You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.

114 lines
3.1 KiB

local _, addon = ...
if addon.IsDragonflight() then
return
end
local TransitionAPI = {};
addon.TransitionAPI = TransitionAPI;
NarciAPI.TransitionAPI = TransitionAPI;
function TransitionAPI.IsDragonflight()
return false
end
function TransitionAPI.SetGradient(texture, orientation, minR, minG, minB, maxR, maxG, maxB) --#1
texture:SetGradient(orientation, minR, minG, minB, maxR, maxG, maxB);
end
function TransitionAPI.IsRTXSupported() --#2
local supported;
if Advanced_RTShadowQualityDropDown then
supported = true;
end
if GetToolTipInfo then
local info = { GetToolTipInfo(1, 4, "shadowrt", 0, 1, 2, 3) };
for i = 1, #info do
if info[i] ~= 0 then
supported = supported and false;
break
end
end
end
return supported
end
function TransitionAPI.HookSocketContainerItem(callback) --#3
hooksecurefunc("SocketContainerItem", callback);
end
function TransitionAPI.HookSocketInventoryItem(callback) --#4
hooksecurefunc("SocketInventoryItem", callback);
end
function TransitionAPI.IsTrackingPets() --#5
local id = 1;
local state = GetTrackingInfo(id);
return state
end
function TransitionAPI.SetTrackingPets(enabled) --#6
local id = 1;
local state = GetTrackingInfo(id);
if state ~= enabled then
SetTracking(id, enabled);
end
end
function TransitionAPI.SetModelLight(model, enabled, omni, dirX, dirY, dirZ, ambIntensity, ambR, ambG, ambB, dirIntensity, dirR, dirG, dirB) --#7
model:SetLight(enabled, omni, dirX, dirY, dirZ, ambIntensity, ambR, ambG, ambB, dirIntensity, dirR, dirG, dirB);
end
function TransitionAPI.GetModelLight(model) --#8
return model:GetLight();
end
function TransitionAPI.TransformCameraSpaceToModelSpace(model, x, y, z) --#9
return model:TransformCameraSpaceToModelSpace(x, y, z);
end
function TransitionAPI.SetCameraPosition(model, x, y, z) --#10
model:SetCameraPosition(x, y, z);
end
function TransitionAPI.SetCameraTarget(model, x, y, z) --#11
model:SetCameraTarget(x, y, z);
end
function TransitionAPI.SetModelPosition(model, x, y, z) --#12
model:SetPosition(x, y, z);
end
function TransitionAPI.SetModelByUnit(model, unit) --#13
model:SetUnit(unit);
model.unit = unit;
end
function TransitionAPI.IsPlayerInAlteredForm() --#14
return
end
do
local _, raceFilename = UnitRace("player");
if raceFilename == "Worgen" then
local GetAlternateFormInfo = C_PlayerInfo.GetAlternateFormInfo or HasAlternateForm;
function TransitionAPI.IsPlayerInAlteredForm() --#15
local _, inAlternateForm = GetAlternateFormInfo();
if inAlternateForm then
--Human
return true
else
return
end
end
end
end
function TransitionAPI.SetModelLightFromModel(toModel, fromModel) --#15
toModel:SetLight(fromModel:GetLight());
end