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local addonName, Cell = ...
local F = Cell.funcs
Cell.defaults.appearance = {
["scale"] = 1,
["strata"] = "MEDIUM",
["accentColor"] = {"class_color", {1, 0.26667, 0.4}}, -- FF4466
["optionsFontSizeOffset"] = 0,
["useGameFont"] = true,
["texture"] = "Cell ".._G.DEFAULT,
["barColor"] = {"class_color", {0.2, 0.2, 0.2}},
["fullColor"] = {false, {0.2, 0.2, 0.2}},
["lossColor"] = {"class_color_dark", {0.667, 0, 0}},
["deathColor"] = {false, {0.545, 0, 0}},
["powerColor"] = {"power_color", {0.7, 0.7, 0.7}},
["barAlpha"] = 1,
["lossAlpha"] = 1,
["bgAlpha"] = 1,
["barAnimation"] = "Flash",
["gradientColors"] = {{1,0,0}, {1,0.7,0}, {0.7,1,0}, 0.05, 0.95},
["auraIconOptions"] = {
["animation"] = "duration",
["durationRoundUp"] = false,
["durationDecimal"] = 0,
["durationColorEnabled"] = false,
["durationColors"] = {{0,1,0}, {1,1,0,0.5}, {1,0,0,3}},
},
["targetColor"] = {1, 0.31, 0.31, 1},
["mouseoverColor"] = {1, 1, 1, 0.6},
["highlightSize"] = 1,
["outOfRangeAlpha"] = 0.45,
["healPrediction"] = {true, false, {1, 1, 1, 0.4}},
["healAbsorb"] = {Cell.isRetail, {1, 0.1, 0.1, 1}},
["healAbsorbInvertColor"] = false,
["shield"] = {not Cell.isVanilla, {1, 1, 1, 0.4}},
["overshield"] = {not Cell.isVanilla, {1, 1, 1, 1}},
["overshieldReverseFill"] = false,
}
local buttonStyleIndices = {
"texture",
"barColor",
"lossColor",
"powerColor",
"barAlpha",
"lossAlpha",
"deathColor",
"bgAlpha",
"barAnimation",
"gradientColors",
"auraIconOptions",
"targetColor",
"mouseoverColor",
"highlightSize",
"outOfRangeAlpha",
"healPrediction",
"healAbsorb",
"healAbsorbInvertColor",
"shield",
"overshield",
"overshieldReverseFill"
}
function F:ResetButtonStyle()
for _, index in pairs(buttonStyleIndices) do
if type(Cell.defaults.appearance[index]) == "table" then
CellDB["appearance"][index] = F:Copy(Cell.defaults.appearance[index])
else
CellDB["appearance"][index] = Cell.defaults.appearance[index]
end
end
end