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970 lines
29 KiB
970 lines
29 KiB
-- luacheck: globals BetterAddonListDB SLASH_BETTERADDONLIST1 SLASH_BETTERADDONLIST2 SLASH_BETTERADDONLIST3 SlashCmdList SLASH_RELOADUI1 SLASH_RELOADUI2
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-- luacheck: globals UIDropDownMenu_Initialize UIDropDownMenu_CreateInfo UIDropDownMenu_AddButton UIDropDownMenu_SetSelectedValue UIDROPDOWNMENU_MENU_VALUE
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-- luacheck: globals SearchBoxTemplate_OnTextChanged IsAddonVersionCheckEnabled ResetAddOns CreateDataProvider CreateIndexRangeDataProvider
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-- luacheck: globals AddonList AddonCharacterDropDown AddonCharacterDropDownButton AddonListForceLoad AddonList_Enable
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-- luacheck: globals AddonList_SetSecurityIcon AddonList_SetStatus AddonTooltip_Update SOUNDKIT
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local ADDON_NAME, ns = ...
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BetterAddonListDB = BetterAddonListDB or {}
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local LibDialog = LibStub("LibDialog-1.0")
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local _G = _G
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local After, NewTicker = C_Timer.After, C_Timer.NewTicker
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local L = ns.L
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L.LOAD_ADDON = GetLocale() == "ruRU" and "Загрузить" or _G.LOAD_ADDON
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local UpdateList
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local sets = nil
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local included = nil
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local character = nil
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local function IsAddonProtected(index)
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if not index then return end
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local name, _, _, _, _, security = GetAddOnInfo(index)
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return name == ADDON_NAME or security == "SECURE" or BetterAddonListDB.protected[tostring(name)]
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end
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local function SetAddonProtected(index, value)
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if not index then return end
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local name, _, _, _, _, security = GetAddOnInfo(index)
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if name ~= ADDON_NAME and security == "INSECURE" then
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BetterAddonListDB.protected[tostring(name)] = value and true or nil
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end
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end
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local function CheckAddonDependencies(...)
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for i = 1, select("#", ...) do
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local dep = select(i, ...)
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if GetAddOnEnableState(character, dep) == 0 then
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return false
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end
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end
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return true
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end
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local addon = CreateFrame("Frame")
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addon:SetScript("OnEvent", function(self, event, ...) self[event](self, ...) end)
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addon:RegisterEvent("ADDON_LOADED")
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addon:RegisterEvent("PLAYER_LOGIN")
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addon:RegisterEvent("PLAYER_LOGOUT")
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function addon:ADDON_LOADED(addon_name)
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if addon_name ~= ADDON_NAME then return end
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self:UnregisterEvent("ADDON_LOADED")
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if not BetterAddonListDB.sets then
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BetterAddonListDB.sets = {}
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end
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sets = BetterAddonListDB.sets
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if not BetterAddonListDB.nested then
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BetterAddonListDB.nested = {}
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end
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included = BetterAddonListDB.nested
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if not BetterAddonListDB.protected then
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BetterAddonListDB.protected = {}
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end
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character = UnitName("player")
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--- From BlizzBugsSuck:
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-- Fix glitchy-ness of EnableAddOn/DisableAddOn API, which affects the stability of the default
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-- UI's addon management list (both in-game and glue), as well as any addon-management addons.
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-- The problem is caused by broken defaulting logic used to merge AddOns.txt settings across
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-- characters to those missing a setting in AddOns.txt, whereby toggling an addon for a single character
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-- sometimes results in also toggling it for a different character on that realm for no obvious reason.
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-- The code below ensures each character gets an independent enable setting for each installed
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-- addon in its AddOns.txt file, thereby avoiding the broken defaulting logic.
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-- Note the fix applies to each character the first time it loads there, and a given character
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-- is not protected from the faulty logic on addon X until after the fix has run with addon X
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-- installed (regardless of enable setting) and the character has logged out normally.
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for i = 1, GetNumAddOns() do
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if GetAddOnEnableState(character, i) > 0 then
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EnableAddOn(i, character)
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else
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DisableAddOn(i, character)
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end
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end
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hooksecurefunc("DisableAllAddOns", function()
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self:EnableProtected()
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end)
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-- check protected
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local messages = {}
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for name in next, BetterAddonListDB.protected do
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local _, _, _, loadable, reason = GetAddOnInfo(name)
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if IsAddOnLoadOnDemand(name) then
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if not CheckAddonDependencies(GetAddOnDependencies(name)) then
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loadable, reason = false, "DEP_DISABLED"
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elseif not loadable and reason == "DEMAND_LOADED" then
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loadable = true
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end
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end
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if not loadable then
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if reason == "MISSING" then
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BetterAddonListDB.protected[name] = nil
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else
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messages[name] = reason or "UNKNOWN_ERROR"
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end
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end
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EnableAddOn(name)
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end
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if next(messages) then
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After(12, function()
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local ood, dep = nil, nil
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for name, reason in next, messages do
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self:Print(L["Problem with protected addon %q (%s)"]:format(name, _G["ADDON_"..reason]))
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if reason == "INTERFACE_VERSION" then
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ood = true
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elseif reason:find("DEP", nil, true) then
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dep = true
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end
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end
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if ood and IsAddonVersionCheckEnabled() then
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self:Print(L["Out of date addons are being disabled! They will not be able to load until their interface version is updated or \"Load out of date AddOns\" is checked."])
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elseif not dep then
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self:Print(L["Reload UI to load these addons."])
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end
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messages = nil
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end)
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end
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end
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function addon:PLAYER_LOGIN()
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-- make the panel movable
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local mover = CreateFrame("Frame", "BetterAddonListMover", AddonList)
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mover:EnableMouse(true)
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mover:SetPoint("TOP", AddonList, "TOP", 0, 0)
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mover:SetWidth(500)
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mover:SetHeight(25)
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mover:SetScript("OnMouseDown", function() AddonList:StartMoving() end)
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mover:SetScript("OnMouseUp", function() AddonList:StopMovingOrSizing() end)
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AddonList:SetMovable(true)
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AddonList:ClearAllPoints()
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AddonList:SetPoint("CENTER")
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-- move and resize the "Load out of date addons" check box
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AddonListForceLoad:ClearAllPoints()
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AddonListForceLoad:SetPoint("TOPLEFT", AddonList, 2, 1)
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AddonListForceLoad:SetSize(24, 24)
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local regions = {AddonListForceLoad:GetRegions()}
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regions[1]:SetPoint("LEFT", AddonListForceLoad, "RIGHT", 2, 0)
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regions[1]:SetText(L["Load out of date"])
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regions = nil
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-- let the frame overlap over ui frames
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--UIPanelWindows["AddonList"].area = nil
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-- default to showing the player profile
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-- UIDropDownMenu_SetSelectedValue(AddonCharacterDropDown, character)
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-- XXX try to avoid taint by doing this directly
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AddonCharacterDropDown.selectedValue = character
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AddonCharacterDropDown.Text:SetText(character)
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SLASH_BETTERADDONLIST1 = "/addons"
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SLASH_BETTERADDONLIST2 = "/acp" -- muscle memory ;[
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SLASH_BETTERADDONLIST3 = "/bal" -- why not
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SlashCmdList["BETTERADDONLIST"] = function(input)
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if not input or input:trim() == "" then
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ShowUIPanel(AddonList)
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return
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end
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input = SecureCmdOptionParse(input)
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if not input then return end
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local command, rest = input:match("^(%S*)%s*(.-)$")
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command = command and command:lower()
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rest = (rest and rest ~= "") and rest:trim() or nil
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if command == "load" then
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if sets[rest] then
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self:LoadSet(rest)
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self:Print(L["Enabled only addons in set %q."]:format(rest))
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else
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self:Print(L["No set named %q."]:format(rest))
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end
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elseif command == "unload" or command == "disable" then
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if sets[rest] then
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self:DisableSet(rest)
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self:Print(L["Disabled addons in set %q."]:format(rest))
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else
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self:Print(L["No set named %q."]:format(rest))
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end
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elseif command == "enable" then
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if sets[rest] then
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self:EnableSet(rest)
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self:Print(L["Enabled addons in set %q."]:format(rest))
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else
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self:Print(L["No set named %q."]:format(rest))
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end
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elseif command == "disableall" then
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DisableAllAddOns(character)
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UpdateList()
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self:Print(L["Disabled all addons."])
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elseif command == "reset" then
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ResetAddOns()
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UpdateList()
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self:Print(L["Reset addons to what was enabled at login."])
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end
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end
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end
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function addon:PLAYER_LOGOUT()
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-- clean up
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for k, v in next, included do
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if not next(v) then
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included[k] = nil
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end
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end
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end
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function addon:Print(...)
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print("|cff33ff99BetterAddonList|r:", tostringall(...))
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end
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LibDialog:Register("BETTER_ADDONLIST_SAVESET", {
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buttons = {
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{ text = OKAY, on_click = function(self, data) addon:SaveSet(data) end, },
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{ text = CANCEL, },
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},
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on_show = function(self, data)
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self.text:SetFormattedText(L["Save the currently selected addons to %s?"], data)
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CloseDropDownMenus(1)
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end,
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no_close_button = true,
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hide_on_escape = true,
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show_while_dead = true,
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})
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LibDialog:Register("BETTER_ADDONLIST_DELETESET", {
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buttons = {
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{ text = OKAY, on_click = function(self, data) addon:DeleteSet(data) end, },
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{ text = CANCEL, },
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},
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on_show = function(self, data)
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self.text:SetFormattedText(L["Delete set %s?"], data)
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CloseDropDownMenus(1)
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end,
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no_close_button = true,
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hide_on_escape = true,
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show_while_dead = true,
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})
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LibDialog:Register("BETTER_ADDONLIST_NEWSET", {
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text = L["Enter the name for the new set"],
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buttons = {
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{
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text = OKAY,
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on_click = function(self)
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local text = self.editboxes[1]:GetText():trim()
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LibDialog:Dismiss("BETTER_ADDONLIST_NEWSET")
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if sets[text] then
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LibDialog:Spawn("BETTER_ADDONLIST_ERROR_NAME", {text, "BETTER_ADDONLIST_NEWSET"})
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return true
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end
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addon:SaveSet(text)
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end,
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},
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{ text = CANCEL, },
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},
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editboxes = {
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{
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on_enter_pressed = function(editbox)
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local text = editbox:GetText():trim()
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LibDialog:Dismiss("BETTER_ADDONLIST_NEWSET")
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if sets[text] then
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LibDialog:Spawn("BETTER_ADDONLIST_ERROR_NAME", {text, "BETTER_ADDONLIST_NEWSET"})
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return true
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end
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addon:SaveSet(text)
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end,
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on_escape_pressed = function()
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LibDialog:Dismiss("BETTER_ADDONLIST_NEWSET")
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end,
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auto_focus = true,
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},
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},
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on_show = function(self) CloseDropDownMenus(1) end,
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no_close_button = true,
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hide_on_escape = true,
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show_while_dead = true,
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})
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LibDialog:Register("BETTER_ADDONLIST_RENAMESET", {
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buttons = {
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{
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text = OKAY,
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on_click = function(self, data)
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local text = self.editboxes[1]:GetText():trim()
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LibDialog:Dismiss("BETTER_ADDONLIST_RENAMESET")
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if sets[text] then
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LibDialog:Spawn("BETTER_ADDONLIST_ERROR_NAME", {text, "BETTER_ADDONLIST_RENAMESET", data})
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return true
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end
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addon:RenameSet(data, text)
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end,
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},
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{ text = CANCEL, },
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},
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editboxes = {
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{
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on_enter_pressed = function(editbox, data)
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local text = editbox:GetText():trim()
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LibDialog:Dismiss("BETTER_ADDONLIST_RENAMESET")
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if sets[text] then
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LibDialog:Spawn("BETTER_ADDONLIST_ERROR_NAME", {text, "BETTER_ADDONLIST_RENAMESET", data})
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return true
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end
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addon:RenameSet(data, text)
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end,
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on_escape_pressed = function()
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LibDialog:Dismiss("BETTER_ADDONLIST_RENAMESET")
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end,
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auto_focus = true,
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},
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},
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on_show = function(self, data)
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self.text:SetFormattedText(L["Enter the new name for %s"], data)
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CloseDropDownMenus(1)
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end,
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no_close_button = true,
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hide_on_escape = true,
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show_while_dead = true,
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})
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LibDialog:Register("BETTER_ADDONLIST_ERROR_NAME", {
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buttons = {
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{
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text = OKAY,
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on_click = function(self, data)
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LibDialog:Dismiss("BETTER_ADDONLIST_ERROR_NAME")
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LibDialog:Spawn(data[2], data[3])
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return true
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end,
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},
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{ text = CANCEL, },
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},
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on_show = function(self, data)
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self.text:SetFormattedText(L["There is already a set named \"%s\".\nPlease choose another name."], data[1])
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end,
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icon = _G.STATICPOPUP_TEXTURE_ALERT,
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-- cancels_on_spawn = { "BETTER_ADDONLIST_NEWSET", "BETTER_ADDONLIST_RENAMESET" },
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no_close_button = true,
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hide_on_escape = true,
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show_while_dead = true,
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})
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-- sets menu
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do
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local CURRENT_SET = nil
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local list = {}
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local separator = {
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isTitle = true,
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notCheckable = 1,
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icon = "Interface\\Common\\UI-TooltipDivider-Transparent",
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iconInfo = {
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tCoordLeft = 0,
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tCoordRight = 1,
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tCoordTop = 0,
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tCoordBottom = 1,
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tSizeX = 0,
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tFitDropDownSizeX = true,
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tSizeY = 8,
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},
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iconOnly = true,
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}
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-- pseudo natural sorting
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local function pad(s)
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return ("%04d"):format(tonumber(s))
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end
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local function natsort(a, b)
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return a:gsub("(%d+)", pad):lower() < b:gsub("(%d+)", pad):lower()
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end
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local function icmp(a, b) -- ignore color
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return a:gsub("(%|c%x%x%x%x%x%x%x%x|%|r)", "") < b:gsub("(%|c%x%x%x%x%x%x%x%x|%|r)", "") -- =~ s/(\|c[a-fA-F0-9]{8}|\|r)//g
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end
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local function menu(self, level)
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if not level then return end
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local info = UIDropDownMenu_CreateInfo()
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info.notCheckable = 1
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if level == 1 then
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if next(sets) then
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wipe(list)
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for name in next, sets do
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list[#list+1] = name
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end
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sort(list, natsort)
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info.hasArrow = 1
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for _, name in ipairs(list) do
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info.text = name
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info.value = name
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UIDropDownMenu_AddButton(info, level)
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end
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UIDropDownMenu_AddButton(separator, level)
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end
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info = UIDropDownMenu_CreateInfo()
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info.notCheckable = 1
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info.text = L["Create new set"]
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info.func = function() LibDialog:Spawn("BETTER_ADDONLIST_NEWSET") end
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UIDropDownMenu_AddButton(info, level)
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info.text = L["Reset"]
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info.func = function()
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ResetAddOns()
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UpdateList()
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end
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info.tooltipTitle = info.text
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info.tooltipText = L["Reset addons to what was enabled at login."]
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info.tooltipOnButton = 1
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UIDropDownMenu_AddButton(info, level)
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elseif level == 2 then
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CURRENT_SET = UIDROPDOWNMENU_MENU_VALUE
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info.text = CURRENT_SET
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info.isTitle = 1
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UIDropDownMenu_AddButton(info, level)
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info = UIDropDownMenu_CreateInfo()
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info.text = L["View (%d)"]:format(#sets[CURRENT_SET])
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info.value = "view_set"
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info.func = nil
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info.hasArrow = 1
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info.notCheckable = 1
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info.disabled = #sets[CURRENT_SET] == 0 and 1 or nil
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UIDropDownMenu_AddButton(info, level)
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UIDropDownMenu_AddButton(separator, level)
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info = UIDropDownMenu_CreateInfo()
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info.text = L["Load"]
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info.func = function()
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addon:LoadSet(CURRENT_SET)
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CloseDropDownMenus(1)
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end
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info.tooltipTitle = info.text
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info.tooltipText = L["Disable all addons then enable addons in this set."]
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info.tooltipOnButton = 1
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info.notCheckable = 1
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UIDropDownMenu_AddButton(info, level)
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info.tooltipTitle = nil
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info.tooltipText = nil
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info.text = L["Save"]
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info.func = function() LibDialog:Spawn("BETTER_ADDONLIST_SAVESET", CURRENT_SET) end
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UIDropDownMenu_AddButton(info, level)
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info.text = L["Rename"]
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info.func = function() LibDialog:Spawn("BETTER_ADDONLIST_RENAMESET", CURRENT_SET) end
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UIDropDownMenu_AddButton(info, level)
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info.text = L["Delete"]
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info.func = function() LibDialog:Spawn("BETTER_ADDONLIST_DELETESET", CURRENT_SET) end
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UIDropDownMenu_AddButton(info, level)
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UIDropDownMenu_AddButton(separator, level)
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info.text = L["Include with another set"]
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info.value = "include_set"
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info.func = nil
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info.hasArrow = 1
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info.disabled = (#list < 3) and 1 or nil -- have more than the current set and default
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UIDropDownMenu_AddButton(info, level)
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info.text = L["Remove an included set"]
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info.value = "remove_set"
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info.func = nil
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info.hasArrow = 1
|
|
info.disabled = not included[CURRENT_SET] or not next(included[CURRENT_SET])
|
|
UIDropDownMenu_AddButton(info, level)
|
|
|
|
UIDropDownMenu_AddButton(separator, level)
|
|
|
|
info = UIDropDownMenu_CreateInfo()
|
|
info.notCheckable = 1
|
|
info.disabled = #sets[CURRENT_SET] == 0 and 1 or nil
|
|
|
|
info.text = L["Enable addons from this set"]
|
|
info.func = function() addon:EnableSet(CURRENT_SET) end
|
|
UIDropDownMenu_AddButton(info, level)
|
|
|
|
info.text = L["Disable addons from this set"]
|
|
info.func = function() addon:DisableSet(CURRENT_SET) end
|
|
UIDropDownMenu_AddButton(info, level)
|
|
elseif level == 3 then
|
|
if UIDROPDOWNMENU_MENU_VALUE == "view_set" then
|
|
info.text = L["Addon List"]
|
|
info.isTitle = 1
|
|
UIDropDownMenu_AddButton(info, level)
|
|
info.isTitle = nil
|
|
|
|
sort(sets[CURRENT_SET], icmp)
|
|
for i, name in ipairs(sets[CURRENT_SET]) do
|
|
if i > 30 then
|
|
info.text = L["... and %d more"]:format(#sets[CURRENT_SET] - i)
|
|
UIDropDownMenu_AddButton(info, level)
|
|
break
|
|
end
|
|
info.text = name
|
|
UIDropDownMenu_AddButton(info, level)
|
|
end
|
|
elseif UIDROPDOWNMENU_MENU_VALUE == "include_set" then
|
|
info.text = L["Include with another set"]
|
|
info.isTitle = 1
|
|
UIDropDownMenu_AddButton(info, level)
|
|
info.isTitle = nil
|
|
info.disabled = nil
|
|
info.notCheckable = nil
|
|
info.isNotRadio = 1
|
|
info.keepShownOnClick = 1
|
|
|
|
for i, name in ipairs(list) do
|
|
if name ~= CURRENT_SET then
|
|
info.text = name
|
|
info.checked = included[name] and included[name][CURRENT_SET] and 1 or nil
|
|
info.func = function(_, _, _, checked)
|
|
if not included[name] then
|
|
included[name] = {}
|
|
end
|
|
included[name][CURRENT_SET] = checked or nil
|
|
end
|
|
UIDropDownMenu_AddButton(info, level)
|
|
end
|
|
end
|
|
elseif UIDROPDOWNMENU_MENU_VALUE == "remove_set" then
|
|
info.text = L["Remove an included set"]
|
|
info.isTitle = 1
|
|
UIDropDownMenu_AddButton(info, level)
|
|
info.isTitle = nil
|
|
info.disabled = nil
|
|
info.notCheckable = 1
|
|
info.isNotRadio = 1
|
|
|
|
if included[CURRENT_SET] and next(included[CURRENT_SET]) then
|
|
for name in next, included[CURRENT_SET] do
|
|
info.text = name
|
|
info.func = function() included[CURRENT_SET][name] = nil end
|
|
UIDropDownMenu_AddButton(info, level)
|
|
end
|
|
else
|
|
info.text = NONE
|
|
info.disabled = 1
|
|
UIDropDownMenu_AddButton(info, level)
|
|
end
|
|
end
|
|
end
|
|
end
|
|
local dropdown = CreateFrame("Frame", "BetterAddonListSetsDropDown", AddonList, "UIDropDownMenuTemplate")
|
|
UIDropDownMenu_Initialize(dropdown, menu, "MENU")
|
|
|
|
local button = CreateFrame("Button", "BetterAddonListSetsButton", AddonList, "UIPanelButtonTemplate")
|
|
button:SetPoint("LEFT", AddonCharacterDropDownButton, "RIGHT", 3, 0)
|
|
button:SetSize(80, 22)
|
|
button:SetText(L["Sets"])
|
|
button:SetScript("OnClick", function(self)
|
|
ToggleDropDownMenu(1, nil, dropdown, self:GetName(), 0, 0)
|
|
end)
|
|
end
|
|
|
|
-- lock icon toggle / memory usage
|
|
do
|
|
local function OnClick(lock, button, down)
|
|
if IsShiftKeyDown() and button == "LeftButton" then
|
|
local index = lock:GetParent():GetID()
|
|
SetAddonProtected(index, not IsAddonProtected(index))
|
|
AddonList_Enable(index, true)
|
|
end
|
|
end
|
|
|
|
local updater = CreateFrame("Frame", nil, AddonList)
|
|
updater:SetScript("OnShow", function(self)
|
|
UpdateAddOnMemoryUsage()
|
|
if not self.timer then
|
|
self.timer = NewTicker(10, function() UpdateAddOnMemoryUsage() end)
|
|
end
|
|
end)
|
|
updater:SetScript("OnHide", function(self)
|
|
self.timer:Cancel()
|
|
self.timer = nil
|
|
end)
|
|
|
|
local function buildDeps(...)
|
|
local deps = ""
|
|
for i = 1, select("#", ...) do
|
|
local dep = select(i, ...)
|
|
if GetAddOnEnableState(character, dep) == 0 then
|
|
dep = ("|cffff2020%s|r"):format(dep)
|
|
end
|
|
if i == 1 then
|
|
deps = _G.ADDON_DEPENDENCIES .. dep
|
|
else
|
|
deps = deps .. ", " .. dep
|
|
end
|
|
end
|
|
return deps
|
|
end
|
|
|
|
AddonTooltip_Update = function(owner)
|
|
local index = owner:GetID()
|
|
if not index or index < 1 or index > GetNumAddOns() then return end
|
|
|
|
local name, title, notes, _, _, security = GetAddOnInfo(index)
|
|
GameTooltip:ClearLines()
|
|
if security == "BANNED" then
|
|
GameTooltip:SetText(ADDON_BANNED_TOOLTIP)
|
|
else
|
|
local version = GetAddOnMetadata(index, "Version")
|
|
if version and version ~= "1.1.5" then
|
|
GameTooltip:AddDoubleLine(title or name, version)
|
|
else
|
|
GameTooltip:AddLine(title or name)
|
|
end
|
|
GameTooltip:AddLine(notes, 1.0, 1.0, 1.0)
|
|
GameTooltip:AddLine(buildDeps(GetAddOnDependencies(index)))
|
|
|
|
local memory = owner.memoryUsage
|
|
if memory then
|
|
local text = ""
|
|
if memory > 1000 then
|
|
memory = memory / 1000
|
|
text = L["Memory: %.02f MB"]:format(memory)
|
|
else
|
|
text = L["Memory: %.0f KB"]:format(memory)
|
|
end
|
|
GameTooltip:AddLine(text)
|
|
end
|
|
end
|
|
GameTooltip:Show()
|
|
end
|
|
|
|
local InitButton = function(entry, addonIndex)
|
|
local checkbox = entry.Enabled
|
|
local title = entry.Title
|
|
local status = entry.Status
|
|
|
|
local lockIcon = entry.Protected
|
|
if not lockIcon then
|
|
lockIcon = CreateFrame("Button", nil, entry, nil, addonIndex)
|
|
lockIcon:SetSize(16, 16)
|
|
lockIcon:SetPoint("CENTER", checkbox, "CENTER")
|
|
lockIcon:SetNormalTexture([[Interface\Glues\CharacterSelect\Glues-AddOn-Icons]])
|
|
lockIcon:GetNormalTexture():SetTexCoord(0, 16/64, 0, 1) -- AddonList_SetSecurityIcon
|
|
lockIcon:SetScript("OnClick", OnClick)
|
|
lockIcon:Hide()
|
|
entry.Protected = lockIcon
|
|
|
|
checkbox:HookScript("OnClick", function(self, ...) OnClick(lockIcon, ...) end)
|
|
end
|
|
|
|
local memIcon = entry.Memory
|
|
if not memIcon then
|
|
memIcon = CreateFrame("Button", nil, entry, nil, addonIndex)
|
|
memIcon:SetSize(6, 32)
|
|
memIcon:SetPoint("RIGHT", checkbox, "LEFT", 1, 0)
|
|
memIcon:SetNormalTexture([[Interface\AddOns\BetterAddonList\textures\mem0]])
|
|
entry.Memory = memIcon
|
|
end
|
|
|
|
-- fix the "Load AddOn" text overflowing for some locales
|
|
local load = entry.LoadAddonButton
|
|
load:SetText(L.LOAD_ADDON)
|
|
load:SetWidth(#L.LOAD_ADDON > 12 and 120 or 100)
|
|
|
|
local enabled = GetAddOnEnableState(character, addonIndex) > 0
|
|
if enabled then
|
|
local depsEnabled = CheckAddonDependencies(GetAddOnDependencies(addonIndex))
|
|
if not depsEnabled then
|
|
title:SetTextColor(1.0, 0.1, 0.1)
|
|
status:SetText(_G.ADDON_DEP_DISABLED)
|
|
end
|
|
if IsAddOnLoadOnDemand(addonIndex) and not IsAddOnLoaded(addonIndex) and depsEnabled then
|
|
AddonList_SetStatus(entry, true, false, false)
|
|
end
|
|
|
|
local memory = GetAddOnMemoryUsage(addonIndex)
|
|
entry.memoryUsage = memory
|
|
local usage = memory / 8000 -- just needed some baseline
|
|
if usage > 0.8 then
|
|
memIcon:SetNormalTexture([[Interface\AddOns\BetterAddonList\textures\mem5]])
|
|
elseif usage > 0.6 then
|
|
memIcon:SetNormalTexture([[Interface\AddOns\BetterAddonList\textures\mem4]])
|
|
elseif usage > 0.4 then
|
|
memIcon:SetNormalTexture([[Interface\AddOns\BetterAddonList\textures\mem3]])
|
|
elseif usage > 0.2 then
|
|
memIcon:SetNormalTexture([[Interface\AddOns\BetterAddonList\textures\mem2]])
|
|
elseif usage > 0.1 then
|
|
memIcon:SetNormalTexture([[Interface\AddOns\BetterAddonList\textures\mem1]])
|
|
else
|
|
memIcon:SetNormalTexture([[Interface\AddOns\BetterAddonList\textures\mem0]])
|
|
end
|
|
memIcon:Show()
|
|
else
|
|
entry.memoryUsage = nil
|
|
memIcon:Hide()
|
|
end
|
|
|
|
local protected = IsAddonProtected(addonIndex)
|
|
lockIcon:SetShown(protected)
|
|
checkbox:SetShown(not protected)
|
|
end
|
|
hooksecurefunc("AddonList_InitButton", InitButton)
|
|
|
|
hooksecurefunc("AddonList_LoadAddOn", function(index)
|
|
UpdateAddOnMemoryUsage()
|
|
for _, frame in AddonList.ScrollBox:EnumerateFrames() do
|
|
if frame:GetID() == index then
|
|
InitButton(frame, index)
|
|
return
|
|
end
|
|
end
|
|
end)
|
|
end
|
|
|
|
-- search / filter
|
|
do
|
|
AddonList.filterList = {}
|
|
local filterList = AddonList.filterList
|
|
|
|
local filters = { -- for menu order
|
|
"ENABLED",
|
|
"DISABLED",
|
|
"LOD",
|
|
"PROTECTED",
|
|
}
|
|
|
|
local filterFunc = {
|
|
ENABLED = function(index) return GetAddOnEnableState(character, index) > 0 end,
|
|
DISABLED = function(index) return GetAddOnEnableState(character, index) == 0 end,
|
|
LOD = function(index) return IsAddOnLoadOnDemand(index) end,
|
|
PROTECTED = function(index) return IsAddonProtected(index) end,
|
|
}
|
|
local function checkFilters(index)
|
|
for filter, value in next, filterList do
|
|
if value and not filterFunc[filter](index) then
|
|
return false
|
|
end
|
|
end
|
|
return true
|
|
end
|
|
|
|
local fullList = CreateIndexRangeDataProvider(GetNumAddOns())
|
|
local searchList = CreateDataProvider()
|
|
AddonList.searchList = searchList
|
|
|
|
local strfind = string.find
|
|
local searchString = ""
|
|
local function OnTextChanged(self)
|
|
SearchBoxTemplate_OnTextChanged(self)
|
|
local oldText = searchString
|
|
searchString = self:GetText():lower():trim()
|
|
|
|
searchList:Flush()
|
|
if (searchString ~= "" and oldText ~= searchString) or next(filterList) then
|
|
local list = {}
|
|
for i=1, GetNumAddOns() do
|
|
local name, title, notes = GetAddOnInfo(i)
|
|
if (searchString == "" or (strfind(name:lower(), searchString, nil, true) or (title and strfind(title:lower(), searchString, nil, true)))) and checkFilters(i) then
|
|
list[#list + 1] = i
|
|
end
|
|
end
|
|
if #list > 0 then
|
|
searchList:InsertTable(list)
|
|
end
|
|
end
|
|
UpdateList()
|
|
end
|
|
|
|
function UpdateList()
|
|
if not AddonList.searchList:IsEmpty() then
|
|
AddonList.ScrollBox:SetDataProvider(AddonList.searchList, true)
|
|
else
|
|
AddonList.ScrollBox:SetDataProvider(fullList, true)
|
|
end
|
|
|
|
if AddonList_HasAnyChanged() then
|
|
AddonListOkayButton:SetText(_G.RELOADUI)
|
|
AddonList.shouldReload = true
|
|
else
|
|
AddonListOkayButton:SetText(_G.OKAY)
|
|
AddonList.shouldReload = false
|
|
end
|
|
end
|
|
|
|
hooksecurefunc("AddonList_Update", function()
|
|
if not AddonList.searchList:IsEmpty() then
|
|
AddonList.ScrollBox:SetDataProvider(AddonList.searchList, true)
|
|
end
|
|
end)
|
|
|
|
AddonList:HookScript("OnHide", function(self)
|
|
wipe(self.filterList)
|
|
self.SearchBox:SetText("")
|
|
OnTextChanged(self.SearchBox)
|
|
end)
|
|
|
|
local editBox = CreateFrame("EditBox", "BetterAddonListSearchBox", AddonList, "SearchBoxTemplate")
|
|
editBox:SetPoint("TOPRIGHT", -107, -33) -- -107 w/filter, -11 w/o
|
|
editBox:SetSize(115, 20)
|
|
editBox:SetMaxLetters(40)
|
|
editBox:SetScript("OnTextChanged", OnTextChanged)
|
|
AddonList.SearchBox = editBox
|
|
|
|
local filterButton = CreateFrame("Button", "BetterAddonListFilterButton", AddonList, "UIMenuButtonStretchTemplate")
|
|
filterButton:SetPoint("LEFT", editBox, "RIGHT", 3, 0)
|
|
filterButton:SetSize(93, 22)
|
|
filterButton:SetText(FILTER)
|
|
|
|
local arrow = filterButton:CreateTexture(nil, "ARTWORK")
|
|
arrow:SetPoint("RIGHT", -5, 0)
|
|
arrow:SetSize(10, 12)
|
|
arrow:SetTexture([[Interface\ChatFrame\ChatFrameExpandArrow]])
|
|
arrow:Show()
|
|
filterButton.Icon = arrow
|
|
|
|
local function menu(self, level)
|
|
local info = UIDropDownMenu_CreateInfo()
|
|
info.keepShownOnClick = true
|
|
|
|
if level == 1 then
|
|
info.isNotRadio = true
|
|
for _, key in ipairs(filters) do
|
|
info.text = L[("FILTER_%s"):format(key)]
|
|
info.func = function(_, _, _, checked)
|
|
filterList[key] = checked or nil
|
|
OnTextChanged(editBox)
|
|
end
|
|
info.checked = filterList[key]
|
|
UIDropDownMenu_AddButton(info, level)
|
|
end
|
|
end
|
|
--[[
|
|
-- - Addon meta flags
|
|
info.checked = nil
|
|
info.isNotRadio = nil
|
|
info.func = nil
|
|
|
|
info.text = "Categories"
|
|
info.value = 1
|
|
info.hasArrow = true
|
|
info.notCheckable = true
|
|
UIDropDownMenu_AddButton(info, level)
|
|
else
|
|
if UIDROPDOWNMENU_MENU_VALUE == 1 then
|
|
info.hasArrow = false
|
|
info.isNotRadio = true
|
|
info.notCheckable = true
|
|
|
|
info.text = CHECK_ALL
|
|
UIDropDownMenu_AddButton(info, level)
|
|
|
|
info.text = UNCHECK_ALL
|
|
UIDropDownMenu_AddButton(info, level)
|
|
end
|
|
end
|
|
--]]
|
|
end
|
|
|
|
local dropdown = CreateFrame("Frame", "BetterAddonListFilterDropDown", AddonList, "UIDropDownMenuTemplate")
|
|
UIDropDownMenu_Initialize(dropdown, menu, "MENU")
|
|
|
|
filterButton:SetScript("OnClick", function(self)
|
|
PlaySound(SOUNDKIT.IG_MAINMENU_OPTION_CHECKBOX_ON)
|
|
ToggleDropDownMenu(1, nil, dropdown, self:GetName(), 74, 15)
|
|
end)
|
|
|
|
end
|
|
|
|
function addon:EnableProtected()
|
|
EnableAddOn(ADDON_NAME)
|
|
for name in next, BetterAddonListDB.protected do
|
|
EnableAddOn(name)
|
|
end
|
|
end
|
|
|
|
function addon:LoadSet(name)
|
|
DisableAllAddOns(character)
|
|
self:EnableSet(name)
|
|
end
|
|
|
|
function addon:EnableSet(name, done)
|
|
local set = sets[name]
|
|
if set and #set > 0 then
|
|
for i=1, GetNumAddOns() do
|
|
local addon_name = GetAddOnInfo(i)
|
|
if tContains(set, addon_name) then
|
|
EnableAddOn(i, character)
|
|
end
|
|
end
|
|
end
|
|
if included[name] then
|
|
done = done or { [name] = true }
|
|
for included_set in next, included[name] do
|
|
if not done[included_set] then
|
|
done[included_set] = true
|
|
self:EnableSet(included_set, done)
|
|
end
|
|
end
|
|
end
|
|
UpdateList()
|
|
end
|
|
|
|
function addon:DisableSet(name)
|
|
local set = sets[name]
|
|
if set and #set > 0 then
|
|
for i=1, GetNumAddOns() do
|
|
local addon_name = GetAddOnInfo(i)
|
|
if not IsAddonProtected(i) and tContains(set, addon_name) then
|
|
DisableAddOn(i, character)
|
|
end
|
|
end
|
|
end
|
|
UpdateList()
|
|
end
|
|
|
|
function addon:SaveSet(name)
|
|
if not name or name == "" then return end
|
|
|
|
local set = sets[name]
|
|
if not set then
|
|
sets[name] = {}
|
|
set = sets[name]
|
|
end
|
|
wipe(set)
|
|
|
|
for i=1, GetNumAddOns() do
|
|
local enabled = GetAddOnEnableState(character, i) > 0
|
|
if enabled and not IsAddonProtected(i) then
|
|
set[#set+1] = GetAddOnInfo(i)
|
|
end
|
|
end
|
|
end
|
|
|
|
function addon:RenameSet(name, newName)
|
|
if not sets[name] then return end
|
|
if sets[newName] then return end
|
|
|
|
sets[newName] = CopyTable(sets[name])
|
|
sets[name] = nil
|
|
end
|
|
|
|
function addon:DeleteSet(name)
|
|
if not sets[name] then return end
|
|
|
|
sets[name] = nil
|
|
end
|
|
|