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local mod = DBM:NewMod(1234, "DBM-Party-WoD", 8, 559)
local L = mod:GetLocalizedStrings()
mod:SetRevision("20230708234551")
mod:SetCreatureID(77120)
mod:SetEncounterID(1762)
mod:RegisterCombat("combat")
mod:RegisterEventsInCombat(
"SPELL_CAST_SUCCESS 155673",
"SPELL_AURA_APPLIED 155721",
"UNIT_SPELLCAST_SUCCEEDED boss1",
"UNIT_TARGETABLE_CHANGED"
)
local warnDestructiveSmite = mod:NewSpellAnnounce(155673, 4, nil, "Tank")
local warnReboundingBlade = mod:NewSpellAnnounce(155705, 2, nil, false)--More for completion than anything.
local warnBlackIronCyclone = mod:NewTargetAnnounce(155721, 3)
local specWarnBlackIronCyclone = mod:NewSpecialWarningRun(155721, nil, nil, 2, 4, 2)
local specWarnZaela = mod:NewSpecialWarningSwitch(-10312, nil, nil, 4, 1, 2)
local timerDestructiveSmiteCD = mod:NewNextTimer(15.5, 155673, nil, "Tank", nil, 5, nil, DBM_COMMON_L.TANK_ICON, nil, 2, 4)
local timerReboundingBladeCD = mod:NewNextTimer(10.5, 155705, nil, false)
local timerBlackIronCycloneCD = mod:NewCDTimer(19.5, 155721, nil, nil, nil, 3)--19.5-23sec variation in phase 2. phase 1 seems diff
local timerZaelaReturns = mod:NewTimer(26.5, "timerZaelaReturns", 166041, nil, nil, 6)
function mod:OnCombatStart(delay)
timerReboundingBladeCD:Start(-delay)
timerDestructiveSmiteCD:Start(10-delay)
timerBlackIronCycloneCD:Start(18-delay)--In one pull, the first cast got interrupted
end
function mod:SPELL_CAST_SUCCESS(args)
if args.spellId == 155673 then
warnDestructiveSmite:Show()
timerDestructiveSmiteCD:Start()
end
end
function mod:SPELL_AURA_APPLIED(args)
if args.spellId == 155721 then
timerBlackIronCycloneCD:Start()
if args:IsPlayer() then
specWarnBlackIronCyclone:Show()
specWarnBlackIronCyclone:Play("runaway")
else
warnBlackIronCyclone:Show(args.destName)
end
end
end
function mod:UNIT_SPELLCAST_SUCCEEDED(uId, _, spellId)
if spellId == 155705 then
warnReboundingBlade:Show()
timerReboundingBladeCD:Start()
end
end
function mod:UNIT_TARGETABLE_CHANGED()
if UnitExists("boss1") then--Returning from air phase
specWarnZaela:Show()
timerBlackIronCycloneCD:Start(10)
specWarnZaela:Play("phasechange")
else--Leaving for air phase, may need to delay by a sec or so if boss1 still exists.
timerZaelaReturns:Start()
timerBlackIronCycloneCD:Cancel()
specWarnZaela:Play("phasechange")
end
end