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if not WeakAuras.IsLibsOK() then return end
if (GAME_LOCALE or GetLocale()) ~= "itIT" then
return
end
local L = WeakAuras.L
-- WeakAuras/Templates
--[[Translation missing --]]
L["< 4 stacks"] = "< 4 stacks"
--[[Translation missing --]]
L["5 stacks"] = "5 stacks"
L["Abilities"] = "Abilità"
L["Add Triggers"] = "Aggiungi Inneschi"
L["Always Active"] = "Sempre Attivo"
L["Always Show"] = "Mostra Sempre"
L["Always show the aura, highlight it if debuffed."] = "Mostra sempre l'aura, evidenziata se c'è il debuff."
L["Always show the aura, turns grey if on cooldown."] = "Mostra sempre l'aura, diventa grigia se in ricarica."
L["Always show the aura, turns grey if the debuff not active."] = "Mostra sempre l'aura, diventa grigia se il debuff non è attivo."
--[[Translation missing --]]
L["Always shows highlights if enchant missing."] = "Always shows highlights if enchant missing."
L["Always shows the aura, grey if buff not active."] = "Mostra sempre l'aura, grigia se il buff non è attivo."
L["Always shows the aura, highlight it if buffed."] = "Mostra sempre l'aura, evidenziata se c'è il buff."
L["Always shows the aura, highlight when active, turns blue on insufficient resources."] = "Mostra sempre l'aura, evidenziata quando attiva, diventa blu se la risorsa è insufficiente."
L["Always shows the aura, highlight while proc is active, blue on insufficient resources."] = "Mostra sempre l'aura, evidenziata se il proc è attivo, blu se la risorsa è insufficiente."
L["Always shows the aura, highlight while proc is active, blue when not usable."] = "Mostra sempre l'aura, evidenzata quando il proc è attivo, blu quando non utilizzabile."
L["Always shows the aura, highlight while proc is active, turns red when out of range, blue on insufficient resources."] = "Mostra sempre l'aura, evidenziata quando il proc è attivo, rossa quando fuori portata, blu se la risorsa è insufficiente."
L["Always shows the aura, turns blue on insufficient resources."] = "Mostra sempre l'aura, diventa blu se la risorsa è insufficiente."
L["Always shows the aura, turns blue when not usable."] = "Mostra sempre l'aura, diventa blu quando non utilizzablie."
L["Always shows the aura, turns grey if on cooldown."] = "Mostra sempre l'aura, diventa grigia se in ricarica."
L["Always shows the aura, turns grey if the ability is not usable and red when out of range."] = "Mostra sempre l'aura, diventa grigica se l'abilità non è utilizzabile e rossa quando fuori portata."
L["Always shows the aura, turns grey if the ability is not usable."] = "Mostra sempre l'aura, diventa grigia se l'abilità non è utilizzabile."
L["Always shows the aura, turns red when out of range, blue on insufficient resources."] = "Mostra sempre l'aura, diventa rossa quando fuori portata, blu se la risorsa è insufficiente."
L["Always shows the aura, turns red when out of range."] = "Mostra sempre l'aura,, diventa rossa quando fuori portata."
--[[Translation missing --]]
L["Always shows the aura."] = "Always shows the aura."
L["Back"] = "Indietro"
L["Basic Show On Cooldown"] = "Semplice Mostra in Ricarica"
--[[Translation missing --]]
L["Basic Show On Ready"] = "Basic Show On Ready"
L["Bloodlust/Heroism"] = "Brama di Sangue/Eroismo"
L["buff"] = "buff"
L["Buffs"] = "Buffs"
L["Cancel"] = "Cancella"
L["Cast"] = "Lancia"
--[[Translation missing --]]
L["Charge and Buff Tracking"] = "Charge and Buff Tracking"
--[[Translation missing --]]
L["Charge and Debuff Tracking"] = "Charge and Debuff Tracking"
--[[Translation missing --]]
L["Charge and Duration Tracking"] = "Charge and Duration Tracking"
--[[Translation missing --]]
L["Charge Tracking"] = "Charge Tracking"
--[[Translation missing --]]
L["cooldown"] = "cooldown"
--[[Translation missing --]]
L["Cooldown Tracking"] = "Cooldown Tracking"
--[[Translation missing --]]
L["Cooldowns"] = "Cooldowns"
--[[Translation missing --]]
L["Create Auras"] = "Create Auras"
--[[Translation missing --]]
L["debuff"] = "debuff"
--[[Translation missing --]]
L["Debuffs"] = "Debuffs"
--[[Translation missing --]]
L["General"] = "General"
--[[Translation missing --]]
L["Health"] = "Health"
--[[Translation missing --]]
L["Highlight while action is queued."] = "Highlight while action is queued."
--[[Translation missing --]]
L["Highlight while active, red when out of range."] = "Highlight while active, red when out of range."
--[[Translation missing --]]
L["Highlight while active."] = "Highlight while active."
--[[Translation missing --]]
L["Highlight while buffed, red when out of range."] = "Highlight while buffed, red when out of range."
--[[Translation missing --]]
L["Highlight while buffed."] = "Highlight while buffed."
--[[Translation missing --]]
L["Highlight while debuffed, red when out of range."] = "Highlight while debuffed, red when out of range."
--[[Translation missing --]]
L["Highlight while debuffed."] = "Highlight while debuffed."
--[[Translation missing --]]
L["Highlight while spell is active."] = "Highlight while spell is active."
--[[Translation missing --]]
L["Hold CTRL to create multiple auras at once"] = "Hold CTRL to create multiple auras at once"
--[[Translation missing --]]
L["Keeps existing triggers intact"] = "Keeps existing triggers intact"
--[[Translation missing --]]
L["Max 3"] = "Max 3"
--[[Translation missing --]]
L["Max 4"] = "Max 4"
--[[Translation missing --]]
L["Next"] = "Next"
--[[Translation missing --]]
L["Only show the aura if the target has the debuff."] = "Only show the aura if the target has the debuff."
--[[Translation missing --]]
L["Only show the aura when the item is on cooldown."] = "Only show the aura when the item is on cooldown."
--[[Translation missing --]]
L["Only shows if the weapon is enchanted."] = "Only shows if the weapon is enchanted."
--[[Translation missing --]]
L["Only shows if the weapon is not enchanted."] = "Only shows if the weapon is not enchanted."
--[[Translation missing --]]
L["Only shows the aura if the target has the buff."] = "Only shows the aura if the target has the buff."
--[[Translation missing --]]
L["Only shows the aura when the ability is on cooldown."] = "Only shows the aura when the ability is on cooldown."
--[[Translation missing --]]
L["Only shows the aura when the ability is ready to use."] = "Only shows the aura when the ability is ready to use."
--[[Translation missing --]]
L["Other cooldown"] = "Other cooldown"
--[[Translation missing --]]
L["Pet alive"] = "Pet alive"
--[[Translation missing --]]
L["Pet Behavior"] = "Pet Behavior"
--[[Translation missing --]]
L["PvP Talents"] = "PvP Talents"
--[[Translation missing --]]
L["Replace all existing triggers"] = "Replace all existing triggers"
--[[Translation missing --]]
L["Replace Triggers"] = "Replace Triggers"
--[[Translation missing --]]
L["Resources"] = "Resources"
--[[Translation missing --]]
L["Resources and Shapeshift Form"] = "Resources and Shapeshift Form"
--[[Translation missing --]]
L["Rogue cooldown"] = "Rogue cooldown"
--[[Translation missing --]]
L["Runes"] = "Runes"
--[[Translation missing --]]
L["Shapeshift Form"] = "Shapeshift Form"
--[[Translation missing --]]
L["Show Always, Glow on Missing"] = "Show Always, Glow on Missing"
--[[Translation missing --]]
L["Show Charges and Check Usable"] = "Show Charges and Check Usable"
--[[Translation missing --]]
L["Show Charges with Proc Tracking"] = "Show Charges with Proc Tracking"
--[[Translation missing --]]
L["Show Charges with Range Tracking"] = "Show Charges with Range Tracking"
--[[Translation missing --]]
L["Show Charges with Usable Check"] = "Show Charges with Usable Check"
--[[Translation missing --]]
L["Show Cooldown and Action Queued"] = "Show Cooldown and Action Queued"
--[[Translation missing --]]
L["Show Cooldown and Buff"] = "Show Cooldown and Buff"
--[[Translation missing --]]
L["Show Cooldown and Buff and Check for Target"] = "Show Cooldown and Buff and Check for Target"
--[[Translation missing --]]
L["Show Cooldown and Buff and Check Usable"] = "Show Cooldown and Buff and Check Usable"
--[[Translation missing --]]
L["Show Cooldown and Check for Target"] = "Show Cooldown and Check for Target"
--[[Translation missing --]]
L["Show Cooldown and Check for Target & Proc Tracking"] = "Show Cooldown and Check for Target & Proc Tracking"
--[[Translation missing --]]
L["Show Cooldown and Check Usable"] = "Show Cooldown and Check Usable"
--[[Translation missing --]]
L["Show Cooldown and Check Usable & Target"] = "Show Cooldown and Check Usable & Target"
--[[Translation missing --]]
L["Show Cooldown and Check Usable, Proc Tracking"] = "Show Cooldown and Check Usable, Proc Tracking"
--[[Translation missing --]]
L["Show Cooldown and Check Usable, Target & Proc Tracking"] = "Show Cooldown and Check Usable, Target & Proc Tracking"
--[[Translation missing --]]
L["Show Cooldown and Debuff"] = "Show Cooldown and Debuff"
--[[Translation missing --]]
L["Show Cooldown and Debuff and Check for Target"] = "Show Cooldown and Debuff and Check for Target"
--[[Translation missing --]]
L["Show Cooldown and Duration"] = "Show Cooldown and Duration"
--[[Translation missing --]]
L["Show Cooldown and Duration and Check for Target"] = "Show Cooldown and Duration and Check for Target"
--[[Translation missing --]]
L["Show Cooldown and Duration and Check Usable"] = "Show Cooldown and Duration and Check Usable"
--[[Translation missing --]]
L["Show Cooldown and Proc Tracking"] = "Show Cooldown and Proc Tracking"
--[[Translation missing --]]
L["Show Cooldown and Totem Information"] = "Show Cooldown and Totem Information"
--[[Translation missing --]]
L["Show if Enchant Missing"] = "Show if Enchant Missing"
--[[Translation missing --]]
L["Show on Ready"] = "Show on Ready"
--[[Translation missing --]]
L["Show Only if Buffed"] = "Show Only if Buffed"
--[[Translation missing --]]
L["Show Only if Debuffed"] = "Show Only if Debuffed"
--[[Translation missing --]]
L["Show Only if Enchanted"] = "Show Only if Enchanted"
--[[Translation missing --]]
L["Show Only if on Cooldown"] = "Show Only if on Cooldown"
--[[Translation missing --]]
L["Show Totem and Charge Information"] = "Show Totem and Charge Information"
--[[Translation missing --]]
L["Stance"] = "Stance"
--[[Translation missing --]]
L["Track the charge and proc, highlight while proc is active, turns red when out of range, blue on insufficient resources."] = "Track the charge and proc, highlight while proc is active, turns red when out of range, blue on insufficient resources."
--[[Translation missing --]]
L["Tracks the charge and the buff, highlight while the buff is active, blue on insufficient resources."] = "Tracks the charge and the buff, highlight while the buff is active, blue on insufficient resources."
--[[Translation missing --]]
L["Tracks the charge and the debuff, highlight while the debuff is active, blue on insufficient resources."] = "Tracks the charge and the debuff, highlight while the debuff is active, blue on insufficient resources."
--[[Translation missing --]]
L["Tracks the charge and the duration of spell, highlight while the spell is active, blue on insufficient resources."] = "Tracks the charge and the duration of spell, highlight while the spell is active, blue on insufficient resources."
--[[Translation missing --]]
L["Unknown Item"] = "Unknown Item"
--[[Translation missing --]]
L["Unknown Spell"] = "Unknown Spell"
--[[Translation missing --]]
L["Warrior cooldown"] = "Warrior cooldown"