value=1,value_else=0.5,condition=trinket.2.has_use_buff&(trinket.2.cooldown.duration%%cooldown.avatar.duration=0|trinket.2.cooldown.duration%%cooldown.odyns_fury.duration=0)
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actions.precombat+=/variable,name=trinket_1_buffs,value=trinket.1.has_use_buff|(trinket.1.has_buff.strength|trinket.1.has_buff.mastery|trinket.1.has_buff.versatility|trinket.1.has_buff.haste|trinket.1.has_buff.crit&!variable.trinket_1_exclude)
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actions.precombat+=/variable,name=trinket_2_buffs,value=trinket.2.has_use_buff|(trinket.2.has_buff.strength|trinket.2.has_buff.mastery|trinket.2.has_buff.versatility|trinket.2.has_buff.haste|trinket.2.has_buff.crit&!variable.trinket_2_exclude)
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actions.precombat+=/variable,name=trinket_priority,op=setif,value=2,value_else=1,condition=!variable.trinket_1_buffs&variable.trinket_2_buffs|variable.trinket_2_buffs&((trinket.2.cooldown.duration%trinket.2.proc.any_dps.duration)*(1.5+trinket.2.has_buff.strength)*(variable.trinket_2_sync))>((trinket.1.cooldown.duration%trinket.1.proc.any_dps.duration)*(1.5+trinket.1.has_buff.strength)*(variable.trinket_1_sync))
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actions.precombat+=/variable,name=trinket_1_manual,value=trinket.1.is.algethar_puzzle_box
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actions.precombat+=/variable,name=trinket_2_manual,value=trinket.2.is.algethar_puzzle_box
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actions.precombat+=/use_item,name=algethar_puzzle_box
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actions.precombat+=/berserker_stance,toggle=on
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actions.precombat+=/recklessness,if=!equipped.fyralath_the_dreamrender
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actions.precombat+=/avatar,if=!talent.titans_torment
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actions+=/pummel,if=target.debuff.casting.react
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actions+=/charge,if=time<=0.5|movement.distance>5
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actions+=/heroic_leap,if=(raid_event.movement.distance>25&raid_event.movement.in>45)
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actions+=/potion
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actions+=/call_action_list,name=trinkets
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actions+=/call_action_list,name=variables
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actions+=/lights_judgment,if=buff.recklessness.down
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actions+=/berserking,if=buff.recklessness.up
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actions+=/blood_fury
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actions+=/fireblood
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actions+=/ancestral_call
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## actions+=/invoke_external_buff,name=power_infusion,if=buff.avatar.remains>15&fight_remains>=135|variable.execute_phase&buff.avatar.up|fight_remains<=25
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actions+=/run_action_list,name=multi_target,strict=1,if=active_enemies>=2
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actions+=/run_action_list,name=single_target,strict=1,if=active_enemies=1
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actions.multi_target+=/thunder_blast,if=cooldown.avatar.up&talent.titans_torment&(buff.enrage.up|talent.titanic_rage)|!talent.titans_torment
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actions.multi_target+=/recklessness,if=(!talent.anger_management&cooldown.avatar.remains<1&talent.titans_torment)|talent.anger_management|!talent.titans_torment
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actions.multi_target+=/avatar,if=talent.titans_torment&(buff.enrage.up|talent.titanic_rage)|!talent.titans_torment
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actions.multi_target+=/rampage,if=buff.enrage.down
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actions.multi_target+=/thunder_blast,if=buff.enrage.up
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actions.multi_target+=/thunder_clap,if=buff.meat_cleaver.down
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actions.multi_target+=/thunderous_roar,if=buff.enrage.up
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actions.multi_target+=/ravager,if=buff.enrage.up
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actions.multi_target+=/champions_spear,if=buff.enrage.up
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actions.multi_target+=/odyns_fury,if=dot.odyns_fury_torment_mh.remains<1&(buff.enrage.up|talent.titanic_rage)&cooldown.avatar.remains
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actions.multi_target+=/whirlwind,if=buff.meat_cleaver.stack=0&talent.improved_whirlwind
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actions.multi_target+=/execute,if=buff.enrage.up&buff.ashen_juggernaut.remains<=gcd&talent.ashen_juggernaut
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actions.multi_target+=/bladestorm,if=buff.enrage.up&cooldown.avatar.remains>=9
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actions.multi_target+=/rampage,if=rage.pct>85&cooldown.bladestorm.remains<=gcd&!debuff.champions_might.up
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actions.multi_target+=/crushing_blow
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actions.multi_target+=/onslaught,if=talent.tenderize|buff.enrage.up
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actions.multi_target+=/bloodbath
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actions.multi_target+=/rampage,if=talent.reckless_abandon
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actions.multi_target+=/execute,if=buff.enrage.up&((target.health.pct>35&talent.massacre|target.health.pct>20)&buff.sudden_death.remains<=gcd)
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actions.multi_target+=/bloodthirst
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actions.multi_target+=/thunder_clap
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actions.multi_target+=/raging_blow
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actions.multi_target+=/execute,if=buff.sudden_death.up
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actions.multi_target+=/whirlwind
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actions.single_target+=/thunder_blast,if=cooldown.avatar.up&talent.titans_torment&(buff.enrage.up|talent.titanic_rage)|!talent.titans_torment
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actions.single_target+=/recklessness,if=!talent.anger_management|(talent.anger_management&cooldown.avatar.ready|cooldown.avatar.remains<gcd|cooldown.avatar.remains>30)
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actions.single_target+=/avatar,if=!talent.titans_torment|(talent.titans_torment&(buff.enrage.up|talent.titanic_rage))
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actions.single_target+=/rampage,if=buff.enrage.down
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actions.single_target+=/ravager
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actions.single_target+=/thunder_blast,if=buff.enrage.up
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actions.single_target+=/thunderous_roar,if=buff.enrage.up&(spell_targets.whirlwind>1|raid_event.adds.in>15)
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actions.single_target+=/champions_spear,if=buff.enrage.up&((buff.furious_bloodthirst.up&talent.titans_torment)|!talent.titans_torment|target.time_to_die<20|active_enemies>1|!set_bonus.tier31_2pc)&raid_event.adds.in>15
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actions.single_target+=/odyns_fury,if=buff.enrage.up&(spell_targets.whirlwind>1|raid_event.adds.in>15)&(talent.dancing_blades&buff.dancing_blades.remains<5|!talent.dancing_blades)
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actions.single_target+=/execute,if=buff.ashen_juggernaut.up&buff.ashen_juggernaut.remains<gcd
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actions.single_target+=/bladestorm,if=buff.enrage.up&(buff.avatar.up|buff.recklessness.up&talent.anger_management)
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actions.single_target+=/rampage
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actions.single_target+=/crushing_blow
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actions.single_target+=/onslaught
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actions.single_target+=/bloodbath
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actions.single_target+=/raging_blow,if=buff.enrage.up&rage<110
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actions.single_target+=/execute
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actions.single_target+=/raging_blow
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actions.single_target+=/execute,if=buff.sudden_death.up
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actions.single_target+=/bloodthirst
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actions.single_target+=/thunder_clap
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actions.single_target+=/whirlwind,if=talent.improved_whirlwind
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actions.single_target+=/slam,if=!talent.improved_whirlwind
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# Trinkets
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actions.trinkets+=/use_item,name=fyralath_the_dreamrender,if=dot.mark_of_fyralath.ticking
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actions.trinkets+=/use_item,use_off_gcd=1,name=algethar_puzzle_box,if=cooldown.recklessness.remains<3|(talent.anger_management&cooldown.avatar.remains<3)
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# Trinkets The trinket with the highest estimated value, will be used first and paired with Avatar.
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actions.trinkets+=/use_item,use_off_gcd=1,slot=trinket1,if=variable.trinket_1_buffs&!variable.trinket_1_manual&(!buff.avatar.up&trinket.1.cast_time>0|!trinket.1.cast_time>0)&(buff.avatar.up)&(variable.trinket_2_exclude|!trinket.2.has_cooldown|trinket.2.cooldown.remains|variable.trinket_priority=1)|trinket.1.proc.any_dps.duration>=fight_remains
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actions.trinkets+=/use_item,use_off_gcd=1,slot=trinket2,if=variable.trinket_2_buffs&!variable.trinket_2_manual&(!buff.avatar.up&trinket.2.cast_time>0|!trinket.2.cast_time>0)&(buff.avatar.up)&(variable.trinket_1_exclude|!trinket.1.has_cooldown|trinket.1.cooldown.remains|variable.trinket_priority=2)|trinket.2.proc.any_dps.duration>=fight_remains
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# If only one on use trinket provides a buff, use the other on cooldown. Or if neither trinket provides a buff, use both on cooldown.
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actions.trinkets+=/use_item,use_off_gcd=1,slot=trinket1,if=!variable.trinket_1_buffs&!variable.trinket_1_manual&(!variable.trinket_1_buffs&(trinket.2.cooldown.remains|!variable.trinket_2_buffs)|(trinket.1.cast_time>0&!buff.avatar.up|!trinket.1.cast_time>0)|cooldown.avatar.remains_expected>20)
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actions.trinkets+=/use_item,use_off_gcd=1,slot=trinket2,if=!variable.trinket_2_buffs&!variable.trinket_2_manual&(!variable.trinket_2_buffs&(trinket.1.cooldown.remains|!variable.trinket_1_buffs)|(trinket.2.cast_time>0&!buff.avatar.up|!trinket.2.cast_time>0)|cooldown.avatar.remains_expected>20)
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actions.trinkets+=/use_item,use_off_gcd=1,slot=main_hand,if=!equipped.fyralath_the_dreamrender&(!variable.trinket_1_buffs|trinket.1.cooldown.remains)&(!variable.trinket_2_buffs|trinket.2.cooldown.remains)
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# Variables
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actions.variables+=/variable,name=st_planning,value=active_enemies=1&(raid_event.adds.in>15|!raid_event.adds.exists)
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actions.variables+=/variable,name=adds_remain,value=active_enemies>=2&(!raid_event.adds.exists|raid_event.adds.exists&raid_event.adds.remains>5)
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actions.variables+=/variable,name=execute_phase,value=(talent.massacre.enabled&target.health.pct<35)|target.health.pct<20
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