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114 lines
3.1 KiB
114 lines
3.1 KiB
local _, addon = ...
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if addon.IsDragonflight() then
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return
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end
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local TransitionAPI = {};
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addon.TransitionAPI = TransitionAPI;
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NarciAPI.TransitionAPI = TransitionAPI;
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function TransitionAPI.IsDragonflight()
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return false
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end
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function TransitionAPI.SetGradient(texture, orientation, minR, minG, minB, maxR, maxG, maxB) --#1
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texture:SetGradient(orientation, minR, minG, minB, maxR, maxG, maxB);
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end
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function TransitionAPI.IsRTXSupported() --#2
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local supported;
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if Advanced_RTShadowQualityDropDown then
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supported = true;
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end
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if GetToolTipInfo then
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local info = { GetToolTipInfo(1, 4, "shadowrt", 0, 1, 2, 3) };
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for i = 1, #info do
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if info[i] ~= 0 then
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supported = supported and false;
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break
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end
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end
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end
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return supported
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end
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function TransitionAPI.HookSocketContainerItem(callback) --#3
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hooksecurefunc("SocketContainerItem", callback);
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end
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function TransitionAPI.HookSocketInventoryItem(callback) --#4
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hooksecurefunc("SocketInventoryItem", callback);
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end
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function TransitionAPI.IsTrackingPets() --#5
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local id = 1;
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local state = GetTrackingInfo(id);
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return state
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end
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function TransitionAPI.SetTrackingPets(enabled) --#6
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local id = 1;
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local state = GetTrackingInfo(id);
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if state ~= enabled then
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SetTracking(id, enabled);
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end
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end
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function TransitionAPI.SetModelLight(model, enabled, omni, dirX, dirY, dirZ, ambIntensity, ambR, ambG, ambB, dirIntensity, dirR, dirG, dirB) --#7
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model:SetLight(enabled, omni, dirX, dirY, dirZ, ambIntensity, ambR, ambG, ambB, dirIntensity, dirR, dirG, dirB);
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end
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function TransitionAPI.GetModelLight(model) --#8
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return model:GetLight();
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end
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function TransitionAPI.TransformCameraSpaceToModelSpace(model, x, y, z) --#9
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return model:TransformCameraSpaceToModelSpace(x, y, z);
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end
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function TransitionAPI.SetCameraPosition(model, x, y, z) --#10
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model:SetCameraPosition(x, y, z);
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end
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function TransitionAPI.SetCameraTarget(model, x, y, z) --#11
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model:SetCameraTarget(x, y, z);
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end
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function TransitionAPI.SetModelPosition(model, x, y, z) --#12
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model:SetPosition(x, y, z);
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end
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function TransitionAPI.SetModelByUnit(model, unit) --#13
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model:SetUnit(unit);
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model.unit = unit;
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end
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function TransitionAPI.IsPlayerInAlteredForm() --#14
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return
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end
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do
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local _, raceFilename = UnitRace("player");
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if raceFilename == "Worgen" then
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local GetAlternateFormInfo = C_PlayerInfo.GetAlternateFormInfo or HasAlternateForm;
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function TransitionAPI.IsPlayerInAlteredForm() --#15
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local _, inAlternateForm = GetAlternateFormInfo();
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if inAlternateForm then
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--Human
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return true
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else
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return
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end
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end
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end
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end
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function TransitionAPI.SetModelLightFromModel(toModel, fromModel) --#15
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toModel:SetLight(fromModel:GetLight());
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end
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