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3.7 KiB
3.7 KiB
World Bosses (DF)
10.1.18 (2023-07-25)
Full Changelog Previous Releases
- prep new tags
- Push some weak aura key beautification
- Fixes
- Some tweaks because there will be some strange order of operations issues here that have to be accounted for sometimes
- Support full custom key interjection to solve the last few niche cases of not displaying right weak aura key in GUI on fights where the key has to be dynamic (so not a single key). Now fights that need specific details such as showing factoin specific keys will be able to do so with ease
- fix a typo I couldn't notice it :( (#915)
- Update localization.ru.lua (#246)
- Update koKR (#247)
- Tweaks to naming for consistent conventions and better truncating
- module -- > Mod due to bad truncating
- color type Brawlers
- Merge branch 'master' of https://github.com/DeadlyBossMods/DBM-Retail
- Set module types
- classify Core module types and tweak colors
- assign most of the retail module difficulty colors
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- Fixed bug where it was possible for icon setting election code to elect someone that wasn't actually online if they were online long enough to answer a version check, but went offline after, and still had assist. DBM will now more strictly and explicitely ignore offline assists regardless of if they have highest version of mod - In addition, also fixed a similar issue where elect feature didn't auto correct on the fly (ie if the person who was elected to set icons went offline mid fight). It should also rerun election process of choosing who best tester is as soonas DC happens.
- Addition to last. Classify Berserk, Pull, Break timers with their own type classifications
- Simpify timer type in timer callback to just "cd", "stage", "target", and "cast", all handled by core for simplicity for other addon author devs don't have to muck around trying to understand our elaborate types. This summerizes down to simply "cd" = any timer that's a cooldown. straight forward "stage" = any timer that's for a stage such as stage ending, next stage, Rp timers, or combat begins/warmup timers. "target" = any timer that is for an event or debuff affecting a specific target such as "debuff on playername" timer or "debuff fades" timer which is basically same thing but for self. "cast" = any timer that's for either an incoming cast, or an active cast channel such as a cast bar for incoming frostbolt or a cast bar for a channeled whirlwind
- tweak sort order
- Fix bug with mismatching ID on soaked bombs for zskarn
- tweak text, since I corrected that caveat, but found another
- improve description
- I was on right path, just had some misnamed variables and needed more specific place for title replacement injection, But custom spell category name grouping now possible, while still showing custom WA key
- make that debug silently
- Mostly functiona, but artemis will have to fix both of the groupspells functions cause they aren't doing what they were ever intended to do. seems it was always broken
- tweaks to prep for future revision to groupspells function
- Update localization.ru.lua (#245)
- you know what, as all things go, if it's off by default it'll never be found, so make it true by default.
- Update localization.ru.lua (#244)
- Add option to control WA keys being visible, and make it off by default since majority of users aren't developers in need of this.
- whip up quick and dirty visible WA keys on spell titles
- Update mythic zskarn timers with undocumented nerfs
- Bump alpha