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<Ui xmlns="http://www.blizzard.com/wow/ui/" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://www.blizzard.com/wow/ui/
..\FrameXML\UI.xsd">
<Script file="Soulbinds.lua"/>
<Frame name="BtWLoadoutsSoulbindDropDownTemplate" mixin="BtWLoadoutsSoulbindDropDownMixin" inherits="UIDropDownMenuTemplate" enableMouse="true" virtual="true">
<Scripts>
<OnShow method="OnShow"/>
</Scripts>
</Frame>
<Frame name="BtWLoadoutsSoulbindTreeNodeLinkTemplate" mixin="BtWLoadoutsSoulbindTreeNodeLinkMixin" virtual="true">
<Size x="64" y="64"/>
<Layers>
<Layer level="BACKGROUND">
<Texture parentKey="Background">
<Size x="12" y="53"/>
<Anchors>
<Anchor point="CENTER"/>
</Anchors>
</Texture>
</Layer>
<Layer level="OVERLAY">
<Texture parentKey="Foreground1" parentArray="foregrounds" atlas="Azerite-CenterBG-ChannelGlowBar-Particles" useAtlasSize="true" alphaMode="ADD">
<Anchors>
<Anchor point="CENTER" relativeKey="$parent.Background" />
</Anchors>
</Texture>
<Texture parentKey="Foreground2" parentArray="foregrounds" atlas="Azerite-CenterBG-ChannelGlowBar-Gold" useAtlasSize="true" alphaMode="ADD">
<Anchors>
<Anchor point="CENTER" relativeKey="$parent.Background" />
</Anchors>
</Texture>
<Texture parentKey="Foreground3" parentArray="foregrounds" atlas="Azerite-CenterBG-ChannelGlowBar-Effect" useAtlasSize="true" alphaMode="ADD">
<Anchors>
<Anchor point="CENTER" relativeKey="$parent.Background" />
</Anchors>
</Texture>
<Texture parentKey="Foreground4" parentArray="foregrounds" atlas="Azerite-CenterBG-ChannelGlowBar-Effect" useAtlasSize="true" alphaMode="ADD">
<Anchors>
<Anchor point="CENTER" relativeKey="$parent.Background" />
</Anchors>
</Texture>
<Texture parentKey="Foreground5" parentArray="foregrounds" atlas="Soulbinds_Link_Spirits" useAtlasSize="true" alphaMode="ADD">
<Anchors>
<Anchor point="CENTER" relativeKey="$parent.Background" />
</Anchors>
</Texture>
<Texture parentKey="Foreground6" parentArray="foregrounds" atlas="Soulbinds_Link_Spirits" useAtlasSize="true" alphaMode="ADD">
<Anchors>
<Anchor point="CENTER" relativeKey="$parent.Background" />
</Anchors>
</Texture>
<MaskTexture parentKey="FillMask" useAtlasSize="true" hWrapMode="CLAMPTOBLACKADDITIVE" vWrapMode="CLAMPTOBLACKADDITIVE">
<Anchors>
<Anchor point="CENTER"/>
</Anchors>
<MaskedTextures>
<MaskedTexture childKey="Foreground1" />
<MaskedTexture childKey="Foreground2" />
<MaskedTexture childKey="Foreground3" />
<MaskedTexture childKey="Foreground4" />
<MaskedTexture childKey="Foreground5" />
<MaskedTexture childKey="Foreground6" />
</MaskedTextures>
</MaskTexture>
</Layer>
</Layers>
<Animations>
<AnimationGroup parentKey="FlowAnim1" looping="REPEAT">
<Alpha childkey="Foreground1" duration="1.2" order="1" smoothing="in_out" fromalpha=".7" toalpha="1" />
<Alpha childKey="Foreground1" duration="1.0" order="2" smoothing="in_out" fromAlpha="1" toAlpha=".7" />
<Alpha childkey="Foreground2" duration="2.2" order="1" smoothing="in_out" fromalpha="1" toalpha=".8" />
<Alpha childKey="Foreground2" duration="2.0" order="2" smoothing="in_out" fromAlpha=".8" toAlpha="1" />
<Alpha childkey="Foreground3" duration="1.2" order="1" smoothing="in_out" fromalpha=".6" toalpha=".8" />
<Alpha childKey="Foreground3" duration="1.0" order="2" smoothing="in_out" fromAlpha=".8" toAlpha=".6" />
<Alpha childkey="Foreground4" duration="3.2" order="1" smoothing="in_out" fromalpha=".3" toalpha=".7" />
<Alpha childKey="Foreground4" duration="3.0" order="2" smoothing="in_out" fromAlpha=".7" toAlpha=".3" />
<Alpha childkey="Foreground5" duration="2.2" order="1" smoothing="in_out" fromalpha="1" toalpha=".8" />
<Alpha childKey="Foreground5" duration="2.0" order="2" smoothing="in_out" fromAlpha=".8" toAlpha="1" />
</AnimationGroup>
<AnimationGroup parentKey="FlowAnim2" looping="REPEAT">
<TextureCoordTranslation childKey="Foreground1" duration="16" order="1" offsetU="0" offsetV="1" />
<TextureCoordTranslation childKey="Foreground2" duration="16" order="1" offsetU="0" offsetV="1" />
<TextureCoordTranslation childKey="Foreground3" duration="16" order="1" offsetU="0" offsetV="-1" />
<Rotation childKey="Foreground4" duration="16" order="1" degrees="360" />
</AnimationGroup>
<AnimationGroup parentKey="FlowAnim3" looping="REPEAT">
<TextureCoordTranslation childKey="Foreground5" duration="4" order="1" offsetU="0" offsetV="1" />
</AnimationGroup>
<AnimationGroup parentKey="FlowAnim4" looping="REPEAT">
<TextureCoordTranslation childKey="Foreground6" duration="2" order="1" offsetU="0" offsetV="1" />
</AnimationGroup>
<AnimationGroup parentKey="FlowAnim5" looping="REPEAT">
<Rotation childKey="Foreground6" duration="16" order="1" degrees="-45" />
<Rotation childKey="Foreground6" duration="16" order="2" degrees="45" />
</AnimationGroup>
<AnimationGroup parentKey="FlowAnim6" looping="REPEAT">
<Rotation childKey="Foreground5" duration="32" order="1" degrees="45" />
<Rotation childKey="Foreground5" duration="32" order="2" degrees="-45" />
</AnimationGroup>
</Animations>
<Scripts>
<OnHide method="OnHide"/>
</Scripts>
</Frame>
<Button name="BtWLoadoutsSoulbindNodeTemplate" mixin="BtWLoadoutsSoulbindNodeMixin" registerForClicks="LeftButtonUp,RightButtonUp" virtual="true">
<Size x="30" y="30"/>
<Layers>
<Layer level="BACKGROUND">
<Texture parentKey="Background" atlas="Soulbinds_Tree_Conduit_Background">
<Size x="46" y="47"/>
<Anchors>
<Anchor point="CENTER"/>
</Anchors>
</Texture>
</Layer>
<Layer level="ARTWORK" textureSubLevel="1">
<Texture parentKey="Icon">
<Size x="32" y="32"/>
<Anchors>
<Anchor point="CENTER"/>
</Anchors>
</Texture>
</Layer>
<Layer level="ARTWORK" textureSubLevel="2">
<Texture parentKey="IconOverlay">
<Size x="32" y="32"/>
<Anchors>
<Anchor point="CENTER"/>
</Anchors>
<Color color="BLACK_FONT_COLOR" a=".5"/>
</Texture>
<MaskTexture atlas="CircleMask" hWrapMode="CLAMPTOBLACKADDITIVE" vWrapMode="CLAMPTOBLACKADDITIVE">
<Size x="30" y="30"/>
<Anchors>
<Anchor point="CENTER"/>
</Anchors>
<MaskedTextures>
<MaskedTexture childKey="Icon"/>
<MaskedTexture childKey="IconOverlay"/>
</MaskedTextures>
</MaskTexture>
</Layer>
<Layer level="OVERLAY" textureSubLevel="1">
<Texture parentKey="Ring" atlas="Soulbinds_Tree_Ring_Disabled" useAtlasSize="false">
<Size x="46" y="47"/>
<Anchors>
<Anchor point="CENTER"/>
</Anchors>
</Texture>
<Texture parentKey="RingOverlay" atlas="Soulbinds_Tree_Ring_Glow" hidden="true">
<Size x="46" y="47"/>
<Anchors>
<Anchor point="CENTER"/>
</Anchors>
<Animations>
<AnimationGroup parentKey="Anim" looping="REPEAT">
<Alpha parentKey="FadeIn" duration=".8" order="1" fromAlpha=".2" toAlpha="1"/>
<Alpha parentKey="FadeOut" duration=".8" order="2" fromAlpha="1" toAlpha=".2"/>
</AnimationGroup>
</Animations>
</Texture>
</Layer>
<Layer level="OVERLAY" textureSubLevel="2">
<Texture parentKey="MouseOverlay" atlas="Soulbinds_Tree_Ring" hidden="true" alphaMode="ADD">
<Size x="46" y="47"/>
<Anchors>
<Anchor point="CENTER"/>
</Anchors>
</Texture>
<Texture parentKey="EmblemBg">
<Size x="21" y="26"/>
<Anchors>
<Anchor point="BOTTOM" y="-16"/>
</Anchors>
</Texture>
</Layer>
<Layer level="OVERLAY" textureSubLevel="3" >
<Texture parentKey="Emblem">
<Size x="21" y="26"/>
<Anchors>
<Anchor point="BOTTOM" y="-16"/>
</Anchors>
</Texture>
</Layer>
</Layers>
<Scripts>
<OnClick method="OnClick"/>
<OnEnter method="OnEnter"/>
<OnLeave method="OnLeave"/>
</Scripts>
</Button>
<Button name="BtWLoadoutsConduitListConduitButtonTemplate" mixin="BtWLoadoutsConduitListConduitButtonMixin" registerForClicks="LeftButtonUp,RightButtonUp" virtual="true">
<Size x="242" y="42"/>
<Layers>
<Layer level="BACKGROUND" textureSubLevel="0">
<Texture parentKey="Icon">
<Size x="32" y="32"/>
<Anchors>
<Anchor point="LEFT" x="22"/>
</Anchors>
</Texture>
</Layer>
<Layer level="BACKGROUND" textureSubLevel="-1">
<Texture atlas="Soulbinds_Collection_Conduit_Shadow" useAtlasSize="true">
<Anchors>
<Anchor point="CENTER" relativeKey="$parent.Icon" y="-4"/>
</Anchors>
</Texture>
</Layer>
<Layer level="BACKGROUND" textureSubLevel="1">
<Texture parentKey="Icon2" parentArray="Hovers" hidden="true" alphaMode="ADD" alpha=".3">
<Size x="32" y="32"/>
<Anchors>
<Anchor point="CENTER" relativeKey="$parent.Icon"/>
</Anchors>
</Texture>
</Layer>
<Layer level="BACKGROUND" textureSubLevel="2">
<Texture parentKey="IconDark" alpha=".8">
<Size x="32" y="32"/>
<Anchors>
<Anchor point="CENTER" relativeKey="$parent.Icon"/>
</Anchors>
<Color color="BLACK_FONT_COLOR"/>
</Texture>
</Layer>
<Layer level="BACKGROUND" textureSubLevel="3">
<Texture atlas="Soulbinds_Collection_Conduit_Border_Glass" parentArray="Hovers" hidden="true" alphaMode="ADD" alpha=".3">
<Size x="32" y="32"/>
<Anchors>
<Anchor point="CENTER" relativeKey="$parent.Icon"/>
</Anchors>
</Texture>
</Layer>
<Layer level="OVERLAY" textureSubLevel="1">
<Texture parentKey="IconGlassOverlay" atlas="Soulbinds_Collection_Conduit_Border_Glass" useAtlasSize="true">
<Anchors>
<Anchor point="CENTER" relativeKey="$parent.Icon"/>
</Anchors>
</Texture>
</Layer>
<Layer level="OVERLAY" textureSubLevel="2">
<Texture parentKey="IconOverlay" atlas="Soulbinds_Collection_Conduit_Border" useAtlasSize="true">
<Anchors>
<Anchor point="CENTER" relativeKey="$parent.Icon"/>
</Anchors>
</Texture>
</Layer>
<Layer level="BACKGROUND" textureSubLevel="2">
<Texture parentKey="IconPulse" alphaMode="ADD">
<Size x="32" y="32"/>
<Anchors>
<Anchor point="LEFT" x="22"/>
</Anchors>
<Animations>
<AnimationGroup parentKey="Anim" inherits="VisibleWhilePlayingAnimGroupTemplate" looping="REPEAT">
<Alpha parentKey="FadeIn" duration=".8" order="1" fromAlpha=".2" toAlpha="1"/>
<Alpha parentKey="FadeOut" duration=".8" order="2" fromAlpha="1" toAlpha=".2"/>
</AnimationGroup>
</Animations>
</Texture>
</Layer>
<Layer level="OVERLAY" textureSubLevel="3">
<Texture parentKey="IconOverlayPulse" atlas="Soulbinds_Collection_Conduit_Border" useAtlasSize="true" alphaMode="ADD">
<Anchors>
<Anchor point="CENTER" relativeKey="$parent.Icon"/>
</Anchors>
<Animations>
<AnimationGroup parentKey="Anim" inherits="VisibleWhilePlayingAnimGroupTemplate" looping="REPEAT">
<Alpha parentKey="FadeIn" duration=".8" order="1" fromAlpha=".2" toAlpha="1"/>
<Alpha parentKey="FadeOut" duration=".8" order="2" fromAlpha="1" toAlpha=".2"/>
</AnimationGroup>
</Animations>
</Texture>
</Layer>
<Layer level="OVERLAY" textureSubLevel="3">
<Texture parentKey="IconOverlay2" atlas="Soulbinds_Collection_Conduit_Border" parentArray="Hovers" hidden="true" alphaMode="ADD" alpha=".3">
<Size x="32" y="32"/>
<Anchors>
<Anchor point="CENTER" relativeKey="$parent.Icon"/>
</Anchors>
</Texture>
</Layer>
<Layer level="OVERLAY" textureSubLevel="4">
<Texture atlas="Soulbinds_Collection_Entry_Highlight" parentArray="Hovers" hidden="true" alphaMode="ADD"/>
</Layer>
<Layer level="OVERLAY" textureSubLevel="5">
<Texture parentKey="PendingBackground" atlas="Soulbinds_Collection_Entry_Selected" hidden="true" alphaMode="ADD"/>
</Layer>
<Layer level="OVERLAY" textureSubLevel="6">
<Texture parentKey="IconOverlayDark" atlas="Soulbinds_Collection_Conduit_Border" hidden="true" alpha=".5">
<Size x="32" y="32"/>
<Anchors>
<Anchor point="CENTER" relativeKey="$parent.Icon"/>
</Anchors>
</Texture>
<FontString parentKey="ConduitName" inherits="SystemFont_Shadow_Med1" justifyH="LEFT">
<Size y="30"/>
</FontString>
<FontString parentKey="ItemLevel" inherits="SystemFont_Shadow_Small" justifyH="LEFT">
<Size y="15"/>
<Color color="WHITE_FONT_COLOR"/>
</FontString>
<MaskTexture atlas="Soulbinds_Collection_Conduit_Mask" hWrapMode="CLAMPTOBLACKADDITIVE" vWrapMode="CLAMPTOBLACKADDITIVE">
<Size x="30" y="30"/>
<Anchors>
<Anchor point="CENTER" relativeKey="$parent.Icon"/>
</Anchors>
<MaskedTextures>
<MaskedTexture childKey="Icon"/>
<MaskedTexture childKey="Icon2"/>
<MaskedTexture childKey="IconPulse"/>
<MaskedTexture childKey="IconDark"/>
</MaskedTextures>
</MaskTexture>
</Layer>
<Layer level="OVERLAY" textureSubLevel="4">
<Texture parentKey="Pending" atlas="Soulbinds_Collection_Conduit_Pending" useAtlasSize="true" hidden="true">
<Anchors>
<Anchor point="CENTER" relativeKey="$parent.Icon"/>
</Anchors>
</Texture>
</Layer>
</Layers>
<Frames>
<Button parentKey="Spec">
<Size x="16" y="16"/>
<Anchors>
<Anchor point="RIGHT" x="-10"/>
</Anchors>
<Layers>
<Layer level="BACKGROUND">
<Texture parentKey="Icon">
<Size x="16" y="16"/>
<Anchors>
<Anchor point="CENTER"/>
</Anchors>
</Texture>
</Layer>
<Layer level="OVERLAY" >
<Texture parentKey="IconOverlay">
<Anchors>
<Anchor point="CENTER"/>
</Anchors>
</Texture>
</Layer>
</Layers>
</Button>
</Frames>
<Scripts>
<OnLoad method="OnLoad"/>
<OnShow method="OnShow"/>
<OnHide method="OnHide"/>
<OnEvent method="OnEvent"/>
<OnEnter method="OnEnter"/>
<OnLeave method="OnLeave"/>
<OnClick method="OnClick"/>
<OnDragStart method="OnDragStart"/>
</Scripts>
</Button>
<EventFrame name="BtWLoadoutsConduitListSectionTemplate" inherits="ResizeLayoutFrame" mixin="BtWLoadoutsConduitListSectionMixin" virtual="true">
<Frames>
<Frame parentKey="Spacer">
<Size x="1" y="10"/>
<Anchors>
<Anchor point="TOPLEFT"/>
</Anchors>
</Frame>
<Button parentKey="CategoryButton" mixin="BtWLoadoutsConduitListCategoryButtonMixin">
<Anchors>
<Anchor point="TOPLEFT" relativeKey="$parent.Spacer" relativePoint="BOTTOMLEFT" x="10"/>
</Anchors>
<Size x="216" y="23"/>
<Frames>
<Frame parentKey="Container" setAllPoints="true">
<Layers>
<Layer level="BACKGROUND" textureSubLevel="1">
<Texture atlas="Soulbinds_Collection_CategoryHeader" useAtlasSize="true"/>
</Layer>
<Layer level="BACKGROUND" textureSubLevel="2">
<Texture atlas="Soulbinds_Collection_CategoryHeader" parentArray="Hovers" useAtlasSize="true" hidden="true" alphaMode="ADD" alpha=".3"/>
</Layer>
<Layer>
<Texture parentKey="ExpandableIcon">
<Anchors>
<Anchor point="LEFT" x="5"/>
</Anchors>
</Texture>
<FontString parentKey="Name" inherits="SystemFont_Shadow_Med1" text="Category" justifyH="LEFT">
<Size x="500" y="50"/>
<Anchors>
<Anchor point="LEFT" relativePoint="RIGHT" relativeKey="$parent.ExpandableIcon" x="5" y="1"/>
</Anchors>
<Color r="1.0" g=".674" b=".627"/>
</FontString>
<Texture parentKey="ConduitIcon">
<Size x="18" y="22"/>
<Anchors>
<Anchor point="LEFT" relativePoint="RIGHT" relativeKey="$parent.Name" x="1" y="-1"/>
</Anchors>
</Texture>
</Layer>
</Layers>
</Frame>
</Frames>
<Scripts>
<OnEnter method="OnEnter"/>
<OnLeave method="OnLeave"/>
<OnMouseDown method="OnMouseDown"/>
<OnMouseUp method="OnMouseUp"/>
</Scripts>
</Button>
<Frame parentKey="Container" inherits="ResizeLayoutFrame">
<Anchors>
<Anchor point="TOPLEFT" relativeKey="$parent.CategoryButton" relativePoint="BOTTOMLEFT" x="-10" y="-5"/>
<Anchor point="TOPRIGHT" relativeKey="$parent.CategoryButton" relativePoint="BOTTOMRIGHT" y="-5"/>
</Anchors>
</Frame>
<Frame parentKey="Spacer">
<Size x="1" y="5"/>
<Anchors>
<Anchor point="TOP" relativeKey="$parent.Container" relativePoint="BOTTOM"/>
</Anchors>
<KeyValues>
<KeyValue key="layoutIndex" value="4" type="number"/>
</KeyValues>
</Frame>
</Frames>
<Scripts>
<OnLoad method="OnLoad"/>
</Scripts>
</EventFrame>
<Frame name="$parentSoulbinds" parentKey="Soulbinds" mixin="BtWLoadoutsSoulbindsMixin" inherits="BtWLoadoutsTabFrameTemplate">
<KeyValues>
<KeyValue key="segment" value="soulbinds" type="string"/>
<KeyValue key="name" value="BTWLOADOUTS_SOULBINDS" type="global"/>
</KeyValues>
<Frames>
<Frame parentKey="Inset" useParentLevel="true" inherits="InsetFrameTemplate">
<Anchors>
<Anchor point="TOPLEFT" x="-4" y="-31" />
<Anchor point="BOTTOMRIGHT" x="4" y="-2" />
</Anchors>
</Frame>
<Frame name="$parentSoulbindDropDown" parentKey="SoulbindDropDown" inherits="BtWLoadoutsSoulbindDropDownTemplate">
<Anchors>
<Anchor point="TOPLEFT" x="0" y="0"/>
</Anchors>
</Frame>
<EditBox name="$parentName" letters="50" parentKey="Name" autoFocus="false" inherits="InputBoxTemplate">
<Size x="0" y="22"/>
<Anchors>
<Anchor point="LEFT" relativeKey="$parent.SoulbindDropDown" relativePoint="RIGHT" x="10" y="2"/>
<Anchor point="RIGHT" x="-30" y="0"/>
</Anchors>
<Scripts>
<OnTextChanged>
self:GetParent():UpdateSetName(self:GetText())
</OnTextChanged>
<OnEnterPressed function="EditBox_ClearFocus"/>
</Scripts>
</EditBox>
<Frame parentKey="RestrictionsDropDown" inherits="BtWLoadoutsRestrictionsDropDownTemplate"/>
<DropDownToggleButton parentKey="RestrictionsButton">
<Size x="22" y="22"/>
<Anchors>
<Anchor point="LEFT" relativeKey="$parent.Name" relativePoint="RIGHT" x="4" y="0"/>
</Anchors>
<Layers>
<Layer level="ARTWORK">
<Texture file="Interface\WorldMap\GEAR_64GREY" alpha="0.5" parentKey="texture"/>
</Layer>
</Layers>
<Scripts>
<OnEnter>
self.texture:SetAlpha(1.0);
GameTooltip:SetOwner(self, "ANCHOR_RIGHT");
GameTooltip:SetText(BTWLOADOUTS_RESTRICTIONS);
</OnEnter>
<OnLeave>
self.texture:SetAlpha(0.5);
GameTooltip_Hide();
</OnLeave>
<OnMouseDown>
ToggleDropDownMenu(1, nil, self:GetParent().RestrictionsDropDown, self, 0, 0);
</OnMouseDown>
<OnMouseUp>
self.texture:SetPoint("TOPLEFT", 0, 0);
</OnMouseUp>
</Scripts>
</DropDownToggleButton>
<ScrollFrame parentKey="Scroll" clipChildren="true" inherits="UIPanelScrollFrameCodeTemplate">
<Anchors>
<Anchor point="TOPLEFT" x="-4" y="-34" />
<Anchor point="BOTTOMRIGHT" x="-260" y="0" />
</Anchors>
<KeyValues>
<KeyValue key="scrollBarHideable" value="true" type="boolean"/>
</KeyValues>
<Frames>
<Slider name="$parentScrollBar" inherits="UIPanelScrollBarTemplate" parentKey="ScrollBar">
<Anchors>
<Anchor point="TOPRIGHT" x="-4.5" y="-16"/>
<Anchor point="BOTTOMRIGHT" x="-4.5" y="15"/>
</Anchors>
</Slider>
</Frames>
<ScrollChild>
<Frame>
<Size x="317" y="100"/>
<Anchors>
<Anchor point="TOPLEFT" x="0" y="0"/>
</Anchors>
</Frame>
</ScrollChild>
</ScrollFrame>
<Frame parentKey="ClassDropDown" inherits="BtWLoadoutsClassDropDownTemplate">
<Anchors>
<Anchor point="TOPRIGHT" x="-18" y="-34" />
</Anchors>
</Frame>
<Frame parentKey="ConduitList" mixin="BtWLoadoutsConduitListMixin">
<Size x="260" y="0"/>
<Anchors>
<Anchor point="TOPRIGHT" x="-2" y="-34" />
<Anchor point="BOTTOM" x="0" y="0"/>
</Anchors>
<Frames>
<EventFrame parentKey="ScrollBar" inherits="OribosScrollBar" frameStrata="HIGH">
<Size x="10" y="343"/>
<Anchors>
<Anchor point="TOPRIGHT" x="-6" y="-6"/>
</Anchors>
</EventFrame>
<Frame parentKey="ScrollBox" inherits="WowScrollBoxList" frameStrata="MEDIUM">
<KeyValues>
<KeyValue key="lowerShadow" value="Soulbinds_Collection_Shadow" type="string"/>
</KeyValues>
<Anchors>
<Anchor point="TOPLEFT" y="-26"/>
<Anchor point="BOTTOMRIGHT" y="1"/>
<Anchor point="RIGHT" relativeKey="$parent.ScrollBar" relativePoint="LEFT" x="-10"/>
</Anchors>
</Frame>
</Frames>
<Scripts>
<OnLoad method="OnLoad"/>
</Scripts>
</Frame>
</Frames>
<Scripts>
<OnLoad inherit="prepend" method="OnLoad"/>
<OnShow inherit="prepend" method="OnShow"/>
</Scripts>
</Frame>
</Ui>